village support +1 for 2 player mode (#5)
this sort of makes Dark Forecast passable for 2 player mode. Initially, it was only passable if it was one-player-mode as one player could have 11 villages active and could get a good army built prior to the final wave. 2 player suffered from lack of resources to replace losses and would be unwinnable in some cases. Only 2 cases where it was won in 2 player mode was when the players were of exceptionally high skill level but average skill-levelled players have yet to even win.
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@ -117,6 +117,12 @@ Note: You need to use the default map settings for the scenario to work right."
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[else]
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{VARIABLE lose_condition_string ( _ "Death of both of your team’s leaders")}
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{VARIABLE notes ( _ "Since your team has two leaders, the enemy waves will be at full strength.")}
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# each village will now support an upkeep of 2 instead of 1
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# this makes the scenario somewhat passable now.
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[modify_side]
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side=3,4
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village_support=2
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[/modify_side]
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[/else]
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[/if]
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{CLEAR_VARIABLE leader}
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