Xcode project update for 1.11.18
Version number and ingame changelog
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3 changed files with 103 additions and 2 deletions
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@ -19,11 +19,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.11.17</string>
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<string>1.11.18</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.11.17</string>
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<string>1.11.18</string>
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<key>NSHighResolutionCapable</key>
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<false/>
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<key>NSMainNibFile</key>
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101
projectfiles/Xcode/Resources/SDLMain.nib/designable.nib
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101
projectfiles/Xcode/Resources/SDLMain.nib/designable.nib
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@ -628,6 +628,107 @@ Cgo
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</paragraphStyle>
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</attributes>
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</fragment>
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<fragment content="Version 1.11.18:">
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<attributes>
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</paragraphStyle>
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</attributes>
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</fragment>
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<fragment>
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<mutableString key="content">
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* Campaigns:
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* Eastern Invasion:
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* Updated maps for scenario 14, 16 and 17b.
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* Under the Burning Suns:
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* Fixed recruited Desert Archers being always male.
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* Fixed malformed rand range errors during AI turns on medium difficulty
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in 'A Stirring in the Night'.
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* Fixed 100 vs. 99 movement cost warnings caused by the Desert Shyde and
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Star unit types
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* Fixed bug #22800: Cloaked Figure appears in strange location.
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* Fixed bug #22799: No allies killed by enemy reinforcements.
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* Fixed bug #22790: Various problems with dehydration.
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* Language and i18n:
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* Updated translations: Hungarian, Italian, Lithuanian, Slovak, Spanish.
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</mutableString>
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<attributes>
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<font key="NSFont" size="10" name="LucidaGrande"/>
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</tabStops>
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</paragraphStyle>
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</attributes>
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</fragment>
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<fragment content="Version 1.11.17:">
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<attributes>
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<font key="NSFont" size="12" name="LucidaGrande-Bold"/>
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