Made the peasants-turning-to-outlaws work again...
...(in a rather more hackish way than it was before).
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629c0e6525
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8fbe51d5e0
2 changed files with 46 additions and 10 deletions
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@ -283,7 +283,7 @@
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{FOREACH stored_peasants i}
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[unit]
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side=1
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type=$stored_peasants[$i].outlaw_type
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type=$stored_peasants[$i].abilities.outlaw_type_hack.id
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id=$stored_peasants[$i].id
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name=$stored_peasants[$i].name
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x,y=$stored_peasants[$i].x,$stored_peasants[$i].y
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@ -12,7 +12,11 @@
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id=Thug
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[/base_unit]
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id=Thug_Peasant
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outlaw_type=Thug
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[abilities]
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[outlaw_type_hack]
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id=Thug
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Villager"
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alignment=neutral
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advances_to=Bandit_Peasant
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@ -24,7 +28,11 @@
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id=Bandit
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[/base_unit]
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id=Bandit_Peasant
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outlaw_type=Bandit
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[abilities]
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[outlaw_type_hack]
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id=Bandit
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Village Elder"
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alignment=neutral
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advances_to=Highwayman_Peasant
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@ -36,7 +44,11 @@
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id=Highwayman
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[/base_unit]
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id=Highwayman_Peasant
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outlaw_type=Highwayman
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[abilities]
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[outlaw_type_hack]
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id=Highwayman
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Senior Village Elder"
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alignment=neutral
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hitpoints=67
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@ -52,7 +64,11 @@
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id=Footpad
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[/base_unit]
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id=Footpad_Peasant
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outlaw_type=Footpad
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[abilities]
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[outlaw_type_hack]
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id=Footpad
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Peasant Youth"
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alignment=neutral
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hitpoints=28
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@ -72,7 +88,11 @@
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id=Outlaw
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[/base_unit]
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id=Outlaw_Peasant
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outlaw_type=Outlaw
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[abilities]
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[outlaw_type_hack]
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id=Outlaw
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Watchman"
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alignment=neutral
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hitpoints=40
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@ -89,7 +109,11 @@
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id=Fugitive
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[/base_unit]
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id=Fugitive_Peasant
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outlaw_type=Fugitive
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[abilities]
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[outlaw_type_hack]
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id=Fugitive
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Borderer"
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alignment=neutral
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hitpoints=61
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@ -111,7 +135,11 @@
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id=Poacher
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[/base_unit]
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id=Poacher_Peasant
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outlaw_type=Poacher
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[abilities]
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[outlaw_type_hack]
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id=Poacher
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Peasant Hunter"
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alignment=neutral
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advances_to=Trapper_Peasant
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@ -123,7 +151,11 @@
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id=Trapper
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[/base_unit]
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id=Trapper_Peasant
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outlaw_type=Trapper
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[abilities]
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[outlaw_type_hack]
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id=Trapper
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Peasant Trapper"
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alignment=neutral
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cost=26
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@ -136,7 +168,11 @@
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id=Huntsman
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[/base_unit]
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id=Huntsman_Peasant
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outlaw_type=Huntsman
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[abilities]
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[outlaw_type_hack]
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id=Huntsman
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[/outlaw_type_hack]
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[/abilities]
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name= _ "Peasant Huntsman"
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alignment=neutral
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hitpoints=55
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