allow more ranges than just melee and ranged...
note that the official names for ranges are melee and ranged, long and short are deprecated... this will probably break most user made units (eras and campaigns)
This commit is contained in:
parent
2fae55bb94
commit
919e8f5f56
230 changed files with 537 additions and 527 deletions
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@ -1,4 +1,8 @@
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SVN trunk (1.1+svn):
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* WML improvements
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* game is not limited to melee and ranged attacks anymore, retaliation will
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use any attack of the same range. Official name for current ranges are
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"melee" and "ranged"
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* user interface
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* centered BFW title logo on main screen for 1024x768 (still off-center for 800x600)
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* prevent icons in themes from being scaled up (only scaling downis
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@ -49,7 +49,7 @@ get_hit_sound=groan.wav
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[attack]
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name=touch
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type=cold
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range=short
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range= _ "melee"
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damage=6
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number=4
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special=drain
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@ -65,7 +65,7 @@ get_hit_sound=groan.wav
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name=magic
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=13
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number=5
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icon=attacks/dark-missile.png
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@ -48,7 +48,7 @@ usage=fighter
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[attack]
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name=crush
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type=impact
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range=short
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range= _ "melee"
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damage=25
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number=2
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[animation]
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@ -45,7 +45,7 @@ get_hit_sound=groan.wav
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[attack]
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name=staff
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type=impact
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range=short
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range= _ "melee"
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damage=7
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number=2
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[animation]
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@ -68,7 +68,7 @@ get_hit_sound=groan.wav
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[attack]
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name=fireball
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type=fire
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range=long
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range= _ "ranged"
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special=magical
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damage=12
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number=4
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@ -167,7 +167,7 @@ Special Notes: the arch mage's fireballs are magical, and always have a high cha
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[attack]
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name=staff
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type=impact
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range=short
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range= _ "melee"
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damage=7
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number=2
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[animation]
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@ -190,7 +190,7 @@ Special Notes: the arch mage's fireballs are magical, and always have a high cha
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[attack]
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name=fireball
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type=fire
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range=long
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range= _ "ranged"
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special=magical
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damage=12
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number=4
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@ -42,7 +42,7 @@ get_hit_sound=groan.wav
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[attack]
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name=dagger
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type=blade
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range=short
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range= _ "melee"
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damage=8
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number=3
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special=backstab
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@ -73,7 +73,7 @@ get_hit_sound=groan.wav
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[attack]
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name=knife
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type=blade
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range=long
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range= _ "ranged"
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special=poison
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damage=5
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number=3
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@ -132,7 +132,7 @@ Special Notes: while a unit with the same allegiance as the assassin distracts a
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[attack]
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name=dagger
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type=blade
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range=short
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range= _ "melee"
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damage=8
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number=3
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special=backstab
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@ -163,7 +163,7 @@ Special Notes: while a unit with the same allegiance as the assassin distracts a
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[attack]
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name=knife
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type=blade
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range=long
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range= _ "ranged"
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special=poison
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damage=5
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number=3
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@ -39,7 +39,7 @@ get_hit_sound=groan.wav
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[attack]
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name=mace
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type=impact
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range=short
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range= _ "melee"
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damage=8
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number=4
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[animation]
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@ -41,7 +41,7 @@ get_hit_sound=female-hit.wav
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=13
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number=4
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[animation]
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@ -88,7 +88,7 @@ get_hit_sound=female-hit.wav
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=13
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number=4
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[animation]
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@ -106,7 +106,7 @@ get_hit_sound=female-hit.wav
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[attack]
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name=scepter of fire
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type=fire
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range=long
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range= _ "ranged"
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special=magical
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icon=attacks/fireball.png
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damage=16
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@ -38,7 +38,7 @@ get_hit_sound=groan.wav
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[attack]
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name=fangs
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type=blade
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range=short
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range= _ "melee"
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damage=6
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number=3
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special=drain
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@ -42,7 +42,7 @@ get_hit_sound=skeleton-hit.wav
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name=stab
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icon=attacks/bone-arrow-stab.png
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type=blade
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range=short
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range= _ "melee"
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damage=6
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number=2
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[animation]
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@ -57,7 +57,7 @@ get_hit_sound=skeleton-hit.wav
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[attack]
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name=bow
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type=pierce
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range=long
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range= _ "ranged"
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damage=9
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number=3
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[animation]
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@ -50,14 +50,14 @@ get_hit_sound=groan.wav
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sound=sword-swish.wav
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[/sound]
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[/animation]
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range=short
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range= _ "melee"
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damage=6
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number=2
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[/attack]
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[attack]
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name=bow
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type=pierce
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range=long
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range= _ "ranged"
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damage=6
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number=3
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[animation]
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@ -52,7 +52,7 @@ get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=10
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number=4
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[animation]
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[attack]
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name=crossbow
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type=pierce
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range=long
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range= _ "ranged"
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damage=17
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number=1
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[animation]
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=6
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number=3
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[animation]
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@ -38,7 +38,7 @@ get_hit_sound=hiss.wav
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[attack]
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name=fangs
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type=blade
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range=short
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range= _ "melee"
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damage=18
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number=2
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special=poison
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@ -67,7 +67,7 @@ get_hit_sound=hiss.wav
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image_diagonal="projectiles/web.png"
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[/missile_frame]
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[/animation]
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range=long
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range= _ "ranged"
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damage=8
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number=3
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special=slow
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@ -44,7 +44,7 @@ get_hit_sound=skeleton-hit.wav
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[attack]
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name=spear
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type=pierce
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range=short
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range= _ "melee"
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special=charge
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damage=9
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number=2
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@ -38,7 +38,7 @@ get_hit_sound=hiss.wav
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[attack]
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name=gaze
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type=cold
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range=long
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range= _ "ranged"
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damage=2
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number=2
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special=stone
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@ -4,7 +4,7 @@ name= _ "Commander"
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race=human
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image="konrad-commander.png"
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[defend]
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range=short
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range= _ "melee"
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[frame]
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begin=-150
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end=150
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@ -12,7 +12,7 @@ image="konrad-commander-defend.png"
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[/frame]
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[/defend]
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[defend]
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range=long
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range= _ "ranged"
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[frame]
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begin=-150
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end=150
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=8
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number=4
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[animation]
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[attack]
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name=bow
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type=pierce
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range=long
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range= _ "ranged"
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damage=6
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number=3
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[animation]
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@ -109,7 +109,7 @@ name= _ "Commander"
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race=human
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image="konrad-commander.png"
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[defend]
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range=short
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range= _ "melee"
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[frame]
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begin=-150
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end=150
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@ -117,7 +117,7 @@ image="konrad-commander-defend.png"
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[/frame]
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[/defend]
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[defend]
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range=long
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range= _ "ranged"
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[frame]
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begin=-150
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end=150
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@ -141,7 +141,7 @@ get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=8
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number=4
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[animation]
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@ -165,7 +165,7 @@ get_hit_sound=groan.wav
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[attack]
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name=scepter of fire
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type=fire
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range=long
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range= _ "ranged"
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special=magical
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icon=attacks/fireball.png
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damage=16
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@ -38,7 +38,7 @@ get_hit_sound=squishy-hit.wav
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[attack]
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name=tentacle
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type=impact
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range=short
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range= _ "melee"
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special=swarm
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damage=3
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number=10
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@ -75,7 +75,7 @@ get_hit_sound=squishy-hit.wav
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[attack]
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name=ink
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type=pierce
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range=long
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range= _ "ranged"
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damage=6
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number=2
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special=poison
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@ -34,7 +34,7 @@ get_hit_sound=groan.wav
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name=shadow wave
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=10
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number=2
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icon=attacks/dark-missile.png
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name=shadow wave
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=10
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number=2
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icon=attacks/dark-missile.png
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@ -35,7 +35,7 @@ get_hit_sound=female-hit.wav
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name=scepter
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icon=attacks/mace.png
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type=impact
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range=short
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range= _ "melee"
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damage=5
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number=2
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[animation]
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@ -49,7 +49,7 @@ get_hit_sound=female-hit.wav
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name=cold
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=15
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number=2
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icon=attacks/dark-missile.png
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@ -30,7 +30,7 @@ get_hit_sound=groan.wav
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[attack]
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name=staff
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type=impact
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range=short
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range= _ "melee"
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damage=6
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number=3
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special=plague(Walking Corpse)
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@ -56,7 +56,7 @@ get_hit_sound=groan.wav
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name=chill wave
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=15
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number=2
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icon=attacks/dark-missile.png
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@ -37,7 +37,7 @@ get_hit_sound=groan.wav
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[attack]
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name=baneblade
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type=blade
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range=short
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range= _ "melee"
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damage=9
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number=4
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special=drain
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[attack]
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name=wail
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type=cold
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range=long
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range= _ "ranged"
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damage=9
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number=2
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[animation]
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@ -39,7 +39,7 @@ get_hit_sound=skeleton-hit.wav
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[attack]
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name=battle axe
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type=blade
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range=short
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range= _ "melee"
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damage=12
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number=4
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icon=attacks/battleaxe.png
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[attack]
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name=crossbow
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type=pierce
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range=long
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range= _ "ranged"
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damage=6
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number=2
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[animation]
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@ -42,7 +42,7 @@ get_hit_sound=skeleton-hit.wav
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=8
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number=5
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[animation]
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@ -37,7 +37,7 @@ get_hit_sound=groan.wav
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[attack]
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name=staff
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type=impact
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range=short
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range= _ "melee"
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damage=8
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number=2
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[animation]
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@ -61,7 +61,7 @@ get_hit_sound=groan.wav
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name=magic
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=11
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number=3
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icon=attacks/dark-missile.png
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@ -37,7 +37,7 @@ get_hit_sound=groan.wav
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[attack]
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name=touch
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type=cold
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range=short
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range= _ "melee"
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damage=12
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number=2
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special=drain
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@ -53,7 +53,7 @@ get_hit_sound=groan.wav
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name=magic
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type=cold
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special=magical
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range=long
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range= _ "ranged"
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damage=12
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number=4
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icon=attacks/dark-missile.png
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@ -37,7 +37,7 @@ get_hit_sound=groan.wav
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[attack]
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name=fangs
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type=blade
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range=short
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range= _ "melee"
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damage=9
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number=4
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[animation]
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@ -51,7 +51,7 @@ get_hit_sound=groan.wav
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[attack]
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name=claws
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type=blade
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range=short
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range= _ "melee"
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damage=4
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number=4
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special=poison
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@ -56,7 +56,7 @@ get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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range= _ "melee"
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damage=7
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number=4
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[animation]
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@ -79,7 +79,7 @@ get_hit_sound=groan.wav
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[attack]
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name=crossbow
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type=pierce
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range=long
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range= _ "ranged"
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damage=15
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number=1
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[animation]
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|
|
|
@ -72,7 +72,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=14
|
||||
number=3
|
||||
icon=attacks/sword.png
|
||||
|
@ -98,7 +98,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -66,7 +66,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=claws
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=2
|
||||
icon=attacks/claws.png
|
||||
|
@ -88,7 +88,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=6
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -80,7 +80,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword.png
|
||||
|
@ -100,7 +100,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/spear.png
|
||||
|
|
|
@ -24,7 +24,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=10
|
||||
number=4
|
||||
icon=attacks/sword.png
|
||||
|
@ -44,7 +44,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=mace
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=12
|
||||
number=3
|
||||
icon=attacks/mace.png
|
||||
|
@ -64,7 +64,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=5
|
||||
icon=attacks/spear.png
|
||||
|
|
|
@ -75,7 +75,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=scimitar
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
icon=attacks/sword.png
|
||||
|
@ -101,7 +101,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=3
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -73,7 +73,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=claws
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=9
|
||||
number=2
|
||||
icon=attacks/claws.png
|
||||
|
@ -94,7 +94,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=7
|
||||
number=5
|
||||
[animation]
|
||||
|
|
|
@ -75,7 +75,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=12
|
||||
number=3
|
||||
icon=attacks/sword.png
|
||||
|
@ -107,7 +107,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=4
|
||||
|
||||
|
|
|
@ -79,7 +79,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=3
|
||||
icon=attacks/sword.png
|
||||
|
@ -101,7 +101,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -29,7 +29,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=4
|
||||
icon=attacks/sword.png
|
||||
|
@ -49,7 +49,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=5
|
||||
icon=attacks/spear.png
|
||||
|
@ -70,7 +70,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=mace
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=9
|
||||
number=3
|
||||
icon=attacks/mace.png
|
||||
|
|
|
@ -77,7 +77,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=slam
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/slam.png
|
||||
|
@ -103,7 +103,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=3
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -81,7 +81,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=slam
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=3
|
||||
icon=attacks/slam.png
|
||||
|
@ -107,7 +107,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -74,7 +74,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=claws
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=11
|
||||
number=2
|
||||
icon=attacks/claws.png
|
||||
|
@ -95,7 +95,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=6
|
||||
[animation]
|
||||
|
|
|
@ -82,7 +82,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=slam
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=3
|
||||
icon=attacks/slam.png
|
||||
|
@ -108,7 +108,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=5
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -30,7 +30,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=halberd
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=11
|
||||
number=3
|
||||
icon=attacks/halberd.png
|
||||
|
@ -50,7 +50,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=halberd
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
special=firststrike
|
||||
damage=16
|
||||
number=2
|
||||
|
|
|
@ -31,7 +31,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=halberd
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=15
|
||||
number=3
|
||||
icon=attacks/halberd.png
|
||||
|
@ -51,7 +51,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=halberd
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
special=firststrike
|
||||
damage=22
|
||||
number=2
|
||||
|
|
|
@ -76,7 +76,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=10
|
||||
number=3
|
||||
icon=attacks/sword.png
|
||||
|
@ -102,7 +102,7 @@ get_hit_sound=groan.wav
|
|||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=5
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -42,7 +42,7 @@ get_hit_sound=skeleton-hit.wav
|
|||
[attack]
|
||||
name=axe
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=11
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -26,7 +26,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=touch
|
||||
type=cold
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=4
|
||||
special=drain
|
||||
|
@ -42,7 +42,7 @@ get_hit_sound=groan.wav
|
|||
name=magic
|
||||
type=cold
|
||||
special=magical
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=13
|
||||
number=5
|
||||
icon=attacks/dark-missile.png
|
||||
|
|
|
@ -72,7 +72,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=rapier
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=5
|
||||
[animation]
|
||||
|
@ -90,7 +90,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=crossbow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=15
|
||||
number=1
|
||||
[animation]
|
||||
|
|
|
@ -34,7 +34,7 @@ get_hit_sound=groan.wav
|
|||
icon=attacks/frenzy.png
|
||||
type=blade
|
||||
special=berserk
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -26,7 +26,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=dragonstaff
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=9
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -46,7 +46,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=dragonstaff
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=40
|
||||
number=1
|
||||
icon=attacks/dragonstaff.png
|
||||
|
|
|
@ -27,7 +27,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=axe
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -46,7 +46,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=hammer
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -31,7 +31,7 @@ get_hit_sound=groan.wav
|
|||
name=spear
|
||||
icon=attacks/spear.png
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -46,7 +46,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=4
|
||||
number=1
|
||||
[animation]
|
||||
|
|
|
@ -33,7 +33,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=battle axe
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/battleaxe.png
|
||||
damage=14
|
||||
number=3
|
||||
|
@ -52,7 +52,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=hammer
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=17
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -70,7 +70,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=hatchet
|
||||
type=blade
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=10
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -26,7 +26,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=runic hammer
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=14
|
||||
number=3
|
||||
# XXX we're currently lacking a runic hammer icon
|
||||
|
@ -49,7 +49,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=Lightning bolt
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=14
|
||||
number=2
|
||||
icon=attacks/lightingbolt.png
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
name=spear
|
||||
icon=attacks/spear.png
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=9
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -49,7 +49,7 @@
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=11
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -33,7 +33,7 @@ get_hit_sound=groan.wav
|
|||
name=spear
|
||||
icon=attacks/spear.png
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -48,7 +48,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=1
|
||||
[animation]
|
||||
|
|
|
@ -33,7 +33,7 @@ get_hit_sound=groan.wav
|
|||
name=battle axe
|
||||
icon=attacks/battleaxe.png
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=10
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -52,7 +52,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=hammer
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=13
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -43,7 +43,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=dagger
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=2
|
||||
|
||||
|
@ -70,7 +70,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=thunderstick
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=18
|
||||
number=1
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=dagger
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=3
|
||||
|
||||
|
@ -56,7 +56,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=dragonstick
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=28
|
||||
number=1
|
||||
icon=attacks/thunderstick.png
|
||||
|
|
|
@ -33,7 +33,7 @@ get_hit_sound=groan.wav
|
|||
icon=attacks/frenzy.png
|
||||
type=blade
|
||||
special=berserk
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -29,7 +29,7 @@ unit_description= _ "Once great, Elder Magi have seen their power a little dimin
|
|||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -47,7 +47,7 @@ unit_description= _ "Once great, Elder Magi have seen their power a little dimin
|
|||
[attack]
|
||||
name=lightning
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
special=magical
|
||||
damage=14
|
||||
number=4
|
||||
|
|
|
@ -29,7 +29,7 @@ usage=fighter
|
|||
[attack]
|
||||
name=crush
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=18
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -6,7 +6,7 @@ gender=male,female
|
|||
image="elvish-archer.png"
|
||||
image_long="elvish-archer-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -14,7 +14,7 @@ image="elvish-archer-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -70,14 +70,14 @@ get_hit_sound=groan.wav
|
|||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/animation]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=2
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=5
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -126,7 +126,7 @@ get_hit_sound=groan.wav
|
|||
image="elvish-archer+female.png"
|
||||
image_long="elvish-archer+female-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -134,7 +134,7 @@ get_hit_sound=groan.wav
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -190,14 +190,14 @@ get_hit_sound=groan.wav
|
|||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/animation]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=2
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=5
|
||||
number=4
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ gender=male,female
|
|||
image="elvish-avenger.png"
|
||||
image_long="elvish-avenger-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -14,7 +14,7 @@ image="elvish-avenger-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -65,7 +65,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -83,7 +83,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=11
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -141,7 +141,7 @@ get_hit_sound=groan.wav
|
|||
image="elvish-avenger+female.png"
|
||||
image_long="elvish-avenger+female-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -149,7 +149,7 @@ get_hit_sound=groan.wav
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -200,7 +200,7 @@ Special Notes: the avengers' skill as woodsmen render them invisible to an enemy
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=9
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -218,7 +218,7 @@ Special Notes: the avengers' skill as woodsmen render them invisible to an enemy
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=11
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -5,7 +5,7 @@ race=elf
|
|||
image="elvish-captain.png"
|
||||
image_long="elvish-captain-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-captain-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -40,7 +40,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -58,7 +58,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=6
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -4,7 +4,7 @@ name= _ "Elvish Champion"
|
|||
race=elf
|
||||
image="elvish-champion.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-champion-defend.png"
|
|||
[/defend]
|
||||
image_long="elvish-champion-bow.png"
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -37,7 +37,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=12
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -58,7 +58,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=9
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -34,7 +34,7 @@ get_hit_sound=female-hit.wav
|
|||
type=impact
|
||||
damage=4
|
||||
number=2
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -55,7 +55,7 @@ get_hit_sound=female-hit.wav
|
|||
special=slow
|
||||
damage=6
|
||||
number=2
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
icon=attacks/entangle.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -78,7 +78,7 @@ get_hit_sound=female-hit.wav
|
|||
special=magical
|
||||
damage=6
|
||||
number=3
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-250
|
||||
|
|
|
@ -5,7 +5,7 @@ race=elf
|
|||
gender=female
|
||||
image="elvish-enchantress.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-enchantress-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -38,10 +38,10 @@ get_hit_sound=female-hit.wav
|
|||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=2
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -83,7 +83,7 @@ get_hit_sound=female-hit.wav
|
|||
special=slow
|
||||
damage=5
|
||||
number=4
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-450
|
||||
|
@ -136,7 +136,7 @@ get_hit_sound=female-hit.wav
|
|||
type=cold
|
||||
damage=9
|
||||
number=4
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
special=magical
|
||||
icon=attacks/iceball.png
|
||||
[animation]
|
||||
|
|
|
@ -5,7 +5,7 @@ race=elf
|
|||
image="elvish-fighter.png"
|
||||
image_long="elvish-fighter-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-fighter-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -38,7 +38,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -57,7 +57,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=3
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -5,7 +5,7 @@ race=elf
|
|||
image="elvish-hero.png"
|
||||
image_long="elvish-hero-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-hero-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -36,7 +36,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=4
|
||||
|
||||
|
@ -57,7 +57,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=6
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -4,7 +4,7 @@ name= _ "Elvish High Lord"
|
|||
race=elf
|
||||
image="elvish-high-lord.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -12,7 +12,7 @@ image="elvish-high-lord-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -35,7 +35,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=10
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -60,7 +60,7 @@ get_hit_sound=groan.wav
|
|||
type=cold
|
||||
icon=attacks/iceball.png
|
||||
special=magical
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=5
|
||||
[animation]
|
||||
|
|
|
@ -21,7 +21,7 @@ unit_description= _ "Elves choose their leaders for their power and wisdom; fore
|
|||
[attack]
|
||||
name=shove
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=1
|
||||
number=1
|
||||
[/attack]
|
||||
|
|
|
@ -4,7 +4,7 @@ name= _ "Elvish Lord"
|
|||
race=elf
|
||||
image="elvish-lord.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-lord-defend.png"
|
|||
[/defend]
|
||||
image_long="elvish-lord-ranged-defend.png"
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -35,7 +35,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=8
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -55,7 +55,7 @@ get_hit_sound=groan.wav
|
|||
type=cold
|
||||
icon=attacks/iceball.png
|
||||
special=magical
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -6,7 +6,7 @@ gender=male,female
|
|||
image="elvish-marksman.png"
|
||||
image_long="elvish-marksman-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -14,7 +14,7 @@ image="elvish-marksman-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -63,7 +63,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -82,7 +82,7 @@ get_hit_sound=groan.wav
|
|||
name=longbow
|
||||
type=pierce
|
||||
special=marksman
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=9
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -145,7 +145,7 @@ get_hit_sound=groan.wav
|
|||
image="elvish-marksman+female.png"
|
||||
image_long="elvish-marksman+female-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -153,7 +153,7 @@ get_hit_sound=groan.wav
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -202,7 +202,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -221,7 +221,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
|||
name=longbow
|
||||
type=pierce
|
||||
special=marksman
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=9
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -5,7 +5,7 @@ race=elf
|
|||
image="elvish-marshal.png"
|
||||
image_long="elvish-marshal-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-marshal-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -41,7 +41,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=10
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -59,7 +59,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=3
|
||||
#note for posterity's sake - the previous animation was the bow frame from -400 to -300, then attack3 from -300 to 0, and the bow frame again from 0 to 100. Cheap, but it got the job done, and others might want the timing for reference.
|
||||
|
|
|
@ -43,7 +43,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -61,7 +61,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=8
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -6,7 +6,7 @@ gender=male,female
|
|||
image="elvish-ranger.png"
|
||||
image_long="elvish-ranger-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -14,7 +14,7 @@ image="elvish-ranger-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -62,7 +62,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -81,7 +81,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -140,7 +140,7 @@ get_hit_sound=groan.wav
|
|||
image="elvish-ranger+female.png"
|
||||
image_long="elvish-ranger+female-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -149,7 +149,7 @@ get_hit_sound=groan.wav
|
|||
[/defend]
|
||||
[defend]
|
||||
flag_rgb=239,225,238,200,120,176,144,80,128,88,48,104,239,280,224,48,16,48
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -196,7 +196,7 @@ Special Notes: the rangers' skill as woodsmen render them invisible to an enemy
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -215,7 +215,7 @@ Special Notes: the rangers' skill as woodsmen render them invisible to an enemy
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -46,7 +46,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -69,7 +69,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=9
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -44,7 +44,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -67,7 +67,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=6
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -36,7 +36,7 @@ get_hit_sound=female-hit.wav
|
|||
type=impact
|
||||
damage=3
|
||||
number=2
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -57,7 +57,7 @@ get_hit_sound=female-hit.wav
|
|||
special=slow
|
||||
damage=3
|
||||
number=2
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-250
|
||||
|
|
|
@ -6,7 +6,7 @@ gender=male,female
|
|||
image="elvish-sharpshooter.png"
|
||||
image_long="elvish-sharpshooter-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -14,7 +14,7 @@ image="elvish-sharpshooter-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -62,7 +62,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -82,7 +82,7 @@ get_hit_sound=groan.wav
|
|||
name=longbow
|
||||
type=pierce
|
||||
special=marksman
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=10
|
||||
number=5
|
||||
[animation]
|
||||
|
@ -145,7 +145,7 @@ get_hit_sound=groan.wav
|
|||
image="elvish-sharpshooter+female.png"
|
||||
image_long="elvish-sharpshooter+female-bow.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -153,7 +153,7 @@ get_hit_sound=groan.wav
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -201,7 +201,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -221,7 +221,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
|||
name=longbow
|
||||
type=pierce
|
||||
special=marksman
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=10
|
||||
number=5
|
||||
[animation]
|
||||
|
|
|
@ -34,10 +34,10 @@ get_hit_sound=female-hit.wav
|
|||
name=faerie touch
|
||||
type=impact
|
||||
special=magical
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=2
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/faerie_touch.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -64,7 +64,7 @@ get_hit_sound=female-hit.wav
|
|||
special=slow
|
||||
damage=7
|
||||
number=2
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
icon=attacks/entangle.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -87,7 +87,7 @@ get_hit_sound=female-hit.wav
|
|||
special=magical
|
||||
damage=7
|
||||
number=3
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-200
|
||||
|
|
|
@ -5,7 +5,7 @@ race=elf
|
|||
gender=female
|
||||
image="elvish-sorceress.png"
|
||||
[defend]
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -13,7 +13,7 @@ image="elvish-sorceress-defend.png"
|
|||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
|
@ -38,10 +38,10 @@ get_hit_sound=female-hit.wav
|
|||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=2
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -83,7 +83,7 @@ get_hit_sound=female-hit.wav
|
|||
special=slow
|
||||
damage=4
|
||||
number=3
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-450
|
||||
|
@ -136,7 +136,7 @@ get_hit_sound=female-hit.wav
|
|||
type=cold
|
||||
damage=7
|
||||
number=4
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
special=magical
|
||||
icon=attacks/iceball.png
|
||||
[animation]
|
||||
|
|
|
@ -31,10 +31,10 @@ get_hit_sound=female-hit.wav
|
|||
name=faerie touch
|
||||
type=impact
|
||||
special=magical
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=3
|
||||
range=short
|
||||
range= _ "melee"
|
||||
icon=attacks/faerie_touch.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -62,7 +62,7 @@ get_hit_sound=female-hit.wav
|
|||
special=slow
|
||||
damage=6
|
||||
number=4
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
icon=attacks/web.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
@ -96,7 +96,7 @@ get_hit_sound=female-hit.wav
|
|||
special=magical
|
||||
damage=10
|
||||
number=5
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
icon=attacks/iceball.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
|
|
@ -78,7 +78,7 @@ get_hit_sound=groan.wav
|
|||
type=blade
|
||||
damage=4
|
||||
number=4
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[animation]
|
||||
[frame]
|
||||
begin=-100
|
||||
|
|
|
@ -25,7 +25,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -74,7 +74,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=6
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -98,7 +98,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=scepter of fire
|
||||
type=fire
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
special=magical
|
||||
icon=attacks/fireball.png
|
||||
damage=12
|
||||
|
|
|
@ -28,7 +28,7 @@ get_hit_sound=hiss-big.wav
|
|||
name=bite
|
||||
icon=attacks/fangs.png
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=21
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -49,7 +49,7 @@ get_hit_sound=hiss-big.wav
|
|||
#Solicit an Icon
|
||||
#icon=attacks/club.png
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=24
|
||||
number=1
|
||||
[animation]
|
||||
|
@ -70,7 +70,7 @@ get_hit_sound=hiss-big.wav
|
|||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
special=marksman
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=14
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -25,7 +25,7 @@ unit_description= _ "A Fireball. This is not to be used for anything else than a
|
|||
[attack]
|
||||
name=fire
|
||||
type=fire
|
||||
range=short
|
||||
range= _ "melee"
|
||||
special=magical
|
||||
damage=1
|
||||
number=1
|
||||
|
|
|
@ -25,7 +25,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=club
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=2
|
||||
|
||||
|
@ -45,7 +45,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sling
|
||||
type=impact
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=4
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -101,7 +101,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=club
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -121,7 +121,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sling
|
||||
type=impact
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=4
|
||||
number=2
|
||||
[animation]
|
||||
|
|
|
@ -19,7 +19,7 @@ unit_description = _ "Even people happily living in their homes eventually need
|
|||
[attack]
|
||||
name=dummy
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=1
|
||||
number=1
|
||||
[/attack]
|
||||
|
|
|
@ -23,6 +23,6 @@ unit_description= _ "The door will not open for any who are not allied with it."
|
|||
damage=1
|
||||
number=0
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
|
@ -41,7 +41,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=9
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -66,7 +66,7 @@ get_hit_sound=groan.wav
|
|||
[attack]
|
||||
name=crossbow
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -28,7 +28,7 @@ Special Notes: Ghosts have very unusual resistances to damage, and move quite sl
|
|||
[attack]
|
||||
name=touch
|
||||
type=cold
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=3
|
||||
special=drain
|
||||
|
@ -43,7 +43,7 @@ Special Notes: Ghosts have very unusual resistances to damage, and move quite sl
|
|||
[attack]
|
||||
name=wail
|
||||
type=cold
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=3
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -41,7 +41,7 @@ get_hit_sound=ghoul-hit.wav
|
|||
[attack]
|
||||
name=claws
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=3
|
||||
special=poison
|
||||
|
|
|
@ -50,7 +50,7 @@ usage=archer
|
|||
name=fist
|
||||
icon=attacks/fist.png
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=2
|
||||
[animation]
|
||||
|
@ -74,7 +74,7 @@ usage=archer
|
|||
name=mud glob
|
||||
icon=attacks/mud-glob.png
|
||||
type=impact
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=5
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -25,7 +25,7 @@ get_hit_sound=hiss.wav
|
|||
[attack]
|
||||
name=sting
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
special=poison
|
||||
damage=9
|
||||
defense_weight=4.0
|
||||
|
@ -45,7 +45,7 @@ get_hit_sound=hiss.wav
|
|||
[attack]
|
||||
name=pincers
|
||||
type=impact
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -28,7 +28,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
icon=attacks/spear.png
|
||||
|
@ -49,7 +49,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=5
|
||||
number=1
|
||||
icon=attacks/spear.png
|
||||
|
|
|
@ -37,7 +37,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
[attack]
|
||||
name=fangs
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=4
|
||||
[animation]
|
||||
|
|
|
@ -38,7 +38,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
[attack]
|
||||
name=torch
|
||||
type=fire
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=7
|
||||
number=3
|
||||
[animation]
|
||||
|
@ -59,7 +59,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
special=slow
|
||||
damage=6
|
||||
number=2
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
icon=attacks/web.png
|
||||
[animation]
|
||||
[frame]
|
||||
|
|
|
@ -28,7 +28,7 @@ Special Notes: the leadership of a Goblin Rouser enables friendly units next to
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=5
|
||||
number=3
|
||||
[animation]
|
||||
|
|
|
@ -26,7 +26,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=4
|
||||
number=3
|
||||
icon=attacks/spear.png
|
||||
|
@ -41,7 +41,7 @@ get_hit_sound=orc-small-hit.wav
|
|||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=long
|
||||
range= _ "ranged"
|
||||
damage=3
|
||||
number=1
|
||||
icon=attacks/spear.png
|
||||
|
|
|
@ -38,7 +38,7 @@ get_hit_sound=groan.wav
|
|||
name=sword
|
||||
icon=attacks/sword.png
|
||||
type=blade
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=12
|
||||
number=4
|
||||
[animation]
|
||||
|
@ -57,7 +57,7 @@ get_hit_sound=groan.wav
|
|||
name=lance
|
||||
type=pierce
|
||||
special=charge
|
||||
range=short
|
||||
range= _ "melee"
|
||||
damage=17
|
||||
number=2
|
||||
[animation]
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue