NR: respawn white magi at Tallin's location

This commit is contained in:
nemaara 2019-03-11 18:33:00 -04:00
parent 8e67da4633
commit 8f23539834

View file

@ -145,7 +145,8 @@
#define NR_WHITE_MAGE_RESPAWN_AT HUB_CANDIDATE
# Find a respawn point, starting within 1 hex of the candidate,
# and increading in range if no suitable hex is found.
# Tallin will be the hub candidate if the specified unit is still jailed
# Tallin is always the hub candidate now because respawning at each other
# causes illogical and hard to balance gameplay
[find_respawn_point]
respawn_near={HUB_CANDIDATE}
variable=respawn_point
@ -319,7 +320,7 @@
[/case]
[/switch]
{NR_WHITE_MAGE_RESPAWN_AT (Father Morvin)}
{NR_WHITE_MAGE_RESPAWN_AT (Tallin)}
[switch]
variable=death_dialog_index_thera
@ -564,7 +565,7 @@
[/case]
[/switch]
{NR_WHITE_MAGE_RESPAWN_AT (Sister Thera)}
{NR_WHITE_MAGE_RESPAWN_AT (Tallin)}
[switch]
variable=death_dialog_index_morvin
@ -701,7 +702,7 @@
id=Sister Thera
[/filter]
{NR_WHITE_MAGE_RESPAWN_AT (Father Morvin)}
{NR_WHITE_MAGE_RESPAWN_AT (Tallin)}
[/event]
[event]
@ -711,7 +712,7 @@
id=Father Morvin
[/filter]
{NR_WHITE_MAGE_RESPAWN_AT (Sister Thera)}
{NR_WHITE_MAGE_RESPAWN_AT (Tallin)}
[/event]
#enddef