Fix more recruitment-pattern glitches.

This commit is contained in:
Eric S. Raymond 2008-01-31 05:18:50 +00:00
parent bb86c259a9
commit 902ae3179f
7 changed files with 7 additions and 7 deletions

View file

@ -53,7 +53,7 @@
aggression=1.0
caution=0.0
village_value=0.0
recruitment_pattern=fighter,fighter,archer,mixed fighter,archer
recruitment_pattern=scout,fighter,fighter,archer,mixed fighter,archer
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
grouping=none

View file

@ -116,7 +116,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter
recruitment_pattern=scout,fighter,fighter,archer
{ATTACK_DEPTH 4 5 5}
[/ai]
[ai]

View file

@ -54,7 +54,7 @@
passive_leader=yes
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
recruitment_pattern=scout,fighter,archer
recruitment_pattern=scout,fighter,mixed fighter,archer
{AVOID_TEMPLE}
[/ai]
team_name=forest

View file

@ -69,7 +69,7 @@
canrecruit=1
[ai]
recruitment_pattern= fighter, scout, scout
recruitment_pattern= fighter, mixed fighter, scout, scout
{QUANTITY aggression 0.3 0.4 0.5}
{ATTACK_DEPTH 3 4 5}
[/ai]

View file

@ -117,7 +117,7 @@
canrecruit=1
[ai]
passive_leader=yes
recruitment_pattern= scout, fighter, fighter
recruitment_pattern= scout, fighter, fighter, mixed fighter
{QUANTITY aggression 0.3 0.4 0.5}
{ATTACK_DEPTH 3 4 5}
[/ai]

View file

@ -588,7 +588,7 @@
recruit=Skeleton,Bone Shooter,Skeleton Rider,Revenant
#endif
#ifdef HARD
recruit=Skeleton Rider,Death Blade,Bone Shooter,Revenant
recruit=Skeleton Rider,Deathblade,Bone Shooter,Revenant
#endif
[ai]

View file

@ -206,7 +206,7 @@
# depending on the difficulty (default=5)
{ATTACK_DEPTH 3 4 5}
recruitment_pattern=fighter,fighter,fighter,fighter
recruitment_pattern=scout,fighter,fighter,fighter,fighter
recruitment_ignore_bad_combat=yes
#bats can't go down SW tunnel