replace conditional block with direct use of random for unit spawning

This commit is contained in:
Simon Forsyth 2012-03-31 15:18:22 +00:00
parent 6fed611b12
commit 8f3ed71c48

View file

@ -1395,19 +1395,8 @@ This unit always strikes first with this attack, even if they are defending."
[/not]
[do]
#ifdef NORMAL
{RANDOM 0..100}
[if]
[variable]
name=random
less_than=51
[/variable]
[then]
{NOTRAIT_UNIT 2 (Walking Corpse) 21 24}
[/then]
[else]
{NOTRAIT_UNIT 2 (Soulless) 21 24}
[/else]
[/if]
{RANDOM (Walking Corpse,Soulless)}
{NOTRAIT_UNIT 2 $random 21 24}
#endif
#ifdef EASY
{NOTRAIT_UNIT 2 (Walking Corpse) 21 24}
@ -1557,19 +1546,8 @@ This unit always strikes first with this attack, even if they are defending."
[/not]
[do]
#ifdef NORMAL
{RANDOM 0..100}
[if]
[variable]
name=random
less_than=51
[/variable]
[then]
{NOTRAIT_UNIT 3 (Walking Corpse) 23 6}
[/then]
[else]
{NOTRAIT_UNIT 3 (Soulless) 23 6}
[/else]
[/if]
{RANDOM (Walking Corpse,Soulless)}
{NOTRAIT_UNIT 2 $random 23 6}
#endif
#ifdef EASY
{NOTRAIT_UNIT 3 (Walking Corpse) 23 6}
@ -1827,19 +1805,8 @@ This unit always strikes first with this attack, even if they are defending."
[/not]
[do]
#ifdef NORMAL
{RANDOM 0..100}
[if]
[variable]
name=random
less_than=51
[/variable]
[then]
{NOTRAIT_UNIT 3 (Walking Corpse) 23 6}
[/then]
[else]
{NOTRAIT_UNIT 3 (Soulless) 23 6}
[/else]
[/if]
{RANDOM (Walking Corpse,Soulless)}
{NOTRAIT_UNIT 2 $random 23 6}
#endif
#ifdef EASY
{NOTRAIT_UNIT 3 (Walking Corpse) 23 6}
@ -2110,19 +2077,8 @@ This unit always strikes first with this attack, even if they are defending."
[/not]
[do]
#ifdef NORMAL
{RANDOM 0..100}
[if]
[variable]
name=random
less_than=51
[/variable]
[then]
{NOTRAIT_UNIT 2 (Walking Corpse) 21 24}
[/then]
[else]
{NOTRAIT_UNIT 2 (Soulless) 21 24}
[/else]
[/if]
{RANDOM (Walking Corpse,Soulless)}
{NOTRAIT_UNIT 2 $random 21 24}
#endif
#ifdef EASY
{NOTRAIT_UNIT 2 (Walking Corpse) 21 24}