remove unnecessary translation markers from AI test scenarios
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4 changed files with 26 additions and 24 deletions
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@ -14,7 +14,7 @@
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[message]
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speaker=narrator
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image=wesnoth-icon.png
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message=_ "This situation should test the ability of AI to spread poison around..."
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message="This situation should test the ability of AI to spread poison around..."
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[/message]
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[unit]
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side=2
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@ -14,7 +14,7 @@
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[message]
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speaker=narrator
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image=wesnoth-icon.png
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message=_ "This situation should test the ability of AI to make an attack..."
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message="This situation should test the ability of AI to make an attack..."
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[/message]
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[unit]
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side=2
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@ -1,10 +1,11 @@
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#textdomain wesnoth-multiplayer
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#textdomain wesnoth
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# wmllint: local spelling Kah Ruuk Oni Onis
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# This is AI test scenario which is not visible to casual player.
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# It should not be translateable
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[test]
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id=ai_arena_small
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name= _ "AI Arena - small"
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description= _ "This most unusual of caves was once known as the Chamber of Laughing Devils, and was the inner citadel of the Kah Ruuk Oni. The Kah Ruuk were a wicked and cunning race of man-eating demons, who terrorized the people of the Eastern Lands for nearly four hundred years, before vanishing from Irdya without a trace. Since that time, many factions have vied for dominion over the Den of Onis, hoping to unlock the strange and mysterious magics of its creators."
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name= "AI Arena - small"
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description= "Small ai arena"
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map_data="{ai/maps/scenario-AI_Arena_small.map}"
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random_start_time="no"
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turns=-1
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@ -109,7 +110,7 @@
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canrecruit=yes
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controller=human
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team_name=master
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user_team_name= _ "teamname^Master"
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user_team_name= "AI Developer"
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fog=no
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[modifications]
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{TRAIT_INTELLIGENT}
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@ -124,7 +125,7 @@
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canrecruit=yes
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controller=ai
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team_name=north
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user_team_name= _ "teamname^North"
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user_team_name= "North"
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fog=yes
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[/side]
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[side]
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@ -134,7 +135,7 @@
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canrecruit=yes
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controller=ai
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team_name=south
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user_team_name= _ "teamname^South"
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user_team_name= "South"
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fog=yes
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[/side]
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@ -172,12 +173,12 @@
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[message]
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speaker=narrator
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message=_ "Which AI do you want to use, oh Mightly AI Developer ?"
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message="Which AI do you want to use, oh Mightly AI Developer ?"
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[option]
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message=_ "I am happy with the current AI of team 2, [$test_path_to_ai]"
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message="I am happy with the current AI of team 2, [$test_path_to_ai]"
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[/option]
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[option]
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message=_ "My AI is TESTING AI DEFAULT, implemented as ai_composite."
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message="My AI is TESTING AI DEFAULT, implemented as ai_composite."
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[command]
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[set_variable]
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name=test_path_to_ai
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@ -186,7 +187,7 @@
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[/command]
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[/option]
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[option]
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message=_ "My AI is DEFAULT AI, and it strikes fear into the hearts of mortals."
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message="My AI is DEFAULT AI, and it strikes fear into the hearts of mortals."
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[command]
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[set_variable]
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name=test_path_to_ai
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@ -195,7 +196,7 @@
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[/command]
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[/option]
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[option]
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message=_ "I am the king of FORMULA AI, and I will use its vast powers for world domination."
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message="I am the king of FORMULA AI, and I will use its vast powers for world domination."
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[command]
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[set_variable]
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name=test_path_to_ai
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@ -204,20 +205,20 @@
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[/command]
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[/option]
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[option]
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message=_ "I've come with my own AI, and I am ready to test its strength"
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message="I've come with my own AI, and I am ready to test its strength"
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[command]
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[message]
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speaker=narrator
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message=_ "and where is it located ? (path follows the usual WML convention)"
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message="and where is it located ? (path follows the usual WML convention)"
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[text_input]
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label=_ "AI Location:"
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label="AI Location:"
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variable="test_path_to_ai"
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[/text_input]
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[/message]
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[/command]
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[/option]
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[option]
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message=_ "I want to test formulaAI-based poisoning improvements"
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message="I want to test formulaAI-based poisoning improvements"
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[command]
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[set_variable]
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name=test_path_to_ai
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@ -319,7 +320,7 @@
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[/modify_side]
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[message]
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speaker=narrator
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message=_ "and so, the AI for team 2 was redeployed from file '$test_path_to_ai'"
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message="and so, the AI for team 2 was redeployed from file '$test_path_to_ai'"
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[/message]
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[/event]
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[/test]
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@ -1,10 +1,11 @@
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#textdomain wesnoth-multiplayer
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#textdomain wesnoth
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# wmllint: local spelling Kah Ruuk Oni Onis
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# This is AI test scenario which is not visible to casual player.
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# It should not be translateable
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[test]
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id=move_to_targets
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name= _ "Move to targets"
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description= _ "<ddDown>This most unusual of caves was once known as the Chamber of Laughing Devils, and was the inner citadel of the Kah Ruuk Oni. The Kah Ruuk were a wicked and cunning race of man-eating demons, who terrorized the people of the Eastern Lands for nearly four hundred years, before vanishing from Irdya without a trace. Since that time, many factions have vied for dominion over the Den of Onis, hoping to unlock the strange and mysterious magics of its creators."
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name= "Move to targets"
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description= "Test ai move-to-targets logic"
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map_data="{ai/maps/scenario-test_move_to_targets.map}"
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random_start_time="no"
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turns=-1
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@ -32,7 +33,7 @@
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canrecruit=yes
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controller=human
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team_name=master
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user_team_name= _ "teamname^Master"
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user_team_name= "AI Developer"
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fog=no
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[modifications]
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{TRAIT_INTELLIGENT}
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