More minor fixes found by sifting through the list of unused images.
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4 changed files with 12 additions and 5 deletions
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@ -102,7 +102,7 @@
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{PLACE_IMAGE items/armor.png 22 16}
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{PLACE_IMAGE items/flower2.png 9 19}
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{PLACE_IMAGE items/flower1.png 10 18}
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{PLACE_IMAGE items/flower4.png 12 18}
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{PLACE_IMAGE items/flower3.png 12 18}
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{PLACE_IMAGE items/flower4.png 13 19}
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{PLACE_IMAGE scenery/fire1.png 19 23}
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{PLACE_IMAGE scenery/fire2.png 25 20}
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@ -228,10 +228,10 @@
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{PLACE_IMAGE (scenery/fire2.png) 15 21}
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{PLACE_IMAGE (scenery/fire3.png) 21 17}
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{PLACE_IMAGE (scenery/fire4.png) 24 29}
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{PLACE_IMAGE (scenery/fire3.png) 32 34}
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{PLACE_IMAGE (scenery/fire1.png) 41 24}
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{PLACE_IMAGE (scenery/fire2.png) 46 23}
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{PLACE_IMAGE (scenery/fire4.png) 45 29}
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{PLACE_IMAGE (scenery/fire5.png) 32 34}
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{PLACE_IMAGE (scenery/fire6.png) 41 24}
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{PLACE_IMAGE (scenery/fire7.png) 46 23}
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{PLACE_IMAGE (scenery/fire8.png) 45 29}
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[recall]
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description=Lady Jessica
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@ -18,6 +18,11 @@
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# NOTE the terrain _off^_usr gets its definition from the code since it's
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# themable
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#define FAKE_REFERENCE RESOURCE
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# Only used to fake references to resource files so they won't
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# look unused to the cross-reference checker.
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#enddef
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#-----------------------------------------------------------------
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# forest/pine<->Castle|Encampment special cases, also used by some other
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# terrain
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@ -429,6 +434,7 @@
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# Single hex windmill village
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{SHEX *^Wm windmill 100 ("windmill-01:70,windmill-02:70,windmill-03:70,windmill-04:70,windmill-05:70,windmill-06:70,windmill-07:70,windmill-08:70,windmill-09:70,windmill-10:70,windmill-11:70,windmill-12:70,windmill-13:70,windmill-14:70,windmill-15:70,windmill-16:70,windmill-17:70,windmill-18:70")}
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{FAKE_REFERENCE windmill-{N}.png}
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#
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# > O V E R L A Y S <
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@ -5,6 +5,7 @@
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race=human
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gender=male,female
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image="units/human-magi/silver-mage.png"
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profile=portraits/Other/silver_mage.png
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=48
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movement_type=smallfoot
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