updated Shavian transliteration
This commit is contained in:
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5 changed files with 62 additions and 112 deletions
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@ -24,7 +24,7 @@ Version 1.9.1+svn:
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* Units: New base frame and animations for Mudcrawler.
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* Language and i18n:
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* Updated translations: Chinese (Traditional), Czech, Dutch, Indonesian,
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Japanese, Portuguese (Brazil), Russian, Slovak, Vietnamese
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Japanese, Portuguese (Brazil), Russian, Shavian, Slovak, Vietnamese
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* User interface:
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* Fixed: Addon dialog in title screen shows last host again.
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* Fixed: Fullscreen hotkey works again in the title screen.
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@ -28,7 +28,7 @@ Version 1.9.1+svn:
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* Language and i18n:
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* Updated translations: Chinese (Traditional), Czech, Dutch, Indonesian,
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Japanese, Portuguese (Brazil), Russian, Slovak, Vietnamese.
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Japanese, Portuguese (Brazil), Russian, Shavian, Slovak, Vietnamese.
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* User interface:
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* Improved the layout of the title screen and fixed several bugs in it.
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@ -4,7 +4,7 @@
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Contributors:
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# Arc Riley <arcriley@ubuntu.com>
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# Arc Riley <arcriley@gmail.com>
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# Thomas Thurman <thomas@thurman.org.uk>
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#
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msgid ""
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@ -12,8 +12,8 @@ msgstr ""
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"Project-Id-Version: en@shaw\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-09-15 19:36+0200\n"
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"PO-Revision-Date: 2009-10-08 23:00-0400\n"
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"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
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"PO-Revision-Date: 2010-09-30 05:00-0400\n"
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"Last-Translator: Arc Riley <arcriley@gmail.com>\n"
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"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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@ -34,7 +34,7 @@ msgstr "𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼"
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#. [terrain_type]: id=ford
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#: data/core/terrain.cfg:60
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msgid "Ford"
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msgstr ""
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msgstr "𐑓𐑹𐑛"
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#. [terrain_type]: id=reef
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#: data/core/terrain.cfg:70
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@ -140,9 +140,8 @@ msgstr "𐑮𐑭𐑒𐑚𐑬𐑯𐑛 𐑒𐑱𐑝"
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#. [terrain_type]: id=mermen_village
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#. [terrain_type]: id=swamp_merfolk-village
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#: data/core/terrain.cfg:1342 data/core/terrain.cfg:1355
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#, fuzzy
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msgid "Aquatic Village"
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msgstr "𐑝𐑦𐑤𐑦𐑡"
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msgstr "𐑩𐑒𐑫𐑨𐑑𐑦𐑒 𐑝𐑦𐑤𐑦𐑡"
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#. [terrain_type]: id=castle
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#. [terrain_type]: id=castle_overlay
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@ -182,15 +181,13 @@ msgstr "𐑒𐑰𐑐"
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#. [terrain_type]: id=sunken_keep
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#: data/core/terrain.cfg:1635
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#, fuzzy
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msgid "Sunken Keep"
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msgstr "𐑕𐑩𐑙𐑒𐑩𐑯 𐑒𐑨𐑕𐑩𐑤 𐑒𐑰𐑐"
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msgstr "𐑕𐑩𐑙𐑒𐑩𐑯 𐑒𐑰𐑐"
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#. [terrain_type]: id=swamp_keep
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#: data/core/terrain.cfg:1648
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#, fuzzy
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msgid "Swamp Keep"
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msgstr "𐑕𐑢𐑭𐑥𐑐"
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msgstr "𐑕𐑢𐑭𐑥𐑐 𐑒𐑰𐑐"
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#. [terrain_type]: id=bridge
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#. [terrain_type]: id=bridgediag1
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@ -338,7 +335,7 @@ msgstr "𐑴𐑒𐑱"
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#. [label]: id=lblTitle
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#: data/gui/default/window/data_manage.cfg:42
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msgid "Manage Data"
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msgstr ""
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msgstr "𐑥𐑨𐑯𐑨𐑡 𐑛𐑨𐑑𐑨"
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#. [label]: id=lblChoose
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#: data/gui/default/window/data_manage.cfg:81
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@ -370,19 +367,19 @@ msgstr "𐑛𐑱𐑑"
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#: data/gui/default/window/data_manage.cfg:258
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#: data/gui/default/window/data_manage.cfg:259
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msgid "Clear"
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msgstr ""
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msgstr "𐑒𐑤𐑽"
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#. [button]: id=restore
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#: data/gui/default/window/data_manage.cfg:275
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#: data/gui/default/window/data_manage.cfg:276
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msgid "Restore"
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msgstr ""
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msgstr "𐑮𐑰𐑕𐑑𐑹"
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#. [button]: id=backup
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#: data/gui/default/window/data_manage.cfg:292
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#: data/gui/default/window/data_manage.cfg:293
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msgid "Backup"
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msgstr ""
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msgstr "𐑚𐑨𐑒𐑳𐑐"
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#. [label]
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#: data/gui/default/window/editor_generate_map.cfg:38
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@ -784,7 +781,7 @@ msgstr "𐑮𐑰𐑤𐑴𐑛𐑦𐑛 𐑜𐑱𐑥"
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#. [row]
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#: data/gui/default/window/lobby_main.cfg:180
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msgid "Unknown era"
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msgstr "𐑳𐑯𐑯𐑴𐑯 𐑽𐑩"
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msgstr "𐑳𐑯𐑯𐑴𐑯 𐑺𐑨"
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#. [row]
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#: data/gui/default/window/lobby_main.cfg:182
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@ -1077,7 +1074,7 @@ msgstr "𐑥𐑨𐑐 𐑕𐑲𐑟: "
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#. [label]
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#: data/gui/default/window/mp_create_game.cfg:177
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msgid "Era:"
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msgstr "𐑽𐑩:"
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msgstr "𐑺𐑨:"
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#. [button]: id=era
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#: data/gui/default/window/mp_create_game.cfg:196
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@ -1236,7 +1233,7 @@ msgstr "𐑣𐑧𐑤𐑐"
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#. [button]: id=help
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#: data/gui/default/window/title_screen.cfg:150
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msgid "Show Battle for Wesnoth help"
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msgstr ""
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msgstr "𐑖𐑴 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑧𐑤𐑐"
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#. [button]: id=previous_tip
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#: data/gui/default/window/title_screen.cfg:165
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@ -1246,17 +1243,17 @@ msgstr "𐑐𐑮𐑰𐑝𐑦𐑩𐑕"
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#. [button]: id=previous_tip
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#: data/gui/default/window/title_screen.cfg:166
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msgid "Show previous tip of the day"
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msgstr ""
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msgstr "𐑖𐑴 𐑐𐑮𐑰𐑝𐑰𐑳𐑕 𐑑𐑦𐑐 𐑝 𐑞 𐑛𐑱"
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#. [button]: id=next_tip
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#: data/gui/default/window/title_screen.cfg:181
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msgid "Show next tip of the day"
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msgstr ""
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msgstr "𐑖𐑴 𐑯𐑧𐑒𐑕𐑑 𐑑𐑦𐑐 𐑝 𐑞 𐑛𐑱"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:226
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msgid "Start a tutorial to familiarize yourself with the game"
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msgstr ""
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msgstr "𐑕𐑑𐑸𐑑 𐑨 𐑑𐑵𐑑𐑹𐑰𐑩𐑤 𐑑 𐑓𐑨𐑥𐑦𐑤𐑾𐑮𐑦𐑟 𐑘𐑹𐑕𐑧𐑓 𐑢𐑦𐑞 𐑞 𐑜𐑱𐑥"
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#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
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#. [grid]
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:227
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msgid "Start a new single player campaign"
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msgstr ""
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msgstr "𐑕𐑑𐑸𐑑 𐑩 𐑯𐑿 𐑕𐑦𐑙𐑜𐑩𐑤 𐑐𐑤𐑱𐑻 𐑒𐑨𐑥𐑐𐑱𐑯"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:228
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msgid ""
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"Play multiplayer (hotseat, LAN, or Internet), or a single scenario against "
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"the AI"
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msgstr ""
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msgstr "𐑐𐑤𐑱 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 (𐑣𐑭𐑑𐑕𐑰𐑑, 𐑤𐑨𐑯, 𐑹 𐑦𐑯𐑑𐑼𐑯𐑧𐑑), 𐑹 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 AI"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:229
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:229
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#, fuzzy
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msgid "Load a saved game"
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msgstr "𐑮𐑰𐑤𐑴𐑛𐑦𐑛 𐑜𐑱𐑥"
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msgstr "𐑤𐑴𐑛 𐑨 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:230
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:230
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msgid "Download usermade campaigns, eras, or map packs"
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msgstr ""
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msgstr "𐑛𐑬𐑯𐑤𐑴𐑛 𐑿𐑟𐑼𐑥𐑱𐑛 𐑒𐑨𐑥𐑐𐑱𐑯𐑟, 𐑺𐑨𐑟, 𐑹 𐑥𐑨𐑐 𐑐𐑨𐑒𐑕"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:231
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:231
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msgid "Start the map editor"
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msgstr ""
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msgstr "𐑕𐑑𐑸𐑑 𐑞 𐑥𐑨𐑐 𐑧𐑛𐑦𐑑𐑹"
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#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
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#. [grid]
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:233
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msgid "Configure the game’s settings"
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msgstr ""
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msgstr "𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑞 𐑜𐑱𐑥𐑟 𐑕𐑧𐑑𐑦𐑙𐑟"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:234
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:234
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msgid "View the credits"
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msgstr ""
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msgstr "𐑝𐑿 𐑞 𐑒𐑮𐑧𐑛𐑦𐑑𐑕"
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#. [grid]
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#: data/gui/default/window/title_screen.cfg:235
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#, fuzzy
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msgid "Quit the game"
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msgstr "𐑒𐑢𐑦𐑑 𐑜𐑱𐑥"
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#. [button]: id=ok
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#: data/gui/default/window/unit_attack.cfg:195
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msgid "Attack"
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msgstr ""
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msgstr "𐑩𐑑𐑨𐑒"
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#. [label]
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#: data/gui/default/window/unit_attack.cfg:255
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msgid "Attack enemy"
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msgstr ""
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msgstr "𐑩𐑑𐑨𐑒 𐑧𐑯𐑩𐑥𐑦"
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#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
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#. [label]
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#: src/game_preferences_display.cpp:171 src/game_preferences_display.cpp:374
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msgid "Use new lobby interface"
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msgstr ""
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msgstr "𐑿𐑟 𐑯𐑿 𐑤𐑭𐑚𐑰 𐑦𐑯𐑑𐑻𐑓𐑱𐑕"
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#: src/game_preferences_display.cpp:172
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msgid "Sort Lobby List"
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#: src/game_preferences_display.cpp:183
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msgid "Enable Planning Mode on Start"
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msgstr ""
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msgstr "𐑧𐑯𐑱𐑚𐑩𐑤 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛 𐑪𐑯 𐑕𐑑𐑸𐑑"
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#: src/game_preferences_display.cpp:184
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msgid "Turn Bell"
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#: src/game_preferences_display.cpp:187
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msgid "Show Haloing Effects"
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msgstr "𐑖𐑴 𐑣𐑱𐑤𐑴𐑦𐑙 𐑦𐑓𐑧𐑒𐑑𐑕"
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msgstr "𐑖𐑴 𐑣𐑱𐑤𐑴𐑦𐑙 𐑧𐑓𐑧𐑒𐑑𐑕"
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#: src/game_preferences_display.cpp:188
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msgid "Change Resolution"
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#: src/game_preferences_display.cpp:193
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msgid "Sound effects"
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msgstr "𐑕𐑬𐑯𐑛 𐑦𐑓𐑧𐑒𐑑𐑕"
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msgstr "𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕"
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#: src/game_preferences_display.cpp:194
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msgid "Music"
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#: src/game_preferences_display.cpp:205
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msgid "SFX Volume:"
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msgstr "SFX 𐑝𐑪𐑤𐑿𐑥:"
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msgstr "𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕 𐑝𐑪𐑤𐑿𐑥:"
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#: src/game_preferences_display.cpp:206
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msgid "UI Sound Volume:"
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msgstr "UI 𐑕𐑬𐑯𐑛 𐑝𐑪𐑤𐑿𐑥:"
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msgstr "𐑦𐑯𐑑𐑻𐑓𐑱𐑕 𐑕𐑬𐑯𐑛 𐑝𐑪𐑤𐑿𐑥:"
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#: src/game_preferences_display.cpp:207
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msgid "Bell Volume:"
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@ -1587,11 +1582,11 @@ msgstr "𐑓𐑮𐑰𐑒𐑢𐑩𐑯𐑕𐑰:"
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#: src/game_preferences_display.cpp:236
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msgid "Sound effects on/off"
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msgstr "𐑕𐑬𐑯𐑛 𐑦𐑓𐑧𐑒𐑑𐑕 𐑪𐑯/𐑪𐑓"
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msgstr "𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕 𐑪𐑯/𐑪𐑓"
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#: src/game_preferences_display.cpp:240
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msgid "Change the sound effects volume"
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msgstr "𐑗𐑱𐑯𐑡 𐑞 𐑕𐑬𐑯𐑛 𐑦𐑓𐑧𐑒𐑑𐑕 𐑝𐑪𐑤𐑿𐑥"
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msgstr "𐑗𐑱𐑯𐑡 𐑞 𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕 𐑝𐑪𐑤𐑿𐑥"
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|
||||
#: src/game_preferences_display.cpp:243
|
||||
msgid "Music on/off"
|
||||
|
@ -1676,7 +1671,7 @@ msgstr "𐑛𐑵 𐑯𐑪𐑑 𐑨𐑯𐑩𐑥𐑩𐑑 AI 𐑿𐑯𐑦𐑑𐑕
|
|||
|
||||
#: src/game_preferences_display.cpp:346
|
||||
msgid "Sighting an allied unit interrupts your unit’s movement"
|
||||
msgstr ""
|
||||
msgstr "𐑕𐑲𐑑𐑦𐑙 𐑨𐑯 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑 𐑦𐑯𐑑𐑻𐑳𐑐𐑑𐑕 𐑘𐑹 𐑿𐑯𐑦𐑑𐑕 𐑥𐑵𐑝𐑥𐑧𐑯𐑑"
|
||||
|
||||
#: src/game_preferences_display.cpp:354
|
||||
msgid "Overlay a grid onto the map"
|
||||
|
@ -1752,7 +1747,7 @@ msgstr "𐑛𐑦𐑕𐑐𐑤𐑱 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑨𐑑 𐑞
|
|||
|
||||
#: src/game_preferences_display.cpp:396
|
||||
msgid "Activates Planning Mode on game start"
|
||||
msgstr ""
|
||||
msgstr "𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑕 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛 𐑪𐑯 𐑜𐑱𐑥 𐑕𐑑𐑸𐑑"
|
||||
|
||||
#: src/game_preferences_display.cpp:399
|
||||
msgid "Play a bell sound at the beginning of your turn"
|
||||
|
@ -1774,7 +1769,7 @@ msgstr "𐑿𐑟 𐑒𐑳𐑤𐑼𐑛 𐑥𐑬𐑕 𐑒𐑻𐑕𐑼𐑟 (𐑥
|
|||
|
||||
#: src/game_preferences_display.cpp:411
|
||||
msgid "Use graphical special effects (may be slower)"
|
||||
msgstr "𐑿𐑕 𐑜𐑮𐑨𐑓𐑦𐑒𐑩𐑤 𐑕𐑐𐑧𐑖𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕 (𐑥𐑱 𐑚𐑰 𐑕𐑤𐑴𐑻)"
|
||||
msgstr "𐑿𐑕 𐑜𐑮𐑨𐑓𐑦𐑒𐑩𐑤 𐑕𐑐𐑧𐑖𐑩𐑤 𐑧𐑓𐑧𐑒𐑑𐑕 (𐑥𐑱 𐑚𐑰 𐑕𐑤𐑴𐑻)"
|
||||
|
||||
#: src/game_preferences_display.cpp:413
|
||||
msgid "View and configure keyboard shortcuts"
|
||||
|
@ -1838,7 +1833,7 @@ msgstr "𐑕𐑱𐑝𐑛 𐑔𐑰𐑥 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕: "
|
|||
|
||||
#: src/game_preferences_display.cpp:1268
|
||||
msgid "New theme will take effect on next new or loaded game."
|
||||
msgstr "𐑯𐑿 𐑔𐑰𐑥 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑 𐑪𐑯 𐑯𐑧𐑒𐑕𐑑 𐑯𐑿 𐑹 𐑤𐑴𐑛𐑩𐑛 𐑜𐑱𐑥."
|
||||
msgstr "𐑯𐑿 𐑔𐑰𐑥 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑧𐑓𐑧𐑒𐑑 𐑪𐑯 𐑯𐑧𐑒𐑕𐑑 𐑯𐑿 𐑹 𐑤𐑴𐑛𐑩𐑛 𐑜𐑱𐑥."
|
||||
|
||||
#: src/game_preferences_display.cpp:1272
|
||||
msgid "No known themes. Try changing from within an existing game."
|
||||
|
@ -1929,20 +1924,19 @@ msgstr "𐑯𐑴 𐑕𐑑𐑨𐑒 𐑛𐑦𐑓𐑲𐑯𐑛."
|
|||
|
||||
#: src/gui/auxiliary/window_builder/tree_view.cpp:46
|
||||
msgid "No nodes defined for a tree view."
|
||||
msgstr ""
|
||||
msgstr "𐑯𐑴 𐑯𐑴𐑛𐑕 𐑛𐑧𐑓𐑲𐑯𐑛 𐑓𐑹 𐑨 𐑑𐑮𐑰 𐑝𐑿."
|
||||
|
||||
#: src/gui/auxiliary/window_builder/tree_view.cpp:86
|
||||
msgid "[node]id 'root' is reserved for the implentation."
|
||||
msgstr ""
|
||||
msgstr "[node]id 'root' 𐑦𐑕 𐑮𐑰𐑕𐑻𐑝𐑛 𐑓𐑹 𐑞 𐑦𐑥𐑐𐑤𐑧𐑥𐑧𐑯𐑑𐑱𐑑𐑩𐑯."
|
||||
|
||||
#: src/gui/auxiliary/window_builder/tree_view.cpp:90
|
||||
#, fuzzy
|
||||
msgid "No node defined."
|
||||
msgstr "𐑯𐑴 𐑐𐑱𐑡 𐑛𐑦𐑓𐑲𐑯𐑛."
|
||||
|
||||
#: src/gui/dialogs/data_manage.cpp:179 src/gui/dialogs/game_load.cpp:274
|
||||
msgid "#(Invalid)"
|
||||
msgstr " "
|
||||
msgstr "#(𐑦𐑯𐑝𐑨𐑤𐑦𐑛)"
|
||||
|
||||
#: src/gui/dialogs/data_manage.cpp:199 src/gui/dialogs/game_load.cpp:294
|
||||
msgid "Campaign: $campaign_name"
|
||||
|
@ -1962,7 +1956,7 @@ msgstr "𐑕𐑦𐑯𐑺𐑰𐑴 𐑕𐑑𐑸𐑑"
|
|||
|
||||
#: src/gui/dialogs/data_manage.cpp:223 src/gui/dialogs/game_load.cpp:318
|
||||
msgid "Difficulty: "
|
||||
msgstr "𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦: "
|
||||
msgstr "𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑰: "
|
||||
|
||||
#: src/gui/dialogs/data_manage.cpp:227 src/gui/dialogs/game_load.cpp:322
|
||||
msgid "Version: "
|
||||
|
@ -1970,11 +1964,11 @@ msgstr "𐑝𐑻𐑠𐑩𐑯: "
|
|||
|
||||
#: src/gui/dialogs/lobby_main.cpp:230
|
||||
msgid "whisper to $receiver"
|
||||
msgstr ""
|
||||
msgstr "𐑢𐑦𐑕𐑐𐑻 𐑑 $receiver"
|
||||
|
||||
#: src/gui/dialogs/lobby_main.cpp:661
|
||||
msgid "Games: showing $num_shown out of $num_total"
|
||||
msgstr ""
|
||||
msgstr "𐑜𐑱𐑥𐑕: 𐑖𐑴𐑦𐑙 $num_shown 𐑬𐑑 𐑝 $num_total"
|
||||
|
||||
#: src/gui/dialogs/lobby_main.cpp:705
|
||||
msgid "Observers allowed"
|
||||
|
@ -1998,11 +1992,11 @@ msgstr "𐑮𐑵𐑥 $name 𐑡𐑶𐑯𐑛"
|
|||
|
||||
#: src/gui/dialogs/lobby_main.cpp:1436
|
||||
msgid "$player has entered the room"
|
||||
msgstr ""
|
||||
msgstr "$player 𐑣𐑨𐑟 𐑧𐑯𐑑𐑻𐑛 𐑞 𐑮𐑵𐑥"
|
||||
|
||||
#: src/gui/dialogs/lobby_main.cpp:1474
|
||||
msgid "$player has left the room"
|
||||
msgstr ""
|
||||
msgstr "$player 𐑣𐑨𐑟 𐑤𐑧𐑝𐑑 𐑞 𐑮𐑵𐑥"
|
||||
|
||||
#: src/gui/dialogs/lobby_main.cpp:1587
|
||||
msgid "Password Required"
|
||||
|
@ -2025,7 +2019,6 @@ msgid "Load Game..."
|
|||
msgstr "𐑤𐑴𐑛 𐑜𐑱𐑥..."
|
||||
|
||||
#: src/gui/dialogs/title_screen.cpp:182
|
||||
#, fuzzy
|
||||
msgid "Version "
|
||||
msgstr "𐑝𐑻𐑠𐑩𐑯: "
|
||||
|
||||
|
@ -2044,7 +2037,7 @@ msgstr "𐑢𐑦𐑡𐑩𐑑 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 '$definition'
|
|||
|
||||
#: src/gui/widgets/settings.cpp:446
|
||||
msgid "No default gui defined."
|
||||
msgstr "𐑯𐑴 𐑛𐑰𐑓𐑷𐑤𐑑 ·𐑜·𐑿·𐑦 𐑛𐑦𐑓𐑲𐑯𐑛."
|
||||
msgstr "𐑯𐑴 𐑛𐑰𐑓𐑷𐑤𐑑 gui 𐑛𐑦𐑓𐑲𐑯𐑛."
|
||||
|
||||
#: src/gui/widgets/settings.cpp:473
|
||||
msgid "No state or draw section defined."
|
||||
|
@ -2052,7 +2045,7 @@ msgstr "𐑯𐑴 𐑕𐑑𐑱𐑑 𐑹 𐑛𐑮𐑷 𐑕𐑧𐑒𐑖𐑩𐑯
|
|||
|
||||
#: src/gui/widgets/tree_view_node.cpp:103
|
||||
msgid "Unknown builder id for tree view node."
|
||||
msgstr ""
|
||||
msgstr "𐑳𐑯𐑯𐑴𐑯 𐑚𐑦𐑤𐑛𐑻 id 𐑓𐑹 𐑑𐑮𐑰 𐑝𐑿 𐑯𐑴𐑛."
|
||||
|
||||
#: src/gui/widgets/window.cpp:808
|
||||
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
|
||||
|
@ -2253,23 +2246,23 @@ msgstr "𐑕𐑒𐑦𐑐 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯"
|
|||
|
||||
#: src/hotkeys.cpp:106
|
||||
msgid "Toggle planning mode"
|
||||
msgstr ""
|
||||
msgstr "𐑑𐑪𐑜𐑩𐑤 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛"
|
||||
|
||||
#: src/hotkeys.cpp:107
|
||||
msgid "Execute planned action"
|
||||
msgstr ""
|
||||
msgstr "𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑐𐑤𐑨𐑯𐑛 𐑨𐑒𐑑𐑩𐑯"
|
||||
|
||||
#: src/hotkeys.cpp:108
|
||||
msgid "Delete planned action"
|
||||
msgstr ""
|
||||
msgstr "𐑛𐑧𐑤𐑰𐑑 𐑐𐑤𐑨𐑯𐑛 𐑨𐑒𐑑𐑩𐑯"
|
||||
|
||||
#: src/hotkeys.cpp:109
|
||||
msgid "Move action up queue"
|
||||
msgstr ""
|
||||
msgstr "𐑥𐑵𐑝 𐑨𐑒𐑑𐑩𐑯 𐑳𐑓 𐑒𐑿"
|
||||
|
||||
#: src/hotkeys.cpp:110
|
||||
msgid "Move action down queue"
|
||||
msgstr ""
|
||||
msgstr "𐑥𐑵𐑝 𐑨𐑒𐑑𐑩𐑯 𐑛𐑬𐑯 𐑒𐑿"
|
||||
|
||||
#: src/hotkeys.cpp:113
|
||||
msgid "Quit to Desktop"
|
||||
|
@ -2301,11 +2294,11 @@ msgstr "𐑮𐑦𐑝𐑻𐑑 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟"
|
|||
|
||||
#: src/hotkeys.cpp:123
|
||||
msgid "Map Information"
|
||||
msgstr "𐑥𐑨𐑐 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯"
|
||||
msgstr "𐑥𐑨𐑐 𐑦𐑯𐑓𐑹𐑥𐑱𐑖𐑩𐑯"
|
||||
|
||||
#: src/hotkeys.cpp:125
|
||||
msgid "Swap fore- and background terrains"
|
||||
msgstr "𐑕𐑢𐑪𐑐 𐑓𐑹- 𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑑𐑻𐑱𐑯𐑟"
|
||||
msgstr "𐑕𐑢𐑪𐑐 𐑓𐑹𐑜𐑮𐑬𐑯𐑛 𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑑𐑻𐑱𐑯𐑟"
|
||||
|
||||
#: src/hotkeys.cpp:126
|
||||
msgid "Next Tool"
|
||||
|
@ -2341,7 +2334,7 @@ msgstr "𐑒𐑳𐑑"
|
|||
|
||||
#: src/hotkeys.cpp:135
|
||||
msgid "Copy"
|
||||
msgstr "𐑒𐑪𐑐𐑦"
|
||||
msgstr "𐑒𐑪𐑐𐑰"
|
||||
|
||||
#: src/hotkeys.cpp:136
|
||||
msgid "Paste"
|
||||
|
@ -2492,9 +2485,8 @@ msgid "User-Command#3"
|
|||
msgstr "𐑿𐑟𐑼-𐑒𐑩𐑥𐑭𐑯𐑛#3"
|
||||
|
||||
#: src/hotkeys.cpp:209
|
||||
#, fuzzy
|
||||
msgid "Refresh WML"
|
||||
msgstr "𐑮𐑰𐑓𐑮𐑧𐑖"
|
||||
msgstr "𐑮𐑰𐑓𐑮𐑧𐑖 WML"
|
||||
|
||||
#: src/hotkeys.cpp:661 src/hotkeys.cpp:967
|
||||
msgid "Do you really want to quit?"
|
||||
|
@ -2631,7 +2623,7 @@ msgstr "𐑞𐑺 𐑸 𐑯𐑴 𐑷𐑤𐑑𐑻𐑯𐑩𐑑𐑦𐑝 𐑝𐑦𐑛
|
|||
|
||||
#: src/preferences_display.cpp:538
|
||||
msgid " (widescreen)"
|
||||
msgstr ""
|
||||
msgstr "(𐑢𐑲𐑛𐑕𐑒𐑮𐑰𐑯)"
|
||||
|
||||
#: src/preferences_display.cpp:543
|
||||
msgid "Choose Resolution"
|
||||
|
@ -2646,7 +2638,7 @@ msgstr ""
|
|||
|
||||
#: src/text.cpp:291
|
||||
msgid "The text contains invalid markup: "
|
||||
msgstr ""
|
||||
msgstr "𐑞 𐑑𐑧𐑒𐑕𐑑 𐑒𐑪𐑯𐑑𐑱𐑯𐑕 𐑦𐑯𐑝𐑨𐑤𐑦𐑐 𐑥𐑸𐑒𐑳𐑐: "
|
||||
|
||||
#: src/wml_exception.cpp:48
|
||||
msgid ""
|
||||
|
@ -2681,22 +2673,18 @@ msgstr "𐑦𐑯 𐑕𐑧𐑒𐑖𐑩𐑯 '[$section|]' 𐑞 𐑥𐑨𐑯𐑛
|
|||
#~ msgid "Crater"
|
||||
#~ msgstr "𐑒𐑮𐑱𐑑𐑻"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Mixed Flowers"
|
||||
#~ msgstr "𐑓𐑷𐑤 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑"
|
||||
#~ msgstr "𐑥𐑦𐑒𐑕𐑛 𐑓𐑤𐑬𐑻𐑕"
|
||||
|
||||
#~ msgid "Farmland"
|
||||
#~ msgstr "𐑓𐑸𐑥𐑤𐑨𐑯𐑛"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Mushrooms"
|
||||
#~ msgstr "𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Mushroom Farm"
|
||||
#~ msgstr "𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Desert Plants"
|
||||
#~ msgstr "𐑛𐑩𐑟𐑻𐑑 𐑥𐑬𐑯𐑑𐑩𐑯𐑟"
|
||||
|
||||
|
|
|
@ -155,9 +155,6 @@ msgstr "B<--config-dir>I<\\ name>"
|
|||
#. type: Plain text
|
||||
#: ../../doc/man/wesnoth.6:61
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "sets the user configuration directory to I<name> under $HOME or \"My "
|
||||
#| "Documents\\eMy Games\" for windows."
|
||||
msgid ""
|
||||
"sets the user configuration directory to I<name> under $HOME or \"My "
|
||||
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
|
||||
|
@ -219,9 +216,6 @@ msgstr "B<-e,\\ --editor>I<\\ file>"
|
|||
#. type: Plain text
|
||||
#: ../../doc/man/wesnoth.6:77
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "start the in-game map editor directly. If I<file> is specified, "
|
||||
#| "equivalent to B<-e --load>"
|
||||
msgid ""
|
||||
"start the in-game map editor directly. If I<file> is specified, equivalent "
|
||||
"to B<-l --load>"
|
||||
|
@ -1799,7 +1793,6 @@ msgstr ""
|
|||
#. type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:286
|
||||
#, fuzzy
|
||||
#| msgid "wesnoth"
|
||||
msgid "B<wesnoth>(6)."
|
||||
msgstr "wesnoth"
|
||||
|
||||
|
|
|
@ -1266,7 +1266,6 @@ msgstr "𐑮𐑲𐑑 𐑒𐑤𐑦𐑒"
|
|||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||||
#: ../../doc/manual/manual.en.xml:621
|
||||
#, fuzzy
|
||||
#| msgid "Main menu, cancel action"
|
||||
msgid "Context menu, cancel action"
|
||||
msgstr "𐑥𐑱𐑯 𐑥𐑧𐑯𐑿, 𐑒𐑨𐑯𐑕𐑩𐑤 𐑨𐑒𐑖𐑩𐑯"
|
||||
|
||||
|
@ -1899,14 +1898,6 @@ msgstr "𐑳𐑐𐑒𐑰𐑐"
|
|||
#. type: Content of: <book><chapter><section><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:1034
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Each unit also has an upkeep cost. The upkeep cost is generally equal to "
|
||||
#| "the level of the unit, unless the unit has the \"Loyal\" trait (<link "
|
||||
#| "linkend=\"traits\">see below</link>). Units that are not initially "
|
||||
#| "recruited - i.e. the leader or those that join voluntarily — usually have "
|
||||
#| "the Loyal trait. Upkeep is only paid if the total upkeep of a side’"
|
||||
#| "s units is greater than the number of villages that side controls. Upkeep "
|
||||
#| "paid is the difference between the number of villages and the upkeep cost."
|
||||
msgid ""
|
||||
"Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
|
||||
"level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
|
||||
|
@ -3492,13 +3483,6 @@ msgstr "𐑓𐑲𐑑𐑦𐑙"
|
|||
#. type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:2045
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "If you move next to an enemy unit, you may attack it. Click on your unit "
|
||||
#| "that is next to an enemy unit, and click on the enemy you want to attack "
|
||||
#| "— this will bring up a window that presents further options for the "
|
||||
#| "fight. Every unit has one or more weapons it can attack with. Some "
|
||||
#| "weapons, such as swords, are melee weapons, and some weapons, such as "
|
||||
#| "bows, are ranged weapons."
|
||||
msgid ""
|
||||
"If you move next to an enemy unit, you may attack it. Click on your unit "
|
||||
"that is next to an enemy unit, and click on the enemy you want to attack – "
|
||||
|
@ -3517,13 +3501,6 @@ msgstr ""
|
|||
#. type: Content of: <book><chapter><section><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:2051
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "If you attack with a melee weapon, the enemy you attack will be able to "
|
||||
#| "strike back at you with its melee weapon. If you attack with a ranged "
|
||||
#| "weapon, the enemy will be able to strike back with its ranged weapon. If "
|
||||
#| "an enemy does not have a weapon of the same type as the one you attack "
|
||||
#| "with, they will be unable to strike back and do any damage to you in that "
|
||||
#| "fight."
|
||||
msgid ""
|
||||
"If you attack with a melee weapon, the enemy you attack will be able to "
|
||||
"strike back at you with a melee weapon. If you attack with a ranged weapon, "
|
||||
|
@ -4388,10 +4365,6 @@ msgstr "𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴"
|
|||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:2426
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "First, read the scenario objectives. Sometimes you do not have to kill "
|
||||
#| "enemy leaders; instead it is enough that you survive for a certain number "
|
||||
#| "of turns, or pick up a particular object"
|
||||
msgid ""
|
||||
"First, read the scenario objectives. Sometimes you do not have to kill enemy "
|
||||
"leaders; instead it is enough that you survive for a certain number of "
|
||||
|
@ -4601,10 +4574,6 @@ msgstr "𐑥𐑹 𐑡𐑧𐑯𐑼𐑩𐑤 𐑑𐑦𐑐𐑕"
|
|||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||||
#: ../../doc/manual/manual.en.xml:2567
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "After slaughtering scenarios (where you take lots of punishment) there "
|
||||
#| "are usually \"breathing room\" scenarios where you can rather easily gain "
|
||||
#| "some gold and experience (advanced units)"
|
||||
msgid ""
|
||||
"After slaughtering scenarios (where you take lots of punishment) there are "
|
||||
"usually \"breathing room\" scenarios where you can rather easily gain some "
|
||||
|
|
Loading…
Add table
Reference in a new issue