Updated cb projectfile for use with boost 1.58 from latest SDK archive

This commit is contained in:
Charles Dang 2015-08-25 15:33:58 +11:00
parent 8f005bb0d8
commit 8c629d3ac4
2 changed files with 1097 additions and 1097 deletions

File diff suppressed because it is too large Load diff

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@ -7,8 +7,8 @@
<Option compiler="gcc" />
<Build>
<Target title="Release">
<Option output="..\..\wesnothd" prefix_auto="1" extension_auto="1" />
<Option working_dir="..\..\" />
<Option output="../../wesnothd" prefix_auto="1" extension_auto="1" />
<Option working_dir="../../" />
<Option object_output=".objs-release" />
<Option type="1" />
<Option compiler="gcc" />
@ -17,8 +17,8 @@
</Compiler>
</Target>
<Target title="Debug">
<Option output="..\..\wesnothd-debug" prefix_auto="1" extension_auto="1" />
<Option working_dir="..\..\" />
<Option output="../../wesnothd-debug" prefix_auto="1" extension_auto="1" />
<Option working_dir="../../" />
<Option object_output=".objs-debug" />
<Option type="1" />
<Option compiler="gcc" />
@ -35,9 +35,9 @@
<Add option="-fopenmp" />
<Add option="-DHAVE_PYTHON" />
<Add option="-DUSE_GZIP" />
<Add directory="..\..\src" />
<Add directory="..\..\src\server" />
<Add directory="..\..\src\serialization" />
<Add directory="../../src" />
<Add directory="../../src/server" />
<Add directory="../../src/serialization" />
</Compiler>
<Linker>
<Add option="-mthreads" />
@ -49,86 +49,86 @@
<Add library="intl" />
<Add library="SDL_net" />
<Add library="ws2_32" />
<Add library="libboost_filesystem-mgw45-mt-1_57.a" />
<Add library="libboost_system-mgw45-mt-1_57.a" />
<Add library="libboost_iostreams-mgw45-mt-1_57.a" />
<Add library="libboost_locale-mgw45-mt-1_57.a" />
<Add library="libboost_bzip2-mgw45-mt-1_57.a" />
<Add library="libboost_zlib-mgw45-mt-1_57.a" />
<Add library="libboost_filesystem-mgw51-mt-1_58.a" />
<Add library="libboost_system-mgw51-mt-1_58.a" />
<Add library="libboost_iostreams-mgw51-mt-1_58.a" />
<Add library="libboost_locale-mgw51-mt-1_58.a" />
<Add library="libboost_bzip2-mgw51-mt-1_58.a" />
<Add library="libboost_zlib-mgw51-mt-1_58.a" />
</Linker>
<Unit filename="..\..\src\about.hpp" />
<Unit filename="..\..\src\color_range.cpp" />
<Unit filename="..\..\src\config.cpp" />
<Unit filename="..\..\src\config.hpp" />
<Unit filename="..\..\src\filesystem.hpp" />
<Unit filename="..\..\src\filesystem_boost.cpp" />
<Unit filename="..\..\src\filesystem_common.cpp" />
<Unit filename="..\..\src\filesystem_win32.ii" />
<Unit filename="..\..\src\game_config.cpp" />
<Unit filename="..\..\src\game_config.hpp" />
<Unit filename="..\..\src\gettext.hpp" />
<Unit filename="..\..\src\gettext_boost.cpp" />
<Unit filename="..\..\src\global.hpp" />
<Unit filename="..\..\src\loadscreen.hpp" />
<Unit filename="..\..\src\loadscreen_empty.cpp" />
<Unit filename="..\..\src\log.cpp" />
<Unit filename="..\..\src\log.hpp" />
<Unit filename="..\..\src\map.hpp" />
<Unit filename="..\..\src\network.cpp" />
<Unit filename="..\..\src\network.hpp" />
<Unit filename="..\..\src\network_worker.cpp" />
<Unit filename="..\..\src\network_worker.hpp" />
<Unit filename="..\..\src\scoped_resource.hpp" />
<Unit filename="..\..\src\serialization\binary_or_text.cpp" />
<Unit filename="..\..\src\serialization\binary_or_text.hpp" />
<Unit filename="..\..\src\serialization\compression.hpp" />
<Unit filename="..\..\src\serialization\parser.cpp" />
<Unit filename="..\..\src\serialization\parser.hpp" />
<Unit filename="..\..\src\serialization\preprocessor.cpp" />
<Unit filename="..\..\src\serialization\preprocessor.hpp" />
<Unit filename="..\..\src\serialization\string_utils.cpp" />
<Unit filename="..\..\src\serialization\string_utils.hpp" />
<Unit filename="..\..\src\serialization\tokenizer.cpp" />
<Unit filename="..\..\src\serialization\ucs4_iterator_base.hpp" />
<Unit filename="..\..\src\serialization\unicode.cpp" />
<Unit filename="..\..\src\serialization\unicode.hpp" />
<Unit filename="..\..\src\server\ban.cpp" />
<Unit filename="..\..\src\server\ban.hpp" />
<Unit filename="..\..\src\server\forum_user_handler.cpp" />
<Unit filename="..\..\src\server\forum_user_handler.hpp" />
<Unit filename="..\..\src\server\game.cpp" />
<Unit filename="..\..\src\server\game.hpp" />
<Unit filename="..\..\src\server\input_stream.cpp" />
<Unit filename="..\..\src\server\input_stream.hpp" />
<Unit filename="..\..\src\server\metrics.cpp" />
<Unit filename="..\..\src\server\metrics.hpp" />
<Unit filename="..\..\src\server\player.cpp" />
<Unit filename="..\..\src\server\player.hpp" />
<Unit filename="..\..\src\server\player_network.cpp" />
<Unit filename="..\..\src\server\player_network.hpp" />
<Unit filename="..\..\src\server\proxy.cpp" />
<Unit filename="..\..\src\server\proxy.hpp" />
<Unit filename="..\..\src\server\room.cpp" />
<Unit filename="..\..\src\server\room.hpp" />
<Unit filename="..\..\src\server\room_manager.cpp" />
<Unit filename="..\..\src\server\room_manager.hpp" />
<Unit filename="..\..\src\server\sample_user_handler.cpp" />
<Unit filename="..\..\src\server\sample_user_handler.hpp" />
<Unit filename="..\..\src\server\server.cpp" />
<Unit filename="..\..\src\server\server.hpp" />
<Unit filename="..\..\src\server\simple_wml.cpp" />
<Unit filename="..\..\src\server\simple_wml.hpp" />
<Unit filename="..\..\src\server\user_handler.cpp" />
<Unit filename="..\..\src\server\user_handler.hpp" />
<Unit filename="..\..\src\thread.cpp" />
<Unit filename="..\..\src\thread.hpp" />
<Unit filename="..\..\src\tstring.cpp" />
<Unit filename="..\..\src\tstring.hpp" />
<Unit filename="..\..\src\util.cpp" />
<Unit filename="..\..\src\util.hpp" />
<Unit filename="..\..\src\version.cpp" />
<Unit filename="..\..\src\version.hpp" />
<Unit filename="..\..\src\wesconfig.h" />
<Unit filename="../../src/about.hpp" />
<Unit filename="../../src/color_range.cpp" />
<Unit filename="../../src/config.cpp" />
<Unit filename="../../src/config.hpp" />
<Unit filename="../../src/filesystem.hpp" />
<Unit filename="../../src/filesystem_boost.cpp" />
<Unit filename="../../src/filesystem_common.cpp" />
<Unit filename="../../src/filesystem_win32.ii" />
<Unit filename="../../src/game_config.cpp" />
<Unit filename="../../src/game_config.hpp" />
<Unit filename="../../src/gettext.hpp" />
<Unit filename="../../src/gettext_boost.cpp" />
<Unit filename="../../src/global.hpp" />
<Unit filename="../../src/loadscreen.hpp" />
<Unit filename="../../src/loadscreen_empty.cpp" />
<Unit filename="../../src/log.cpp" />
<Unit filename="../../src/log.hpp" />
<Unit filename="../../src/map.hpp" />
<Unit filename="../../src/network.cpp" />
<Unit filename="../../src/network.hpp" />
<Unit filename="../../src/network_worker.cpp" />
<Unit filename="../../src/network_worker.hpp" />
<Unit filename="../../src/scoped_resource.hpp" />
<Unit filename="../../src/serialization/binary_or_text.cpp" />
<Unit filename="../../src/serialization/binary_or_text.hpp" />
<Unit filename="../../src/serialization/compression.hpp" />
<Unit filename="../../src/serialization/parser.cpp" />
<Unit filename="../../src/serialization/parser.hpp" />
<Unit filename="../../src/serialization/preprocessor.cpp" />
<Unit filename="../../src/serialization/preprocessor.hpp" />
<Unit filename="../../src/serialization/string_utils.cpp" />
<Unit filename="../../src/serialization/string_utils.hpp" />
<Unit filename="../../src/serialization/tokenizer.cpp" />
<Unit filename="../../src/serialization/ucs4_iterator_base.hpp" />
<Unit filename="../../src/serialization/unicode.cpp" />
<Unit filename="../../src/serialization/unicode.hpp" />
<Unit filename="../../src/server/ban.cpp" />
<Unit filename="../../src/server/ban.hpp" />
<Unit filename="../../src/server/forum_user_handler.cpp" />
<Unit filename="../../src/server/forum_user_handler.hpp" />
<Unit filename="../../src/server/game.cpp" />
<Unit filename="../../src/server/game.hpp" />
<Unit filename="../../src/server/input_stream.cpp" />
<Unit filename="../../src/server/input_stream.hpp" />
<Unit filename="../../src/server/metrics.cpp" />
<Unit filename="../../src/server/metrics.hpp" />
<Unit filename="../../src/server/player.cpp" />
<Unit filename="../../src/server/player.hpp" />
<Unit filename="../../src/server/player_network.cpp" />
<Unit filename="../../src/server/player_network.hpp" />
<Unit filename="../../src/server/proxy.cpp" />
<Unit filename="../../src/server/proxy.hpp" />
<Unit filename="../../src/server/room.cpp" />
<Unit filename="../../src/server/room.hpp" />
<Unit filename="../../src/server/room_manager.cpp" />
<Unit filename="../../src/server/room_manager.hpp" />
<Unit filename="../../src/server/sample_user_handler.cpp" />
<Unit filename="../../src/server/sample_user_handler.hpp" />
<Unit filename="../../src/server/server.cpp" />
<Unit filename="../../src/server/server.hpp" />
<Unit filename="../../src/server/simple_wml.cpp" />
<Unit filename="../../src/server/simple_wml.hpp" />
<Unit filename="../../src/server/user_handler.cpp" />
<Unit filename="../../src/server/user_handler.hpp" />
<Unit filename="../../src/thread.cpp" />
<Unit filename="../../src/thread.hpp" />
<Unit filename="../../src/tstring.cpp" />
<Unit filename="../../src/tstring.hpp" />
<Unit filename="../../src/util.cpp" />
<Unit filename="../../src/util.hpp" />
<Unit filename="../../src/version.cpp" />
<Unit filename="../../src/version.hpp" />
<Unit filename="../../src/wesconfig.h" />
<Extensions>
<code_completion />
<debugger />