Fix rendering order of foreground terrain (broken by 2008-06-18T12:45:09Z!kailoran@gmail.com)

This commit is contained in:
Ali El Gariani 2008-06-20 10:12:43 +00:00
parent dc0b6e355f
commit 8f46e63357

View file

@ -1863,8 +1863,7 @@ void display::draw_invalidated() {
if(!on_map && !off_map_tile) {
draw_border(loc, xpos, ypos);
}
drawing_buffer_commit();
}
}
}
void display::draw_hex(const gamemap::location& loc) {