village support +1 for 2 player mode (#5)

this sort of makes Dark Forecast passable for 2 player mode. Initially, it was only passable if it was one-player-mode as one player could have 11 villages active and could get a good army built prior to the final wave.
2 player suffered from lack of resources to replace losses and would be unwinnable in some cases.
Only 2 cases where it was won in 2 player mode was when the players were of exceptionally high skill level but average skill-levelled players have yet to even win.
This commit is contained in:
Tahsin Jahin Khalid 2021-04-04 23:01:24 +06:00 committed by Pentarctagon
parent f9500f9b0e
commit 8cf20f263b

View file

@ -117,6 +117,12 @@ Note: You need to use the default map settings for the scenario to work right."
[else]
{VARIABLE lose_condition_string ( _ "Death of both of your teams leaders")}
{VARIABLE notes ( _ "Since your team has two leaders, the enemy waves will be at full strength.")}
# each village will now support an upkeep of 2 instead of 1
# this makes the scenario somewhat passable now.
[modify_side]
side=3,4
village_support=2
[/modify_side]
[/else]
[/if]
{CLEAR_VARIABLE leader}