imperfect fix for bridge-doesn't-display-over-swamp.

Note that the reeds don't show in bridge hexes.  This is not ideal,
but i don't know how to fix it.
This commit is contained in:
J.W. Bjerk 2007-04-25 00:14:26 +00:00
parent 8b9d49b5c8
commit 941a874f0a

View file

@ -94,6 +94,11 @@
[/terrain_graphics]
#enddef
# Bridges don't currently work right over swamp. For some reason the reeds are not displayed. The bridge macro used to be much further down in the code, but i moved it up here to get the bridges to display Ñ eleazar
{BRIDGE *^Bw\ *^Bw| *^Bw/ (W*^,Ss^) (C*,K*,_K,*^F*) bridge}
{SWAMPADJSINGLE Ss (C*,K*,_K,H*,M*) (!,C*,K*,_K,H*,M*) 100 swamp/reed-castle}
{SWAMPADJSINGLE Chs (!,Ch*) Chs 100 swamp/reed-castle}
@ -285,6 +290,7 @@
{PEAKS *^Xm mountain_peak4 peaks 40}
{PEAKS *^Xm mountain_peak5 peaks 80}
#
# > V I L L A G E B U I L D I N G S <
@ -510,7 +516,8 @@
#{CANYON X canyon}
#added ruins
{BRIDGE *^Bw\ *^Bw| *^Bw/ (W*^,Ss^) (C*,K*,_K,*^F*) bridge}
# This is where the BRIGDE macro used to be
#