pumped version to 0.6.99.4
ran autoreconf updated changelog
This commit is contained in:
parent
0c4cdc0901
commit
93a9ef3fbe
4 changed files with 15 additions and 9 deletions
18
changelog
18
changelog
|
@ -1,25 +1,31 @@
|
|||
CVS HEAD:
|
||||
Version 0.6.99.4:
|
||||
* added alpha channel
|
||||
* new tutorial
|
||||
* theme update
|
||||
* more unit graphics, animations, attack icons
|
||||
* more unit graphics, animations and attack icons
|
||||
* new music added
|
||||
* resting implemented: units that don't do anything for a turn get few hitpoints back
|
||||
* 'Mage of Light' gives advantage also at dawn
|
||||
* multiplayer changes
|
||||
* Knalgan Alliance: dwarves and their allies
|
||||
* Rebels can't recruit dwarves or thieves anymore
|
||||
* ally village ownership information is shared over fog of war (#7154)
|
||||
* synced MANUAL with Wiki
|
||||
* language fixes (english)
|
||||
* new translations:
|
||||
* brazilian
|
||||
* sea creatures in Ford of Abez do not attack Li'sar
|
||||
* made 'Mage of Light' give an advantage at dawn
|
||||
* made energy bars fade out when a unit is killed
|
||||
* made circles disappear after a unit is killed
|
||||
* made recruiting update fog of war and shroud
|
||||
* made it so you can't create units that are off the map
|
||||
* fixed missing race=elf for 'Elvish Captain'
|
||||
* fixed flaming sword not being found
|
||||
* fixed missing race=elf for 'Elvish Captain'
|
||||
* fixed bug where Elf wouldn't do anything in 'Mages and Elves' scenario
|
||||
* fixed units disappearing on event (#7032)
|
||||
* fixed need to be able to escape opening conversation (#7798)
|
||||
* fixed problem where some menus would have scroll buttons displayed in top-left corner
|
||||
* fixed problem with textbox not processing properly
|
||||
* fixed bug where Elf wouldn't do anything in 'Mages and Elves' scenario
|
||||
* fixed illegal memory access
|
||||
* fixed flop() to work properly
|
||||
* workaround to SDL bug
|
||||
|
@ -93,7 +99,7 @@ Version 0.6.99.2:
|
|||
* slider updated
|
||||
* new buttons
|
||||
* status icons in unit information panel
|
||||
* Multiplayer improvements:
|
||||
* multiplayer improvements:
|
||||
* Loyalists can recruit Horseman
|
||||
* Rebels can recruit Dwarves
|
||||
* wesnothd.6 manual updated
|
||||
|
|
2
configure
vendored
2
configure
vendored
|
@ -1333,7 +1333,7 @@ ac_compiler_gnu=$ac_cv_c_compiler_gnu
|
|||
PACKAGE=wesnoth
|
||||
MAJOR_VERSION="0"
|
||||
MINOR_VERSION="6"
|
||||
MICRO_VERSION="99.4-CVS"
|
||||
MICRO_VERSION="99.4"
|
||||
|
||||
if test "x$MICRO_VERSION" = "x"; then
|
||||
VERSION=$MAJOR_VERSION.$MINOR_VERSION
|
||||
|
|
|
@ -11,7 +11,7 @@ AC_REVISION($Version: 0.13$)
|
|||
PACKAGE=wesnoth
|
||||
MAJOR_VERSION="0"
|
||||
MINOR_VERSION="6"
|
||||
MICRO_VERSION="99.4-CVS"
|
||||
MICRO_VERSION="99.4"
|
||||
|
||||
if test "x$MICRO_VERSION" = "x"; then
|
||||
VERSION=$MAJOR_VERSION.$MINOR_VERSION
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace game_config
|
|||
int rest_heal_amount= 1;
|
||||
int recall_cost = 20;
|
||||
int kill_experience = 8;
|
||||
const std::string version = "0.6.99.4-CVS";
|
||||
const std::string version = "0.6.99.4";
|
||||
bool debug = false;
|
||||
|
||||
std::string game_icon, game_title, game_logo, title_music;
|
||||
|
|
Loading…
Add table
Reference in a new issue