LoW: include LOW_BIGMAP in the journey map macros
Fixes the map and its background being missing for all scenarios but scenario 1, which has had its LOW_BIGMAP inclusion moved into its corresponding journey map macro, TO_THE_UPROOTING.
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4 changed files with 29 additions and 38 deletions
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@ -23,6 +23,8 @@ Version 1.11.9+dev:
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31,11 at the end of The Bay of Pearls, causing it to disappear
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forever.
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* S15 (The Lost General): fix bug of sighted events firing too early
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* Legend of Wesmere:
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* Fixed missing journey map background in story screens.
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* Liberty:
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* Updated sprites for Shadow Mage line.
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* Son of the Black Eye:
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@ -39,7 +39,6 @@ Chapter One"
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#show_title=yes
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title= _ "The Uprooting"
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{TO_THE_UPROOTING}
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{LOW_BIGMAP}
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[/part]
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[part]
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story=_ "The great elven heroes Kalenz and Landar were born in a quiet green wood in Lintanir on the fringes of the Great Northern Forest."
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@ -1617,127 +1617,121 @@
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# Plot of this campaign is linear,
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#define TO_THE_UPROOTING
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_STAGE1}
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#enddef
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#define TO_HOSTILE_MOUNTAINS
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_STAGE2}
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#enddef
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#define TO_KALIAN
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_STAGE3}
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#enddef
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#define TO_ELVISH_TREASURY
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE1}
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#enddef
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#define TO_ELVISH_TREASURY_BATTLE
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE1_END}
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#enddef
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#define TO_SAURIAN_TREASURY
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE2}
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#enddef
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#define TO_SAURIAN_TREASURY_BATTLE
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE2_END}
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#enddef
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#define TO_ACQUAINTANCE_IN_NEED
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE3}
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#enddef
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#define TO_ELVES_LAST_STAND
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_STAGE4}
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#enddef
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#define TO_BOUNTY_HUNTERS
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE1}
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#enddef
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#define TO_CLIFFS_OF_THORIA
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE2}
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#enddef
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#define TO_BATTLE_OF_THE_BOOK
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE3}
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#enddef
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#define TO_BATTLE_OF_THE_BOOK_BATTLE
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{FLIGHT_COMPLETE}
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{TREASURY_COMPLETE}
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{BOOK_STAGE3_END}
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#enddef
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#define TO_HUMAN_ALLIANCE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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{LOW_BIGMAP}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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{ALLIANCE_STAGE1}
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#enddef
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#define TO_HUMAN_ALLIANCE_BATTLE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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{LOW_BIGMAP}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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{ALLIANCE_STAGE1_END}
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#enddef
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#define TO_THE_CHIEF_MUST_DIE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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{LOW_BIGMAP}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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{ALLIANCE_STAGE2}
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#enddef
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#define TO_THE_CHIEF_MUST_DIE_BATTLE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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{LOW_BIGMAP}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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{ALLIANCE_STAGE2_END}
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#enddef
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#define TO_BREAKING_THE_SIEGE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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{LOW_BIGMAP}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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{ALLIANCE_STAGE3}
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#enddef
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#define TO_COSTLY_REVENGE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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{LOW_BIGMAP}
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{TREASURY_COMPLETE}
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{BOOK_COMPLETE}
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{ALLIANCE_COMPLETE}
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@ -1745,40 +1739,34 @@
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#enddef
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#define TO_COSTLY_REVENGE_BATTLE
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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#{TREASURY_COMPLETE}
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#{BOOK_COMPLETE}
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{LOW_BIGMAP}
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{ALLIANCE_COMPLETE}
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{SAURIANS_STAGE1_END}
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#enddef
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#define TO_COUNCIL_RULING
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# background=legend-of-wesmere-map.png
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#{FLIGHT_COMPLETE}
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#{TREASURY_COMPLETE}
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#{BOOK_COMPLETE}
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{LOW_BIGMAP}
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{ALLIANCE_COMPLETE}
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{SAURIANS_STAGE2}
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#enddef
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#define TO_ELVISH_ASSASSINS
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{CIVILWAR_STAGE1}
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#enddef
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#define TO_ELVISH_ASSASSINS_BATTLE
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{CIVILWAR_STAGE1_END}
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#enddef
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#define TO_NORTHERN_BATTLE
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{CIVILWAR_STAGE2}
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#enddef
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#define TO_END_OF_WAR
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# background=legend-of-wesmere-map.png
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{LOW_BIGMAP}
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{CIVILWAR_STAGE3}
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#enddef
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@ -14,6 +14,8 @@ Version 1.11.9+dev:
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31,11 at the end of The Bay of Pearls, causing it to disappear
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forever.
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* S15 (The Lost General): fix bug of sighted events firing too early
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* Legend of Wesmere:
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* Fixed missing journey map background in story screens.
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* Son of the Black Eye:
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* Rebalancing of the campaign is now complete
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