Replace 'straight' apostrophes with 'curly' or 'typesetter' apostrophes or quotes as per https://wiki.wesnoth.org/Typography_Style_Guide

[ci skip]

(cherry picked from commit 3fcba6aa1c)
This commit is contained in:
Wedge009 2021-09-15 15:47:44 +10:00
parent 347360b273
commit 8fcd08fc08
45 changed files with 176 additions and 176 deletions

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@ -47,7 +47,7 @@
[about]
title= _ "Co-Authors"
[entry]
name="Oto 'tapik' Buchta"
name="Oto tapik Buchta"
comment="First scenario, various improvements"
[/entry]
[entry]
@ -62,7 +62,7 @@
[about]
title = _ "Campaign Maintenance"
[entry]
name = "Jeffrey 'Sigurd' Westcoat (SigurdFireDragon)"
name = "Jeffrey Sigurd Westcoat (SigurdFireDragon)"
comment= "former maintainer"
[/entry]
[/about]
@ -91,7 +91,7 @@
title= _ "Additional thanks to"
[entry]
name="Arkadiusz D. Danilecki"
comment="Inspiration and borrowings from his 'A New Order'"
comment="Inspiration and borrowings from his A New Order"
[/entry]
[/about]
[/campaign]

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@ -155,11 +155,11 @@
#ifdef EASY
[message]
speaker=Garrath
message=_"You know, you really ought to be more careful before handing over money to suspicious strangers like me. But, since I'm feeling nice at the moment, I think I will actually keep my word and offer you some protection."
message=_"You know, you really ought to be more careful before handing over money to suspicious strangers like me. But, since Im feeling nice at the moment, I think I will actually keep my word and offer you some protection."
[/message]
[message]
speaker=Harold
message=_"Hey, what's your problem, Garrath? I thought we had a deal!"
message=_"Hey, whats your problem, Garrath? I thought we had a deal!"
[/message]
[message]
speaker=Garrath
@ -181,7 +181,7 @@
[/redraw]
[message]
speaker=Delfador
message=_"...I'm not entirely sure what just happened here, but I guess I should be grateful?"
message=_"...Im not entirely sure what just happened here, but I guess I should be grateful?"
[/message]
[message]
speaker=Lionel
@ -251,7 +251,7 @@
[then]
[message]
speaker=Garrath
message=_"Hey, that was one of OUR villages! Deal's off; we're no longer protecting you!"
message=_"Hey, that was one of OUR villages! Deals off; were no longer protecting you!"
[/message]
# Need to conditionalize here to ensure Garrath's reply makes sense:
[if]
@ -271,7 +271,7 @@
[/if]
[message]
speaker=Delfador
message=_"Wait, I'm sorry! I didn't realize you were so attached to that village! Please give me a chance to make it up to you!"
message=_"Wait, Im sorry! I didnt realize you were so attached to that village! Please give me a chance to make it up to you!"
[/message]
[message]
speaker=Garrath
@ -290,7 +290,7 @@
[message]
speaker=Delfador
# If debugging, feel free to edit the variable $gold into this message to see how much you have left:
message=_"I'm afraid I don't have much gold left..."
message=_"Im afraid I dont have much gold left..."
[/message]
[message]
speaker=Garrath
@ -307,7 +307,7 @@
speaker=Delfador
message=_"Well..."
[option]
label=_"Here's 20 more gold."
label=_"Heres 20 more gold."
[command]
[gold]
side=1
@ -320,18 +320,18 @@
{VARIABLE_OP times_garrath_paid add 1}
[message]
speaker=Garrath
message=_"Pleasure doing business with you! Just don't let it happen again!"
message=_"Pleasure doing business with you! Just dont let it happen again!"
[/message]
# If Harold is dead, dialogue will still make sense with this omitted:
[message]
speaker=Harold
message=_"Sheesh, Garrath, won't you make up your mind already?!"
message=_"Sheesh, Garrath, wont you make up your mind already?!"
[/message]
# (nothing else to do; Garrath stays an ally)
[/command]
[/option]
[option]
label=_"Nope, I'm not giving you any more gold."
label=_"Nope, Im not giving you any more gold."
[command]
[message]
speaker=Garrath
@ -364,12 +364,12 @@
[/message]
[message]
speaker=Delfador
message=_"Sorry! It's a hard habit to break! Perhaps I can pay you again to make up for it?"
message=_"Sorry! Its a hard habit to break! Perhaps I can pay you again to make up for it?"
# (possible future direction: actually let him do so, but at a higher price than before. For now, though, we won't.)
[/message]
[message]
speaker=Garrath
message=_"Nope, I'm through with your games! Men, attack!"
message=_"Nope, Im through with your games! Men, attack!"
[/message]
[modify_side]
side=2
@ -411,7 +411,7 @@
[then]
[message]
speaker=Garrath
message=_"Hm, it looks like you don't have any gold left. We're not interested in you anymore; bye!"
message=_"Hm, it looks like you dont have any gold left. Were not interested in you anymore; bye!"
[/message]
[kill]
side=2
@ -436,7 +436,7 @@
[/filter_second]
[message]
speaker=Harold
message=_"I'll be taking back that money that your men “borrowed” from me now, Garrath!"
message=_"Ill be taking back that money that your men “borrowed” from me now, Garrath!"
[/message]
[/event]

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@ -296,7 +296,7 @@
[then]
[message]
speaker=unit
message= _ "There's something there in the mist!"
message= _ "Theres something there in the mist!"
[/message]
[/then]
[/if]

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@ -316,7 +316,7 @@
[/filter]
[message]
speaker=Zorlan
message=_ "Argh! It can't be, beaten by these swine!"
message=_ "Argh! It cant be, beaten by these swine!"
[/message]
[/event]

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@ -393,7 +393,7 @@
[/message]
[message]
speaker=Delfador
message=_"(<i>To the dwarves</i>). Now that the portal is closed, his power will start to weaken, but that doesn't help us now. Quickly, back in the tunnel! I will stay last to seal the entrance."
message=_"(<i>To the dwarves</i>). Now that the portal is closed, his power will start to weaken, but that doesnt help us now. Quickly, back in the tunnel! I will stay last to seal the entrance."
[/message]
#Delf collapses the cave entrance

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@ -602,7 +602,7 @@
#define AMLA_OPTION_SORROW1
[advancement]
max_times=1
description=_"Reduces nearby enemy units' damage"
description=_"Reduces nearby enemy units damage"
image="attacks/curse.png"
id=eidolon_sorrow1
strict_amla=yes

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@ -150,7 +150,7 @@
[/message]
[message]
speaker=Dacyn
message= _ "We must cross here. The undead are chasing us, and their hordes are much too great for us to defeat. We've haven't faced even a small part of their force yet. We need to cross the river before the bulk of their army arrives!"
message= _ "We must cross here. The undead are chasing us, and their hordes are much too great for us to defeat. Weve havent faced even a small part of their force yet. We need to cross the river before the bulk of their army arrives!"
[/message]
[message]
speaker=Owaec
@ -211,7 +211,7 @@
[/message]
[message]
speaker=Dacyn
message= _ "They're closing in on us! We must get moving quickly."
message= _ "Theyre closing in on us! We must get moving quickly."
[/message]
[/event]
@ -244,7 +244,7 @@
[message]
speaker=Mal-Hakralan
message= _ "I see, this is where the scared dogs ran to. Don't think you can get away <b>this</b> easily."
message= _ "I see, this is where the scared dogs ran to. Dont think you can get away <b>this</b> easily."
[/message]
[message]
speaker=Dacyn

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@ -254,7 +254,7 @@
[/value]
[value]
message= _ "Don't hurt $ogre_name|!"
message= _ "Dont hurt $ogre_name|!"
[/value]
[value]

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@ -411,35 +411,35 @@
[message]
speaker=narrator
message= _ "Several of Gweddry's men find themselves locked away in a crude orcish cell."
message= _ "Several of Gweddrys men find themselves locked away in a crude orcish cell."
image=wesnoth-icon.png
[/message]
[message]
role=escapee sidekick 1
message= _ "We've got to get out of here!"
message= _ "Weve got to get out of here!"
[/message]
[message]
role=escapee sidekick 2
message= _ "I'm sure the commander will come and save us!"
message= _ "Im sure the commander will come and save us!"
[/message]
[message]
role=escapee sidekick 1
message= _ "What? Didn't you see those huge trolls drag them away? It's hopeless!"
message= _ "What? Didnt you see those huge trolls drag them away? Its hopeless!"
[/message]
[message]
role=escapee leader
message= _ "Be quiet, you two! There's something back here..."
message= _ "Be quiet, you two! Theres something back here..."
[/message]
{MOVE_UNIT role="escapee leader" 22 2}
[message]
role=escapee leader
message= _ "Look! There's a gap in the wall over here. I think I can slip through if I clear away some of these rocks..."
message= _ "Look! Theres a gap in the wall over here. I think I can slip through if I clear away some of these rocks..."
[/message]
[animate_unit]
@ -508,7 +508,7 @@
[message]
speaker=unit
message= _ "The door won't open from this side."
message= _ "The door wont open from this side."
[/message]
[/event]
@ -526,7 +526,7 @@
[message]
speaker=unit
message= _ "There's strange noises coming from those pits. I don't like this."
message= _ "Theres strange noises coming from those pits. I dont like this."
[/message]
[event]
@ -583,7 +583,7 @@
[message]
speaker=unit
message= _ "This tunnel seems to go deeper into the caves. We can't go that way."
message= _ "This tunnel seems to go deeper into the caves. We cant go that way."
[/message]
[/event]
@ -598,7 +598,7 @@
[message]
speaker=unit
message= _ "There's a pile of orcish gear and trash here. The stench is wretched."
message= _ "Theres a pile of orcish gear and trash here. The stench is wretched."
[/message]
[/event]
@ -632,7 +632,7 @@
[not]
x,y=$x1,$y1
[/not]
message= _ "But there's too many of them!"
message= _ "But theres too many of them!"
[/message]
[message]
@ -688,7 +688,7 @@
[message]
id=$unit.id
message= _ "I'll try to slip past the trolls. You wait here."
message= _ "Ill try to slip past the trolls. You wait here."
[/message]
[/then]
[/if]
@ -881,7 +881,7 @@
[message]
speaker=unit
message= _ "Here's one of the prison cells! Let me open it..."
message= _ "Heres one of the prison cells! Let me open it..."
[/message]
[sound]
@ -951,7 +951,7 @@
[message]
x=13-16
y=8-10
message= _ "Finally, we're rescued!"
message= _ "Finally, were rescued!"
[/message]
[fire_event]
@ -1017,7 +1017,7 @@
[message]
x=29-32
y=7-9
message= _ "Now let's get out of here!"
message= _ "Now lets get out of here!"
[/message]
[fire_event]
@ -1041,7 +1041,7 @@
[message]
speaker=King Dra-Nak
message= _ "What? Who's there? Get them!"
message= _ "What? Whos there? Get them!"
[/message]
[fire_event]
@ -1282,7 +1282,7 @@
[message]
speaker=narrator
message= _ "You've regained $stored_player_gold gold!"
message= _ "Youve regained $stored_player_gold gold!"
image=wesnoth-icon.png
sound=gold.ogg
[/message]

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@ -266,7 +266,7 @@
[message]
speaker=Gweddry
message= _ "But how? We don't know which one of them he is."
message= _ "But how? We dont know which one of them he is."
[/message]
[message]

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@ -446,7 +446,7 @@
[message]
speaker=Relgorn
message= _ "You are right, friend. I will put my best men at your disposal, though we know naught of the Sceptre's location. Legend says it is hidden in the eastern tunnels."
message= _ "You are right, friend. I will put my best men at your disposal, though we know naught of the Sceptres location. Legend says it is hidden in the eastern tunnels."
[/message]
[message]

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@ -626,12 +626,12 @@
[message]
race=merman
# po: Comic relief
message=_ "I wouldn't know, milord. Without a river running though it, such hot, dry places are anathema to my kind. Whatever monsters may abide in these depths, are known not to my kin."
message=_ "I wouldnt know, milord. Without a river running though it, such hot, dry places are anathema to my kind. Whatever monsters may abide in these depths, are known not to my kin."
[/message]
[message]
race=merman
# po: Comic relief
message=_ "Nor do I know, my most eccentric lord, what I am doing in a cave. No Mer has yet entered the caves under the mountain and lived to tell the tale. I would gladly die for you, milord, but I would that you didn't spend my life for nothing, looking for another dwarf to rescue when there is none."
message=_ "Nor do I know, my most eccentric lord, what I am doing in a cave. No Mer has yet entered the caves under the mountain and lived to tell the tale. I would gladly die for you, milord, but I would that you didnt spend my life for nothing, looking for another dwarf to rescue when there is none."
[/message]
[if]
[have_unit]

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@ -510,7 +510,7 @@
[message]
speaker=Konrad
message= _ "Yes, Delfador. I'm afraid we must be going, Sir Wose."
message= _ "Yes, Delfador. Im afraid we must be going, Sir Wose."
[/message]
[message]
@ -536,7 +536,7 @@
# po: Over 50 years ago, probably 52, to be more precise.
message= _ "That was many years ago, I'm afraid. Now, we really must be moving along ..."
message= _ "That was many years ago, Im afraid. Now, we really must be moving along ..."
[/message]
[message]

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@ -232,12 +232,12 @@
[message]
speaker=Tallin
message= _ "This challenger has made the orcs careless — I managed to sneak in and filch the key to the storerooms. Come with me lads, and grab some weapons! Let them hack at each other, we can use this as our chance to get rid of this scum once and for all. Who's with me?"
message= _ "This challenger has made the orcs careless — I managed to sneak in and filch the key to the storerooms. Come with me lads, and grab some weapons! Let them hack at each other, we can use this as our chance to get rid of this scum once and for all. Whos with me?"
[/message]
[message]
speaker=Zlex
message= _ "Brave words, Tallin, but if I didn't know you better I'd say you were moon-touched. These are not weapons, just pitchforks and hunting bows. We have no armor, no training. Are we supposed to beat them with bad breath and colorful language?"
message= _ "Brave words, Tallin, but if I didnt know you better Id say you were moon-touched. These are not weapons, just pitchforks and hunting bows. We have no armor, no training. Are we supposed to beat them with bad breath and colorful language?"
[/message]
[message]
@ -492,7 +492,7 @@
[message]
speaker=Tallin
message= _ "If only we were faster escaping into the mines this wouldn't have happened. At least we will die free..."
message= _ "If only we were faster escaping into the mines this wouldnt have happened. At least we will die free..."
[/message]
[/event]

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@ -1141,12 +1141,12 @@
name=time over
[message]
speaker= narrator
message= _ "Without eating or sleeping for days, Tallin's men begin to fall one by one."
message= _ "Without eating or sleeping for days, Tallins men begin to fall one by one."
[/message]
[message]
speaker=Tallin
message= _ "We were too slow in finding the dwarves. I don't think we can fight for much longer!"
message= _ "We were too slow in finding the dwarves. I dont think we can fight for much longer!"
[/message]
[/event]

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@ -88,7 +88,7 @@
[message]
speaker=Camerin
message= _ "And I, don't forget me!"
message= _ "And I, dont forget me!"
[/message]
[message]

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@ -831,7 +831,7 @@
[/message]
[message]
speaker=Haldric II
message= _ "That's a bluff, what sort of reinforcements can this little band of thieves possibly count on?"
message= _ "Thats a bluff, what sort of reinforcements can this little band of thieves possibly count on?"
[/message]
[/event]
[event]

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@ -142,19 +142,19 @@
# need to check if this makes sense, has Rugnur seen an orc before?
[message]
speaker=Rugnur
message= _ "Those are orcs, aren't they?"
message= _ "Those are orcs, arent they?"
[/message]
[message]
speaker=Baglur
message= _ "Aye, in all their destructive glory. Looks like they're trying to strip the metal from the rails."
message= _ "Aye, in all their destructive glory. Looks like theyre trying to strip the metal from the rails."
[/message]
[message]
speaker=Alanin
message= _ "That's terrible, someone should stop them!"
message= _ "Thats terrible, someone should stop them!"
[/message]
[message]
speaker=Rugnur
message= _ "Do orcs always stink so bad? I've heard that they are stupid and messy, but this is almost unbearable!"
message= _ "Do orcs always stink so bad? Ive heard that they are stupid and messy, but this is almost unbearable!"
[/message]
[message]
speaker=Bragdash
@ -162,20 +162,20 @@
[/message]
[message]
speaker=Pidmer
message= _ "Um... Aren't we needed for the salvage?"
message= _ "Um... Arent we needed for the salvage?"
[/message]
[message]
speaker=Bragdash
message= _ "No! You've been straining and struggling, but those metal tracks defeat you! It takes a strong orc to break that steel, you go deal with those little cave rats. You can keep their shiny helmets, they might fit you!"
message= _ "No! Youve been straining and struggling, but those metal tracks defeat you! It takes a strong orc to break that steel, you go deal with those little cave rats. You can keep their shiny helmets, they might fit you!"
[/message]
[message]
speaker=Rugnur
message= _ "Uh, well, we're not getting through without a fight..."
message= _ "Uh, well, were not getting through without a fight..."
[/message]
{MOVE_UNIT id=Rugnur 13 27}
[message]
speaker=Rugnur
message= _ "... Let's set up a base here."
message= _ "... Lets set up a base here."
[/message]
[terrain]
terrain=Ce
@ -207,7 +207,7 @@
[/filter]
[message]
speaker=unit
message= _ "This old cart still rolls smoothly on the track... It's forged by us dwarves, I shouldn't be surprised!"
message= _ "This old cart still rolls smoothly on the track... Its forged by us dwarves, I shouldnt be surprised!"
[/message]
[message]
speaker=narrator
@ -224,15 +224,15 @@
[/filter]
[message]
speaker=unit
message= _ "(*gasp*) I think I've found the source of the terrible smell, it wasn't the orcs..."
message= _ "(*gasp*) I think Ive found the source of the terrible smell, it wasnt the orcs..."
[/message]
[message]
speaker=Bragdash
message= _ "Of course it wasn't us, you worm!"
message= _ "Of course it wasnt us, you worm!"
[/message]
[message]
speaker=unit
message= _ "This underground river is choked off with a rotting mess, it's overgrown with fungus. I can try to see what's underneath... Whoops!"
message= _ "This underground river is choked off with a rotting mess, its overgrown with fungus. I can try to see whats underneath... Whoops!"
[/message]
{QUAKE "rumble.ogg"}
[terrain]
@ -265,7 +265,7 @@
[/redraw]
[message]
speaker=Pidmer
message= _ "Help! We can't swim!"
message= _ "Help! We cant swim!"
[/message]
[kill]
[and]
@ -278,11 +278,11 @@
[/kill]
[message]
speaker=Bragdash
message= _ "You've flooded your own tunnel, you stupid little gophers!"
message= _ "Youve flooded your own tunnel, you stupid little gophers!"
[/message]
[message]
speaker=Baglur
message= _ "Och, we 'ave... But our rails are as strong and stout as we are!"
message= _ "Och, we ave... But our rails are as strong and stout as we are!"
[/message]
[message]
speaker=Rugnur
@ -290,7 +290,7 @@
[/message]
[message]
speaker=Alanin
message= _ "That's good, because that water looks so cold!"
message= _ "Thats good, because that water looks so cold!"
[/message]
[kill]
[and]
@ -321,7 +321,7 @@
[/filter]
[message]
speaker=Bragdash
message= _ "Arg, I never should'a come to this stinkin' cathole!"
message= _ "Arg, I never shoulda come to this stinkin cathole!"
[/message]
[/event]
@ -351,11 +351,11 @@
[/filter]
[message]
speaker=Rugnur
message= _ "The air smells much better up ahead, let's leave this place behind us. Too bad the rails are damaged here, the carts could have been handy."
message= _ "The air smells much better up ahead, lets leave this place behind us. Too bad the rails are damaged here, the carts could have been handy."
[/message]
[message]
speaker=Baglur
message= _ "Aye, but the carts are common enough, the real beauty is the rail track! Let's follow the straight steel path as far north as it will take us."
message= _ "Aye, but the carts are common enough, the real beauty is the rail track! Lets follow the straight steel path as far north as it will take us."
[/message]
[endlevel]
result=victory

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@ -112,7 +112,7 @@
[/scroll_to]
[message]
speaker=Durstorn
message= _ "Another day older, another foot stuck in the sludge! Let's start with some soft clay... Rugnur, how goes it at the western gate?"
message= _ "Another day older, another foot stuck in the sludge! Lets start with some soft clay... Rugnur, how goes it at the western gate?"
[/message]
{MODIFY_UNIT (id=Durstorn) facing se}
[delay]
@ -137,7 +137,7 @@
[/message]
[message]
speaker=Durstorn
message= _ "Where's that fool Rugnur? He should be here to report on events in the surface world. Hes late!"
message= _ "Wheres that fool Rugnur? He should be here to report on events in the surface world. Hes late!"
[/message]
[message]
speaker=Noiraran
@ -162,7 +162,7 @@
[/recall]
[message]
speaker=Rugnur
message= _ "(whew!) Sorry I'm late, but King Haldric came by just now, wanted to talk to you..."
message= _ "(whew!) Sorry Im late, but King Haldric came by just now, wanted to talk to you..."
[/message]
[message]
speaker=Durstorn
@ -195,7 +195,7 @@
[/message]
[message]
speaker=Noiraran
message= _ "More important than that, what'd the king offer for this sceptre, eh?"
message= _ "More important than that, whatd the king offer for this sceptre, eh?"
[/message]
[message]
speaker=Rugnur
@ -239,11 +239,11 @@
[/message]
[message]
speaker=Rugnur
message= _ "Thank you, Lord. I'll find him and do us proud!"
message= _ "Thank you, Lord. Ill find him and do us proud!"
[/message]
[message]
speaker=Durstorn
message= _ "Too late for that, young fool. But go on, I can see there's hope for you yet."
message= _ "Too late for that, young fool. But go on, I can see theres hope for you yet."
[/message]
{VARIABLE changealanin.x 2}
{VARIABLE changealanin.y 5}

View file

@ -38,7 +38,7 @@
[story]
[part]
story= _ "It was a couple more weeks of marching along the tracks before a chill breeze touched Rugnur's group, washing over them from a side tunnel leading up to the surface. Had they reached the Northlands?"
story= _ "It was a couple more weeks of marching along the tracks before a chill breeze touched Rugnurs group, washing over them from a side tunnel leading up to the surface. Had they reached the Northlands?"
[/part]
[part]
story= _ "Much to his chagrin, Alanin was dispatched to scout further up the rails, but he soon came back and claimed the rails ended, the main tunnel was unfinished to the north. For this reason, Rugnur lead the dwarves up the cold passage, and began to search for the runesmith named Thursagan. Thursagan, the Sage of Fire."
@ -216,7 +216,7 @@
[message]
speaker=Alanin
message= _ "Now where are we going, anyway? I've had to ride down cold, dark, unknown caves... It's been quite harrowing, this trip had better be worth all that!"
message= _ "Now where are we going, anyway? Ive had to ride down cold, dark, unknown caves... Its been quite harrowing, this trip had better be worth all that!"
[/message]
[message]
speaker=Baglur
@ -232,7 +232,7 @@
[/message]
[message]
speaker=Alanin
message= _ "Except for trolls and ogres, right? I've heard they live in the far Northlands. Theyre probably lurking around here somewhere."
message= _ "Except for trolls and ogres, right? Ive heard they live in the far Northlands. Theyre probably lurking around here somewhere."
[/message]
[message]
speaker=Baglur
@ -542,7 +542,7 @@
[/message]
[message]
speaker=Rugnur
message= _ "You dont want to make a sceptre to contain the power of the Ruby of Fire? It would be quite a challenge, I could see why you wouldn't want to touch it!"
message= _ "You dont want to make a sceptre to contain the power of the Ruby of Fire? It would be quite a challenge, I could see why you wouldnt want to touch it!"
[/message]
[message]
speaker=Thursagan
@ -566,15 +566,15 @@
[/message]
[message]
speaker=Rugnur
message= _ "No wait, I wasn't clear! We need to contain this power, build some sort of magical cage!"
message= _ "No wait, I wasnt clear! We need to contain this power, build some sort of magical cage!"
[/message]
[message]
speaker=Baglur
message= _ "Aye, a cage, and we can't do it on our own, Thursagan. We need your skill and expertise!"
message= _ "Aye, a cage, and we cant do it on our own, Thursagan. We need your skill and expertise!"
[/message]
[message]
speaker=Thursagan
message= _ "Hrmph, so you need to deliver this power to the king, but also seek to contain that foolish man... I see your dilemma, and I do love a challenge, so let's build this powerful artifact. I expect it will take years."
message= _ "Hrmph, so you need to deliver this power to the king, but also seek to contain that foolish man... I see your dilemma, and I do love a challenge, so lets build this powerful artifact. I expect it will take years."
[/message]
[message]
speaker=Baglur

View file

@ -42,7 +42,7 @@
[story]
[part]
story= _ "The path back to the dwarven city was well known to the travelers this time, so the journey south was relatively quick and uneventful. A week's march brought the expedition to the familiar plaza, with two new members of their party — one expected, and one not."
story= _ "The path back to the dwarven city was well known to the travelers this time, so the journey south was relatively quick and uneventful. A weeks march brought the expedition to the familiar plaza, with two new members of their party — one expected, and one not."
[/part]
[/story]
@ -182,7 +182,7 @@
[/message]
[message]
speaker=Durstorn
message= _ "Fine, so be it! Do what you have to, Thursagan, but don't try anything sneaky..."
message= _ "Fine, so be it! Do what you have to, Thursagan, but dont try anything sneaky..."
[/message]
{MOVE_UNIT id=Thursagan 11 4}
[remove_item]

View file

@ -145,7 +145,7 @@
[/message]
[message]
speaker=Thursagan
message= _ "We dont need you, we need the ruby. I'll take it to Theganli and we'll review the cuts we plan to make."
message= _ "We dont need you, we need the ruby. Ill take it to Theganli and well review the cuts we plan to make."
[/message]
{MODIFY_UNIT (id=Durstorn) facing se}
[message]
@ -300,7 +300,7 @@
[/message]
[message]
speaker=Theganli
message= _ "Well... Maybe you can ask the Shorbear clan? They have good tools... Chisels and grit of some rare mineral, I don't know what it is or how they got it, but their work is well known among us gem crafters."
message= _ "Well... Maybe you can ask the Shorbear clan? They have good tools... Chisels and grit of some rare mineral, I dont know what it is or how they got it, but their work is well known among us gem crafters."
[/message]
[message]
speaker=Rugnur
@ -308,7 +308,7 @@
[/message]
[message]
speaker=Theganli
message= _ "Another group of dwarves that live south of here... Above ground, if you can believe it! Yes, they're the best jewelers..."
message= _ "Another group of dwarves that live south of here... Above ground, if you can believe it! Yes, theyre the best jewelers..."
[/message]
[message]
speaker=Durstorn

View file

@ -441,7 +441,7 @@
[/unit]
[message]
speaker=narrator
message= _ "A brave dwarf ran out, grabbed a friendly gryphon by the sturdy neck-feathers, and hauled himself up over its back. The big animal took it all in stride, and seemed to understand what the pats and strokes of the dwarf's hands meant."
message= _ "A brave dwarf ran out, grabbed a friendly gryphon by the sturdy neck-feathers, and hauled himself up over its back. The big animal took it all in stride, and seemed to understand what the pats and strokes of the dwarfs hands meant."
image=wesnoth-icon.png
[/message]
[message]
@ -479,7 +479,7 @@
[/terrain]
[message]
speaker=Glildur
message= _ "Aha! I've been looking all over for you dwarves, but now Ive found you! Prepare to die!"
message= _ "Aha! Ive been looking all over for you dwarves, but now Ive found you! Prepare to die!"
[/message]
[message]
speaker=Glonoin
@ -507,7 +507,7 @@
[/message]
[message]
speaker=Glonoin
message= _ "Deal! Not like this is the first time we've faced this sort of insanity. We have no idea what this ruby is, and don't care!"
message= _ "Deal! Not like this is the first time weve faced this sort of insanity. We have no idea what this ruby is, and dont care!"
[/message]
[message]
speaker=Durstorn
@ -861,7 +861,7 @@
[/filter]
[message]
speaker=Glildur
message= _ "Well played, little dwarves, but this isn't over..."
message= _ "Well played, little dwarves, but this isnt over..."
[/message]
{MOVE_UNIT (id=Glildur) 1 38}
[heal_unit]

View file

@ -319,7 +319,7 @@
[/message]
[message]
speaker=Durstorn
message= _ "You little fool, honor is less important than life! Open the gates, I'm going out to negotiate our safe passage out of here!"
message= _ "You little fool, honor is less important than life! Open the gates, Im going out to negotiate our safe passage out of here!"
[/message]
[terrain]
[and]
@ -343,7 +343,7 @@
[/message]
[message]
speaker=Durstorn
message= _ "I can't believe what I'm hearing, do all of you want to die? Enough talk!"
message= _ "I cant believe what Im hearing, do all of you want to die? Enough talk!"
[/message]
{MOVE_UNIT (id=Durstorn) 15 22}
[message]
@ -357,7 +357,7 @@
[/message]
[message]
speaker=Glildur
message= _ "My, you're a bold little dwarf! You've brought me the Ruby?"
message= _ "My, youre a bold little dwarf! Youve brought me the Ruby?"
[/message]
[message]
speaker=Durstorn
@ -537,7 +537,7 @@
{MODIFY_UNIT (id=Glildur) facing ne}
[message]
speaker=Glildur
message= _ "Come out, dwarves, let's get this over with!"
message= _ "Come out, dwarves, lets get this over with!"
[/message]
[/event]

View file

@ -443,19 +443,19 @@
[/message]
[message]
speaker=Rugnur
message= _ "That's great, we could really use some resources about now."
message= _ "Thats great, we could really use some resources about now."
[/message]
[message]
speaker=Khrakrahs
message= _ "Thieves! I won't forget this..."
message= _ "Thieves! I wont forget this..."
[/message]
[message]
side=2
message= _ "Haha, you're making friends all over, you cowards!"
message= _ "Haha, youre making friends all over, you cowards!"
[/message]
[message]
speaker=Khrakrahs
message= _ "I don't care about your petty squabbles, I curse all of you! I curse all who invade my lair!"
message= _ "I dont care about your petty squabbles, I curse all of you! I curse all who invade my lair!"
[/message]
{CLEAR_VARIABLE dragon_sighted}
[/event]
@ -523,7 +523,7 @@
[/if]
[message]
speaker=Khrakrahs
message= _ "That's my rock slab, leave it be!"
message= _ "Thats my rock slab, leave it be!"
[/message]
{VARIABLE found_forge yes}

View file

@ -453,7 +453,7 @@
name=gathor_fit
[message]
speaker=Gathor
message= _ "Argh, this is not good! But I've still got a trick up my sleeve..."
message= _ "Argh, this is not good! But Ive still got a trick up my sleeve..."
[/message]
[message]
speaker=narrator
@ -674,11 +674,11 @@
[/filter_condition]
[message]
speaker=Krawg
message= _ "Wha'?"
message= _ "Wha?"
[/message]
[message]
speaker=narrator
message= _ "Krawg puzzled over a stone tile sitting loose on the small mesa. Beneath a spattering of bat guano, there was a glowing rune. Krawg didn't know what to make of it, so the gryphon left it for now."
message= _ "Krawg puzzled over a stone tile sitting loose on the small mesa. Beneath a spattering of bat guano, there was a glowing rune. Krawg didnt know what to make of it, so the gryphon left it for now."
image=wesnoth-icon.png
[/message]
[/event]
@ -724,11 +724,11 @@
[/message]
[message]
speaker=Rugnur
message= _ "Wait! If Krawg can escape, shouldn't we give him the Sceptre?"
message= _ "Wait! If Krawg can escape, shouldnt we give him the Sceptre?"
[/message]
[message]
speaker=Thursagan
message= _ "No, too risky, even if Krawg drops it in King Haldric's hand. You've seen how the elves have behaved, you've seen how your lord behaved. The corrupting emissions from the ruby are nothing compared to the greed already out there, and my crafted gold cage does nothing to contain that."
message= _ "No, too risky, even if Krawg drops it in King Haldrics hand. Youve seen how the elves have behaved, youve seen how your lord behaved. The corrupting emissions from the ruby are nothing compared to the greed already out there, and my crafted gold cage does nothing to contain that."
[/message]
[message]
speaker=Thursagan
@ -970,7 +970,7 @@
[/filter]
[message]
speaker=unit
message= _ "Ah! We aren't wandering the bowels o' the earth, this is crafted stone! It's very old though..."
message= _ "Ah! We arent wandering the bowels o the earth, this is crafted stone! Its very old though..."
[/message]
[/event]
[event]
@ -982,7 +982,7 @@
[/filter]
[message]
speaker=unit
message= _ "This is some sort of notebook... I can't read the text, but there are drawings showing three arcs spanning what must be the volcano. There are three symbols for these arcs... Well, it must describe the volcano somehow, but I can't puzzle it out now."
message= _ "This is some sort of notebook... I cant read the text, but there are drawings showing three arcs spanning what must be the volcano. There are three symbols for these arcs... Well, it must describe the volcano somehow, but I cant puzzle it out now."
[/message]
[/event]
[item]
@ -1050,12 +1050,12 @@
#messages
[message]
speaker=Rugnur
message= _ "Well, we've put some distance between us and the elves, so we have a little time to think. What is this place?"
message= _ "Well, weve put some distance between us and the elves, so we have a little time to think. What is this place?"
[/message]
[message]
speaker=Thursagan
# wmllint: local spelling Khrakrahs
message= _ "Remember what Khrakrahs said, about this being a volcano? Well, it seems we're under the crater, sitting on the magma chamber... I think we should try to cause it to erupt."
message= _ "Remember what Khrakrahs said, about this being a volcano? Well, it seems were under the crater, sitting on the magma chamber... I think we should try to cause it to erupt."
[/message]
[message]
speaker=Rugnur
@ -1067,7 +1067,7 @@
[/message]
[message]
speaker=Thursagan
message= _ "Look up, if this were a normal volcano, you'd see stars and sky. Instead, there's a high ceiling, shaped like a cone. At the center of this chamber, we'll find what is holding back the lava flow, and there lies our chance."
message= _ "Look up, if this were a normal volcano, youd see stars and sky. Instead, theres a high ceiling, shaped like a cone. At the center of this chamber, well find what is holding back the lava flow, and there lies our chance."
[/message]
[message]
speaker=Rugnur
@ -1097,7 +1097,7 @@
[/filter]
[message]
speaker=Rugnur
message= _ "Friends, brothers, this is a desperate situation, I need your help. Can we negotiate pay after we're back to safety?"
message= _ "Friends, brothers, this is a desperate situation, I need your help. Can we negotiate pay after were back to safety?"
[/message]
[message]
speaker=narrator
@ -1217,7 +1217,7 @@
[/filter]
[message]
speaker=unit
message= _ "This must be the center of the volcano! It's plugged up with this enchanted courtyard?"
message= _ "This must be the center of the volcano! Its plugged up with this enchanted courtyard?"
[/message]
[message]
speaker=Thursagan
@ -1235,7 +1235,7 @@
[/filter]
[message]
speaker=unit
message= _ "It's very hot here, above the lava. This bridge also seems rather delicate, I'd better not loiter here."
message= _ "Its very hot here, above the lava. This bridge also seems rather delicate, Id better not loiter here."
[/message]
[/event]
@ -1255,7 +1255,7 @@
[/filter_second]
[message]
speaker=Rugnur
message= _ "These trolls are not like others I've seen, and they seem to be guarding this chamber."
message= _ "These trolls are not like others Ive seen, and they seem to be guarding this chamber."
[/message]
[message]
[and]
@ -1271,11 +1271,11 @@
[/message]
[message]
speaker=Rugnur
message= _ "Us? We're nice, not like the elves chasing us."
message= _ "Us? Were nice, not like the elves chasing us."
[/message]
[message]
speaker=Baglur
message= _ "Aye, but it's no use, Rugnur. There's no peace between dwarves and trolls, never has been."
message= _ "Aye, but its no use, Rugnur. Theres no peace between dwarves and trolls, never has been."
[/message]
[/event]
@ -1319,15 +1319,15 @@
[/redraw]
[message]
speaker=Gathor
message= _ "Ah ha! I knew it, there are intruders! And yet our damned bridge is broken, it was built by idiots. Come, come, bring planks, we've got to get across!"
message= _ "Ah ha! I knew it, there are intruders! And yet our damned bridge is broken, it was built by idiots. Come, come, bring planks, weve got to get across!"
[/message]
[message]
speaker=Rugnur
message= _ "Huh. Well, let's not stay here too long."
message= _ "Huh. Well, lets not stay here too long."
[/message]
[message]
speaker=Thursagan
message= _ "Right, if we can get both the orcs and the elves behind us, maybe they'll fight each other."
message= _ "Right, if we can get both the orcs and the elves behind us, maybe theyll fight each other."
[/message]
[/event]
[/scenario]

View file

@ -135,7 +135,7 @@
[/message]
[message]
speaker=Alanin
message= _ "I believe it was completed, my lord, but I do not have it. I'm afraid it is buried deep in the mountains of the Northlands."
message= _ "I believe it was completed, my lord, but I do not have it. Im afraid it is buried deep in the mountains of the Northlands."
[/message]
[message]
speaker=Haldric II
@ -199,11 +199,11 @@
[/message]
[message]
speaker=Haldric II
message= _ "What the devil! I'm supposed to believe this?"
message= _ "What the devil! Im supposed to believe this?"
[/message]
[message]
speaker=Alanin
message= _ "It's difficult to accept, you are right, my liege. However, I have fought side-by-side with the dwarves and this gryphon, and I stake my honor on the story. What's more, the gryphon has some evidence. Show him, Krawg."
message= _ "Its difficult to accept, you are right, my liege. However, I have fought side-by-side with the dwarves and this gryphon, and I stake my honor on the story. Whats more, the gryphon has some evidence. Show him, Krawg."
[/message]
[message]
speaker=Krawg

View file

@ -29,7 +29,7 @@
[then]
[message]
speaker=unit
message=_"We don't have the funds..."
message=_"We dont have the funds..."
[/message]
[set_variable]
name=no_funds
@ -282,7 +282,7 @@
[/filter]
[message]
speaker=Thursagan
message= _ "I can hammer out a quick little runic charm, it should help you somewhat. This isn't the place to do really good work though, so the effects will vanish in the future. What do you say, is it worth a bit of gold and crystal?"
message= _ "I can hammer out a quick little runic charm, it should help you somewhat. This isnt the place to do really good work though, so the effects will vanish in the future. What do you say, is it worth a bit of gold and crystal?"
[option]
default=yes
image=attacks/blank-attack.png~BLIT(icons/unit-groups/cross_30.png~SCALE(60,60),0,0)
@ -295,7 +295,7 @@
default=yes
image=attacks/blank-attack.png~BLIT(icons/unit-groups/cross_30.png~BLEND(200,0,0,1.0)~SCALE(60,60),0,0)
label= _ "Reject"
description = _ "No thanks, don't ask again."
description = _ "No thanks, dont ask again."
[command]
[set_variable]
name=unit.variables.no_rune
@ -375,7 +375,7 @@
{CLEAR_VARIABLE chest_{X}_{Y}}
[message]
speaker=unit
message= _ "This is part of our stash of field runes, we can use them to get a small temporary boost. We don't have very many though, and need to contribute funds for replacements. Should I take this one?"
message= _ "This is part of our stash of field runes, we can use them to get a small temporary boost. We dont have very many though, and need to contribute funds for replacements. Should I take this one?"
[option]
default=yes
image=attacks/blank-attack.png~BLIT(icons/unit-groups/cross_30.png~SCALE(60,60),0,0)

View file

@ -19,7 +19,7 @@
{CAMPAIGN_DIFFICULTY NORMAL "units/undead-skeletal/revenant/revenant-defend-2.png~RC(magenta>red)" ( _ "Corrupt") ( _ "Challenging")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/undead-skeletal/deathknight.png~RC(magenta>red)" ( _ "Diabolic") ( _ "Difficult")}
define=CAMPAIGN_SECRETS_OF_THE_ANCIENTS
description= _ "Rediscover the secrets known by the lich lords of the Green Isle. They knew how to live forever, so why can't you?
description= _ "Rediscover the secrets known by the lich lords of the Green Isle. They knew how to live forever, so why cant you?
(Hard level, 18 scenarios.)
"
@ -34,7 +34,7 @@
[about]
title = _ "Campaign Maintenance"
[entry]
name = "Jeffrey 'Sigurd' Westcoat (SigurdFireDragon)"
name = "Jeffrey Sigurd Westcoat (SigurdFireDragon)"
comment= "former maintainer"
[/entry]
[/about]

View file

@ -340,7 +340,7 @@ With further observation, I have determined that this is probably not the way to
[/filter]
[message]
speaker=Ardonna
message= _ "A wolf! This journey may be more dangerous than I thought. If we need to, I suppose we could rest inside a farmer's or woodcutter's fence."
message= _ "A wolf! This journey may be more dangerous than I thought. If we need to, I suppose we could rest inside a farmers or woodcutters fence."
[/message]
[/event]

View file

@ -156,7 +156,7 @@ I decided to hide in the cemetery. That way I could try my experiment to animate
[message]
speaker=narrator
image=items/gold-coins-message.png
message=_ "You don't have enough gold to raise that unit."
message=_ "You dont have enough gold to raise that unit."
[/message]
[/then]
[else]
@ -393,13 +393,13 @@ of Healing"
[then]
[message]
speaker=Ardonna
message= _ "Oh, hello friend! I didn't know you were hiding in there."
message= _ "Oh, hello friend! I didnt know you were hiding in there."
[/message]
[/then]
[else]
[message]
speaker=Ardonna
message= _ "Oh, hello! You're a handsome one."
message= _ "Oh, hello! Youre a handsome one."
[/message]
[/else]
[/if]
@ -416,7 +416,7 @@ of Healing"
[/move_unit_fake]
[message]
speaker=Ardonna
message= _ "Hey, come back! I didn't mean to frighten you."
message= _ "Hey, come back! I didnt mean to frighten you."
[/message]
[message]
speaker=Ardonna
@ -491,7 +491,7 @@ of Healing"
[message]
speaker=narrator
image=items/gold-coins-message.png
message=_ "You don't have enough gold to summon the bat."
message=_ "You dont have enough gold to summon the bat."
[/message]
[/then]
[else]
@ -905,15 +905,15 @@ Well, I might as well do my experiment and worry about leaving later."
[/message]
[message]
speaker=Ardonna
message= _ "Oh, him. See here, I don't want any trouble, but he is a little... ah..."
message= _ "Oh, him. See here, I dont want any trouble, but he is a little... ah..."
[/message]
[message]
speaker=Caradoc
message= _ "He's <i>dead</i>! This is dark sorcery like in my granddads time in the old country! The penalty is death. Attack and destroy them both!"
message= _ "Hes <i>dead</i>! This is dark sorcery like in my granddads time in the old country! The penalty is death. Attack and destroy them both!"
[/message]
[message]
speaker=Ardonna
message= _ "Hey! Don't do that, or I will need more of them."
message= _ "Hey! Dont do that, or I will need more of them."
[/message]
[message]
speaker=Ardonna

View file

@ -57,9 +57,9 @@ Research sometimes requires experiments, so I began. I knew the bandit had inte
[/image]
story= _ "I passed him a wineskin, to put him at ease. He eyed me suspiciously, then took a sip, calculating my intentions. I then placed a portion of my gold resources on the table, and his eyes locked upon it.
I then placed upon the table a ring stripped off the bandit named 'Mossa', his beloved partner in crime. His gaze shifted from the gold to the ring, and then quickly to my eyes. Had he not been tied to the chair, he would have attacked me.
I then placed upon the table a ring stripped off the bandit named Mossa, his beloved partner in crime. His gaze shifted from the gold to the ring, and then quickly to my eyes. Had he not been tied to the chair, he would have attacked me.
I added more gold to the pile, but he didn't notice, he only glared at me with such hatred. The hunger for vengeance radiated off of him like heat from a thousand suns - I could feel it more strongly than the fear or hunger from any of my pets..."
I added more gold to the pile, but he didnt notice, he only glared at me with such hatred. The hunger for vengeance radiated off of him like heat from a thousand suns - I could feel it more strongly than the fear or hunger from any of my pets..."
[/part]
[part]
[background_layer] # this needs to be replaced at some point

View file

@ -218,7 +218,7 @@ The tunnel at the back of the cave narrowed and ran on for quite some time. Patc
[/message]
[message]
speaker=Ras-Tabahn
message= _ "Splendid. Here is what I propose. First, we part ways for a time, and you raise a force of ghosts following my instructions. Meanwhile, I am going to try to train some local peasants in the magical arts. I don't expect much from that uneducated rabble, but hopefully some will be intelligent enough to add to our firepower. When we reunite, you will show me how to make one of those shambling ghouls. I am actually in no hurry, as they have a terrible odor."
message= _ "Splendid. Here is what I propose. First, we part ways for a time, and you raise a force of ghosts following my instructions. Meanwhile, I am going to try to train some local peasants in the magical arts. I dont expect much from that uneducated rabble, but hopefully some will be intelligent enough to add to our firepower. When we reunite, you will show me how to make one of those shambling ghouls. I am actually in no hurry, as they have a terrible odor."
[/message]
[message]
speaker=Ardonna

View file

@ -24,7 +24,7 @@ Ras-Tabahn seems like an acceptable ally. He is quite different from the stodgy
image=story/book.png
scale=no
[/background_layer]
story= _ "The question remains whether or not it is wise to trust him. As he said, I don't need to at this time, but if we are to travel together it will become necessary. He has shown me something marvelous in the ghosts, so that is a large mark in his favor. On consideration, I have decided to trust him, but only provisionally. For now, we are both vulnerable, and he must know that attacking me would be unwise. However, if he were to become indestructible first, I would do well to stay alert."
story= _ "The question remains whether or not it is wise to trust him. As he said, I dont need to at this time, but if we are to travel together it will become necessary. He has shown me something marvelous in the ghosts, so that is a large mark in his favor. On consideration, I have decided to trust him, but only provisionally. For now, we are both vulnerable, and he must know that attacking me would be unwise. However, if he were to become indestructible first, I would do well to stay alert."
[/part]
[part]
[background_layer]

View file

@ -170,7 +170,7 @@ We reached the Ford of Abez as the dawn light spread behind the mountain peaks t
[then]
[message]
speaker=Vendraxis
message= _ "I have a sssense of dark foreboding regarding the sssnowy peaksss ahead. We may meet our doom if we don't have enough coinsss." # no spellcheck
message= _ "I have a sssense of dark foreboding regarding the sssnowy peaksss ahead. We may meet our doom if we dont have enough coinsss." # no spellcheck
[/message]
[/then]
[else]

View file

@ -160,7 +160,7 @@
[/filter]
[message]
speaker=Ardonna
message= _ "But I don't know how to bring you back yet!"
message= _ "But I dont know how to bring you back yet!"
[/message]
[endlevel]
result=defeat
@ -199,7 +199,7 @@
[/message]
[message]
speaker=Ardonna
message= _ "I'm not sure that's such a good..."
message= _ "Im not sure thats such a good..."
[/message]
[message]
speaker=Ras-Tabahn
@ -256,7 +256,7 @@
[/message]
[message]
speaker=Ras-Tabahn
message= _ "It's not possible. She was already back from the dead. She has been utterly destroyed this time."
message= _ "Its not possible. She was already back from the dead. She has been utterly destroyed this time."
[/message]
[/then]
[/if]
@ -320,7 +320,7 @@
[then]
[message]
speaker=Carcyn
message= _ "I'm going to miss him."
message= _ "Im going to miss him."
[/message]
[/then]
[else]
@ -365,7 +365,7 @@
[/filter_condition]
[message]
speaker=Ardonna
message= _ "Don't worry, my pet. I can save you."
message= _ "Dont worry, my pet. I can save you."
[/message]
[/event]
#enddef

View file

@ -200,7 +200,7 @@
[/message]
[message]
speaker="Pirk"
message= _ "Go defend Prestim, Kapou'e. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership of it."
message= _ "Go defend Prestim, Kapoue. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership of it."
[/message]
[kill]
id="Pirk"

View file

@ -22,7 +22,7 @@
show_turn_counter=yes
[/objective]
[objective]
description= _ "You don't control all villages on the north side of the river when turns run out"
description= _ "You dont control all villages on the north side of the river when turns run out"
condition=lose
[/objective]
[objective]

View file

@ -279,13 +279,13 @@
[message]
speaker=Dulcatulos
message= _ "It has been... so many years since Ive been down here. Only Karrag and his personal followers used this level. I can't believe I never wondered about that before."
message= _ "It has been... so many years since Ive been down here. Only Karrag and his personal followers used this level. I cant believe I never wondered about that before."
[/message]
[message]
speaker=Angarthing
# wmllint: local spelling glamours
message= _ "It is Karrag's doing—his will, and his dark magic. I think he has been casting glamours on all of you ever since he passed over."
message= _ "It is Karrags doing—his will, and his dark magic. I think he has been casting glamours on all of you ever since he passed over."
[/message]
[message]
@ -361,7 +361,7 @@
[message]
speaker=unit
message= _ "Poor guy didn't make it."
message= _ "Poor guy didnt make it."
[/message]
# Secret easter egg bonus
@ -392,7 +392,7 @@
[message]
speaker=unit
message= _ "There's some gold in here!"
message= _ "Theres some gold in here!"
[/message]
[gold]
@ -521,13 +521,13 @@
[then]
[message]
speaker=unit
message= _ "There's something behind this door. I shall break it down!"
message= _ "Theres something behind this door. I shall break it down!"
[/message]
[/then]
[else]
[message]
speaker=unit
message= _ "There's something behind this door."
message= _ "Theres something behind this door."
[/message]
[message]
@ -612,7 +612,7 @@
[message]
speaker=second_unit
message= _ "You could not stop us before and you won't be stopping us now!"
message= _ "You could not stop us before and you wont be stopping us now!"
[/message]
# Activate side 3
@ -638,12 +638,12 @@
[message]
speaker=second_unit
message= _ "You won't stop us!"
message= _ "You wont stop us!"
[/message]
[message]
speaker=Dufon
message= _ "Fools! Even should you defeat me, the master's ritual will soon be complete and you shall all become his slaves!"
message= _ "Fools! Even should you defeat me, the masters ritual will soon be complete and you shall all become his slaves!"
[/message]
[gold]
@ -663,7 +663,7 @@
[message]
speaker=Aragoth
message= _ "Your path forward ends here! Once the lord's spell is complete, your souls will soon be chained to his will!"
message= _ "Your path forward ends here! Once the lords spell is complete, your souls will soon be chained to his will!"
[/message]
# Give side 4 some gold
@ -877,7 +877,7 @@
[message]
speaker=unit
message= _ "We've found a runic key!"
message= _ "Weve found a runic key!"
[/message]
[delay]
@ -1307,7 +1307,7 @@
[message]
speaker=Dufon
message= _ "The master's ritual... must not be... interrupted..."
message= _ "The masters ritual... must not be... interrupted..."
[/message]
[/event]
@ -1319,7 +1319,7 @@
[message]
speaker=Dranath
message= _ "Imbeciles! Once the master's dark rite is complete, I will return to slay you myself!"
message= _ "Imbeciles! Once the masters dark rite is complete, I will return to slay you myself!"
[/message]
[/event]
@ -1371,7 +1371,7 @@
[message]
speaker=Angarthing
message= _ "Karrag's spell grows more powerful with every passing moment. If we do not defeat him now, we will all turn into his thralls!"
message= _ "Karrags spell grows more powerful with every passing moment. If we do not defeat him now, we will all turn into his thralls!"
[/message]
[/event]

View file

@ -708,7 +708,7 @@
[message]
speaker=Sir Gerrick
message= _ "<i>Indeed, these elves are not as incorruptible and pure as they like to believe they are. I suspect that this sage's pride led him to believe that he could master a power that is uncontrollable.</i>"
message= _ "<i>Indeed, these elves are not as incorruptible and pure as they like to believe they are. I suspect that this sages pride led him to believe that he could master a power that is uncontrollable.</i>"
[/message]
# In the unlikely case that the player did defeat Mal M'Brin, but not sight Urza Afalas

View file

@ -371,7 +371,7 @@
[message]
speaker=Deoran
# po: Defeat message after time-over
message= _ "The elves are attacking Westin! They'll surely destroy the city without us there to defend it..."
message= _ "The elves are attacking Westin! Theyll surely destroy the city without us there to defend it..."
[/message]
[/event]

View file

@ -22,7 +22,7 @@
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
description= _ "At scarcely 17 or 18 years of age, squires are not yet full knights, but still have the knowledge and skill to master their mounts whilst in full panoply. Talented squires are sometimes given command of small units in Wesnoth' s army, where they gain experience leading fellow troops and honing their prowess in battle."
description= _ "At scarcely 17 or 18 years of age, squires are not yet full knights, but still have the knowledge and skill to master their mounts whilst in full panoply. Talented squires are sometimes given command of small units in Wesnoths army, where they gain experience leading fellow troops and honing their prowess in battle."
die_sound=horse-die.ogg
[attack]
name=spear

View file

@ -79,7 +79,7 @@
[part]
background=story/fall.jpg
# po: Intro to scenario 6a
{STORY: _"He wondered briefly why she had stopped mentioning Mebrin and his whereabouts, but something told him that now was not the time to mention the sages name. Perhaps, he thought, she suspected that the bandits story was indeed true and that Mebrin had been corrupted by his dabbling in undead magic. Perhaps she simply hadn't come to terms with it."}
{STORY: _"He wondered briefly why she had stopped mentioning Mebrin and his whereabouts, but something told him that now was not the time to mention the sages name. Perhaps, he thought, she suspected that the bandits story was indeed true and that Mebrin had been corrupted by his dabbling in undead magic. Perhaps she simply hadnt come to terms with it."}
[/part]
[part]
@ -166,7 +166,7 @@
[part]
background=story/winter.jpg
# po: Epilogue B
{STORY: _"As the lichs final death scream echoed across the battlefield, his skeletal form began to crumble. Decayed bones disintegrated into ash, borne away on the frigid wind, another immortal soul cast back into the endless flow of time. With their master's power gone, the undead warriors fell back to lifelessness, crumbling into inanimate heaps of bones. The rustling wind floated across the battlefield in gentle streams, carrying with it the souls of the fallen and ascending toward the sky where the sun began to break through the ashen clouds. As the sunlight broke through, the wind passed, and all was still."}
{STORY: _"As the lichs final death scream echoed across the battlefield, his skeletal form began to crumble. Decayed bones disintegrated into ash, borne away on the frigid wind, another immortal soul cast back into the endless flow of time. With their masters power gone, the undead warriors fell back to lifelessness, crumbling into inanimate heaps of bones. The rustling wind floated across the battlefield in gentle streams, carrying with it the souls of the fallen and ascending toward the sky where the sun began to break through the ashen clouds. As the sunlight broke through, the wind passed, and all was still."}
music=revelation.ogg
[/part]

View file

@ -4427,7 +4427,7 @@
{MOVE_UNIT (id=Dummy Unit7) 66 2}
[message]
speaker=Dummy Unit7
message= _ "Eastern scouts, reporting back! If you like sand and hot dust, there's plenty more out there! No water, or signs of others, we had to turn back."
message= _ "Eastern scouts, reporting back! If you like sand and hot dust, theres plenty more out there! No water, or signs of others, we had to turn back."
[/message]
[message]
@ -4604,7 +4604,7 @@
[message]
speaker=Kaleh
message= _ "With you back, Nym, the only scouts yet to return are Tanstafaal's group."
message= _ "With you back, Nym, the only scouts yet to return are Tanstafaals group."
[/message]
[message]

View file

@ -373,7 +373,7 @@ If either Shaman advances to become a Druid, then shell be able to heal adjac
image=$unit.profile
caption= _ "Multiple Healers"
# po: one healer is a level one shaman, but the other healer is a druid or (very unlikely) a shyde
message= _ "You now have two healers. Your Druid can heal adjacent units by 8 hitpoints per turn compared to your Shaman's 4. However, each unit can only receive healing from one healer — a unit next to multiple healers is healed by the most advanced one."
message= _ "You now have two healers. Your Druid can heal adjacent units by 8 hitpoints per turn compared to your Shamans 4. However, each unit can only receive healing from one healer — a unit next to multiple healers is healed by the most advanced one."
[/message]
[/else]
[/if]