Deleted a test scenario that is no longer in use.

This commit is contained in:
Fabian Müller 2009-09-05 13:50:09 +00:00
parent e0ef93d99b
commit 8ca2fba016

View file

@ -1,287 +0,0 @@
#textdomain wesnoth
[test]
name="Test scenario"
turns=-1
id=lua_wml
map_data="{multiplayer/maps/4p_Lagoon.map}"
victory_when_enemies_defeated=no
[side]
side=1
controller=human
type=Elvish Archer
canrecruit=yes
[/side]
[event]
name=prestart
[wml_action]
name=wml_subtag
[attribute]
name=name
[/attribute]
[attribute]
name=lua_function
[/attribute]
lua_function= << return function(cfg) return end >>
[/wml_action]
[wml_subtag]
name=location
wiki=""
lua_function= << return function(cfg) return end >>
[/wml_subtag]
[wml_subtag]
name=standard_location_filter
wiki=""
[location]
[/location]
[attribute]
name=id
[/attribute]
[attribute]
name=typ
[/attribute]
[/wml_subtag]
[wml_subtag]
name=standard_unit_filter
wiki=""
[location]
[/location]
[attribute]
name=id
[/attribute]
[attribute]
name=typ
[/attribute]
[/wml_subtag]
[wml_subtag]
name=option
[/wml_subtag]
[wml_subtag]
name=actions
lua_function= << return function(cfg) end >>
[/wml_subtag]
#### Conditional Actions ####
[wml_action]
name=if
wiki="Blah blah"
[conditions]
mode=and
[/conditions]
[subtag]
name=then
optional=no
[/subtag]
[subtag]
name=else
[/subtag]
lua_function= << return function(cfg) if conditions(cfg) then return end >>
[/wml_action]
[wml_subtag]
name=then
wiki=""
[actions]
[/actions]
[/wml_subtag]
[wml_subtag]
name=else
wiki=""
[actions]
[/actions]
[/wml_subtag]
[wml_action]
name=switch
wiki= << The [switch] tag is a special case because it does not use Condition Tags to control whether actions are performed. Instead, it executes different sets of actions based on the value of a variable. >>
[attribute]
name=variable
wiki="The name of the variable to check."
[/attribute]
[subtag]
name=case
[/subtag]
[subtag]
name=else
[/subtag]
[/wml_action]
[wml_subtag]
name=case
[attribute]
name=value
[/attribute]
[action_wml]
[/action_wml]
[/wml_subtag]
[wml_action]
name=while
[conditions]
mode=and
[/conditions]
[subtag]
name=do
[/subtag]
[/wml_action]
[wml_subtag]
name=conditions
[subtag]
name=have_unit
[/subtag]
[subtag]
name=have_location
[/subtag]
[subtag]
name=variable
[/subtag]
#Meta Condition Tags
[subtag]
name=and
[/subtag]
[subtag]
name=or
[/subtag]
[subtag]
name=not
[/subtag]
[/wml_subtag]
[wml_action]
name="message"
[standart_unit_filter]
[/standart_unit_filter]
[attribute]
name=message
type=string
wiki="(translatable) the text to display to the right of the image. message is sometimes multiple lines; if it is, be sure to use quotes"
[/attribute]
[attribute]
name=speaker
type=enum
enum=narrator,unit,second_unit
wiki=""
[/attribute]
lua_function= << return function(cfg) wesnoth.fire("message", { speaker=cfg.speaker, message=cfg.message }) end >>
[/wml_action]
#### Condition Tags ####
[wml_subtag]
name=have_unit
wiki="A unit with greater than zero hit points matching this filter exists."
[attribute]
name=count
wiki= <<If used, a number of units equal to the value must match the filter. Accepts a number, range, or comma separated range. If not used, the default value is "1-99999".>>
optional=yes
[/attribute]
[/wml_subtag]
[wml_subtag]
name=have_location
[attribute]
name=count
wiki= <<If used, a number of locations equal to the value must match the filter. Accepts a number, range, or comma separated range. If not used, the default value is "1-99999".>>
optional=yes
[/attribute]
[/wml_subtag]
[wml_subtag]
name=variable
wiki=""
[attribute]
name=name
type=string
[/attribute]
[option]
[attribute]
name=contains
[/attribute]
[attribute]
name=equals
[/attribute]
[attribute]
name=not_equals
[/attribute]
[attribute]
name=numerical_equals
[/attribute]
[attribute]
name=numerical_not_equals
[/attribute]
[attribute]
name=greater_than
[/attribute]
[attribute]
name=greater_than_equal_to
[/attribute]
[attribute]
name=less_than
[/attribute]
[attribute]
name=less_than_equal_to
[/attribute]
[attribute]
name=boolean_equals
type=boolean
[/attribute]
[attribute]
name=boolean_not_equals
type=boolean
[/attribute]
[/option]
lua_function= << return function(cfg) return end >>
[/wml_subtag]
#### /Condition Tags ####
[/event]
[event]
name=turn 3
[if]
[variable]
boolean_equals=true
name=conditional_test
[/variable]
[then]
[message]
speaker=narrator
message="Yes, it's true!"
[/message]
[/then]
[else]
[message]
speaker=narrator
message="No, it's false!"
[/message]
[/else]
[/if]
[/event]
[/test]
# vim: tabstop=4: shiftwidth=4: expandtab: softtabstop=4: autoindent:
# kate: indent-mode normal; space-indent on;