imperfect fix for bridge-doesn't-display-over-swamp.
Note that the reeds don't show in bridge hexes. This is not ideal, but i don't know how to fix it.
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@ -94,6 +94,11 @@
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[/terrain_graphics]
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#enddef
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# Bridges don't currently work right over swamp. For some reason the reeds are not displayed. The bridge macro used to be much further down in the code, but i moved it up here to get the bridges to display Ñ eleazar
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{BRIDGE *^Bw\ *^Bw| *^Bw/ (W*^,Ss^) (C*,K*,_K,*^F*) bridge}
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{SWAMPADJSINGLE Ss (C*,K*,_K,H*,M*) (!,C*,K*,_K,H*,M*) 100 swamp/reed-castle}
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{SWAMPADJSINGLE Chs (!,Ch*) Chs 100 swamp/reed-castle}
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@ -285,6 +290,7 @@
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{PEAKS *^Xm mountain_peak4 peaks 40}
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{PEAKS *^Xm mountain_peak5 peaks 80}
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#
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# > V I L L A G E B U I L D I N G S <
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@ -510,7 +516,8 @@
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#{CANYON X canyon}
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#added ruins
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{BRIDGE *^Bw\ *^Bw| *^Bw/ (W*^,Ss^) (C*,K*,_K,*^F*) bridge}
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# This is where the BRIGDE macro used to be
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#
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