updated British English translation
This commit is contained in:
parent
c4dbd6ed8a
commit
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21 changed files with 269 additions and 767 deletions
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@ -50,8 +50,8 @@
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* Separate Mudcrawler portrait
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* New Walking Corpse portrait for mounted variation
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### Language and i18n
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* Updated translations: Chinese (Traditional), Dutch, German, Turkish,
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Portuguese (Brazil), Ukrainian
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* Updated translations: British English, Chinese (Traditional), Dutch,
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German, Turkish, Portuguese (Brazil), Ukrainian
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### Multiplayer
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* A new Land:
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* Help menu can be accessed in any turn and doesn't pause the game
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
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"PO-Revision-Date: 2018-02-15 13:14+1100\n"
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"PO-Revision-Date: 2019-07-08 12:17+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -18,7 +18,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.0.6\n"
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"X-Generator: Poedit 2.2.3\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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@ -27,16 +27,12 @@ msgstr "4p — A New Land"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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#, fuzzy
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#| msgid ""
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#| "This 4p survival scenario allows you to construct buildings and terraform "
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#| "the land. Use map settings. The recommended starting gold is 100."
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. The recommended starting gold is 100."
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msgstr ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. The recommended starting gold is 100."
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"the land. The recommended starting gold is 100."
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:26
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@ -95,10 +91,8 @@ msgstr "Prisoners"
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:270
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#, fuzzy
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#| msgid "teamname^Prisoners"
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msgid "teamname^Monsters"
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msgstr "Prisoners"
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msgstr "Monsters"
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# TODO: meh... maybe convert these to their "-ern" forms
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#. [message]: speaker=narrator
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@ -363,10 +357,8 @@ msgstr "A New Land — Help"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:95
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#, fuzzy
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#| msgid "Select a topic."
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msgid "Select a topic:"
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msgstr "Select a topic."
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msgstr "Select a topic:"
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:98
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:5
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msgid "In this scenario you build up an economy"
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msgstr ""
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msgstr "In this scenario you build up an economy"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:9
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msgid "Move any unit next to captives and they will join your side"
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msgstr ""
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msgstr "Move any unit next to captives and they will join your side"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:13
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msgid "Right-click on a leader to read about the game mechanics"
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msgstr ""
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msgstr "Right-click on a leader to read about the game mechanics"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:17
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msgid "Rules:"
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msgstr ""
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msgstr "Rules:"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:21
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msgid "Goal:"
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msgstr ""
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msgstr "Goal:"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:25
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msgid "Hint:"
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msgstr ""
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msgstr "Hint:"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:29
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msgid "Hints:"
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msgstr ""
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msgstr "Hints:"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:33
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msgid "Defeat all enemy leaders"
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msgstr ""
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msgstr "Defeat all enemy leaders"
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:37
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#, fuzzy
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#| msgid "You must survive until turn 25."
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msgid "You must survive until turn 25"
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msgstr "You must survive until turn 25."
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msgstr "You must survive until turn 25"
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#. [set_menu_item]: id=anl_choose_new_recruit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:45
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@ -696,10 +686,8 @@ msgid ""
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"$player_$side_number|.name|’s farms now produce $player_$side_number|."
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"farming.gold gold."
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msgstr ""
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"Warfare\n"
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"Allows you to recruit a new type of unit\n"
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"Study Progress: $player_$side_number|.warfare.progress|/$player_"
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"$side_number|.warfare.target"
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"$player_$side_number|.name|’s farms now produce $player_$side_number|."
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"farming.gold gold."
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:241
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
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"PO-Revision-Date: 2019-03-12 14:33+1100\n"
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"PO-Revision-Date: 2019-07-08 12:55+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.2.1\n"
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"X-Generator: Poedit 2.2.3\n"
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#. [scenario]: id=11_Descent_into_Darkness
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#. [campaign]: id=Descent_into_Darkness
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"sacrificing his own soul in the process.\n"
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"\n"
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msgstr ""
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"The northern frontier town of Parthyn is annually raided by neighbouring "
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"tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and "
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"wreak vengeance on the orcs by any means necessary, even if it means "
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"sacrificing his own soul in the process.\n"
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"\n"
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#. [campaign]: id=Descent_into_Darkness
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#: data/campaigns/Descent_Into_Darkness/_main.cfg:25
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:53
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#, fuzzy
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#| msgid ""
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#| "The silence was broken by the irregular shuffle of a man emerging from "
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#| "the trees. He stood before them, a hunched figure with a rasping voice "
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#| "reminiscent of crackling bones. <i>“I am Darken Volk. While I know you do "
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#| "not love my kind, I think it is vital that we put aside our differences "
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#| "for the moment. The orcish menace grows in the north and they will soon "
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#| "return in even greater force. You cannot hope to defend against them "
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#| "without my... help.”</i>"
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msgid ""
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"The silence was broken by the irregular shuffle of a man emerging from the "
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"trees. He stood before them, a hunched figure with a rasping voice "
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"not love my kind, I think it is vital that we put aside our differences for "
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"the moment. The orcish menace grows in the north and they will soon return "
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"in even greater force. You cannot hope to defend against them without my... "
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"help.”</i>"
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"help. For now, however, I ask only to refresh myself in your town.”</i>"
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:57
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#. [objective]: condition=lose
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
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#, fuzzy
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#| msgid "Death of Malin Keshar"
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msgid "Death of Dela Keshar"
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msgstr "Death of Malin Keshar"
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msgstr "Death of Dela Keshar"
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#. [objective]: condition=lose
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:201
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#. [message]: speaker=Dela Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:218
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#, fuzzy
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#| msgid ""
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#| "Was it really a good idea to send out a raiding party so soon after the "
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#| "orcs just attacked us? Even father is no longer here..."
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msgid ""
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"Was it really a good idea to send out a raiding party so soon after the orcs "
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"just attacked us? Even Father is no longer here..."
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:272
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#, fuzzy
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#| msgid ""
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#| "No, Drogan. I raised this corpse with the skills Darken Volk taught me "
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#| "before he left. While I have no love for it, without the help of the "
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#| "dead, we consign ourselves and our families to orcish stewpots!"
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msgid ""
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"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
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"before he left. While I have no love for it, we cannot hope to repel the "
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"orcs without the help of the dead!"
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msgstr ""
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"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
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"before he left. While I have no love for it, without the help of the dead, "
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"we consign ourselves and our families to orcish stew pots!"
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"before he left. While I have no love for it, we cannot hope to repel the "
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"orcs without the help of the dead!"
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#. [message]: speaker=Drogan
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:277
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#. [message]: speaker=Dela Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:287
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#, fuzzy
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#| msgid ""
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#| "You say that, brother, but you have been very close-mouthed about why the "
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#| "mages sent you home from Alduin. I am beginning to think that you were "
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#| "already dabbling in this witchcraft even before you met that necromancer!"
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msgid ""
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"You say that, Brother, but you have been very close-mouthed about why the "
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"mages sent you home from Alduin. I am beginning to think that you were "
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#. [message]: speaker=Drogan
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#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:505
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#, fuzzy
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#| msgid ""
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#| "That was bravely done, lad, holding the orcs off by yourself. But I fear "
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#| "the raiding party brings grave news from the north. More warlords have "
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#| "begun to mass armies in the hills, no more than a few days north of the "
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#| "Great River. I do not know if we possess the strength to fight them off."
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msgid ""
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"That was bravely done, lad, holding the orcs off by yourself. But I fear the "
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"raiding party brings grave news from the north. More warlords have begun to "
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#. [part]
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#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:35
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#, fuzzy
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#| msgid ""
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#| "Malin and Darken Volk continue their raids on the orcs and eventually "
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#| "force the usually fractious Whitefang chieftains to unite in opposition. "
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#| "The orcs pursue the two necromancers east toward the mouth of the river "
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#| "men call the Longlier and Elves call the Arkan-thoria, where they manage "
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#| "to surround the humans and force a fight."
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msgid ""
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"Malin and Darken Volk continue their raids on the orcs and eventually force "
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"the usually fractious Whitefang chieftains to unite in opposition. The orcs "
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msgstr ""
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"Malin and Darken Volk continue their raids on the orcs and eventually force "
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"the usually fractious Whitefang chieftains to unite in opposition. The orcs "
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"pursue the two necromancers east towards the mouth of the river men call the "
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"Longlier and elves call the Arkan-thoria, where they manage to surround the "
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"pursue the two necromancers east towards the mouth of the river Men call the "
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"Longlier and Elves call the Arkan-thoria, where they manage to surround the "
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"humans and force a fight."
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#. [side]: type=Orcish Warlord, id=Borth
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:854
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#, fuzzy
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#| msgid ""
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#| "O Gods, how did it come to this? My own sister determined to personally "
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#| "see to my demise. Banished from Parthyn, my country, my home... spurned "
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#| "by my people, whom I have given everything for... nothing has gone right "
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#| "ever since I got into an argument with that fat, orc-loving toad Zephrin "
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#| "and tried to curse him. I was only testing my new spell on him! It was "
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#| "only supposed to be a simple curse! How was I supposed to know it would "
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#| "kill him? Blasted Academy."
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msgid ""
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"O gods, how did it come to this? My own sister determined to personally see "
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"to my demise. Banished from Parthyn, my country, my home... spurned by my "
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@ -2501,7 +2459,7 @@ msgid ""
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"with his teacher."
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msgstr ""
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"Malin wakes up to a plume of smoke rising in the east. He gives it only a "
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"brief thought before heading farther west toward Tath. Soon, he reunites "
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"brief thought before heading further west towards Tath. Soon, he reunites "
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"with his teacher."
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#. [part]
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#. [objective]: condition=win
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#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1057
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#, fuzzy
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#| msgid "Escape via the tunnel in the northeast cellar"
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msgid ""
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"Escape the manor (Malin reaches the tunnel in the northeast cellar before "
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"Darken Volk)"
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msgstr "Escape via the tunnel in the north-east cellar"
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msgstr ""
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"Escape the manor (Malin reaches the tunnel in the north-east cellar before "
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"Darken Volk)"
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#. [objective]: condition=lose
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#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1061
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msgid "Darken Volk reaches the tunnel before Malin does"
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msgstr ""
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msgstr "Darken Volk reaches the tunnel before Malin does"
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1085
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:325
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#, fuzzy
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#| msgid ""
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#| "... you can’t abandon me too, not the way they did... father, Drogan, "
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#| "Dela..."
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msgid ""
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"... you can’t abandon me too, not the way they did... Father, Drogan, Dela..."
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msgstr ""
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@ -5263,16 +5217,6 @@ msgstr "Frontier Baroness"
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#. [unit_type]: id=Frontier Baroness, race=human
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#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23
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#, fuzzy
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#| msgid ""
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#| "At Wesnoth’s frontiers, all able-bodied men and women must be able to "
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#| "defend their homes at need. Men are most often trained in the use of "
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#| "sword or bow and are used as soldiers who withstand the brunt of orcish "
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#| "assaults to hold the raiders at bay. Women, instead, learn to use the "
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#| "staff and sling and are most effective as scouts and ambushers. The most "
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#| "proficient are powerful skirmishers and are highly adept at "
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#| "reconnaissance, allowing them to often outmaneuver and entrap orcish "
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#| "raiders."
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msgid ""
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"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
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"their homes in times of need. Men are most often trained in the use of sword "
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@ -5283,12 +5227,12 @@ msgid ""
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"to often outmaneuver and entrap orcish raiders."
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msgstr ""
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"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
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"their homes at times of need. Men are most often trained in the use of sword "
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"their homes in times of need. Men are most often trained in the use of sword "
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"or bow and are used as soldiers who withstand the brunt of orcish assaults "
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"to hold the raiders at bay. Women, instead, learn to use the staff and sling "
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||||
"and are most effective as scouts and ambushers. The most proficient are "
|
||||
"powerful skirmishers and are highly adept at reconnaissance, allowing them "
|
||||
"to often outmaneuvre and entrap orcish raiders."
|
||||
"to often outmanoeuvre and entrap orcish raiders."
|
||||
|
||||
#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:28
|
||||
msgid "Dela Keshar"
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:00+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:56+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Dead_Water
|
||||
#: data/campaigns/Dead_Water/_main.cfg:13
|
||||
|
@ -162,14 +162,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:55
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Under the cover of darkness, the mermen slid into the bay, intending to "
|
||||
#| "launch a surprise attack at dawn. But the orcs were prepared for this, "
|
||||
#| "and had hastily devised a surprise of their own. Ships at the mouth of "
|
||||
#| "the bay that had seemed but derelict hulks disgorged hordes of orcs. More "
|
||||
#| "of them poured forth from the city. The merfolk were trapped, and found "
|
||||
#| "themselves vastly outnumbered."
|
||||
msgid ""
|
||||
"Under the cover of darkness, the merfolk slid into the bay, intending to "
|
||||
"launch a surprise attack at dawn. But the orcs were prepared for this, and "
|
||||
|
@ -178,7 +170,7 @@ msgid ""
|
|||
"poured forth from the city. The merfolk were trapped, and found themselves "
|
||||
"vastly outnumbered."
|
||||
msgstr ""
|
||||
"Under the cover of darkness, the mermen slid into the bay, intending to "
|
||||
"Under the cover of darkness, the merfolk slid into the bay, intending to "
|
||||
"launch a surprise attack at dawn. But the orcs were prepared for this, and "
|
||||
"had hastily devised a surprise of their own. Ships at the mouth of the bay "
|
||||
"that had seemed but derelict hulks disgorged hordes of orcs. More of them "
|
||||
|
@ -187,17 +179,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:60
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Kai Laudiss’s army fought fiercely, slaying five orcs for every warrior "
|
||||
#| "they lost. The kai himself fought with reckless abandon; foes fell with "
|
||||
#| "each swing of his great mace. The orcs discovered that trapped mermen "
|
||||
#| "were tougher than they had imagined, and found themselves fleeing into "
|
||||
#| "the forest to escape their vengeful spears. As the kai had intended, it "
|
||||
#| "was a defeat the orcs would not soon forget; but the cost was heavy. Kai "
|
||||
#| "Laudiss was felled by a poisoned orcish dart, and the greater part of his "
|
||||
#| "army was destroyed. When the remaining soldiers returned to Jotha, "
|
||||
#| "Krellis, the young son of Kai Laudiss, learned that he had become kai."
|
||||
msgid ""
|
||||
"Kai Laudiss’s army fought fiercely, slaying five orcs for every warrior they "
|
||||
"lost. The kai himself fought with reckless abandon; foes fell with each "
|
||||
|
@ -211,7 +192,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Kai Laudiss’s army fought fiercely, slaying five orcs for every warrior they "
|
||||
"lost. The kai himself fought with reckless abandon; foes fell with each "
|
||||
"swing of his great mace. The orcs discovered that trapped mermen were "
|
||||
"swing of his great mace. The orcs discovered that trapped merfolk were "
|
||||
"tougher than they had imagined, and found themselves fleeing into the forest "
|
||||
"to escape their vengeful spears. As the kai had intended, it was a defeat "
|
||||
"the orcs would not soon forget; but the cost was heavy. Kai Laudiss was "
|
||||
|
@ -926,16 +907,12 @@ msgstr "Vrunt"
|
|||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:210
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Smells like lots of death in the south. There must be a good feast near "
|
||||
#| "that merman town."
|
||||
msgid ""
|
||||
"Smells like lots of death in the south near that merman town. Hey, Vrunt, "
|
||||
"you think the wolves like eatin’ merfish?"
|
||||
msgstr ""
|
||||
"Smells like lots of death in the south. There must be a good feast near that "
|
||||
"merman town."
|
||||
"Smells like lots of death in the south near that merman town. Hey, Vrunt, "
|
||||
"you think the wolves like eatin’ merfish?"
|
||||
|
||||
#. [message]: speaker=Vrunt
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:215
|
||||
|
@ -943,6 +920,8 @@ msgid ""
|
|||
"Talking or not, fish are fish. Wolves’ll probably love them. Besides, look "
|
||||
"there! Some fresh ones are coming our way!"
|
||||
msgstr ""
|
||||
"Talking or not, fish are fish. Wolves’ll probably love them. Besides, look "
|
||||
"there! Some fresh ones are coming our way!"
|
||||
|
||||
#. [message]: speaker=Gashnok
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:220
|
||||
|
@ -950,6 +929,8 @@ msgid ""
|
|||
"They look mighty good to me. Might even have a taste later, myself. Let’s "
|
||||
"get ’em, boys!"
|
||||
msgstr ""
|
||||
"They look mighty good to me. Might even have a taste later, myself. Let’s "
|
||||
"get ’em, boys!"
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/03_Wolf_Coast.cfg:225
|
||||
|
@ -1022,8 +1003,8 @@ msgid ""
|
|||
"Now, they were farther away from home than most merfolk ever went. Only "
|
||||
"Cylanna and a few soldiers had been farther."
|
||||
msgstr ""
|
||||
"Now, they were farther away from home than most merfolk ever went. Only "
|
||||
"Cylanna and a few soldiers had been farther."
|
||||
"Now, they were further away from home than most merfolk ever went. Only "
|
||||
"Cylanna and a few soldiers had been further."
|
||||
|
||||
#. [side]
|
||||
#: data/campaigns/Dead_Water/scenarios/04_Slavers.cfg:86
|
||||
|
@ -1409,7 +1390,7 @@ msgid ""
|
|||
"soundly beaten the orcs. Bilheld was due west from there. The merfolk felt "
|
||||
"uneasy, so they took shelter in an abandoned orcish encampment as night fell."
|
||||
msgstr ""
|
||||
"Farther up the coast was the port city of Tirigaz where Kai Laudiss had so "
|
||||
"Further up the coast was the port city of Tirigaz where Kai Laudiss had so "
|
||||
"soundly beaten the orcs. Bilheld was due west from there. The merfolk felt "
|
||||
"uneasy, so they took shelter in an abandoned orcish encampment as night fell."
|
||||
|
||||
|
@ -2454,12 +2435,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Mal-Govon
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:308
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "What I remember, you old fool, is you leaving behind the smoldering "
|
||||
#| "bodies of the orcs you had hired to steal my sword. Now, you bring "
|
||||
#| "mermen. When they lay expiring like gasping fish on the shore, will you "
|
||||
#| "not flee again? Do not speak to <i>me</i> of fear."
|
||||
msgid ""
|
||||
"What I remember, you old fool, is you leaving behind the smoldering bodies "
|
||||
"of the orcs you had hired to steal my sword. Now, you bring mer to do your "
|
||||
|
@ -2467,9 +2442,9 @@ msgid ""
|
|||
"not flee again? Do not speak to <i>me</i> of fear."
|
||||
msgstr ""
|
||||
"What I remember, you old fool, is you leaving behind the smouldering bodies "
|
||||
"of the orcs you had hired to steal my sword. Now, you bring mermen. When "
|
||||
"they lay expiring like gasping fish on the shore, will you not flee again? "
|
||||
"Do not speak to <i>me</i> of fear."
|
||||
"of the orcs you had hired to steal my sword. Now, you bring mer to do your "
|
||||
"dirty work. When they lay expiring like gasping fish on the shore, will you "
|
||||
"not flee again? Do not speak to <i>me</i> of fear."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:312
|
||||
|
@ -2704,15 +2679,13 @@ msgid ""
|
|||
"We thank all you humans for your help, and release you from any farther "
|
||||
"obligations. Where we are going, you cannot easily follow."
|
||||
msgstr ""
|
||||
"We thank all you humans for your help, and release you from any farther "
|
||||
"We thank all you humans for your help, and release you from any further "
|
||||
"obligations. Where we are going, you cannot easily follow."
|
||||
|
||||
#. [message]: speaker=Caladon
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1149
|
||||
#, fuzzy
|
||||
#| msgid "CURSE you mermen!"
|
||||
msgid "CURSE you merfolk!"
|
||||
msgstr "CURSE you mermen!"
|
||||
msgstr "CURSE you merfolk!"
|
||||
|
||||
#. [message]: speaker=Caladon
|
||||
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:1164
|
||||
|
@ -2889,15 +2862,11 @@ msgstr "Maybe not yet, but just wait."
|
|||
|
||||
#. [message]: speaker=Mel Daveth
|
||||
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:507
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The mermen...they came back! Bring back the search parties! Call back the "
|
||||
#| "hordes!"
|
||||
msgid ""
|
||||
"The merfolk...they came back! Bring back the search parties! Call back the "
|
||||
"hordes!"
|
||||
msgstr ""
|
||||
"The mermen...they came back! Bring back the search parties! Call back the "
|
||||
"The merfolk... they came back! Bring back the search parties! Call back the "
|
||||
"hordes!"
|
||||
|
||||
#. [message]: speaker=Mal-Kevek
|
||||
|
@ -3176,20 +3145,14 @@ msgstr "Child King"
|
|||
|
||||
#. [unit_type]: id=Merman Child King, race=merman
|
||||
#: data/campaigns/Dead_Water/units/Child_King.cfg:17
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "When a merman king dies, the next in line becomes king however young he "
|
||||
#| "is. It is his job to lead his troops in combat if necessary. Good "
|
||||
#| "soldiers will do as they are told, but a very young king will get little "
|
||||
#| "real respect."
|
||||
msgid ""
|
||||
"When a mer king dies, the next in line becomes king however young he is. It "
|
||||
"is his job to lead his troops in combat if necessary. Good soldiers will do "
|
||||
"as they are told, but a very young king will get little real respect."
|
||||
msgstr ""
|
||||
"When a merman king dies, the next in line becomes king however young he is. "
|
||||
"It is his job to lead his troops in combat if necessary. Good soldiers will "
|
||||
"do as they are told, but a very young king will get little real respect."
|
||||
"When a mer king dies, the next in line becomes king however young he is. It "
|
||||
"is his job to lead his troops in combat if necessary. Good soldiers will do "
|
||||
"as they are told, but a very young king will get little real respect."
|
||||
|
||||
#. [attack]: type=impact
|
||||
#: data/campaigns/Dead_Water/units/Child_King.cfg:23
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:00+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:56+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Eastern_Invasion
|
||||
#: data/campaigns/Eastern_Invasion/_main.cfg:13
|
||||
|
@ -741,30 +741,23 @@ msgstr "That would be your problem, then."
|
|||
|
||||
#. [message]: speaker=Gweddry
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:214
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "These undead are toying with us! This adept is weak — we may be able to "
|
||||
#| "take his fort."
|
||||
msgid ""
|
||||
"These undead are toying with us! This adept is weak — we should attack at "
|
||||
"once and take his fort."
|
||||
msgstr ""
|
||||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||||
"his fort."
|
||||
"These undead are toying with us! This adept is weak — we should attack at "
|
||||
"once and take his fort."
|
||||
|
||||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:219
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "A good idea. Then, we must kill either of the dark sorcerers. I would "
|
||||
#| "prefer to attack the western one, so we can return to Wesnoth."
|
||||
msgid ""
|
||||
"Indeed, I see no better option. Then, we must kill either of the dark "
|
||||
"sorcerers. I would prefer to attack the western one, so we can return to "
|
||||
"Wesnoth."
|
||||
msgstr ""
|
||||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||||
"to attack the western one, so we can return to Wesnoth."
|
||||
"Indeed, I see no better option. Then, we must kill either of the dark "
|
||||
"sorcerers. I would prefer to attack the western one, so we can return to "
|
||||
"Wesnoth."
|
||||
|
||||
#. [message]: speaker=Mal-Skraat
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:231
|
||||
|
@ -2052,7 +2045,7 @@ msgid ""
|
|||
"farther north."
|
||||
msgstr ""
|
||||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||||
"farther north."
|
||||
"further north."
|
||||
|
||||
#. [message]: speaker=Prok-Bak
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:212
|
||||
|
@ -2182,7 +2175,7 @@ msgstr "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
|||
#. [message]: speaker=Dacyn
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:393
|
||||
msgid "Let us forge onward toward Lake Vrug."
|
||||
msgstr ""
|
||||
msgstr "Let us forge onwards towards Lake Vrug."
|
||||
|
||||
#. [scenario]: id=10_Lake_Vrug
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:00+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:38+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Heir_To_The_Throne
|
||||
#: data/campaigns/Heir_To_The_Throne/_main.cfg:9
|
||||
|
@ -1008,19 +1008,13 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Seimus
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:313
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "She has taken control of the Bay of Pearls, long held by the Mermen, and "
|
||||
#| "has turned them into slaves. There they dive for pearls by which she "
|
||||
#| "grows richer every day. There are even rumors that she may break the "
|
||||
#| "ancient treaty and attack Elensefar!"
|
||||
msgid ""
|
||||
"She has taken control of the Bay of Pearls, long held by the Mer, and has "
|
||||
"turned them into slaves. There they dive for pearls by which she grows "
|
||||
"richer every day. There are even rumors that she may break the ancient "
|
||||
"treaty and attack Elensefar!"
|
||||
msgstr ""
|
||||
"She has taken control of the Bay of Pearls, long held by the Mermen, and has "
|
||||
"She has taken control of the Bay of Pearls, long held by the Mer, and has "
|
||||
"turned them into slaves. There they dive for pearls by which she grows "
|
||||
"richer every day. There are even rumours that she may break the ancient "
|
||||
"treaty and attack Elensefar!"
|
||||
|
@ -1245,16 +1239,12 @@ msgstr "Gwarloa"
|
|||
|
||||
#. [message]: speaker=Gwimli
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:558
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Thank you for rescuing us! Now we can help you fight the evil orcs! The "
|
||||
#| "main cage where they keep most of the mermen is in the northwest!"
|
||||
msgid ""
|
||||
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
|
||||
"cage where they keep most of the merfolk is in the northwest!"
|
||||
msgstr ""
|
||||
"Thank you for rescuing us! Now we can help you fight the evil orcs! The main "
|
||||
"cage where they keep most of the mermen is in the north-west!"
|
||||
"cage where they keep most of the merfolk is in the north-west!"
|
||||
|
||||
#. [unit]: id=Heldaga, type=Merman Fighter
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:580
|
||||
|
@ -1288,26 +1278,19 @@ msgstr "Tini"
|
|||
|
||||
#. [message]: speaker=Heldaga
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:658
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
|
||||
#| "them from our shores!"
|
||||
msgid ""
|
||||
"Death to the orcs! Come, my brethren, let us fight the orcs and drive them "
|
||||
"from our shores!"
|
||||
msgstr ""
|
||||
"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive "
|
||||
"them from our shores!"
|
||||
"Death to the orcs! Come, my brethren, let us fight the orcs and drive them "
|
||||
"from our shores!"
|
||||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:668
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "At last, we have freed the mermen. Go back to the ocean and live in peace."
|
||||
msgid ""
|
||||
"At last, we have freed the merfolk. Go back to the ocean and live in peace."
|
||||
msgstr ""
|
||||
"At last, we have freed the mermen. Go back to the ocean and live in peace."
|
||||
"At last, we have freed the merfolk. Go back to the ocean and live in peace."
|
||||
|
||||
#. [message]: role=ThankfulMerman
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:681
|
||||
|
@ -1684,15 +1667,11 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:95
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The mermen finally saved Konrad from the sea, but were unable to get him "
|
||||
#| "back to the ship. By dint of great effort they reached a nearby island..."
|
||||
msgid ""
|
||||
"The merfolk finally saved Konrad from the sea, but were unable to get him "
|
||||
"back to the ship. By dint of great effort they reached a nearby island..."
|
||||
msgstr ""
|
||||
"The mermen finally saved Konrad from the sea, but were unable to get him "
|
||||
"The merfolk finally saved Konrad from the sea, but were unable to get him "
|
||||
"back to the ship. By dint of great effort they reached a nearby island..."
|
||||
|
||||
#. [side]: id=Haf-Mal, type=Lich
|
||||
|
@ -2636,10 +2615,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:403
|
||||
#, fuzzy
|
||||
#| msgid "Good day then, Princess. Come, men, to the northern road!"
|
||||
msgid "Good day to you, then. Come, men, to the northern road!"
|
||||
msgstr "Good day then, Princess. Come, men, to the northern road!"
|
||||
msgstr "Good day to you, then. Come, men, to the northern road!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:408
|
||||
|
@ -3921,17 +3898,12 @@ msgstr "But Konrad’s party was not alone in entering the caves..."
|
|||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:766
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Whew! We make our way through the dangerous fog of the mountains, and now "
|
||||
#| "there is all this chaos before us! Come on, men! We must make it to the "
|
||||
#| "caves that lie ahead of us!"
|
||||
msgid ""
|
||||
"Whew! We made our way through the dangerous fog of the mountains, and now "
|
||||
"there is all this chaos before us! Come on, men! We must make it to the "
|
||||
"caves that lie ahead of us!"
|
||||
msgstr ""
|
||||
"Whew! We make our way through the dangerous fog of the mountains, and now "
|
||||
"Whew! We made our way through the dangerous fog of the mountains, and now "
|
||||
"there is all this chaos before us! Come on, men! We must make it to the "
|
||||
"caves that lie ahead of us!"
|
||||
|
||||
|
@ -4768,15 +4740,11 @@ msgstr "Surprise! Die, you sun-lovers!"
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:359
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Now we are surrounded! Do you still want to fight us, Princess? Surely "
|
||||
#| "that would lead to doom for us all!"
|
||||
msgid ""
|
||||
"Now we are surrounded! Do you still want to fight us, Li’sar? Surely that "
|
||||
"would lead to doom for us all!"
|
||||
msgstr ""
|
||||
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
|
||||
"Now we are surrounded! Do you still want to fight us, Li’sar? Surely that "
|
||||
"would lead to doom for us all!"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
|
@ -4790,16 +4758,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:367
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Very well, I promise that you will reach the surface again, or we shall "
|
||||
#| "all perish together, Princess."
|
||||
msgid ""
|
||||
"Very well, I promise that you will reach the surface again, or we shall all "
|
||||
"perish together."
|
||||
msgstr ""
|
||||
"Very well, I promise that you will reach the surface again, or we shall all "
|
||||
"perish together, Princess."
|
||||
"perish together."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:371
|
||||
|
@ -4808,16 +4772,12 @@ msgstr "But once we escape from this hole, I have a score to settle with you!"
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:380
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, we have helped each other survive so far, Princess. Now let’s "
|
||||
#| "continue together. What do you say?"
|
||||
msgid ""
|
||||
"Well, we have helped each other survive so far. Now let’s continue together. "
|
||||
"What do you say?"
|
||||
msgstr ""
|
||||
"Well, we have helped each other survive so far, Princess. Now let’s continue "
|
||||
"together. What do you say?"
|
||||
"Well, we have helped each other survive so far. Now let’s continue together. "
|
||||
"What do you say?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:384
|
||||
|
@ -4830,10 +4790,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:389
|
||||
#, fuzzy
|
||||
#| msgid "Thank you, Princess. Come, men. Let us find the Sceptre!"
|
||||
msgid "Thank you. Come, men. Let us find the Sceptre!"
|
||||
msgstr "Thank you, Princess. Come, men. Let us find the Sceptre!"
|
||||
msgstr "Thank you. Come, men. Let us find the Sceptre!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:425
|
||||
|
@ -4912,15 +4870,10 @@ msgstr "An earthquake! We’ll be trapped!"
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:514
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "No, not an earthquake, Princess. I feel it too. Something is... aware... "
|
||||
#| "of us."
|
||||
msgid ""
|
||||
"No, not an earthquake, but I feel it too. Something is... aware... of us."
|
||||
msgstr ""
|
||||
"No, not an earthquake, Princess. I feel it too. Something is... aware... of "
|
||||
"us."
|
||||
"No, not an earthquake, but I feel it too. Something is... aware... of us."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:518
|
||||
|
@ -5155,10 +5108,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:180
|
||||
#, fuzzy
|
||||
#| msgid "You still want to fight me, do you, Princess?"
|
||||
msgid "You still want to fight me, do you, Li’sar?"
|
||||
msgstr "You still want to fight me, do you, Princess?"
|
||||
msgstr "You still want to fight me, do you, Li’sar?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:184
|
||||
|
@ -5179,16 +5130,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:192
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Indeed there are. We shall have to fight our way out. Are you with us, "
|
||||
#| "Princess, or against us?"
|
||||
msgid ""
|
||||
"Indeed there are. We shall have to fight our way out. Are you with us or "
|
||||
"against us?"
|
||||
msgstr ""
|
||||
"Indeed there are. We shall have to fight our way out. Are you with us, "
|
||||
"Princess, or against us?"
|
||||
"Indeed there are. We shall have to fight our way out. Are you with us or "
|
||||
"against us?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:196
|
||||
|
@ -5211,14 +5158,10 @@ msgstr "We have escaped."
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:212
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Yes, we have. Now I suppose you want to use the Sceptre against me, "
|
||||
#| "Princess?"
|
||||
msgid ""
|
||||
"Yes, we have. Now I suppose you want to use the Sceptre against me, Li’sar?"
|
||||
msgstr ""
|
||||
"Yes, we have. Now I suppose you want to use the Sceptre against me, Princess?"
|
||||
"Yes, we have. Now I suppose you want to use the Sceptre against me, Li’sar?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:216
|
||||
|
@ -5233,16 +5176,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:220
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "With all due respect, Princess, it is once again we who will spare you, "
|
||||
#| "Sceptre or no Sceptre."
|
||||
msgid ""
|
||||
"With all due respect, <i>Princess</i>, it is once again we who will spare "
|
||||
"you, Sceptre or no Sceptre."
|
||||
msgstr ""
|
||||
"With all due respect, Princess, it is once again we who will spare you, "
|
||||
"Sceptre or no Sceptre."
|
||||
"With all due respect, <i>Princess</i>, it is once again we who will spare "
|
||||
"you, Sceptre or no Sceptre."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:224
|
||||
|
@ -5329,11 +5268,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:260
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "And will you join us in seeking refuge with the North Elves, Princess?"
|
||||
msgid "And will you join us in seeking refuge with the North Elves, Li’sar?"
|
||||
msgstr "And will you join us in seeking refuge with the North Elves, Princess?"
|
||||
msgstr "And will you join us in seeking refuge with the North Elves, Li’sar?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:264
|
||||
|
@ -5342,17 +5278,12 @@ msgstr "If the elves will promise me refuge and safe passage, then I will go."
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:268
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "That we will, Princess. Even though you are the daughter of the Queen, "
|
||||
#| "our enemy, we shall not harm you on this encounter, for you have helped "
|
||||
#| "us."
|
||||
msgid ""
|
||||
"That we will. Even though you are the daughter of the Queen, our enemy, we "
|
||||
"shall not harm you on this encounter, for you have helped us."
|
||||
msgstr ""
|
||||
"That we will, Princess. Even though you are the daughter of the Queen, our "
|
||||
"enemy, we shall not harm you on this encounter, for you have helped us."
|
||||
"That we will. Even though you are the daughter of the Queen, our enemy, we "
|
||||
"shall not harm you on this encounter, for you have helped us."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:273
|
||||
|
@ -5393,17 +5324,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:308
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Your people have already saved me once from a watery death, noble mer, "
|
||||
#| "fighting by my side as undead horrors threatened to devour us. I entrust "
|
||||
#| "our army to your strength and protection."
|
||||
msgid ""
|
||||
"Your people have already saved me once from a watery death, noble merfolk, "
|
||||
"fighting by my side as undead horrors threatened to devour us. I entrust our "
|
||||
"army to your strength and protection."
|
||||
msgstr ""
|
||||
"Your people have already saved me once from a watery death, noble mer, "
|
||||
"Your people have already saved me once from a watery death, noble merfolk, "
|
||||
"fighting by my side as undead horrors threatened to devour us. I entrust our "
|
||||
"army to your strength and protection."
|
||||
|
||||
|
@ -5716,19 +5642,13 @@ msgstr ""
|
|||
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:177
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:384
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:222
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Enough! I can listen to no more of this. Princess, you may want to end "
|
||||
#| "your mother’s rule, but I will end her life as she ended the life of my "
|
||||
#| "father and my brothers. Asheviere’s masterwork of treachery will end, and "
|
||||
#| "it will end by my blade!"
|
||||
msgid ""
|
||||
"Enough! I can listen to no more of this. Li’sar, you may want to end your "
|
||||
"mother’s rule, but I will end her life as she ended the life of my father "
|
||||
"and my brothers. Asheviere’s masterwork of treachery will end, and it will "
|
||||
"end by my blade!"
|
||||
msgstr ""
|
||||
"Enough! I can listen to no more of this. Princess, you may want to end your "
|
||||
"Enough! I can listen to no more of this. Li’sar, you may want to end your "
|
||||
"mother’s rule, but I will end her life as she ended the life of my father "
|
||||
"and my brothers. Asheviere’s masterwork of treachery will end, and it will "
|
||||
"end by my blade!"
|
||||
|
@ -5980,18 +5900,13 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:248
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "One day they saw a gruesome sight — a fleet of boats and rafts sunk or "
|
||||
#| "shattered among the river islands. Konrad sent some of the mermen to "
|
||||
#| "investigate."
|
||||
msgid ""
|
||||
"One day they saw a gruesome sight — a fleet of boats and rafts sunk or "
|
||||
"shattered among the river islands. Konrad sent some of the merfolk to "
|
||||
"investigate."
|
||||
msgstr ""
|
||||
"One day they saw a gruesome sight — a fleet of boats and rafts sunk or "
|
||||
"shattered among the river islands. Konrad sent some of the mermen to "
|
||||
"shattered among the river islands. Konrad sent some of the merfolk to "
|
||||
"investigate."
|
||||
|
||||
#. [message]: role=merman-advisor
|
||||
|
@ -6168,16 +6083,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:356
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "And I am Princess Li’sar, the only daughter of the late King Garard II "
|
||||
#| "and Queen Asheviere. I too am an heir to the throne of Wesnoth!"
|
||||
msgid ""
|
||||
"And I am the Princess, Li’sar, the only daughter of the late King Garard II "
|
||||
"and Queen Asheviere. I, too, am an heir to the throne of Wesnoth!"
|
||||
msgstr ""
|
||||
"And I am Princess Li’sar, the only daughter of the late King Garard II and "
|
||||
"Queen Asheviere. I too am an heir to the throne of Wesnoth!"
|
||||
"And I am the Princess, Li’sar, the only daughter of the late King Garard II "
|
||||
"and Queen Asheviere. I, too, am an heir to the throne of Wesnoth!"
|
||||
|
||||
#. [message]: speaker=Keh Ohn
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:362
|
||||
|
@ -6339,16 +6250,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:769
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess Li’sar, do I have to remind you again that it is Konrad, not "
|
||||
#| "you, who is the rightful heir?"
|
||||
msgid ""
|
||||
"Li’sar, do I have to remind you again that it is Konrad, not you, who is the "
|
||||
"rightful heir?"
|
||||
msgstr ""
|
||||
"Princess Li’sar, do I have to remind you again that it is Konrad, not you, "
|
||||
"who is the rightful heir?"
|
||||
"Li’sar, do I have to remind you again that it is Konrad, not you, who is the "
|
||||
"rightful heir?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:773
|
||||
|
@ -6403,16 +6310,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:836
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I am Princess Li’sar, and we are friends. Join us and wait for the "
|
||||
#| "healers to help you, young sergeant."
|
||||
msgid ""
|
||||
"I am the Princess, Li’sar, and we are friends. Join us and wait for the "
|
||||
"healers to help you, young sergeant."
|
||||
msgstr ""
|
||||
"I am Princess Li’sar, and we are friends. Join us and wait for the healers "
|
||||
"to help you, young sergeant."
|
||||
"I am the Princess, Li’sar, and we are friends. Join us and wait for the "
|
||||
"healers to help you, young sergeant."
|
||||
|
||||
#. [message]: speaker=Warven
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:840
|
||||
|
@ -6686,16 +6589,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:462
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I think these wild lands are too dangerous for that! Anyhow... I expected "
|
||||
#| "you to be on the side of Wesnoth, Princess?"
|
||||
msgid ""
|
||||
"I think these wild lands are too dangerous for that! Anyhow... I expected "
|
||||
"you to be on the side of Wesnoth, Li’sar?"
|
||||
msgstr ""
|
||||
"I think these wild lands are too dangerous for that! Anyhow... I expected "
|
||||
"you to be on the side of Wesnoth, Princess?"
|
||||
"you to be on the side of Wesnoth, Li’sar?"
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:466
|
||||
|
@ -6770,19 +6669,13 @@ msgstr "So, Konrad, do you think we can simply trot across the battlefield?"
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:521
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Stop for a moment, Princess. Look — you can barely see them in the "
|
||||
#| "distance there, but the advance scouts have found each other. The Queen’s "
|
||||
#| "troops are marching full speed for the orcs’ camp, and vice-versa. These "
|
||||
#| "armies are out for blood."
|
||||
msgid ""
|
||||
"Stop for a moment, Li’sar. Look — you can barely see them in the distance "
|
||||
"there, but the advance scouts have found each other. The Queen’s troops are "
|
||||
"marching full speed for the orcs’ camp, and vice-versa. These armies are out "
|
||||
"for blood."
|
||||
msgstr ""
|
||||
"Stop for a moment, Princess. Look — you can barely see them in the distance "
|
||||
"Stop for a moment, Li’sar. Look — you can barely see them in the distance "
|
||||
"there, but the advance scouts have found each other. The Queen’s troops are "
|
||||
"marching full speed for the orcs’ camp, and vice-versa. These armies are out "
|
||||
"for blood."
|
||||
|
@ -6798,18 +6691,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:529
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(hushed) Our soldiers will defend us as we rush across the field. Sorry "
|
||||
#| "to be blunt, Princess, but you and I are the only ones who need to make "
|
||||
#| "it across alive."
|
||||
msgid ""
|
||||
"(hushed) Our soldiers will defend us as we rush across the field. Sorry to "
|
||||
"be blunt, but you and I are the only ones who need to make it across alive."
|
||||
msgstr ""
|
||||
"(hushed) Our soldiers will defend us as we rush across the field. Sorry to "
|
||||
"be blunt, Princess, but you and I are the only ones who need to make it "
|
||||
"across alive."
|
||||
"be blunt, but you and I are the only ones who need to make it across alive."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:533
|
||||
|
@ -7079,16 +6966,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:256
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Change is coming to the human lands. We rush to Elensiria seeking "
|
||||
#| "assistance, and the perils of the Longlier presented the quickest route."
|
||||
msgid ""
|
||||
"Change is coming to the human lands. We rush to Elensiria seeking "
|
||||
"assistance, and the perils of the Arkan-thoria presented the quickest route."
|
||||
msgstr ""
|
||||
"Change is coming to the human lands. We rush to Elensiria seeking "
|
||||
"assistance, and the perils of the Longlier presented the quickest route."
|
||||
"assistance, and the perils of the Arkan-thoria presented the quickest route."
|
||||
|
||||
#. [message]: speaker=Bona-Melodia
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:261
|
||||
|
@ -7547,16 +7430,12 @@ msgstr ""
|
|||
# TODO: dispose of this use of "princess"... perhaps
|
||||
#. [message]: speaker=Parandra
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess, when Delfador the Great speaks of the Queen Dowager, Asheviere, "
|
||||
#| "ordering the princes of Wesnoth to be put to death, he speaks the truth."
|
||||
msgid ""
|
||||
"When Delfador the Great speaks of the Queen Dowager, Asheviere, ordering the "
|
||||
"princes of Wesnoth to be put to death, he speaks the truth."
|
||||
msgstr ""
|
||||
"Princess, when Delfador the Great speaks of the Queen Dowager, Asheviere, "
|
||||
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
|
||||
"When Delfador the Great speaks of the Queen Dowager, Asheviere, ordering the "
|
||||
"princes of Wesnoth to be put to death, he speaks the truth."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:155
|
||||
|
@ -7565,21 +7444,14 @@ msgstr "And what say you, Elf-king?"
|
|||
|
||||
#. [message]: speaker=Uradredia
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:159
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I did not see it myself, Princess, but I have heard many reliable "
|
||||
#| "reports. Asheviere indeed has the blood of the princes on her hands. She "
|
||||
#| "has also allowed orcs to desecrate the lands, abandoning all respect for "
|
||||
#| "the peoples around her."
|
||||
msgid ""
|
||||
"I did not see it myself, but I have heard many reliable reports. Asheviere "
|
||||
"indeed has the blood of the princes on her hands. She has also allowed orcs "
|
||||
"to desecrate the lands, abandoning all respect for the peoples around her."
|
||||
msgstr ""
|
||||
"I did not see it myself, Princess, but I have heard many reliable reports. "
|
||||
"Asheviere indeed has the blood of the princes on her hands. She has also "
|
||||
"allowed orcs to desecrate the lands, abandoning all respect for the peoples "
|
||||
"around her."
|
||||
"I did not see it myself, but I have heard many reliable reports. Asheviere "
|
||||
"indeed has the blood of the princes on her hands. She has also allowed orcs "
|
||||
"to desecrate the lands, abandoning all respect for the peoples around her."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:169
|
||||
|
@ -7594,15 +7466,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:174
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess, there is some good in you, but the throne is not yours to "
|
||||
#| "claim. Konrad has the Sceptre. He will take the throne."
|
||||
msgid ""
|
||||
"Young lady, there is some good in you, but the throne is not yours to claim. "
|
||||
"Konrad has the Sceptre. He will take the throne."
|
||||
msgstr ""
|
||||
"Princess, there is some good in you, but the throne is not yours to claim. "
|
||||
"Young lady, there is some good in you, but the throne is not yours to claim. "
|
||||
"Konrad has the Sceptre. He will take the throne."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
|
@ -7620,16 +7488,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:185
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Though you have the Sceptre, Princess, it is rightfully Konrad’s. You "
|
||||
#| "have it now only because we helped you get it."
|
||||
msgid ""
|
||||
"Though you have the Sceptre, Li’sar, it is rightfully Konrad’s. You have it "
|
||||
"now only because we helped you get it."
|
||||
msgstr ""
|
||||
"Though you have the Sceptre, Princess, it is rightfully Konrad’s. You have "
|
||||
"it now only because we helped you get it."
|
||||
"Though you have the Sceptre, Li’sar, it is rightfully Konrad’s. You have it "
|
||||
"now only because we helped you get it."
|
||||
|
||||
#. [message]: speaker=Li'sar
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:189
|
||||
|
@ -7638,14 +7502,8 @@ msgstr "And if I refuse to give it to him?"
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:194
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "If it is necessary, Princess, I will ask Konrad to fight you in a duel "
|
||||
#| "for it."
|
||||
msgid "If it is necessary, I will ask Konrad to fight you in a duel for it."
|
||||
msgstr ""
|
||||
"If it is necessary, Princess, I will ask Konrad to fight you in a duel for "
|
||||
"it."
|
||||
msgstr "If it is necessary, I will ask Konrad to fight you in a duel for it."
|
||||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:198
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 15:14+0300\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:01+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:38+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario
|
||||
#. [terrain_type]: id=fence
|
||||
|
@ -4336,10 +4336,8 @@ msgstr "Which team this side belongs to"
|
|||
|
||||
#. [menu_button]: id=side_color
|
||||
#: data/gui/window/mp_staging.cfg:304
|
||||
#, fuzzy
|
||||
#| msgid "The team color"
|
||||
msgid "This side’s color"
|
||||
msgstr "The team colour"
|
||||
msgstr "This side’s colour"
|
||||
|
||||
#. [button]: id=ok
|
||||
#: data/gui/window/mp_staging.cfg:422
|
||||
|
@ -6377,7 +6375,7 @@ msgstr "●"
|
|||
#: src/gui/dialogs/preferences_dialog.cpp:850
|
||||
#: src/gui/dialogs/preferences_dialog.cpp:920
|
||||
msgid "No hotkey selected"
|
||||
msgstr ""
|
||||
msgstr "No hot-key selected"
|
||||
|
||||
#: src/gui/dialogs/preferences_dialog.cpp:881
|
||||
msgid ""
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"POT-Creation-Date: 2019-06-30 15:14+0300\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:45+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:39+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. type: TH
|
||||
#: doc/man/wesnoth.6:16
|
||||
|
@ -1161,15 +1161,12 @@ msgstr "B<--controller>I<\\ number>B<:>I<value>"
|
|||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnoth.6:441
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "selects the controller for this side. Available values: B<human> and "
|
||||
#| "B<ai>."
|
||||
msgid ""
|
||||
"selects the controller for this side. Available values: B<human>, B<ai> and "
|
||||
"B<null>."
|
||||
msgstr ""
|
||||
"selects the controller for this side. Available values: B<human> and B<ai>."
|
||||
"selects the controller for this side. Available values: B<human>, B<ai>, and "
|
||||
"B<null>."
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnoth.6:441
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:15+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:40+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [generic_multiplayer]: id=user_map
|
||||
#: data/multiplayer/_main.cfg:8
|
||||
|
@ -914,25 +914,6 @@ msgstr "Bramwythl"
|
|||
|
||||
#. [unit]
|
||||
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:196
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Bramwythl the Wose was always considered a slow, taciturn fellow, even by "
|
||||
#| "other Woses. More than any other Wose, he enjoyed simply standing alone "
|
||||
#| "in the sun, arms upraised, admiring the beauty of the empty sky. Once, "
|
||||
#| "even, he confided in a fellow that his greatest wish was to be able to "
|
||||
#| "bask forever in the sun’s glory.\n"
|
||||
#| "\n"
|
||||
#| "However, not long after, the local wose community heard of the approach "
|
||||
#| "of a horrible monster, powerful enough to easily destroy the few woses "
|
||||
#| "that lived in the area. They quickly moved off (quickly for Woses, "
|
||||
#| "anyway), but Bramwythl was left behind — in their haste, no one had "
|
||||
#| "remembered to find him and tell him of the danger.\n"
|
||||
#| "\n"
|
||||
#| "He was taken quite unawares by the Basilisk, and turned to stone before "
|
||||
#| "he even recognized the beast. His petrified form still stands there "
|
||||
#| "today, warmed by the sun’s rays, under an open sky. His greatest wish has "
|
||||
#| "been granted.\n"
|
||||
#| "(inscribed by Elvish Pillager)"
|
||||
msgid ""
|
||||
"Bramwythl the Wose was always considered a slow, taciturn fellow, even by "
|
||||
"other woses. More than any other wose, he enjoyed simply standing alone in "
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:17+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:43+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Northern_Rebirth
|
||||
#: data/campaigns/Northern_Rebirth/_main.cfg:9
|
||||
|
@ -2059,7 +2059,7 @@ msgstr ""
|
|||
#. [message]: role=follower
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg:662
|
||||
msgid "Thank you, Lord Hamel."
|
||||
msgstr "Thank you, Lord Hamel"
|
||||
msgstr "Thank you, Lord Hamel."
|
||||
|
||||
#. [scenario]: id=05a_01_The_Pursuit
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:5
|
||||
|
@ -2840,7 +2840,7 @@ msgstr ""
|
|||
#. [object]: id=justice_rod
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1401
|
||||
msgid "Rod of Justice"
|
||||
msgstr "Rod of Justice!"
|
||||
msgstr "Rod of Justice"
|
||||
|
||||
#. [object]: id=justice_rod
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg:1404
|
||||
|
@ -4385,7 +4385,7 @@ msgstr "Destroy the Invaders"
|
|||
#: data/campaigns/Northern_Rebirth/utils/characters.cfg:6
|
||||
#: data/campaigns/Northern_Rebirth/utils/utils.cfg:110
|
||||
msgid "Tallin"
|
||||
msgstr "Tallin!"
|
||||
msgstr "Tallin"
|
||||
|
||||
#. [side]: type=Swordsman, id=Friend
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/06b_Slave_of_the_Undead.cfg:81
|
||||
|
@ -5813,12 +5813,6 @@ msgstr "I think we have a chance to make some new allies here..."
|
|||
|
||||
#. [story]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:58
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Allies? I take it we’re to go to them and ask them to join us in return "
|
||||
#| "for our help in rescuing their Princess? You heard their message — those "
|
||||
#| "elves have got their noses so high in the air they canna’ see over them. "
|
||||
#| "They wouldna’ ally themselves with the likes o’ us."
|
||||
msgid ""
|
||||
"Allies? I take it we’re to go to them and ask them to join us in return for "
|
||||
"our help in rescuing their princess? You heard their message — those elves "
|
||||
|
@ -6083,15 +6077,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:404
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(<i>whispering</i>) Later, princess, first let’s get outta — uh, let us "
|
||||
#| "take our leave of this place as swiftly as may be!"
|
||||
msgid ""
|
||||
"(<i>whispering</i>) Later, my lady, first let’s get outta — uh, let us take "
|
||||
"our leave of this place as swiftly as may be!"
|
||||
msgstr ""
|
||||
"(<i>whispering</i>) Later, Princess, first let’s get outta — uh, let us take "
|
||||
"(<i>whispering</i>) Later, my lady, first let’s get outta — uh, let us take "
|
||||
"our leave of this place as swiftly as may be!"
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
|
@ -6999,16 +6989,12 @@ msgstr "You’re right, Elenia, Tallin is truly a hero."
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:200
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Not at all, Princess. I am no more than a humble peasant trying to free "
|
||||
#| "my people from enslavement."
|
||||
msgid ""
|
||||
"Not at all, Your Highness. I am no more than a humble peasant trying to free "
|
||||
"my people from enslavement."
|
||||
msgstr ""
|
||||
"Not at all, Princess. I am no more than a humble peasant trying to free my "
|
||||
"people from enslavement."
|
||||
"Not at all, Your Highness. I am no more than a humble peasant trying to free "
|
||||
"my people from enslavement."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:205
|
||||
|
@ -7028,10 +7014,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:220
|
||||
#, fuzzy
|
||||
#| msgid "Ahh, it was nothing, princess."
|
||||
msgid "Ahh, it was nothing, my lady."
|
||||
msgstr "Ahh, it was nothing, Princess."
|
||||
msgstr "Ahh, it was nothing, my lady."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:225
|
||||
|
@ -7044,19 +7028,14 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:230
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess, as Elenia has said, we are currently locked in a death-struggle "
|
||||
#| "with the orcs led by a warlord named Rakshas. You could help us most by "
|
||||
#| "joining us in our quest to crush this menace once and for all."
|
||||
msgid ""
|
||||
"As Elenia has said, we are currently locked in a death-struggle with the "
|
||||
"orcs led by a warlord named Rakshas. You could help us most by joining us in "
|
||||
"our quest to crush this menace once and for all."
|
||||
msgstr ""
|
||||
"Princess, as Elenia has said, we are currently locked in a death-struggle "
|
||||
"with the orcs led by a warlord named Rakshas. You could help us most by "
|
||||
"joining us in our quest to crush this menace once and for all."
|
||||
"As Elenia has said, we are currently locked in a death-struggle with the "
|
||||
"orcs led by a warlord named Rakshas. You could help us most by joining us in "
|
||||
"our quest to crush this menace once and for all."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:235
|
||||
|
@ -7075,20 +7054,14 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:240
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess, we are not seeking to do business here: <i>“I do this for you "
|
||||
#| "and you do this for me.”</i> No, we seek to build everlasting friendships "
|
||||
#| "which will forever ensure the peace and prosperity of these Northlands. "
|
||||
#| "Therefore, let there be no talk of debts and repayments between us."
|
||||
msgid ""
|
||||
"My lady, we are not seeking to do business here: <i>“I do this for you and "
|
||||
"you do this for me.”</i> No, we seek to build everlasting friendships which "
|
||||
"will forever ensure the peace and prosperity of these Northlands. Therefore, "
|
||||
"let there be no talk of debts and repayments between us."
|
||||
msgstr ""
|
||||
"Princess, we are not seeking to do business here: <i>‘I do this for you and "
|
||||
"you do this for me.’</i> No, we seek to build everlasting friendships which "
|
||||
"My lady, we are not seeking to do business here: <i>“I do this for you and "
|
||||
"you do this for me.”</i> No, we seek to build everlasting friendships which "
|
||||
"will for ever ensure the peace and prosperity of these Northlands. "
|
||||
"Therefore, let there be no talk of debts and repayments between us."
|
||||
|
||||
|
@ -7214,15 +7187,12 @@ msgstr "Peace! Peace!"
|
|||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:320
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, what about the orcs then, princess? Don’t you wish to be rid of "
|
||||
#| "them?"
|
||||
msgid ""
|
||||
"Well, what about the orcs then, <i>Princess</i>? Don’t you wish to be rid of "
|
||||
"them?"
|
||||
msgstr ""
|
||||
"Well, what about the orcs then, Princess? Don’t you wish to be rid of them?"
|
||||
"Well, what about the orcs then, <i>Princess</i>? Don’t you wish to be rid of "
|
||||
"them?"
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:325
|
||||
|
@ -7246,15 +7216,11 @@ msgstr "Mind your tongue, elf!"
|
|||
|
||||
#. [message]: speaker=Father Morvin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:353
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Frankly, princess, I am disappointed. I was always under the impression "
|
||||
#| "that elves were an honorable lot who took their debts seriously."
|
||||
msgid ""
|
||||
"Frankly, my lady, I am disappointed. I was always under the impression that "
|
||||
"elves were an honorable lot who took their debts seriously."
|
||||
msgstr ""
|
||||
"Frankly, Princess, I am disappointed. I was always under the impression that "
|
||||
"Frankly, my lady, I am disappointed. I was always under the impression that "
|
||||
"elves were an honourable lot who took their debts seriously."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
|
@ -7701,10 +7667,6 @@ msgstr "Who is this annoying chit?"
|
|||
|
||||
#. [then]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:74
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "This is the famous and benevolent princess Eryssa, in whose rescue we "
|
||||
#| "sacrificed many lives and <i>much</i> gold."
|
||||
msgid ""
|
||||
"This is the famous and benevolent Princess Eryssa, in whose rescue we "
|
||||
"sacrificed many lives and <i>much</i> gold."
|
||||
|
@ -8108,10 +8070,8 @@ msgstr "Hidel"
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:776
|
||||
#, fuzzy
|
||||
#| msgid "Princess! We have finally found you!"
|
||||
msgid "Your Highness! We have finally found you!"
|
||||
msgstr "Princess! We have finally found you!"
|
||||
msgstr "Your Highness! We have finally found you!"
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:781
|
||||
|
@ -8120,17 +8080,12 @@ msgstr "Good work, Hidel! How do your forces march?"
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:786
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "They are all here, princess! Hand picked by your father — the finest and "
|
||||
#| "bravest elvish troops in the entire Northlands. We will follow you to the "
|
||||
#| "end of the world if need be."
|
||||
msgid ""
|
||||
"They are all here, my lady! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands. We will follow you to the "
|
||||
"end of the world if need be."
|
||||
msgstr ""
|
||||
"They are all here, Princess! Hand picked by your father — the finest and "
|
||||
"They are all here, my lady! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands. We will follow you to the "
|
||||
"end of the world if need be."
|
||||
|
||||
|
@ -8145,10 +8100,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:796
|
||||
#, fuzzy
|
||||
#| msgid "With pleasure, Princess! Quickly men, set up a base!"
|
||||
msgid "With pleasure! Quickly men, set up a base!"
|
||||
msgstr "With pleasure, Princess! Quickly men, set up a base!"
|
||||
msgstr "With pleasure! Quickly men, set up a base!"
|
||||
|
||||
#. [message]: id=Oof,Glu,Tor
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:812
|
||||
|
@ -8357,16 +8310,12 @@ msgstr "Sisal"
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1087
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess! We have finally found you! Thank the Bright Gods you are free! "
|
||||
#| "Your father had originally sent us to rescue you."
|
||||
msgid ""
|
||||
"Your Highness! We have finally found you! Thank the Bright Gods you are "
|
||||
"free! Your father had originally sent us to rescue you."
|
||||
msgstr ""
|
||||
"Princess! We have finally found you! Thank the Bright Gods you are free! "
|
||||
"Your father had originally sent us to rescue you."
|
||||
"Your Highness! We have finally found you! Thank the Bright Gods you are "
|
||||
"free! Your father had originally sent us to rescue you."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1092
|
||||
|
@ -8419,15 +8368,11 @@ msgstr "What is the status of our troops, Hidel?"
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1132
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "They are all here, princess! Hand picked by your father — the finest and "
|
||||
#| "bravest elvish troops in the entire Northlands."
|
||||
msgid ""
|
||||
"They are all here, my lady! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands."
|
||||
msgstr ""
|
||||
"They are all here, Princess! Hand picked by your father — the finest and "
|
||||
"They are all here, my lady! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
|
@ -8443,10 +8388,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1142
|
||||
#, fuzzy
|
||||
#| msgid "As you wish, princess."
|
||||
msgid "As you wish, my lady."
|
||||
msgstr "As you wish, Princess."
|
||||
msgstr "As you wish, my lady."
|
||||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1147
|
||||
|
@ -8627,16 +8570,12 @@ msgstr "Hidel?"
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:363
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Easily, princess. We shall move unseen through the trees, overtake him, "
|
||||
#| "and put an end to his flight."
|
||||
msgid ""
|
||||
"Easily, Your Highness. We shall move unseen through the trees, overtake him, "
|
||||
"and put an end to his flight."
|
||||
msgstr ""
|
||||
"Easily, Princess. We shall move unseen through the trees, overtake him, and "
|
||||
"put an end to his flight."
|
||||
"Easily, Your Highness. We shall move unseen through the trees, overtake him, "
|
||||
"and put an end to his flight."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:368
|
||||
|
@ -8659,10 +8598,8 @@ msgstr "(<i>Wink wink</i>)"
|
|||
|
||||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:383
|
||||
#, fuzzy
|
||||
#| msgid "(<i>Raises eyebrow</i>) Very well, princess."
|
||||
msgid "(<i>Raises eyebrow</i>) Very well, my lady."
|
||||
msgstr "(<i>Raises eyebrow</i>) Very well, Princess."
|
||||
msgstr "(<i>Raises eyebrow</i>) Very well, my lady."
|
||||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:415
|
||||
|
@ -8811,17 +8748,12 @@ msgstr ""
|
|||
|
||||
#. [story]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:39
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I am sorry, princess... We held him for... as long as we could... but his "
|
||||
#| "bodyguards... were... just too many and powerful... And then... the "
|
||||
#| "orcish... reinforcements arrived..."
|
||||
msgid ""
|
||||
"I am sorry, my lady... We held him for... as long as we could... but his "
|
||||
"bodyguards... were... just too many and powerful... And then... the "
|
||||
"orcish... reinforcements arrived..."
|
||||
msgstr ""
|
||||
"I am sorry, Princess... We held him for... as long as we could... but his "
|
||||
"I am sorry, my lady... We held him for... as long as we could... but his "
|
||||
"bodyguards... were... just too many and powerful... And then... the "
|
||||
"orcish... reinforcements arrived..."
|
||||
|
||||
|
@ -8843,16 +8775,12 @@ msgstr "Hidel, I am sorry. I have sent you to your death, and I grieve."
|
|||
|
||||
#. [story]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:47
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "... Don’t tax yourself... princess... I have died... a warrior’s death... "
|
||||
#| "You should be proud..."
|
||||
msgid ""
|
||||
"... Don’t tax yourself... Eryssa... I have died... a warrior’s death... You "
|
||||
"should be proud..."
|
||||
msgstr ""
|
||||
"... Don’t tax yourself... Princess... I have died... a warrior’s death... "
|
||||
"You should be proud..."
|
||||
"... Don’t tax yourself... Eryssa... I have died... a warrior’s death... You "
|
||||
"should be proud..."
|
||||
|
||||
#. [story]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:49
|
||||
|
@ -8972,17 +8900,12 @@ msgstr ""
|
|||
|
||||
#. [story]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:81
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Princess... it is a hard thing, I know, but you must put your grief "
|
||||
#| "behind you. Or at least, put it aside for a little while. We must go "
|
||||
#| "quickly to the aid of Sisal and recover our gold."
|
||||
msgid ""
|
||||
"My lady... it is a hard thing, I know, but you must put your grief behind "
|
||||
"you. Or at least, put it aside for a little while. We must go quickly to the "
|
||||
"aid of Sisal and recover our gold."
|
||||
msgstr ""
|
||||
"Princess... it is a hard thing, I know, but you must put your grief behind "
|
||||
"My lady... it is a hard thing, I know, but you must put your grief behind "
|
||||
"you. Or at least, put it aside for a little while. We must go quickly to the "
|
||||
"aid of Sisal and recover our gold."
|
||||
|
||||
|
@ -9053,10 +8976,8 @@ msgstr "Sisal, how do you fare?"
|
|||
|
||||
#. [message]: id=Sisal
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:427
|
||||
#, fuzzy
|
||||
#| msgid "Princess! You are here! How fares Hidel?"
|
||||
msgid "Your Highness! You are here! How fares Hidel?"
|
||||
msgstr "Princess! You are here! How fares Hidel?"
|
||||
msgstr "Your Highness! You are here! How fares Hidel?"
|
||||
|
||||
#. [message]: id=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:432
|
||||
|
|
|
@ -7,7 +7,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:21+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:44+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Sceptre_of_Fire
|
||||
#: data/campaigns/Sceptre_of_Fire/_main.cfg:11
|
||||
|
@ -2349,7 +2349,7 @@ msgstr "Shut up, all of you! Attack them!"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:376
|
||||
msgid "You may now recruit Gryphon Riders."
|
||||
msgstr ""
|
||||
msgstr "You may now recruit Gryphon Riders."
|
||||
|
||||
#. [unit]: id=Lyndar, type=Elvish Marshal
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:392
|
||||
|
@ -3506,7 +3506,7 @@ msgstr ""
|
|||
#. [objective]: condition=win
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:552
|
||||
msgid "Survive as long as possible"
|
||||
msgstr ""
|
||||
msgstr "Survive as long as possible"
|
||||
|
||||
#. [message]: role=smartelf
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:603
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Secrets of the Ancients
|
||||
#. [editor_group]: id=sota
|
||||
|
@ -56,12 +56,6 @@ msgstr "Difficult"
|
|||
|
||||
#. [campaign]: id=Secrets of the Ancients
|
||||
#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:21
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Rediscover the secrets known by the lich lords of the Green Isle. They "
|
||||
#| "knew how to live forever, so why can't you?\n"
|
||||
#| "\n"
|
||||
#| "(Hard level, 21 scenarios.)\n"
|
||||
msgid ""
|
||||
"Rediscover the secrets known by the lich lords of the Green Isle. They knew "
|
||||
"how to live forever, so why can't you?\n"
|
||||
|
@ -71,7 +65,7 @@ msgstr ""
|
|||
"Rediscover the secrets known by the lich lords of the Green Isle. They knew "
|
||||
"how to live for ever, so why can't you?\n"
|
||||
"\n"
|
||||
"(Hard level, 21 scenarios.)\n"
|
||||
"(Hard level, 18 scenarios.)\n"
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:28
|
||||
|
@ -3895,16 +3889,12 @@ msgstr "Crelanu! Still he haunts us. Remind me why we didn’t kill him."
|
|||
|
||||
#. [message]: speaker=Gwendir
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:842
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, "
|
||||
#| "and sentenced to death!"
|
||||
msgid ""
|
||||
"Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and "
|
||||
"are sentenced to death!"
|
||||
msgstr ""
|
||||
"Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and "
|
||||
"sentenced to death!"
|
||||
"are sentenced to death!"
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:846
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:22+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:50+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Son_of_the_Black-Eye
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9
|
||||
|
@ -2771,6 +2771,9 @@ msgid ""
|
|||
"able to muster a defense. No matter. Once the vanguard of my army arrives, I "
|
||||
"will storm their pitiful fortress myself."
|
||||
msgstr ""
|
||||
"So, the elves and dwarves failed to take the fortress and the beasts were "
|
||||
"able to muster a defence. No matter. Once the vanguard of my army arrives, I "
|
||||
"will storm their pitiful fortress myself."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:738
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:46+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:50+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Two_Brothers
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:13
|
||||
|
@ -1219,11 +1219,6 @@ msgstr "This castle seems as dark as a cave!"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:770
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "This castle is under a constant, <i>chaotic</i> time of day (equivalent "
|
||||
#| "to permanent night). Place your units carefully, as your troops will be "
|
||||
#| "weaker and enemy units stronger."
|
||||
msgid ""
|
||||
"This castle is under a constant, <i>chaotic</i> time of day (equivalent to "
|
||||
"permanent night), except for illuminated hexes adjacent to lit stone walls "
|
||||
|
@ -1231,8 +1226,9 @@ msgid ""
|
|||
"weaker and enemy units stronger."
|
||||
msgstr ""
|
||||
"This castle is under a constant, <i>chaotic</i> time of day (equivalent to "
|
||||
"permanent night). Place your units carefully, as your troops will be weaker "
|
||||
"and enemy units stronger."
|
||||
"permanent night), except for illuminated hexes adjacent to lit stone walls "
|
||||
"(neutral time of day). Place your units carefully, as your troops will be "
|
||||
"weaker and enemy units stronger."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:790
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.3.12+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:47+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:50+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=The_Hammer_of_Thursagan
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/_main.cfg:10
|
||||
|
@ -1462,6 +1462,8 @@ msgid ""
|
|||
"To win, either move Aiglondor to the signpost and Angarthing next to him, or "
|
||||
"move Angarthing to the signpost and Aiglondur next to him."
|
||||
msgstr ""
|
||||
"To win, either move Aiglondor to the signpost and Angarthing next to him, or "
|
||||
"move Angarthing to the signpost and Aiglondur next to him."
|
||||
|
||||
#. [unit]: type=Elvish Scout, id=Elurin
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/09_Forbidden_Forest.cfg:203
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:48+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:57+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [scenario]: id=22_The_Rise_of_Wesnoth
|
||||
#. [campaign]: id=The_Rise_of_Wesnoth
|
||||
|
@ -76,10 +76,8 @@ msgstr ""
|
|||
|
||||
#. [campaign]: id=The_Rise_of_Wesnoth
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:26
|
||||
#, fuzzy
|
||||
#| msgid "(Hard level, 24 scenarios.)"
|
||||
msgid "(Hard level, 20 scenarios.)"
|
||||
msgstr "(Hard level, 24 scenarios.)"
|
||||
msgstr "(Hard level, 20 scenarios.)"
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/_main.cfg:29
|
||||
|
@ -134,7 +132,7 @@ msgid ""
|
|||
"used dark magic, commanding vengeful spirits and legions of walking dead..."
|
||||
msgstr ""
|
||||
"They were the vanquished refugees of some war, fleeing from their homes in a "
|
||||
"land even farther off into the west. The Wesfolk were not numerous, but they "
|
||||
"land even further off into the west. The Wesfolk were not numerous, but they "
|
||||
"used dark magic, commanding vengeful spirits and legions of walking dead..."
|
||||
|
||||
#. [part]
|
||||
|
@ -651,11 +649,13 @@ msgid ""
|
|||
"Run, meat, run! Sooner or later, you will tire and our wolves will hunt you "
|
||||
"down!"
|
||||
msgstr ""
|
||||
"Run, meat, run! Sooner or later, you will tire and our wolves will hunt you "
|
||||
"down!"
|
||||
|
||||
#. [message]: speaker=Tan-Erang
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:214
|
||||
msgid "The meat will die! Die! Die! Die!"
|
||||
msgstr ""
|
||||
msgstr "The meat will die! Die! Die! Die!"
|
||||
|
||||
#. [message]: speaker=Wesfolk Leader
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:219
|
||||
|
@ -875,11 +875,6 @@ msgstr "Defeat all enemy leaders"
|
|||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:130
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Argh, the orcish vanguard must have flanked us even further to the east! "
|
||||
#| "They’re already holding the mouth of the pass. We have to get out of the "
|
||||
#| "mountain pass before winter comes or we’re all dead meat!"
|
||||
msgid ""
|
||||
"Argh, the orcish vanguard must have flanked us even further to the east! "
|
||||
"They’re already holding the mouth of the pass. We have to get out of the "
|
||||
|
@ -887,7 +882,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Argh, the orcish vanguard must have flanked us even further to the east! "
|
||||
"They’re already holding the mouth of the pass. We have to get out of the "
|
||||
"mountain pass before winter comes or we’re all dead meat!"
|
||||
"mountain pass before winter comes or we’re all doomed!"
|
||||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:136
|
||||
|
@ -905,10 +900,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tan-Schmog
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:146
|
||||
#, fuzzy
|
||||
#| msgid "You won’t get much further, boy. Grrrr!"
|
||||
msgid "You won’t get any further than this, meat!"
|
||||
msgstr "You won’t get much further, boy. Grrrr!"
|
||||
msgstr "You won’t get any further than this, meat!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:160
|
||||
|
@ -1488,7 +1481,7 @@ msgstr "Vrogar"
|
|||
#. [message]: speaker=Vrogar
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:309
|
||||
msgid "They’re attacking the chief! Kill the meat before it gets any farther!"
|
||||
msgstr ""
|
||||
msgstr "They’re attacking the chief! Kill the meat before it gets any further!"
|
||||
|
||||
#. [message]: speaker=Tan-Hogar
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:322
|
||||
|
@ -2316,12 +2309,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Lady Jessene
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:299
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||||
#| "Lords are working with the orcs or not. The orcs may have gotten rid of "
|
||||
#| "the Lich-Lords, or they may not have, but I do know that the orcs are not "
|
||||
#| "going to tolerate living humans outside of the slave mines or stew pot!"
|
||||
msgid ""
|
||||
"And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||||
"Lords still command these orcs or if the orcs have rid themselves of the "
|
||||
|
@ -2329,9 +2316,9 @@ msgid ""
|
|||
"outside of the slave mines or worse, stew pots!"
|
||||
msgstr ""
|
||||
"And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-"
|
||||
"Lords are working with the orcs or not. The orcs may have got rid of the "
|
||||
"Lich-Lords, or they may not have, but I do know that the orcs are not going "
|
||||
"to tolerate living humans outside of the slave mines or stew pot!"
|
||||
"Lords still command these orcs or if the orcs have rid themselves of the "
|
||||
"Lich-Lords, but I do know that no orc is going to tolerate living humans "
|
||||
"outside of the slave mines or worse, stew pots!"
|
||||
|
||||
#. [message]: speaker=Lady Jessene
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:303
|
||||
|
@ -5113,11 +5100,13 @@ msgid ""
|
|||
"We already killed the dragon. We really don’t need to be spending this much "
|
||||
"time chasing down the rest of these lizards."
|
||||
msgstr ""
|
||||
"We already killed the dragon. We really don’t need to be spending this much "
|
||||
"time chasing down the rest of these lizards."
|
||||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:571
|
||||
msgid "You’re right, you’re right. Let’s head back."
|
||||
msgstr ""
|
||||
msgstr "You’re right, you’re right. Let’s head back."
|
||||
|
||||
#. [scenario]: id=17b_Lizard_Beach
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_Lizard_Beach.cfg:4
|
||||
|
@ -5727,13 +5716,13 @@ msgid ""
|
|||
"The meat is stronger than I thought! We must use all of our forces to stop "
|
||||
"them!"
|
||||
msgstr ""
|
||||
"The meat is stronger than I thought! We must use all of our forces to stop "
|
||||
"them!"
|
||||
|
||||
#. [message]: speaker=Tan-Erirt
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:625
|
||||
#, fuzzy
|
||||
#| msgid "Reserves! We can’t let them get to their landing site."
|
||||
msgid "Reserves! We can’t let the meat get to the landing site."
|
||||
msgstr "Reserves! We can’t let them get to their landing site."
|
||||
msgstr "Reserves! We can’t let the meat get to the landing site."
|
||||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:639
|
||||
|
@ -5860,11 +5849,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:279
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||||
#| "war, but you’re the real monster! You sacrificed your own people to "
|
||||
#| "preserve your immortal un-life."
|
||||
msgid ""
|
||||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||||
"war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||||
|
@ -5872,8 +5856,9 @@ msgid ""
|
|||
"life!"
|
||||
msgstr ""
|
||||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||||
"war, but you’re the real monster! You sacrificed your own people to preserve "
|
||||
"your immortal un-life."
|
||||
"war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||||
"lackeys and even sacrificed your own people to preserve your immortal un-"
|
||||
"life!"
|
||||
|
||||
#. [message]: speaker=Lich-Lord Jevyan
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:284
|
||||
|
@ -5882,30 +5867,33 @@ msgid ""
|
|||
"petty pawns, orcs and humans both. The only difference is that orcs will not "
|
||||
"complain as long as they are well fed."
|
||||
msgstr ""
|
||||
"I am hardly concerned with the doing of mortal worms — they are no more than "
|
||||
"petty pawns, orcs and humans both. The only difference is that orcs will not "
|
||||
"complain as long as they are well fed."
|
||||
|
||||
#. [message]: speaker=Tan-Halg
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:288
|
||||
msgid "Actually, I <i>am</i> pretty hungry right now..."
|
||||
msgstr ""
|
||||
msgstr "Actually, I <i>am</i> pretty hungry right now..."
|
||||
|
||||
#. [message]: speaker=Lich-Lord Jevyan
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:292
|
||||
msgid "Pah. Just eat the humans, then. But leave the boy’s body intact."
|
||||
msgstr ""
|
||||
msgstr "Pah. Just eat the humans, then. But leave the boy’s body intact."
|
||||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:296
|
||||
msgid "Come and fight me yourself, you old bag of bones!"
|
||||
msgstr ""
|
||||
msgstr "Come and fight me yourself, you old bag of bones!"
|
||||
|
||||
#. [message]: speaker=Lich-Lord Jevyan
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:301
|
||||
#, fuzzy
|
||||
#| msgid "Enough of this. A curse of darkness upon you, young prince."
|
||||
msgid ""
|
||||
"As if a measly child would be worth the effort. Enough of this. A curse of "
|
||||
"darkness upon you, young prince."
|
||||
msgstr "Enough of this. A curse of darkness upon you, young prince."
|
||||
msgstr ""
|
||||
"As if a measly child would be worth the effort. Enough of this. A curse of "
|
||||
"darkness upon you, young prince."
|
||||
|
||||
#. [message]: speaker=Commander Aethyr
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:361
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:49+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:53+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=The_South_Guard
|
||||
#: data/campaigns/The_South_Guard/_main.cfg:9
|
||||
|
@ -39,26 +39,20 @@ msgid ""
|
|||
"remaining men of the derelict South Guard to defend his country.\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
"A young knight, Deoran, is dispatched to the southern Wesnoth province of "
|
||||
"Kerlath to investigate the ravaged towns at the border. Thrust quickly into "
|
||||
"a hapless conflict against marauding bandits, Deoran must rally the "
|
||||
"remaining men of the derelict South Guard to defend his country.\n"
|
||||
"\n"
|
||||
|
||||
#. [campaign]: id=The_South_Guard
|
||||
#: data/campaigns/The_South_Guard/_main.cfg:21
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "A young Knight, Deoran, is dispatched to take command of the South "
|
||||
#| "Guard.\n"
|
||||
#| "\n"
|
||||
#| "Note: This campaign is designed as an introduction to Wesnoth. The "
|
||||
#| "‘Civilian’ difficulty level is aimed at first-time players.\n"
|
||||
#| "\n"
|
||||
msgid ""
|
||||
"This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ "
|
||||
"difficulty level is aimed at first-time players."
|
||||
msgstr ""
|
||||
"A young Knight, Deoran, is dispatched to take command of the South Guard.\n"
|
||||
"\n"
|
||||
"Note: This campaign is designed as an introduction to Wesnoth. The "
|
||||
"‘Civilian’ difficulty level is aimed at first-time players.\n"
|
||||
"\n"
|
||||
"This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ "
|
||||
"difficulty level is aimed at first-time players."
|
||||
|
||||
#. [campaign]: id=The_South_Guard
|
||||
#: data/campaigns/The_South_Guard/_main.cfg:23
|
||||
|
@ -452,15 +446,11 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:466
|
||||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:555
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You may now recruit Merman Hunters. Mermen are aquatic creatures and "
|
||||
#| "fight best in rivers and swamps. They are much less effective on dry land."
|
||||
msgid ""
|
||||
"You may now recruit Merman Hunters. Merfolk are aquatic creatures and fight "
|
||||
"best in rivers and swamps. They are much less effective on dry land."
|
||||
msgstr ""
|
||||
"You may now recruit Merman Hunters. Mermen are aquatic creatures and fight "
|
||||
"You may now recruit Merman Hunters. Merfolk are aquatic creatures and fight "
|
||||
"best in rivers and swamps. They are much less effective on dry land."
|
||||
|
||||
#. [message]: speaker=Sir Gerrick
|
||||
|
@ -2423,6 +2413,8 @@ msgid ""
|
|||
"Urza Afalas’s troops are exhausted from battle and cannot attack this turn, "
|
||||
"but are still able to withdraw and reposition themselves."
|
||||
msgstr ""
|
||||
"Urza Afalas’s troops are exhausted from battle and cannot attack this turn, "
|
||||
"but are still able to withdraw and reposition themselves."
|
||||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:928
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:50+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:57+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [lua]: wml_actions.select_character
|
||||
#: data/campaigns/tutorial/lua/character_selection.lua:25
|
||||
|
@ -543,13 +543,6 @@ msgstr "Traits"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:777
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Be sure to examine the <i>traits</i> of your new recruits. They are "
|
||||
#| "listed under its race in the sidebar. Traits can subtly affect how you "
|
||||
#| "use your troops. For example, units with the <i>quick</i> trait can move "
|
||||
#| "a extra hex each turn, and units with the <i>intelligent</i> trait "
|
||||
#| "require 20% less experience to level up."
|
||||
msgid ""
|
||||
"Be sure to examine the <i>traits</i> of your new recruits. They are listed "
|
||||
"under its race in the sidebar. Traits can subtly affect how you use your "
|
||||
|
@ -558,8 +551,8 @@ msgid ""
|
|||
"experience to level up."
|
||||
msgstr ""
|
||||
"Be sure to examine the <i>traits</i> of your new recruits. They are listed "
|
||||
"under its race in the sidebar. Traits can subtly affect how you use your "
|
||||
"troops. For example, units with the <i>quick</i> trait can move a extra hex "
|
||||
"under its race in the side-bar. Traits can subtly affect how you use your "
|
||||
"troops. For example, units with the <i>quick</i> trait can move an extra hex "
|
||||
"each turn, and units with the <i>intelligent</i> trait require 20% less "
|
||||
"experience to level up."
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:51+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 13:09+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [attack]: type=impact
|
||||
#. [attack]: type=arcane
|
||||
|
@ -4542,19 +4542,6 @@ msgstr "Merman Entangler"
|
|||
|
||||
#. [unit_type]: id=Merman Entangler, race=merman
|
||||
#: data/core/units/merfolk/Entangler.cfg:19
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Merfolk tend to use a combination of both nets and clubs in fishing; nets "
|
||||
#| "to collect the fish, and clubs to finish the kill. Both of these tools "
|
||||
#| "have seen adaptation for warfare, and are valuable enough that "
|
||||
#| "auxiliaries who specialize in using them are deliberately brought to "
|
||||
#| "battle.\n"
|
||||
#| "\n"
|
||||
#| "Mermen often find themselves in a standoff with land-based enemies; the "
|
||||
#| "merfolk are too strong in the water, and are too weak to make any offense "
|
||||
#| "on land. Nets are a key bit of leverage; without nets, mermen can’t give "
|
||||
#| "any effective chase over land, and are at a great disadvantage in hand-to-"
|
||||
#| "hand combat."
|
||||
msgid ""
|
||||
"Merfolk tend to use a combination of both nets and clubs in fishing; nets to "
|
||||
"collect the fish, and clubs to finish the kill. Both of these tools have "
|
||||
|
@ -4572,11 +4559,11 @@ msgstr ""
|
|||
"seen adaptation for warfare, and are valuable enough that auxiliaries who "
|
||||
"specialize in using them are deliberately brought to battle.\n"
|
||||
"\n"
|
||||
"Mermen often find themselves in a stand-off with land-based enemies; the "
|
||||
"Merfolk often find themselves in a stand-off with land-based enemies; the "
|
||||
"merfolk are too strong in the water, and are too weak to make any offence on "
|
||||
"land. Nets are a key bit of leverage; without nets, mermen can’t give any "
|
||||
"effective chase over land, and are at a great disadvantage in hand-to-hand "
|
||||
"combat."
|
||||
"land. Nets are a crucial bit of leverage; without nets, merfolk cannot give "
|
||||
"any effective chase over land, and are at a great disadvantage in hand-to-"
|
||||
"hand combat."
|
||||
|
||||
#. [unit_type]: id=Merman Fighter, race=merman
|
||||
#: data/core/units/merfolk/Fighter.cfg:4
|
||||
|
@ -4623,22 +4610,16 @@ msgstr "Merman Hunter"
|
|||
|
||||
#. [unit_type]: id=Merman Hunter, race=merman
|
||||
#: data/core/units/merfolk/Hunter.cfg:18
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The skills employed by mermen in spear-fishing are easily translated into "
|
||||
#| "warfare, especially against those who are not at home in the water. In "
|
||||
#| "times of need, many mermen of that occupation will volunteer to swell the "
|
||||
#| "ranks of their military."
|
||||
msgid ""
|
||||
"The skills employed by merfolk in spear-fishing are easily translated into "
|
||||
"warfare, especially against those who are not at home in the water. In times "
|
||||
"of need, many merfolk of that occupation will volunteer to swell the ranks "
|
||||
"of their military."
|
||||
msgstr ""
|
||||
"The skills employed by mermen in spear-fishing are easily translated into "
|
||||
"The skills employed by merfolk in spear-fishing are easily translated into "
|
||||
"warfare, especially against those who are not at home in the water. In times "
|
||||
"of need, many mermen of that occupation will volunteer to swell the ranks of "
|
||||
"their military."
|
||||
"of need, many merfolk of that occupation will volunteer to swell the ranks "
|
||||
"of their military."
|
||||
|
||||
#. [unit_type]: id=Mermaid Initiate, race=merman
|
||||
#: data/core/units/merfolk/Initiate.cfg:4
|
||||
|
@ -4669,23 +4650,16 @@ msgstr "Merman Javelineer"
|
|||
|
||||
#. [unit_type]: id=Merman Javelineer, race=merman
|
||||
#: data/core/units/merfolk/Javelineer.cfg:18
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Those mermen who master the art of the javelin can become nearly as "
|
||||
#| "effective as an archer — though the heft of their weapons impedes their "
|
||||
#| "range, the impact of one is considerably greater. In the water, the "
|
||||
#| "mobility of the mermen more than makes up for this when facing foes who "
|
||||
#| "cannot swim."
|
||||
msgid ""
|
||||
"Those merfolk who master the art of the javelin can become nearly as "
|
||||
"effective as an archer — though the heft of their weapons impedes their "
|
||||
"range, the impact of one is considerably greater. In the water, the mobility "
|
||||
"of the merfolk more than makes up for this when facing foes who cannot swim."
|
||||
msgstr ""
|
||||
"Those mermen who master the art of the javelin can become nearly as "
|
||||
"Those merfolk who master the art of the javelin can become nearly as "
|
||||
"effective as an archer — though the heft of their weapons impedes their "
|
||||
"range, the impact of one is considerably greater. In the water, the mobility "
|
||||
"of the mermen more than makes up for this when facing foes who cannot swim."
|
||||
"of the merfolk more than makes up for this when facing foes who cannot swim."
|
||||
|
||||
#. [unit_type]: id=Merman Netcaster, race=merman
|
||||
#: data/core/units/merfolk/Netcaster.cfg:4
|
||||
|
@ -4694,20 +4668,6 @@ msgstr "Merman Netcaster"
|
|||
|
||||
#. [unit_type]: id=Merman Netcaster, race=merman
|
||||
#: data/core/units/merfolk/Netcaster.cfg:18
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Fishing, as practiced by mermen, is largely a matter of chasing schools "
|
||||
#| "of fish into waiting nets, where oar-like clubs are used to dispatch the "
|
||||
#| "prey. The improvisation of using these against soldiers proved very "
|
||||
#| "effective; most land-native creatures are already quite awkward when "
|
||||
#| "waist-deep in water, and getting caught in a net can render them nearly "
|
||||
#| "helpless.\n"
|
||||
#| "\n"
|
||||
#| "The effectiveness of this method led to the development of smaller, "
|
||||
#| "weighted nets, which could be cast through the air; these were useless "
|
||||
#| "for fishing, but were useful both in combat and in hunting game that came "
|
||||
#| "too close to shore. Clubs were used in combat with little or no "
|
||||
#| "adaptation from fishing, since they were already quite deadly."
|
||||
msgid ""
|
||||
"Fishing, as practiced by merfolk, is largely a matter of chasing schools of "
|
||||
"fish into waiting nets, where oar-like clubs are used to dispatch the prey. "
|
||||
|
@ -4721,7 +4681,7 @@ msgid ""
|
|||
"shore. Clubs were used in combat with little or no adaptation from fishing, "
|
||||
"since they were already quite deadly."
|
||||
msgstr ""
|
||||
"Fishing, as practised by mermen, is largely a matter of chasing schools of "
|
||||
"Fishing, as practised by merfolk, is largely a matter of chasing schools of "
|
||||
"fish into waiting nets, where oar-like clubs are used to dispatch the prey. "
|
||||
"The improvisation of using these against soldiers proved very effective; "
|
||||
"most land-native creatures are already quite awkward when waist-deep in "
|
||||
|
@ -4793,14 +4753,6 @@ msgstr "Merman Spearman"
|
|||
|
||||
#. [unit_type]: id=Merman Spearman, race=merman
|
||||
#: data/core/units/merfolk/Spearman.cfg:17
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Archery is little favored by the mermen, for whom use of javelins serves "
|
||||
#| "a similar function. Though thrown javelins are of little use under the "
|
||||
#| "water, they are extremely effective at the surface, where their weight "
|
||||
#| "allows them to plunge several feet below the water while retaining enough "
|
||||
#| "momentum to wreak damage. They are also useful in melee, even deep under "
|
||||
#| "the surface, which is something that certainly cannot be said of arrows."
|
||||
msgid ""
|
||||
"Archery is little favored by the merfolk, for whom use of javelins serves a "
|
||||
"similar function. Though thrown javelins are of little use under the water, "
|
||||
|
@ -4809,7 +4761,7 @@ msgid ""
|
|||
"wreak damage. They are also useful in melee, even deep under the surface, "
|
||||
"which is something that certainly cannot be said of arrows."
|
||||
msgstr ""
|
||||
"Archery is little favoured by the mermen, for whom use of javelins serves a "
|
||||
"Archery is little favoured by the merfolk, for whom use of javelins serves a "
|
||||
"similar function. Though thrown javelins are of little use under the water, "
|
||||
"they are extremely effective at the surface, where their weight allows them "
|
||||
"to plunge several feet below the water while retaining enough momentum to "
|
||||
|
@ -4843,23 +4795,16 @@ msgstr "Merman Warrior"
|
|||
|
||||
#. [unit_type]: id=Merman Warrior, race=merman
|
||||
#: data/core/units/merfolk/Warrior.cfg:17
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The Mermen Warriors form the core of the mermen armies. They wield their "
|
||||
#| "tridents with a skill and diligence impressive even compared to the "
|
||||
#| "soldiers of other races, but doubly so considering the difficulties of "
|
||||
#| "fighting underwater, as any who try to match them in their homes can "
|
||||
#| "attest."
|
||||
msgid ""
|
||||
"Mermen Warriors form the core of merfolk armies. They wield their tridents "
|
||||
"with a skill and diligence impressive even compared to the soldiers of other "
|
||||
"races, but doubly so considering the difficulties of fighting underwater, as "
|
||||
"any who try to match them in their homes can attest."
|
||||
msgstr ""
|
||||
"The Mermen Warriors form the core of the mermen armies. They wield their "
|
||||
"tridents with a skill and diligence impressive even compared to the soldiers "
|
||||
"of other races, but doubly so considering the difficulties of fighting "
|
||||
"underwater, as any who try to match them in their homes can attest."
|
||||
"Mermen Warriors form the core of merfolk armies. They wield their tridents "
|
||||
"with a skill and diligence impressive even compared to the soldiers of other "
|
||||
"races, but doubly so considering the difficulties of fighting underwater, as "
|
||||
"any who try to match them in their homes can attest."
|
||||
|
||||
#. [unit_type]: id=Cuttle Fish, race=monster
|
||||
#: data/core/units/monsters/Cuttle_Fish.cfg:4
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 12:14 UTC\n"
|
||||
"PO-Revision-Date: 2019-03-12 12:06+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 13:19+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [campaign]: id=Under_the_Burning_Suns
|
||||
#. [editor_group]: id=utbs
|
||||
|
@ -1119,6 +1119,8 @@ msgid ""
|
|||
"Your units become dehydrated during the day, losing hitpoints and damage "
|
||||
"when they are not on a water hex"
|
||||
msgstr ""
|
||||
"Your units become dehydrated during the day, losing hit-points and damage "
|
||||
"when they are not on a water hex"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:218
|
||||
|
@ -1126,16 +1128,18 @@ msgid ""
|
|||
"Units are refreshed at the start of your turn when they are on a water or "
|
||||
"oasis hex"
|
||||
msgstr ""
|
||||
"Units are refreshed at the start of your turn when they are on a water or "
|
||||
"oasis hex"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:221
|
||||
msgid "Healers can prevent dehydration from getting worse, but cannot heal it"
|
||||
msgstr ""
|
||||
msgstr "Healers can prevent dehydration from getting worse, but cannot heal it"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:224
|
||||
msgid "Healers are unable to heal adjacent units during the day"
|
||||
msgstr ""
|
||||
msgstr "Healers are unable to heal adjacent units during the day"
|
||||
|
||||
#. [label]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:248
|
||||
|
@ -1660,19 +1664,14 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Vengeful Lord
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1287
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Elf with a bow, I remember you. You thought me defeated, but I am back "
|
||||
#| "even more powerful than before. Death reigns eternal, your scorched bones "
|
||||
#| "and lifeless body will join my host."
|
||||
msgid ""
|
||||
"Elf of the sands, I remember you. You thought me defeated, but I am back "
|
||||
"even more powerful than before. Death reigns eternal, your scorched bones "
|
||||
"and lifeless body will join my host."
|
||||
msgstr ""
|
||||
"Elf with a bow, I remember you. You thought me defeated, but I am back even "
|
||||
"more powerful than before. Death reigns eternal, your scorched bones and "
|
||||
"lifeless body will join my host."
|
||||
"Elf of the sands, I remember you. You thought me defeated, but I am back "
|
||||
"even more powerful than before. Death reigns eternal, your scorched bones "
|
||||
"and lifeless body will join my host."
|
||||
|
||||
#. [message]: speaker=Garak
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1292
|
||||
|
@ -7744,10 +7743,8 @@ msgstr ""
|
|||
|
||||
#. [option]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2039
|
||||
#, fuzzy
|
||||
#| msgid "Break the circle"
|
||||
msgid "Break the circle."
|
||||
msgstr "Break the circle"
|
||||
msgstr "Break the circle."
|
||||
|
||||
#. [command]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2058
|
||||
|
@ -9437,7 +9434,7 @@ msgid ""
|
|||
"immediate vicinity we should be pretty safe."
|
||||
msgstr ""
|
||||
"Indeed. Undead ghosts such as these are often bound to the places they died: "
|
||||
"the farther away they travel, the weaker they are. So if we move out of the "
|
||||
"the further away they travel, the weaker they are. So if we move out of the "
|
||||
"immediate vicinity we should be pretty safe."
|
||||
|
||||
#. [message]: speaker=Kaleh
|
||||
|
@ -10846,16 +10843,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Nym
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1858
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I have followed you this far Kaleh, I will not abandon you now. But I "
|
||||
#| "admit that my faith is shaken. If that is not our god, than what is it?"
|
||||
msgid ""
|
||||
"I have followed you this far Kaleh, I will not abandon you now. But I admit "
|
||||
"that my faith is shaken. If that is not our god, then what is it?"
|
||||
msgstr ""
|
||||
"I have followed you this far, Kaleh; I will not abandon you now. But I admit "
|
||||
"that my faith is shaken. If that is not our god, than what is it?"
|
||||
"I have followed you this far, Kaleh, I will not abandon you now. But I admit "
|
||||
"that my faith is shaken. If that is not our god, then what is it?"
|
||||
|
||||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1862
|
||||
|
@ -15443,33 +15436,6 @@ msgstr "Tauroch Protector"
|
|||
|
||||
#. [unit_type]: id=Tauroch Protector, race=elf
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Protector.cfg:37
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "From the journal of Syniel, the sand skipper:\n"
|
||||
#| "\n"
|
||||
#| "The orcs ambushed me near the oasis at twilight. I had to flee into the "
|
||||
#| "desert, but even there, the wolves were nearly fast enough to keep up "
|
||||
#| "with me. I ran and ran for hours until I could barely feel my legs and "
|
||||
#| "still, they hounded me under the bright moonlight. I thought that I was "
|
||||
#| "dead for sure, but as Eloh would have it, I came across a young Tauroch "
|
||||
#| "that had wandered away from her pack. She must have sensed my trouble, "
|
||||
#| "for she came to me swiftly and fought beside me all through the long "
|
||||
#| "night; beyond exhaustion, we somehow managed to drive off dozens of orcs "
|
||||
#| "and wolves by ourselves. By dawn, we were alone, but wounded and weary to "
|
||||
#| "our bones with nothing but sand in sight. I used what little remained of "
|
||||
#| "my supplies to tend to the Tauroch’s wounds, then I succumbed to fatigue "
|
||||
#| "and I remember little after that.\n"
|
||||
#| "\n"
|
||||
#| "-----------------------\n"
|
||||
#| "\n"
|
||||
#| "I woke up today in the village, tired, but alive. My friends told me that "
|
||||
#| "the Tauroch had carried me through the desert for many hours at no little "
|
||||
#| "cost to herself, for she was in worse condition than I by the time we had "
|
||||
#| "arrived. I can only be grateful that I managed to survive that dreadful "
|
||||
#| "night, for it is only by Eloh’s grace that I happened upon such a loyal "
|
||||
#| "companion. She is my savior, my watchful guardian, a blessing from the "
|
||||
#| "Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our "
|
||||
#| "tongue. I am sure we will have many more adventures together."
|
||||
msgid ""
|
||||
"From the journal of Syniel, the Sand Skipper:\n"
|
||||
"\n"
|
||||
|
@ -15516,11 +15482,11 @@ msgstr ""
|
|||
"\n"
|
||||
"I woke up today in the village, tired, but alive. My friends told me that "
|
||||
"the Tauroch had carried me through the desert for many hours at no little "
|
||||
"cost to herself, for she was in worse condition than I by the time we had "
|
||||
"arrived. I can only be grateful that I managed to survive that dreadful "
|
||||
"cost to herself, for she was in worse condition than I was by the time we "
|
||||
"had arrived. I can only be grateful that I managed to survive that dreadful "
|
||||
"night, for it is only by Eloh’s grace that I happened upon such a loyal "
|
||||
"companion. She is my saviour, my watchful guardian, a blessing from the "
|
||||
"Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our "
|
||||
"goddess herself. I think I will call her Nala, meaning ‘Protector’ in our "
|
||||
"tongue. I am sure we will have many more adventures together."
|
||||
|
||||
#. [attack]: type=impact
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2019-06-30 15:14+0300\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:18+1100\n"
|
||||
"PO-Revision-Date: 2019-07-08 12:17+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
|
||||
#. [multiplayer_side]: id=Custom
|
||||
#: data/_main.cfg:22
|
||||
|
@ -116,10 +116,6 @@ msgstr "Chat message ageing"
|
|||
|
||||
#. [advanced_preference]: type=int
|
||||
#: data/advanced_preferences.cfg:93
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Number of minutes to wait before clearing an ingame chat message. Set to "
|
||||
#| "0 to disable"
|
||||
msgid ""
|
||||
"Number of minutes to wait before clearing an ingame chat message. Set to 0 "
|
||||
"to disable."
|
||||
|
@ -4378,16 +4374,12 @@ msgstr "lvl"
|
|||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:4
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Use the map editor's <i>Areas</i> menu to define regions later addressed "
|
||||
#| "by event or ai coding."
|
||||
msgid ""
|
||||
"Use the map editor’s <i>Areas</i> menu to define regions later addressed by "
|
||||
"event or AI coding."
|
||||
msgstr ""
|
||||
"Use the map editor's <i>Areas</i> menu to define regions later addressed by "
|
||||
"event or ai coding."
|
||||
"Use the map editor’s <i>Areas</i> menu to define regions later addressed by "
|
||||
"event or AI coding."
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:5 data/tips.cfg:9 data/tips.cfg:13
|
||||
|
@ -4396,29 +4388,21 @@ msgstr "<i>― The Wesnoth Design Guide</i>"
|
|||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:8
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Create a <i>New Scenario</i> in the editor's <i>File</i> menu to make use "
|
||||
#| "of advanced features."
|
||||
msgid ""
|
||||
"In the map editor, select <i>New Scenario</i> in the <i>File</i> menu to "
|
||||
"make use of advanced features."
|
||||
msgstr ""
|
||||
"Create a <i>New Scenario</i> in the editor's <i>File</i> menu to make use of "
|
||||
"advanced features."
|
||||
"In the map editor, select <i>New Scenario</i> in the <i>File</i> menu to "
|
||||
"make use of advanced features."
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:12
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Scenarios saved from the editor in their default folder can be selected "
|
||||
#| "in the mp create screen's <i>User Scenarios</i> section."
|
||||
msgid ""
|
||||
"Scenarios saved from the editor in their default folder can be selected in "
|
||||
"the <i>Custom Scenarios</i> section of the Multiplayer “Create Game” screen."
|
||||
msgstr ""
|
||||
"Scenarios saved from the editor in their default folder can be selected in "
|
||||
"the mp create screen's <i>User Scenarios</i> section."
|
||||
"the <i>Custom Scenarios</i> section of the Multiplayer “Create Game” screen."
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:16
|
||||
|
@ -6046,7 +6030,7 @@ msgstr "Local Player"
|
|||
|
||||
#: src/game_initialization/connect_engine.cpp:1317
|
||||
msgid "Nobody"
|
||||
msgstr ""
|
||||
msgstr "Nobody"
|
||||
|
||||
#: src/game_initialization/connect_engine.cpp:1320
|
||||
msgid "Reserved"
|
||||
|
|
Loading…
Add table
Reference in a new issue