Added in_hex=yes to standing anims which remain in the hex.

This commit is contained in:
Lari Nieminen 2009-03-20 19:49:36 +00:00
parent e613c354d2
commit 936e0029de
7 changed files with 19 additions and 0 deletions

View file

@ -100,6 +100,7 @@
direction=s,se,sw
start_time=0
layer=60
in_hex=yes
[frame]
duration=50
image="units/undead/bat-se-3.png"
@ -137,6 +138,7 @@
layer=60
direction=n,ne,nw
start_time=0
in_hex=yes
[frame]
duration=50
image="units/undead/bat-ne-3.png"

View file

@ -20,6 +20,9 @@
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/burner-defend.png" "units/drakes/burner.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_FLYING_ANIM "units/drakes/burner.png" "units/drakes/burner-flying.png"}
[+standing_anim]
in_hex=yes
[/standing_anim]
[movement_anim]
[frame]
begin=0

View file

@ -19,6 +19,9 @@
description= _ "Drake Fighters wield curved scimitars, and possess the fire breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
die_sound=drake-die.ogg
{DRAKE_FLYING_ANIM "units/drakes/fighter.png" "units/drakes/fighter-flying.png"}
[+standing_anim]
in_hex=yes
[/standing_anim]
[death]
[frame]
begin=0

View file

@ -22,6 +22,9 @@
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/glider-defend.png" "units/drakes/glider.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_FLYING_ANIM "units/drakes/glider.png" "units/drakes/glider-flying.png"}
[+standing_anim]
in_hex=yes
[/standing_anim]
[movement_anim]
[frame]
begin=0

View file

@ -29,6 +29,9 @@
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/hurricane-attack-melee1.png" "units/drakes/hurricane.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_FLYING_ANIM "units/drakes/hurricane.png" "units/drakes/hurricane-flying.png"}
[+standing_anim]
in_hex=yes
[/standing_anim]
[movement_anim]
[frame]
begin=0

View file

@ -28,6 +28,9 @@
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/sky-defend.png" "units/drakes/sky.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_FLYING_ANIM "units/drakes/sky.png" "units/drakes/sky-defend.png"}
[+standing_anim]
in_hex=yes
[/standing_anim]
[movement_anim]
[frame]
begin=0

View file

@ -274,6 +274,7 @@ Enslaved within a shroud of enchantments, a trapped spirit may be likened to the
direction=s,se,sw
start_time=0
alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
in_hex=yes
[frame]
duration=250
image="units/undead/ghost-s-2.png"
@ -343,6 +344,7 @@ Enslaved within a shroud of enchantments, a trapped spirit may be likened to the
direction=n,ne,nw
start_time=0
alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
in_hex=yes
[frame]
duration=250
image="units/undead/ghost-n-2.png"