Add missing keys and tags in [micro_ai]
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@ -16,6 +16,7 @@
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[/case]
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[case]
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value=wolves_multipacks
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{FILTER_TAG "avoid" location ()}
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{DEFAULT_KEY ca_score s_unsigned 300000}
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{DEFAULT_KEY pack_size s_unsigned 3}
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{DEFAULT_KEY show_pack_number s_bool no}
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@ -63,6 +64,7 @@
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[/case]
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[case]
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value=swarm
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{FILTER_TAG "avoid" location ()}
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{DEFAULT_KEY ca_score s_unsigned 300000}
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{DEFAULT_KEY enemy_distance s_unsigned 5}
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{FILTER_TAG "filter" unit ()}
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@ -119,12 +121,14 @@
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[case]
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value=goto
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{FILTER_TAG "filter_location" location min=1}
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{FILTER_TAG "avoid" location ()}
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{DEFAULT_KEY avoid_enemies s_unsigned 0}
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{DEFAULT_KEY ca_score s_unsigned 300000}
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{DEFAULT_KEY ignore_enemy_at_goal s_bool no}
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{DEFAULT_KEY ignore_units s_bool no}
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{DEFAULT_KEY release_unit_at_goal s_bool no}
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{DEFAULT_KEY release_all_units_at_goal s_bool no}
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{DEFAULT_KEY remove_movement s_bool yes}
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{DEFAULT_KEY unique_goals s_bool no}
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{DEFAULT_KEY use_straight_line s_bool no}
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{FILTER_TAG "filter" unit ()}
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@ -206,6 +210,7 @@
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{FILTER_TAG "filter" unit min=1}
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{DEPRECATED_KEY id string}
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{REQUIRED_KEYS_LOC_OR_XY waypoint string_list s_unsigned_range_list}
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{FILTER_TAG "avoid" location ()}
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{DEFAULT_KEY ca_score s_unsigned 300000}
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{DEFAULT_KEY enemy_death_chance s_real 0.67}
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{DEFAULT_KEY messenger_death_chance s_bool 0.0}
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@ -249,7 +254,9 @@
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[case]
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value=recruit_rushers
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{DEFAULT_KEY ca_score s_unsigned 180000}
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{DEFAULT_KEY high_level_fraction s_unsigned 0}
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{DEFAULT_KEY randomness s_real 0.1}
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{DEFAULT_KEY reset_cache_each_turn s_bool no}
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[/case]
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[case]
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value=simple_attack
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