Give a better name to random-enemy.png

For the sake of backwards compatibility this change should *not* be
ported to 1.4
This commit is contained in:
Benoît Timbert 2008-03-11 20:09:09 +00:00
parent 89856be69f
commit 8fc65b0871
4 changed files with 4 additions and 4 deletions

View file

@ -384,7 +384,7 @@
[/scroll_to]
[message]
caption= _ "Khrakrahs"
image=units/random-enemy.png
image=units/unknown-unit.png
message= _ "Findshhhh... slayhhhh... killhhhh..."
[/message]
[message]

View file

@ -108,7 +108,7 @@
[topic]
id=.unknown_unit
title= _ "Unknown Unit"
text="<img>src=units/random-enemy.png align=left float=yes</img>" + _"
text="<img>src=units/unknown-unit.png align=left float=yes</img>" + _"
This unit is unknown for the moment. You must discover it in the game to be allowed to see its description."
[/topic]

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After

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@ -574,7 +574,7 @@ private:
str << IMAGE_PREFIX << leader->second.absolute_image();
leader_bools.push_back(true);
} else {
str << IMAGE_PREFIX << std::string("random-enemy.png");
str << IMAGE_PREFIX << std::string("unknown-unit.png");
leader_bools.push_back(false);
}
@ -665,7 +665,7 @@ private:
str << IMAGE_PREFIX << leader->second.absolute_image();
leader_bools.push_back(true);
} else {
str << IMAGE_PREFIX << std::string("random-enemy.png");
str << IMAGE_PREFIX << std::string("unknown-unit.png");
leader_bools.push_back(false);
}
#ifndef LOW_MEM