updated changelog
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CVS HEAD:
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Version 0.6.99.2:
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* nightstalk ability added
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* added turn-to-stone special weapon ability
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* invisible units are now revealed when enemy comes adjacent to them
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@ -42,7 +42,9 @@ CVS HEAD:
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* fixed crashing on missing intro image
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* fix to bug in tiles_adjacent()
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* fixed "Leving" -> "Leaving" in Shadow description
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* attempt to fix problem where after being disconnected from the server, players would be unable to reconnect without quitting the client
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* fixed problem where after being disconnected from the server, players would be unable to reconnect without quitting the client
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* fixed game not notifying when save game failed
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* fixed round indicator does not show completely (#7500)
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* attempt to fix STL-related compile error on Slackware
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* added find_visible_unit, to find a visible_unit by location in a unit_map
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* initial implementation of developer documentation (doxygen)
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