Made the peasants-turning-to-outlaws work again...

...(in a rather more hackish way than it was before).
This commit is contained in:
Lari Nieminen 2010-02-10 16:08:15 +00:00
parent 629c0e6525
commit 8fbe51d5e0
2 changed files with 46 additions and 10 deletions

View file

@ -283,7 +283,7 @@
{FOREACH stored_peasants i}
[unit]
side=1
type=$stored_peasants[$i].outlaw_type
type=$stored_peasants[$i].abilities.outlaw_type_hack.id
id=$stored_peasants[$i].id
name=$stored_peasants[$i].name
x,y=$stored_peasants[$i].x,$stored_peasants[$i].y

View file

@ -12,7 +12,11 @@
id=Thug
[/base_unit]
id=Thug_Peasant
outlaw_type=Thug
[abilities]
[outlaw_type_hack]
id=Thug
[/outlaw_type_hack]
[/abilities]
name= _ "Villager"
alignment=neutral
advances_to=Bandit_Peasant
@ -24,7 +28,11 @@
id=Bandit
[/base_unit]
id=Bandit_Peasant
outlaw_type=Bandit
[abilities]
[outlaw_type_hack]
id=Bandit
[/outlaw_type_hack]
[/abilities]
name= _ "Village Elder"
alignment=neutral
advances_to=Highwayman_Peasant
@ -36,7 +44,11 @@
id=Highwayman
[/base_unit]
id=Highwayman_Peasant
outlaw_type=Highwayman
[abilities]
[outlaw_type_hack]
id=Highwayman
[/outlaw_type_hack]
[/abilities]
name= _ "Senior Village Elder"
alignment=neutral
hitpoints=67
@ -52,7 +64,11 @@
id=Footpad
[/base_unit]
id=Footpad_Peasant
outlaw_type=Footpad
[abilities]
[outlaw_type_hack]
id=Footpad
[/outlaw_type_hack]
[/abilities]
name= _ "Peasant Youth"
alignment=neutral
hitpoints=28
@ -72,7 +88,11 @@
id=Outlaw
[/base_unit]
id=Outlaw_Peasant
outlaw_type=Outlaw
[abilities]
[outlaw_type_hack]
id=Outlaw
[/outlaw_type_hack]
[/abilities]
name= _ "Watchman"
alignment=neutral
hitpoints=40
@ -89,7 +109,11 @@
id=Fugitive
[/base_unit]
id=Fugitive_Peasant
outlaw_type=Fugitive
[abilities]
[outlaw_type_hack]
id=Fugitive
[/outlaw_type_hack]
[/abilities]
name= _ "Borderer"
alignment=neutral
hitpoints=61
@ -111,7 +135,11 @@
id=Poacher
[/base_unit]
id=Poacher_Peasant
outlaw_type=Poacher
[abilities]
[outlaw_type_hack]
id=Poacher
[/outlaw_type_hack]
[/abilities]
name= _ "Peasant Hunter"
alignment=neutral
advances_to=Trapper_Peasant
@ -123,7 +151,11 @@
id=Trapper
[/base_unit]
id=Trapper_Peasant
outlaw_type=Trapper
[abilities]
[outlaw_type_hack]
id=Trapper
[/outlaw_type_hack]
[/abilities]
name= _ "Peasant Trapper"
alignment=neutral
cost=26
@ -136,7 +168,11 @@
id=Huntsman
[/base_unit]
id=Huntsman_Peasant
outlaw_type=Huntsman
[abilities]
[outlaw_type_hack]
id=Huntsman
[/outlaw_type_hack]
[/abilities]
name= _ "Peasant Huntsman"
alignment=neutral
hitpoints=55