in response to bug #6153: Tome of Wesnoth uses wrong name

This commit is contained in:
Patrick Parker 2006-06-13 03:52:57 +00:00
parent 57253f6326
commit 90716550c1

View file

@ -31,7 +31,8 @@ tip_of_day30= _ "Holy attacks are very powerful against undead."
tip_of_day31= _ "Units are healed when they advance a level. Used wisely, this can turn a fight."
tip_of_day32= _ "Charging units are best used against enemies they can kill with a single blow."
tip_of_day_33= _ "Units can gain After Maximum Level Advancements (AMLA's), which usually increase the unit's maximum hitpoints by 3. Gaining an AMLA becomes progressively harder for each AMLA the unit receives, however. Thus, it is often more useful to try to advance your lower level units."
tip_of_day_34= _ "You can send the Wesnoth Project an anonymous summary of your progress using the Help Wesnoth button. This information is vital so we can adjust campaign difficulty."
tip_of_day_35= _ "On maps where the shroud or fog of war has been enabled, a unit's sight is limited by its maximum movement. Remember this when deciding what unit is best to scout specific types of terrain."
tip_of_day_36= _ "Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place your mouse pointer over one to get an explanation or description."
tip_of_day_34= _ "On maps where the shroud or fog of war has been enabled, a unit's sight is limited by its maximum movement. Remember this when deciding what unit is best to scout specific types of terrain."
tip_of_day_35= _ "Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place your mouse pointer over one to get an explanation or description."
[future_tips]
help_wesnoth_tip= _ "You can send the Wesnoth Project an anonymous summary of your progress using the Help Wesnoth button. This information is vital so we can adjust campaign difficulty."
[/future_tips]