rename builder.cpp -> terrain_builder.cpp

Since that's the class that it defines.
This commit is contained in:
Chris Beck 2014-05-17 13:16:07 -04:00
parent 43166e03c5
commit 8fafdbecd4
8 changed files with 13 additions and 13 deletions

View file

@ -908,7 +908,6 @@ set(wesnoth-main_SRC
set(libwesnoth-game_STAT_SRC set(libwesnoth-game_STAT_SRC
arrow.cpp arrow.cpp
builder.cpp
clipboard.cpp clipboard.cpp
construct_dialog.cpp construct_dialog.cpp
cursor.cpp cursor.cpp
@ -953,6 +952,7 @@ set(libwesnoth-game_STAT_SRC
soundsource.cpp soundsource.cpp
sound_music_track.cpp sound_music_track.cpp
terrain.cpp terrain.cpp
terrain_builder.cpp
terrain_translation.cpp terrain_translation.cpp
text.cpp text.cpp
time_of_day.cpp time_of_day.cpp

View file

@ -70,8 +70,6 @@ libwesnoth_core = [env.Library("wesnoth_core", libwesnoth_core_sources)]
libwesnoth_sources = Split(""" libwesnoth_sources = Split("""
arrow.cpp arrow.cpp
pathfind/astarsearch.cpp
builder.cpp
clipboard.cpp clipboard.cpp
config_assign.cpp config_assign.cpp
construct_dialog.cpp construct_dialog.cpp
@ -102,6 +100,7 @@ libwesnoth_sources = Split("""
map_label.cpp map_label.cpp
marked-up_text.cpp marked-up_text.cpp
minimap.cpp minimap.cpp
pathfind/astarsearch.cpp
pathutils.cpp pathutils.cpp
preferences.cpp preferences.cpp
preferences_display.cpp preferences_display.cpp
@ -114,6 +113,7 @@ libwesnoth_sources = Split("""
soundsource.cpp soundsource.cpp
sound_music_track.cpp sound_music_track.cpp
terrain.cpp terrain.cpp
terrain_builder.cpp
terrain_translation.cpp terrain_translation.cpp
text.cpp text.cpp
time_of_day.cpp time_of_day.cpp

View file

@ -17,7 +17,6 @@
* Routines to set up the display, scroll and zoom the map. * Routines to set up the display, scroll and zoom the map.
*/ */
#include "builder.hpp"
#include "cursor.hpp" #include "cursor.hpp"
#include "display.hpp" #include "display.hpp"
#include "game_preferences.hpp" #include "game_preferences.hpp"
@ -30,6 +29,7 @@
#include "map_label.hpp" #include "map_label.hpp"
#include "minimap.hpp" #include "minimap.hpp"
#include "reports.hpp" #include "reports.hpp"
#include "terrain_builder.hpp"
#include "text.hpp" #include "text.hpp"
#include "time_of_day.hpp" #include "time_of_day.hpp"
#include "tooltips.hpp" #include "tooltips.hpp"

View file

@ -14,8 +14,8 @@
#define GETTEXT_DOMAIN "wesnoth-editor" #define GETTEXT_DOMAIN "wesnoth-editor"
#include "editor_display.hpp" #include "editor_display.hpp"
#include "builder.hpp"
#include "reports.hpp" #include "reports.hpp"
#include "terrain_builder.hpp"
namespace editor { namespace editor {

View file

@ -16,19 +16,19 @@
#include "about.hpp" #include "about.hpp"
#include "addon/manager.hpp" #include "addon/manager.hpp"
#include "ai/configuration.hpp" #include "ai/configuration.hpp"
#include "builder.hpp"
#include "cursor.hpp" #include "cursor.hpp"
#include "game_config.hpp" #include "game_config.hpp"
#include "gettext.hpp" #include "gettext.hpp"
#include "gui/dialogs/wml_error.hpp" #include "gui/dialogs/wml_error.hpp"
#include "hotkey/hotkey_item.hpp"
#include "hotkey/hotkey_command.hpp"
#include "language.hpp" #include "language.hpp"
#include "loadscreen.hpp" #include "loadscreen.hpp"
#include "log.hpp" #include "log.hpp"
#include "preferences.hpp" #include "preferences.hpp"
#include "resources.hpp" #include "resources.hpp"
#include "scripting/lua.hpp" #include "scripting/lua.hpp"
#include "hotkey/hotkey_item.hpp" #include "terrain_builder.hpp"
#include "hotkey/hotkey_command.hpp"
#include <boost/foreach.hpp> #include <boost/foreach.hpp>

View file

@ -26,7 +26,6 @@
#include "actions/move.hpp" #include "actions/move.hpp"
#include "actions/undo.hpp" #include "actions/undo.hpp"
#include "actions/vision.hpp" #include "actions/vision.hpp"
#include "builder.hpp"
#include "ai/manager.hpp" #include "ai/manager.hpp"
#include "dialogs.hpp" #include "dialogs.hpp"
#include "formatter.hpp" #include "formatter.hpp"
@ -64,6 +63,7 @@
#include "sound.hpp" #include "sound.hpp"
#include "statistics_dialog.hpp" #include "statistics_dialog.hpp"
#include "synced_context.hpp" #include "synced_context.hpp"
#include "terrain_builder.hpp"
#include "unit_display.hpp" #include "unit_display.hpp"
#include "wml_separators.hpp" #include "wml_separators.hpp"
#include "formula_string_utils.hpp" #include "formula_string_utils.hpp"

View file

@ -17,13 +17,13 @@
* Terrain builder. * Terrain builder.
*/ */
#include "builder.hpp" #include "terrain_builder.hpp"
#include "image.hpp"
#include "loadscreen.hpp" #include "loadscreen.hpp"
#include "log.hpp" #include "log.hpp"
#include "map.hpp" #include "map.hpp"
#include "serialization/string_utils.hpp" #include "serialization/string_utils.hpp"
#include "image.hpp"
#include <boost/foreach.hpp> #include <boost/foreach.hpp>

View file

@ -17,8 +17,8 @@
* Definitions for the terrain builder. * Definitions for the terrain builder.
*/ */
#ifndef BUILDER_H_INCLUDED #ifndef TERRAIN_BUILDER_H_INCLUDED
#define BUILDER_H_INCLUDED #define TERRAIN_BUILDER_H_INCLUDED
#include "animated.hpp" #include "animated.hpp"
#include "map_location.hpp" #include "map_location.hpp"