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12
MANUAL
12
MANUAL
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@ -72,15 +72,17 @@ Unit specialties
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Unit specialties are decribed under Unit Description in-game.
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Traits
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Units have traits which reflect aspects of their character. Traits are assigned randomly to units when they are created. Each unit receives two traits. The possible traits are as follows:
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Loyal: The unit never has a maintenance above 1.
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Strong: The unit does extra damage in close combat, and has a few more hitpoints.
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Quick: The unit has one extra movement point, but a few less hitpoints.
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Resilient: The unit has more hitpoints.
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Intelligent: The unit requires less experience to advance a level.
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Loyal: The unit never has a maintenance above 1.
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Strong: The unit does extra damage in close combat, and has a few more hitpoints.
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Quick: The unit has one extra movement point, but a few less hitpoints.
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Resilient: The unit has more hitpoints.
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Intelligent: The unit requires less experience to advance a level.
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Moving
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