EI S1: removed early finish bonus for fleeing

This commit is contained in:
nemaara 2019-02-26 02:10:51 -05:00
parent e843750e43
commit 8d089339ce

View file

@ -425,7 +425,7 @@
[then]
[endlevel]
result=victory
bonus=yes
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
@ -436,6 +436,11 @@
description= _ "Move Gweddry to the trapdoor"
condition=win
[/objective]
[objective]
{ALTERNATIVE_OBJECTIVE_CAPTION}
condition=win
description= _ "Defeat all enemy leaders" + {EARLY_FINISH_BONUS_FOOTNOTE}
[/objective]
[objective]
description= _ "Death of Gweddry"
condition=lose
@ -448,7 +453,7 @@
{TURNS_RUN_OUT}
[gold_carryover]
bonus=yes
bonus=no
carryover_percentage=40
[/gold_carryover]
[/objectives]
@ -465,12 +470,22 @@
[endlevel]
result=victory
bonus=yes
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[/event]
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
# You are urged to hurry
[event]
name=turn 14