updated Chinese (Simplified) translation
This commit is contained in:
parent
5fd833a91a
commit
8c5f82e0db
15 changed files with 222 additions and 969 deletions
|
@ -10,8 +10,8 @@
|
|||
* Added a custom terrain for the broken tree in S1.
|
||||
* Various sprite and image updates.
|
||||
### Language and i18n
|
||||
* Updated translations: British English, Czech, French, Galician, German,
|
||||
Italian, Slovak, Spanish
|
||||
* Updated translations: British English, Chinese (Simplified), Czech, French,
|
||||
Galician, German, Italian, Slovak, Spanish
|
||||
* Fixed Logging Options tooltips not being translatable (issue #2837).
|
||||
### Multiplayer server
|
||||
* Added support for matching user, IP, and email bans from a forums board
|
||||
|
|
|
@ -7,8 +7,8 @@ changelog: https://github.com/wesnoth/wesnoth/blob/1.14/changelog.md
|
|||
* Eastern Invasion:
|
||||
* In 'Captured', fixed units incorrectly costing upkeep after leveling up.
|
||||
### Language and i18n
|
||||
* Updated translations: British English, Czech, French, Galician, German,
|
||||
Italian, Slovak, Spanish.
|
||||
* Updated translations: British English, Chinese (Simplified), Czech, French,
|
||||
Galician, German, Italian, Slovak, Spanish.
|
||||
### Performance
|
||||
* Added an option to disable the FPS limiter for a slight performance boost.
|
||||
### User interface
|
||||
|
|
|
@ -799,6 +799,3 @@ msgstr "花费:7枚金币"
|
|||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:576
|
||||
msgid "Clear the Ground"
|
||||
msgstr "清出空地"
|
||||
|
||||
#~ msgid "The chest contains $oc_treasure gold."
|
||||
#~ msgstr "箱子里有$oc_treasure枚金币。"
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 05:31-0300\n"
|
||||
"PO-Revision-Date: 2018-03-27 20:46+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 20:42+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [brush]: id=brush-1
|
||||
#: data/core/editor/brushes.cfg:6
|
||||
|
@ -124,7 +124,7 @@ msgstr "特殊"
|
|||
#. Describes a scenario in the editor that has not set a time of day schedule
|
||||
#: data/core/editor/time-of-day.cfg:6
|
||||
msgid "time of day^None"
|
||||
msgstr ""
|
||||
msgstr "无"
|
||||
|
||||
#. [editor_times]: id=test
|
||||
#: data/core/editor/time-of-day.cfg:11
|
||||
|
@ -513,6 +513,3 @@ msgstr "无"
|
|||
#: src/gui/dialogs/editor/set_starting_position.cpp:101
|
||||
msgid "Player $player_number"
|
||||
msgstr "玩家$player_number"
|
||||
|
||||
#~ msgid "None"
|
||||
#~ msgstr "无"
|
||||
|
|
|
@ -14,7 +14,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 05:31-0300\n"
|
||||
"PO-Revision-Date: 2018-03-27 21:40+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 20:46+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [time]: id=underground
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:495
|
||||
|
@ -848,23 +848,23 @@ msgstr ""
|
|||
" • 韦尔帝:韦诺的首都。\n"
|
||||
" • 艾迪尔:珍珠湾中的城市。\n"
|
||||
" • 黑水港:珍珠湾南方的城市。\n"
|
||||
" • 卡辛:位于灰色丛林和大河之间。\n"
|
||||
" • 卡辛:位于灰色丛林和泰河之间。\n"
|
||||
" • 丹‘冬克:韦诺的最大城市,位于王国的正中,紧靠在韦尔帝的西北面。\n"
|
||||
" • 索拉多克:位于韦诺极北边境的哨所,扼守着韦尔帝河与大河的交汇点。\n"
|
||||
" • 索拉多克:位于韦诺极北边境的哨所,扼守着韦尔帝河与泰河的交汇点。\n"
|
||||
" • 塔恩要塞:位于韦诺极南边境的哨所,控制着横跨艾森河的南北方向的通路。\n"
|
||||
" • 塔斯:位于丹·冬克北方的重要的要塞都市,固守着棕色丘陵以东、雅碧滩以北的"
|
||||
"蛮荒地区。\n"
|
||||
"\n"
|
||||
"<header>text='著名地貌:'</header>\n"
|
||||
" • 狮鹫山:传说中的狮鹫的家园。\n"
|
||||
" • 雅碧滩:大河狭窄的一部分,通常在韦诺军队的控制之下。\n"
|
||||
" • 韦尔帝河:大河的支流,一直向南流去。\n"
|
||||
" • 雅碧滩:泰河狭窄的一部分,通常在韦诺军队的控制之下。\n"
|
||||
" • 韦尔帝河:泰河的支流,一直向南流去。\n"
|
||||
" • 中央大平原:以韦尔帝、丹·冬克和塔恩要塞为界的区域,这里是韦诺的粮食主产"
|
||||
"区,绝大部分人口居住于此。\n"
|
||||
" • 杜拉图斯丘陵:位于中央大平原边界之上的延绵不断的丘陵,这里蓄养着韦诺的"
|
||||
"大部分家畜,也滋养着其农业。\n"
|
||||
" • 棕色丘陵:位于狮鹫山周围的荒地,没有什么人口,有时会十分危险。\n"
|
||||
" • 骏马平原:大河西面紧靠的延绵不绝的平原,西至格林之森,东至韦尔帝河,而"
|
||||
" • 骏马平原:泰河西面紧靠的延绵不绝的平原,西至格林之森,东至韦尔帝河,而"
|
||||
"其南部边域则融入了中央大平原。这里是强大的氏族的家园,韦诺最优良的骏马在此饲"
|
||||
"育。\n"
|
||||
" • 艾斯玛克丘陵:位于大河以南维尔帝河以东的巨大隆起。其最北边最靠近韦尔帝"
|
||||
|
@ -906,7 +906,7 @@ msgstr ""
|
|||
"息。\n"
|
||||
"\n"
|
||||
"<header>text='著名城市:'</header>\n"
|
||||
" • 埃仁萨伐:都城,位于<ref>dst='great_river' text='大河'</ref>三角洲的一"
|
||||
" • 埃仁萨伐:都城,位于<ref>dst='great_river' text='泰河'</ref>三角洲的一"
|
||||
"个岛上。\n"
|
||||
" • 卡辛:位于韦诺-埃仁萨伐边境的城市,两国对此城之归属有争议。\n"
|
||||
"<header>text='著名地貌:'</header>\n"
|
||||
|
@ -969,7 +969,7 @@ msgstr ""
|
|||
" • 韦弥尔:卡·利安——精灵大评议会所在地。\n"
|
||||
" • 矮人之门:心之山脉南部纳尔迦区域中的一个人类和矮人混居的城镇,是主要的"
|
||||
"贸易中心。\n"
|
||||
" • 达尔本和德尔温:人类村庄,是由韦诺黄金时代的大扩张中渡过大河的移民们所"
|
||||
" • 达尔本和德尔温:人类村庄,是由韦诺黄金时代的大扩张中渡过太河的移民们所"
|
||||
"建造的,现在已经被废弃了。埃仁萨伐东北面的森林区域,也就是这些村庄所在的地"
|
||||
"方,被人类称为艾纽温省,但精灵却称此地为韦弥尔。\n"
|
||||
"\n"
|
||||
|
@ -977,13 +977,13 @@ msgstr ""
|
|||
" • 心之山脉:北方平原与河滩之间的一道几乎无法逾越的天险。\n"
|
||||
" • 心之利齿:瓦格湖西南部,韦弥尔森林北部的那些特别让人望而生畏的高峰,是"
|
||||
"整个心之山脉中最危险的最不适合居住的区域。只有隐士、疯子和法师定居于此。\n"
|
||||
" • 恐惧沼泽:心之山脉和大河之间的非常巨大的沼泽,因危险而恶名昭著的地"
|
||||
" • 恐惧沼泽:心之山脉和泰河之间的非常巨大的沼泽,因危险而恶名昭著的地"
|
||||
"方。\n"
|
||||
" • 瓦格湖: 广阔的高山湖,其引出的河流雕琢出了穿过北方山脉的唯一一条通"
|
||||
"路。\n"
|
||||
" • 阿坎-索利亚:从瓦格湖中流出的河。这是精灵语名称。人类称其为“绵长之"
|
||||
"河”。\n"
|
||||
" • 利斯特拉河:大河的支流,向南方流淌着,阿坎-索利亚注入此河。\n"
|
||||
" • 利斯特拉河:泰河的支流,向南方流淌着,阿坎-索利亚注入此河。\n"
|
||||
" • 林塔尼尔森林:北方大森林的最南边的部分,是巨大的丛林。其东面和北面的边"
|
||||
"界究竟在何方,只有精灵们才知道。其议会所在地,埃仁希利亚,只有屈指可数的人类"
|
||||
"到访过。\n"
|
||||
|
@ -5260,10 +5260,8 @@ msgstr "人鱼"
|
|||
|
||||
#. [race]: id=merman
|
||||
#: data/core/units.cfg:262
|
||||
#, fuzzy
|
||||
#| msgid "race^Troll"
|
||||
msgid "race^Merfolk"
|
||||
msgstr "巨魔"
|
||||
msgstr "人鱼"
|
||||
|
||||
#. [race]: id=merman
|
||||
#: data/core/units.cfg:264
|
||||
|
@ -5604,32 +5602,6 @@ msgstr "亡灵"
|
|||
|
||||
#. [race]: id=undead
|
||||
#: data/core/units.cfg:353
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Undead are not really a single race of creatures, although often treated "
|
||||
#| "as such. Almost any dead creature can, by a sufficiently skilled "
|
||||
#| "necromancer, be reanimated and rise again in undeath. Undead are for the "
|
||||
#| "most part unnatural but mindless constructs, obeying whoever created them "
|
||||
#| "without question nor thought. A greater mystery of necromancy is in how "
|
||||
#| "constructs are sustained without continuous effort from the necromancer. "
|
||||
#| "An undead creature does not require the constant attention of the "
|
||||
#| "necromancer to command and sustain, but can work autonomously according "
|
||||
#| "to the commands of its master. Only rarely, perhaps once every few "
|
||||
#| "months, does the necromancer need to maintain his creation.\n"
|
||||
#| "\n"
|
||||
#| "Necromancy is almost solely limited to humans. Even the legends of "
|
||||
#| "magically apt races like elves and mermen tell of very few of their kind "
|
||||
#| "who have ever delved in the dark arts. It is surmised that necromantic "
|
||||
#| "magic requires great adaptability and a flexible mind, extremes of which "
|
||||
#| "are most commonly found in humans. The ultimate goal of most necromancers "
|
||||
#| "is to turn the same art of preserving and imbuing life upon themselves, "
|
||||
#| "to alter themselves at whatever cost, to ultimately escape death by "
|
||||
#| "preserving their own mind and spirit.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Geography'</header>\n"
|
||||
#| "While undead lords arrived on the Great Continent in considerable numbers "
|
||||
#| "only in the wake of Haldric I, they were not completely unheard of by "
|
||||
#| "elves and dwarves before that."
|
||||
msgid ""
|
||||
"Undead are not really a single race of creatures, although often treated as "
|
||||
"such. Almost any dead creature can, by a sufficiently skilled necromancer, "
|
||||
|
@ -5671,8 +5643,8 @@ msgstr ""
|
|||
"付出什么代价,都要将自己的心智和灵魂保留下来。\n"
|
||||
"\n"
|
||||
"<header>text='地理'</header>\n"
|
||||
"虽然直到哈德里克一世的时代,才开始有大批亡灵领主到达,但在那之前,精灵和矮人"
|
||||
"们并非没有听说过他们。"
|
||||
"虽然直到哈德里克一世的时代,才开始有大批亡灵领主到达泰陆,但在那之前,精灵和"
|
||||
"矮人们并非没有听说过他们。"
|
||||
|
||||
#. [race]: id=wolf, description=
|
||||
#: data/core/units.cfg:366
|
||||
|
@ -5781,6 +5753,3 @@ msgstr "韦诺之战帮助"
|
|||
#: src/help/help.cpp:241
|
||||
msgid "Parse error when parsing help text: "
|
||||
msgstr "分析帮助文本时出现分析错误:"
|
||||
|
||||
#~ msgid "race^Mermen"
|
||||
#~ msgstr "人鱼"
|
||||
|
|
|
@ -11,7 +11,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 05:32-0300\n"
|
||||
"PO-Revision-Date: 2018-03-27 20:52+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:07+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario
|
||||
#. [terrain_type]: id=fence
|
||||
|
@ -1625,15 +1625,6 @@ msgstr "沙地"
|
|||
|
||||
#. [terrain_type]: id=reef
|
||||
#: data/core/terrain.cfg:2824
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<italic>text='Coastal reefs'</italic> are shallows formed by stone, coral "
|
||||
#| "and sand.\n"
|
||||
#| "This provides most land units with a more steady footing and defensive "
|
||||
#| "positions than wading in shallow water normally would and also grants "
|
||||
#| "most water-dwelling races an exceptionally high defense.\n"
|
||||
#| "\n"
|
||||
#| "Mermen and Naga both receive 70% defense on coastal reefs."
|
||||
msgid ""
|
||||
"<italic>text='Coastal reefs'</italic> are shallows formed by stone, coral "
|
||||
"and sand.\n"
|
||||
|
@ -1673,17 +1664,6 @@ msgstr ""
|
|||
|
||||
#. [terrain_type]: id=swamp_water
|
||||
#: data/core/terrain.cfg:2853
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<italic>text='Swamps'</italic> represent any sort of wetlands.\n"
|
||||
#| "Swamps slow down nearly everyone, and inhibit their ability to defend "
|
||||
#| "themselves. An exception to this is any race bodily skilled in navigating "
|
||||
#| "water; these receive both full movement and a defensive bonus. Those that "
|
||||
#| "make their living in the wetlands are also adept at using this terrain "
|
||||
#| "for cover.\n"
|
||||
#| "\n"
|
||||
#| "Most units make do with 30% defense in swamps. Mermen, naga, and saurians "
|
||||
#| "all generally enjoy 60%."
|
||||
msgid ""
|
||||
"<italic>text='Swamps'</italic> represent any sort of wetlands.\n"
|
||||
"Swamps slow down nearly everyone, and inhibit their ability to defend "
|
||||
|
@ -1700,23 +1680,11 @@ msgstr ""
|
|||
"种擅长在水中移动的种族;他们在沼泽中能够全速移动,并且享受防御加成。那些在湿"
|
||||
"地中栖息谋生的生灵们也知道如何利用地形掩护自己。\n"
|
||||
"\n"
|
||||
"绝大多数单位在沼泽中只拥有30%的防御率。而人鱼、娜迦和蜥蜴人通常都拥有60%的防"
|
||||
"绝大多数单位在沼泽中只拥有30%的防御率。而人鱼、娜迦和蜥蜴人通常都享有60%的防"
|
||||
"御率。"
|
||||
|
||||
#. [terrain_type]: id=shallow_water
|
||||
#: data/core/terrain.cfg:2866
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<italic>text='Shallow water'</italic> represents any body of water deep "
|
||||
#| "enough to come up to roughly a man’s waist. This is enough to slow down "
|
||||
#| "nearly anyone and leave them wide open to attack. Dwarves, given that the "
|
||||
#| "water reaches up almost to their heads, have an extremely hard time of "
|
||||
#| "this. The exception is any race whose bodies naturally lend themselves to "
|
||||
#| "swimming, for which they receive a considerable defensive bonus and full "
|
||||
#| "movement.\n"
|
||||
#| "\n"
|
||||
#| "Most units make do with 20 to 30% defense in shallow water, whereas both "
|
||||
#| "naga and mermen enjoy 60%."
|
||||
msgid ""
|
||||
"<italic>text='Shallow water'</italic> represents any body of water deep "
|
||||
"enough to come up to roughly a man’s waist. This is enough to slow down "
|
||||
|
@ -1735,7 +1703,7 @@ msgstr ""
|
|||
"合游泳的种族是个例外,他们能够在此地形中全速移动,并且会获得可观的防御加"
|
||||
"成。\n"
|
||||
"\n"
|
||||
"绝大多数单位在浅水中只拥有20%到30%的防御率,而人鱼和娜迦都可以享受到60%。"
|
||||
"绝大多数单位在浅水中只拥有20%到30%的防御率,而人鱼和娜迦都可以享有60%。"
|
||||
|
||||
#. [terrain_type]: id=castle
|
||||
#: data/core/terrain.cfg:2881
|
||||
|
@ -1779,15 +1747,6 @@ msgstr ""
|
|||
|
||||
#. [terrain_type]: id=deep_water
|
||||
#: data/core/terrain.cfg:2907
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<italic>text='Deep water'</italic> represents any body of water deep "
|
||||
#| "enough to cover a man’s head.\n"
|
||||
#| "Most units cannot enter deep water: it is the domain of units which can "
|
||||
#| "either fly, or are exceptionally strong swimmers.\n"
|
||||
#| "\n"
|
||||
#| "Mermen and naga both receive 50% defense in deep water, with full "
|
||||
#| "movement."
|
||||
msgid ""
|
||||
"<italic>text='Deep water'</italic> represents any body of water deep enough "
|
||||
"to cover a man’s head.\n"
|
||||
|
@ -3184,7 +3143,7 @@ msgstr "取消所存游戏中所有待实施行动"
|
|||
#. [button]: id=browse_saves_folder
|
||||
#: data/gui/window/game_load.cfg:566
|
||||
msgid "Open saves folder"
|
||||
msgstr ""
|
||||
msgstr "打开存档文件夹"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=lblTitle
|
||||
|
@ -3694,29 +3653,27 @@ msgstr "日志选项"
|
|||
#. [row]
|
||||
#: data/gui/window/logging.cfg:136
|
||||
msgid "Debug level logging: maximum information"
|
||||
msgstr ""
|
||||
msgstr "调试级日志:最多信息量"
|
||||
|
||||
#. [row]
|
||||
#: data/gui/window/logging.cfg:137
|
||||
msgid "Info level logging: more information"
|
||||
msgstr ""
|
||||
msgstr "信息级日志:较多信息量"
|
||||
|
||||
#. [row]
|
||||
#: data/gui/window/logging.cfg:138
|
||||
msgid "Warning level logging: less information"
|
||||
msgstr ""
|
||||
msgstr "警告级日志:较少信息量"
|
||||
|
||||
#. [row]
|
||||
#: data/gui/window/logging.cfg:139
|
||||
msgid "Error level logging: minimum information"
|
||||
msgstr ""
|
||||
msgstr "错误级日志:最少信息量"
|
||||
|
||||
#. [row]
|
||||
#: data/gui/window/logging.cfg:140
|
||||
#, fuzzy
|
||||
#| msgid "Visible in fog"
|
||||
msgid "Disable logging"
|
||||
msgstr "迷雾中可见"
|
||||
msgstr "禁用日志"
|
||||
|
||||
#. [button]: id=clear
|
||||
#: data/gui/window/lua_interpreter.cfg:117
|
||||
|
@ -4273,12 +4230,12 @@ msgstr "多人游戏"
|
|||
msgid ""
|
||||
"A registered account on the Wesnoth forums is required to join the official "
|
||||
"server."
|
||||
msgstr ""
|
||||
msgstr "要加入官方服务器,必须在韦诺论坛上注册帐号。"
|
||||
|
||||
#. [button]: id=register
|
||||
#: data/gui/window/mp_method_selection.cfg:136
|
||||
msgid "Sign Up"
|
||||
msgstr ""
|
||||
msgstr "注册"
|
||||
|
||||
#. [column]
|
||||
#: data/gui/window/mp_method_selection.cfg:226
|
||||
|
@ -4293,12 +4250,12 @@ msgstr "加入官方服务器"
|
|||
#. [column]
|
||||
#: data/gui/window/mp_method_selection.cfg:245
|
||||
msgid "Join a different server"
|
||||
msgstr "加入不同的服务器"
|
||||
msgstr "加入其他服务器"
|
||||
|
||||
#. [column]
|
||||
#: data/gui/window/mp_method_selection.cfg:264
|
||||
msgid "Host a game using a dedicated server"
|
||||
msgstr "使用专用服务器主建游戏"
|
||||
msgstr "作为主机建立游戏(将启动专属服务器)"
|
||||
|
||||
#. [column]
|
||||
#: data/gui/window/mp_method_selection.cfg:283
|
||||
|
@ -4539,10 +4496,8 @@ msgstr "T"
|
|||
|
||||
#. [toggle_button]: id=sort_4
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:129
|
||||
#, fuzzy
|
||||
#| msgid "Available in game"
|
||||
msgid "Available at main menu"
|
||||
msgstr "游戏中可用"
|
||||
msgstr "主菜单中可用"
|
||||
|
||||
#. [button]: id=btn_add_hotkey
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:241
|
||||
|
@ -4668,17 +4623,15 @@ msgstr "设置字体缩放因子"
|
|||
|
||||
#. [toggle_button]: id=fps_limiter
|
||||
#: data/gui/window/preferences/03_display.cfg:273
|
||||
#, fuzzy
|
||||
#| msgid "unlimited"
|
||||
msgid "FPS limiter"
|
||||
msgstr "无限制"
|
||||
msgstr "FPS限制器"
|
||||
|
||||
#. [toggle_button]: id=fps_limiter
|
||||
#: data/gui/window/preferences/03_display.cfg:274
|
||||
msgid ""
|
||||
"Disabling this increases CPU usage to 100 % but may slightly improve "
|
||||
"performance at high resolutions"
|
||||
msgstr ""
|
||||
msgstr "禁用此项将使得CPU使用率达到100%,但可以稍稍提升在高分辨率下的性能"
|
||||
|
||||
#. [button]: id=choose_theme
|
||||
#: data/gui/window/preferences/03_display.cfg:289
|
||||
|
@ -5724,10 +5677,8 @@ msgstr "进攻方弱点"
|
|||
|
||||
#: src/gui/dialogs/campaign_selection.cpp:274
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:466
|
||||
#, fuzzy
|
||||
#| msgid "Modifications"
|
||||
msgid "active_modifications^None"
|
||||
msgstr "模组"
|
||||
msgstr "无"
|
||||
|
||||
#: src/gui/dialogs/depcheck_confirm_change.cpp:66
|
||||
msgid "$requester requires the following modifications to be enabled:"
|
||||
|
@ -6074,7 +6025,7 @@ msgstr "游戏:$num_shown|个已显示,共有$num_total|个"
|
|||
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:426
|
||||
msgid "$game_name (Era: $era_name)"
|
||||
msgstr ""
|
||||
msgstr "$game_name|(时代:$era_name|)"
|
||||
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:455
|
||||
msgid "Era:"
|
||||
|
@ -6082,7 +6033,7 @@ msgstr "时代:"
|
|||
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:458
|
||||
msgid "era^missing"
|
||||
msgstr ""
|
||||
msgstr "丢失"
|
||||
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:476
|
||||
msgid "Settings:"
|
||||
|
@ -6201,7 +6152,7 @@ msgstr "没有可用于此游戏的时代。"
|
|||
|
||||
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:735
|
||||
msgid "$min to $max"
|
||||
msgstr ""
|
||||
msgstr "$min|至$max"
|
||||
|
||||
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:832
|
||||
msgid "The selected game has no sides!"
|
||||
|
@ -6307,6 +6258,9 @@ msgid ""
|
|||
"\n"
|
||||
"Try to save the screenshot as PNG instead."
|
||||
msgstr ""
|
||||
"不支持的图片格式。\n"
|
||||
"\n"
|
||||
"请尝试将截屏保存为PNG。"
|
||||
|
||||
#: src/gui/dialogs/statistics_dialog.cpp:185
|
||||
msgid "Recruits"
|
||||
|
@ -6787,10 +6741,8 @@ msgid "Continue Network Game"
|
|||
msgstr "继续联机游戏"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:124
|
||||
#, fuzzy
|
||||
#| msgid "Quit to Titlescreen"
|
||||
msgid "Quit to Main Menu"
|
||||
msgstr "退出至标题画面"
|
||||
msgstr "退出至主菜单"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:125
|
||||
msgid "Set Team Label"
|
||||
|
@ -7491,26 +7443,3 @@ msgid ""
|
|||
msgstr ""
|
||||
"主键‘$deprecated_key|’已重命名为‘$key’。对‘$deprecated_key|’的支持将在版本"
|
||||
"$removal_version|中移除。"
|
||||
|
||||
#~ msgid "Refresh"
|
||||
#~ msgstr "刷新"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "You may login to the official multiplayer server with your forum username "
|
||||
#~ "and password.\n"
|
||||
#~ "Note that registration is not required to join the server: you need to "
|
||||
#~ "supply a password only if you wish to use a registered username.\n"
|
||||
#~ "\n"
|
||||
#~ "The Battle for Wesnoth forum can be found at https://forums.wesnoth.org/"
|
||||
#~ msgstr ""
|
||||
#~ "你可以使用官方论坛的用户名和密码登录官方多人游戏服务器。\n"
|
||||
#~ "请注意,要加入服务器并不需要注册,只有在你想使用一个已经注册的用户名时才需"
|
||||
#~ "要提供密码。\n"
|
||||
#~ "\n"
|
||||
#~ "韦诺之战论坛可在此处找到:https://forums.wesnoth.org/"
|
||||
|
||||
#~ msgid "Available at titlescreen"
|
||||
#~ msgstr "标题画面中可用"
|
||||
|
||||
#~ msgid "None"
|
||||
#~ msgstr "无"
|
||||
|
|
|
@ -4922,9 +4922,3 @@ msgstr "永别了$unit.name|。你忠诚的奉献将被永远铭记。"
|
|||
#: data/campaigns/Legend_of_Wesmere/utils/deaths.cfg:150
|
||||
msgid "Oh, no! We are too late..."
|
||||
msgstr "噢,不!我们太迟了……"
|
||||
|
||||
#~ msgid "$left_behind_{NAME} and $l3_store_{NAME}[$i].name"
|
||||
#~ msgstr "$left_behind_{NAME} 和 $l3_store_{NAME}[$i].name"
|
||||
|
||||
#~ msgid "$left_behind_{NAME}|, $l3_store_{NAME}[$i].name"
|
||||
#~ msgstr "$left_behind_{NAME}|,$l3_store_{NAME}[$i].name"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"POT-Creation-Date: 2018-05-06 05:31-0300\n"
|
||||
"PO-Revision-Date: 2018-03-27 20:53+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:15+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. type: TH
|
||||
#: doc/man/wesnoth.6:16
|
||||
|
@ -335,11 +335,6 @@ msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
|
|||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnoth.6:140
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "sets the severity level of the log domains. B<all> can be used to match "
|
||||
#| "any log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
|
||||
#| "B<debug>. By default the B<error> level is used."
|
||||
msgid ""
|
||||
"sets the severity level of the log domains. B<all> can be used to match any "
|
||||
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ B<debug>,"
|
||||
|
@ -347,7 +342,8 @@ msgid ""
|
|||
"B<deprecation> defaults to none."
|
||||
msgstr ""
|
||||
"设置日志域的严重度级别。B<all>可以用来匹配任意日志域。可选的级别有:"
|
||||
"B<error>,\\ B<warning>,\\ B<info>,\\ B<debug>。默认的级别是B<error>。"
|
||||
"B<error>,\\ B<warning>,\\ B<info>,\\ B<debug>, \\ B<none>。对绝大多数日志"
|
||||
"域而言,默认日志级别是B<warning>,但B<deprecation>的默认级别是B<none>。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnoth.6:140
|
||||
|
|
|
@ -8,15 +8,15 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"POT-Creation-Date: 2018-03-27 04:20+0300\n"
|
||||
"PO-Revision-Date: 2018-03-27 21:35+0800\n"
|
||||
"POT-Creation-Date: 2018-04-26 03:37+0300\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:15+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. type: Attribute 'lang' of: <book>
|
||||
#: doc/manual/manual.en.xml:6
|
||||
|
@ -3330,7 +3330,7 @@ msgid ""
|
|||
"<emphasis role=\"strong\">Cold</emphasis>: Weapons based on cold or ice "
|
||||
"missiles. Example: A Dark Adepts’s chill wave."
|
||||
msgstr ""
|
||||
"<emphasis role=\"strong\">寒冰</emphasis>:基于寒冷或冰霜飞弹的武器。例如:黑"
|
||||
"<emphasis role=\"strong\">冰寒</emphasis>:基于寒冷或冰霜飞弹的武器。例如:黑"
|
||||
"暗狂徒的冷冻波。"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||||
|
@ -3381,7 +3381,7 @@ msgid ""
|
|||
"are very resistant to blade and piercing weapon but very vulnerable to "
|
||||
"impact attacks and arcane attacks."
|
||||
msgstr ""
|
||||
"例如:龙人的鳞片可以在绝大多数攻击类型下保护他们,但是对穿刺武器和寒冰武器就"
|
||||
"例如:龙人的鳞片可以在绝大多数攻击类型下保护他们,但是对穿刺武器和冰寒武器就"
|
||||
"无能为力。人类骑兵总的来说被保护得很好,但防不住穿刺攻击是他们的弱点。亡灵对"
|
||||
"刃器和穿刺武器的抗性很高,但却很容易受到冲击攻击和奥术攻击的伤害。"
|
||||
|
||||
|
@ -3489,7 +3489,7 @@ msgid ""
|
|||
"close to the battle without losing them."
|
||||
msgstr ""
|
||||
"疗伤者(精灵萨满、精灵德鲁伊、精灵仙子,白袍法师、光明法师、圣骑士)会对身边"
|
||||
"所有负伤的单位进行疗伤,所以你可以让单位一直靠近战线却不受损失。"
|
||||
"所有负伤的单位进行疗伤,所以您可以让单位一直靠近战线却不受损失。"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||||
#: doc/manual/manual.en.xml:2538
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 08:31 UTC\n"
|
||||
"PO-Revision-Date: 2018-03-27 21:32+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:22+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [campaign]: id=Secrets of the Ancients
|
||||
#. [editor_group]: id=sota
|
||||
|
@ -372,10 +372,8 @@ msgstr ""
|
|||
|
||||
#. [event]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:279
|
||||
#, fuzzy
|
||||
#| msgid "Syrillin"
|
||||
msgid "Gwyllin"
|
||||
msgstr "希里林"
|
||||
msgstr "格威尔林"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:280
|
||||
|
@ -1312,7 +1310,7 @@ msgstr "哦,喔哦。"
|
|||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:164
|
||||
msgid "I am Ras-Tabahn. Welcome to my laboratory, Ardonna of Tarrynth!"
|
||||
msgstr "我是拉斯-塔班。欢迎来到我的实验室,塔林斯的阿冬娜!"
|
||||
msgstr "我是拉斯-塔班。欢迎来到我的研究室,塔林斯的阿冬娜!"
|
||||
|
||||
#. [message]: speaker=Ardonna
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:168
|
||||
|
@ -1498,10 +1496,8 @@ msgstr "占领每一座村庄"
|
|||
|
||||
#. [unit]: type=Shadow
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:92
|
||||
#, fuzzy
|
||||
#| msgid "Vash Gorn"
|
||||
msgid "Vash-Gorn"
|
||||
msgstr "瓦希·戈恩"
|
||||
msgstr "瓦希-戈恩"
|
||||
|
||||
#. [unit]: type=Mage, id=Wynran
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:114
|
||||
|
@ -1775,10 +1771,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:366
|
||||
#, fuzzy
|
||||
#| msgid "You may watch."
|
||||
msgid "plural^You may watch."
|
||||
msgstr "你就看着吧。"
|
||||
msgstr "你们就看着吧。"
|
||||
|
||||
#. [message]: speaker=Shynal
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:370
|
||||
|
@ -1787,10 +1781,8 @@ msgstr "我们能帮什么忙吗?"
|
|||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:374
|
||||
#, fuzzy
|
||||
#| msgid "As you wish. (<i>Cough, cough</i>)"
|
||||
msgid "plural^As you wish. (<i>Cough, cough</i>)"
|
||||
msgstr "如你所愿。(<b>咳,咳</b>)"
|
||||
msgstr "如你们所愿。(<b>咳,咳</b>)"
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:384
|
||||
|
@ -1804,8 +1796,6 @@ msgstr "我能帮什么忙吗?"
|
|||
|
||||
#. [message]: id=Carcyn,Shynal
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:389
|
||||
#, fuzzy
|
||||
#| msgid "Can I help?"
|
||||
msgid "self_female^Can I help?"
|
||||
msgstr "我能帮什么忙吗?"
|
||||
|
||||
|
@ -1949,18 +1939,13 @@ msgstr "实际上,如果你们要伤害我们,那我只能期望你们和他
|
|||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:507
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "This is going to cost us, but I want to keep some gold around for "
|
||||
#| "emergencies — I think 50 is about right. You kids help me collect some. "
|
||||
#| "(<i>Cough, cough</i>)"
|
||||
msgid ""
|
||||
"addressed_plural^This is going to cost us, but I want to keep some gold "
|
||||
"around for emergencies — I think 50 is about right. You help me collect "
|
||||
"some. (<i>Cough, cough</i>)"
|
||||
msgstr ""
|
||||
"这会花掉我们很多钱,不过我想要留点儿金币以备急用——我觉得50枚就差不多了。孩子"
|
||||
"们帮我收集些金币吧。(<b>咳</b>)"
|
||||
"这会花掉我们很多钱,不过我想要留点儿金币以备急用——我觉得50枚就差不多了。你们"
|
||||
"帮我收集些金币吧。(<b>咳</b>)"
|
||||
|
||||
#. [message]: speaker=Carcyn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:511
|
||||
|
@ -1983,7 +1968,7 @@ msgstr "是,是。我觉得很不错。"
|
|||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:523
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:557
|
||||
msgid "I don’t fancy wading in the water to fight these things."
|
||||
msgstr "我可不喜欢在水里和这些东西作战。"
|
||||
msgstr "我可不想到水里去和这些东西作战。"
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:527
|
||||
|
@ -2000,11 +1985,9 @@ msgstr "怎么做?"
|
|||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:535
|
||||
#, fuzzy
|
||||
#| msgid "Have you never been fishing before? With bait of course."
|
||||
msgid ""
|
||||
"addressed_plural^Have you never been fishing before? With bait of course."
|
||||
msgstr "你从来没有钓过鱼吗?当然是用鱼饵了。"
|
||||
msgstr "你们从来都没有钓过鱼吗?当然是用鱼饵了。"
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:545
|
||||
|
@ -2023,15 +2006,13 @@ msgstr "马上就干,老师。您觉得还好吗?"
|
|||
|
||||
#. [message]: id=Carcyn,Shynal
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:558
|
||||
#, fuzzy
|
||||
#| msgid "I don’t fancy wading in the water to fight these things."
|
||||
msgid "self_female^I don’t fancy wading in the water to fight these things."
|
||||
msgstr "我可不喜欢在水里和这些东西作战。"
|
||||
msgstr "我可不想到水里去和这些东西作战。"
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:570
|
||||
msgid "Have you never been fishing before? With bait of course."
|
||||
msgstr "你从来没有钓过鱼吗?当然是用鱼饵了。"
|
||||
msgstr "你从来都没有钓过鱼吗?当然是用鱼饵了。"
|
||||
|
||||
#. [message]: speaker=Ras-Tabahn
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:580
|
||||
|
@ -4159,9 +4140,3 @@ msgstr "虚空覆盖层"
|
|||
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:344
|
||||
msgid "Half Void"
|
||||
msgstr "半虚空"
|
||||
|
||||
#~ msgid "Gwillyn"
|
||||
#~ msgstr "格威林"
|
||||
|
||||
#~ msgid "You kids may watch."
|
||||
#~ msgstr "孩子们你们就看着吧。"
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 08:31 UTC\n"
|
||||
"PO-Revision-Date: 2018-03-27 21:25+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:11+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [campaign]: id=The_South_Guard
|
||||
#: data/campaigns/The_South_Guard/_main.cfg:9
|
||||
|
@ -41,7 +41,7 @@ msgid ""
|
|||
"‘Civilian’ difficulty level is aimed at first-time players.\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
"一位年轻的骑士德欧兰,被派往接管南疆卫队。\n"
|
||||
"一位年轻的骑士德欧兰接受派遣,前去接管南疆卫队。\n"
|
||||
"\n"
|
||||
"注:本战役是作为韦诺的入门战役来设计的。“平民”难度面向第一次游玩的玩家。\n"
|
||||
"\n"
|
||||
|
|
|
@ -11,7 +11,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 08:31 UTC\n"
|
||||
"PO-Revision-Date: 2018-03-27 21:23+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:27+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [lua]: wml_actions.select_character
|
||||
#: data/campaigns/tutorial/lua/character_selection.lua:26
|
||||
|
@ -181,17 +181,13 @@ msgstr ""
|
|||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:229
|
||||
#, fuzzy
|
||||
#| msgid "Move Konrad next to Delfador."
|
||||
msgid "Move Konrad next to Delfador"
|
||||
msgstr "移动科纳德至德法多身边。"
|
||||
msgstr "移动科纳德至德法多身边"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:231
|
||||
#, fuzzy
|
||||
#| msgid "Move Li’sar next to Delfador."
|
||||
msgid "Move Li’sar next to Delfador"
|
||||
msgstr "移动莉莎至德法多身边。"
|
||||
msgstr "移动莉莎至德法多身边"
|
||||
|
||||
#. [message]: speaker=student
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:248
|
||||
|
@ -260,33 +256,23 @@ msgstr "攻击"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:339
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "To attack the quintain, first select the attacker (Konrad), then the "
|
||||
#| "target (the quintain). You will see an attack description. When you click "
|
||||
#| "<b>OK</b>, Konrad will attack."
|
||||
msgid ""
|
||||
"To attack the quintain, first select the attacker (Konrad), then the target "
|
||||
"(the quintain). You will see an attack description. Click <b>Attack</b> when "
|
||||
"you’re ready."
|
||||
msgstr ""
|
||||
"要攻击刺靶,首先要选中进攻方(科纳德),然后点击目标(刺靶)。你将会看到攻击"
|
||||
"描述。当你点击<b>确定</b>时,科纳德就会发动进攻。"
|
||||
"要攻击刺靶,首先要选中进攻方(科纳德),然后选中目标(刺靶)。你将会看到攻击"
|
||||
"描述。当你准备好之后,点击<b>攻击</b>。"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:346
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "To attack the quintain, first select the attacker (Li’sar), then the "
|
||||
#| "target (the quintain). You will see an attack description. When you click "
|
||||
#| "<b>OK</b>, Li’sar will attack."
|
||||
msgid ""
|
||||
"To attack the quintain, first select the attacker (Li’sar), then the target "
|
||||
"(the quintain). You will see an attack description. Click <b>Attack</b> when "
|
||||
"you’re ready."
|
||||
msgstr ""
|
||||
"要攻击刺靶,首先要选中进攻方(莉莎),然后点击目标(刺靶)。你将会看到攻击描"
|
||||
"述。当你点击<b>确定</b>时,科纳德就会发动进攻。"
|
||||
"要攻击刺靶,首先要选中进攻方(莉莎),然后选中目标(刺靶)。你将会看到攻击描"
|
||||
"述。当你准备好之后,点击<b>攻击</b>。"
|
||||
|
||||
#. [message]: speaker=student
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:361
|
||||
|
@ -989,10 +975,6 @@ msgstr "等等!你得把自己的部队组织起来。还是说你想单枪匹
|
|||
#. [message]: speaker=Galdrad
|
||||
#. Addressing Li'sar
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:216
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Hang on! You need to gather your forces. Or do you intend to fight the "
|
||||
#| "orcs single-handedly?"
|
||||
msgid ""
|
||||
"female^Hang on! You need to gather your forces. Or do you intend to fight "
|
||||
"the orcs single-handedly?"
|
||||
|
@ -1573,18 +1555,13 @@ msgstr "胜利条件"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:712
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
#| "conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||||
#| "<b>Menu</b>)."
|
||||
msgid ""
|
||||
"In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
"conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||||
"<b>Menu</b>."
|
||||
msgstr ""
|
||||
"在此场景中,你只需击败兽人首领就能获胜了。(场景的胜利条件在<b>菜单</b>的<b>"
|
||||
"场景目标</b>中给出。)"
|
||||
"在此场景中,你只需击败兽人首领就能获胜了。场景的胜利条件在<b>菜单</b>中的<b>"
|
||||
"场景目标</b>里给出。"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:721
|
||||
|
|
|
@ -13,7 +13,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 08:31 UTC\n"
|
||||
"PO-Revision-Date: 2018-03-27 21:19+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 21:38+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [attack]: type=impact
|
||||
#. [attack]: type=arcane
|
||||
|
@ -4140,10 +4140,11 @@ msgid ""
|
|||
"Despite their frailty, this makes them quite formidable in combat, as they "
|
||||
"can call upon the very water about them to smite their enemies."
|
||||
msgstr ""
|
||||
"水之魔法对美人鱼来说是天生的,年轻的美人鱼的魔法启蒙常常从这里开始。这种奇妙"
|
||||
"的能力显示出人鱼具有的仙力,这是独一无二,别的种族都无法模仿的能力。\n"
|
||||
"年轻的女性人鱼常常会成为族人们天生的水魔法之力的学徒。水魔法所赋予的能力,是"
|
||||
"其他种族皆不能模仿的,这也正是这些生物所具有的仙子体质的证明。\n"
|
||||
"\n"
|
||||
"尽管她们很脆弱,却能召唤身边的水来重击敌人,因此她们在战斗中也是很可怕的。"
|
||||
"尽管她们很脆弱,但在战斗中却相当难对付,这是因为她们能召唤身边的水来猛击敌"
|
||||
"人。"
|
||||
|
||||
#. [unit_type]: id=Merman Javelineer, race=merman
|
||||
#: data/core/units/merfolk/Javelineer.cfg:4
|
||||
|
@ -4198,13 +4199,6 @@ msgstr "人鱼女祭司"
|
|||
|
||||
#. [unit_type]: id=Mermaid Priestess, race=merman
|
||||
#: data/core/units/merfolk/Priestess.cfg:21
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Among mermen, mysticism is generally left to the mermaids, who are more "
|
||||
#| "inclined to it. It is they who dedicate themselves to the ideal of "
|
||||
#| "bringing peace and life to the world, and to the arts which make that "
|
||||
#| "possible. Their piety also grants them certain powers, allowing them to "
|
||||
#| "guard their people against magical or unnatural things."
|
||||
msgid ""
|
||||
"Among merfolk, mysticism is generally left to the mermaids, who are more "
|
||||
"inclined to it. It is they who dedicate themselves to the ideal of bringing "
|
||||
|
@ -4212,10 +4206,10 @@ msgid ""
|
|||
"piety also grants them certain powers, allowing them to guard their people "
|
||||
"against magical or unnatural things."
|
||||
msgstr ""
|
||||
"在人鱼中,神秘主义方面的事务基本上全都留给美人鱼们去做了,她们更有这方面的天"
|
||||
"赋。正是她们一生致力于为世界带来和平与生机,正是她们把一生都献给使这一切都变"
|
||||
"为可能的技艺。她们的虔诚也赐予了她们某些力量,以保护她们的族人免受魔法的或非"
|
||||
"自然的事物的侵扰。"
|
||||
"在人鱼中,神秘主义方面的事务基本上全都留给女性人鱼们去做了,她们更有这方面的"
|
||||
"天赋。正是她们一生致力于为世界带来和平与生机,正是她们把一生都献给使这一切都"
|
||||
"变为可能的技艺。她们的虔诚也赐予了她们某些力量,以保护她们的族人免受魔法或非"
|
||||
"自然事物的侵扰。"
|
||||
|
||||
#. [unit_type]: id=Mermaid Siren, race=merman
|
||||
#: data/core/units/merfolk/Siren.cfg:4
|
||||
|
@ -4235,10 +4229,10 @@ msgid ""
|
|||
"The myriad applications of this rarely occur to land dwellers, who simply "
|
||||
"regard it with wonder."
|
||||
msgstr ""
|
||||
"美人鱼的仙力体质在女妖们身上体现得最为明显,她们与魔法涌流的联结常常使得她们"
|
||||
"被误认为是水中仙女。这当然不是真的,但却可以理解,因为就连美人鱼都很少目击水"
|
||||
"中仙女。不消说,女妖和水中仙女的魔法有着非常相似的表现形式:女妖能用意念操纵"
|
||||
"身边的水,水仿佛变成了她们身体的一部分。\n"
|
||||
"女性人鱼的仙子体质在女妖们身上体现得最为明显,她们与魔法涌流的联结常常使得她"
|
||||
"们被误认为是水中仙女。这当然不是真的,但却可以理解,因为就连美人鱼都很少目击"
|
||||
"水中仙女。不消说,女妖和水中仙女的魔法有着非常相似的表现形式:女妖能用意念操"
|
||||
"纵身边的水,水仿佛变成了她们身体的一部分。\n"
|
||||
"\n"
|
||||
"女妖们无数次地使用这些魔法,却很少显现给陆地居民们看。他们简单地把这归结为奇"
|
||||
"迹。"
|
||||
|
@ -5932,15 +5926,3 @@ msgstr ""
|
|||
"\n"
|
||||
"树人们完全不好战,却拥有着强大的力量。然而,他们不习惯四处移动,在这样做的时"
|
||||
"候速度也不快。"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Champions among their fellow troops, the dwarven sentinels form the "
|
||||
#~ "bulwark of their battle lines. Leading a direct assault against a line "
|
||||
#~ "that they fortify, is often out of the question; it tends toward being "
|
||||
#~ "suicidal, rather than merely ineffectual. These dwarves are masters of "
|
||||
#~ "the melee, and can hold a patch of earth with the singleminded tenacity "
|
||||
#~ "of an oak."
|
||||
#~ msgstr ""
|
||||
#~ "矮人哨卫是矮人部队中的佼佼者,他们组成的战线就是一座堡垒。正面攻击由他们维"
|
||||
#~ "持的防线是愚蠢的,不但收效甚微,简直就是自杀。这些矮人是白刃战的精英,他们"
|
||||
#~ "可以像橡树一样牢牢地钉在土地上。"
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -14,7 +14,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-05-06 05:31-0300\n"
|
||||
"PO-Revision-Date: 2018-04-10 21:49+0800\n"
|
||||
"PO-Revision-Date: 2018-05-06 20:41+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"X-Generator: Poedit 2.0.7\n"
|
||||
|
||||
#. [multiplayer_side]: id=Custom
|
||||
#: data/_main.cfg:22
|
||||
|
@ -207,7 +207,7 @@ msgstr "显示特殊的单位图像效果"
|
|||
#. [advanced_preference]: type=boolean
|
||||
#: data/advanced_preferences.cfg:178
|
||||
msgid "Show deprecation messages in-game"
|
||||
msgstr ""
|
||||
msgstr "在游戏中显示API废弃信息"
|
||||
|
||||
#. [advanced_preference]: type=boolean
|
||||
#: data/advanced_preferences.cfg:179
|
||||
|
@ -216,6 +216,8 @@ msgid ""
|
|||
"will still be shown in the log, even if this is disabled. In addition, the "
|
||||
"deprecation log-domain controls how many messages are printed."
|
||||
msgstr ""
|
||||
"在游戏的对话区域内显示关于废弃API的警告消息。即使禁用此功能,这些消息也仍然会"
|
||||
"显示在日志中。以及,废弃信息日志域控制着所显示的消息的数量。"
|
||||
|
||||
#. [advanced_preference]: type=boolean
|
||||
#: data/advanced_preferences.cfg:187
|
||||
|
@ -366,10 +368,8 @@ msgstr "国际化经理"
|
|||
|
||||
#. [about]
|
||||
#: data/core/about.cfg:323
|
||||
#, fuzzy
|
||||
#| msgid "Traits"
|
||||
msgid "Trailers"
|
||||
msgstr "特质"
|
||||
msgstr "预告片"
|
||||
|
||||
#. [about]
|
||||
#: data/core/about.cfg:335
|
||||
|
@ -3918,7 +3918,7 @@ msgstr "韦诺(默认)"
|
|||
#. [core]: id=default
|
||||
#: data/cores.cfg:8
|
||||
msgid "The standard Wesnoth core."
|
||||
msgstr ""
|
||||
msgstr "标准韦诺核心。"
|
||||
|
||||
#. [language]
|
||||
#: data/english.cfg:6
|
||||
|
@ -4004,7 +4004,7 @@ msgstr "火焰"
|
|||
#. [language]
|
||||
#: data/english.cfg:31
|
||||
msgid "cold"
|
||||
msgstr "寒冰"
|
||||
msgstr "冰寒"
|
||||
|
||||
#. [language]
|
||||
#: data/english.cfg:32
|
||||
|
@ -4745,7 +4745,7 @@ msgid ""
|
|||
"you can get some high-level troops sooner."
|
||||
msgstr ""
|
||||
"拥有<b>聪慧</b>特质的单位升级需要的经验比一般单位少。在战役早期,尝试把最后一"
|
||||
"击留给这些单位,那么你就可以更快拥有一些高等级部队了。"
|
||||
"击留给这些单位,这样你就可以更快地获得一些高等级部队。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:25
|
||||
|
@ -4761,8 +4761,8 @@ msgid ""
|
|||
"must completely surround skirmishers to immobilize them."
|
||||
msgstr ""
|
||||
"包围战术是非常有效的,特别是在对抗迅捷的对手之时。只要把两个单位放置在一个敌"
|
||||
"方单位相对的两侧,他们的控制区域就能将敌方单位的移动在所有方向上都限制在一"
|
||||
"格。不幸的是,你必须完全包围住散兵才能让他们无法动弹。"
|
||||
"方单位相对的两侧,他们的控制区域就能将敌方单位的移动距离限制在一格,不论在任"
|
||||
"何方向上均是如此。不幸的是,你必须把散兵完全包围住,才能让他们无法动弹。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:29 data/tips.cfg:141
|
||||
|
@ -4823,8 +4823,8 @@ msgid ""
|
|||
"level units that are about to level up than with those same units at a "
|
||||
"higher level."
|
||||
msgstr ""
|
||||
"通常来说,在开始战役中的下一个场景时,最好能使用即将升级的低等级单位,而不是"
|
||||
"使用高等级的相同单位。"
|
||||
"通常来说,在战役中最好把即将升级的低等级单位留到下一个场景开始时使用,而不是"
|
||||
"在当前场景中先升级后,再到下一场景开始时使用。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:52
|
||||
|
@ -4832,7 +4832,7 @@ msgid ""
|
|||
"On www.wesnoth.org you can find strategy guides, technical support, the "
|
||||
"history of Wesnoth, and much more."
|
||||
msgstr ""
|
||||
"你可以在www.wesnoth.org找到战略指导,技术支持,韦诺的历史,以及更多其他的信"
|
||||
"你可以在www.wesnoth.org找到战略指导、技术支持、韦诺的历史,以及更多其他的信"
|
||||
"息。"
|
||||
|
||||
#. [tip]
|
||||
|
@ -4860,7 +4860,9 @@ msgstr "<b>——《皇家战斗术语纲要:第二卷》(韦元221年重印
|
|||
#: data/tips.cfg:60
|
||||
msgid ""
|
||||
"An otherwise sound plan can fail if you attack at the wrong time of day."
|
||||
msgstr "如果在错误的时段进攻,那么哪怕是其他方面都可靠的作战计划也可能失败。"
|
||||
msgstr ""
|
||||
"如果在错误的时段进攻,那么就算是除了这一点以外都可靠的作战计划,也是会失败"
|
||||
"的。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:61 data/tips.cfg:85 data/tips.cfg:137 data/tips.cfg:145
|
||||
|
@ -4877,8 +4879,8 @@ msgid ""
|
|||
"terrain, because units can only see as far as they can move in one turn."
|
||||
msgstr ""
|
||||
"如果游戏时开启了<b>战场黑幕</b>和<b>战争迷雾</b>,你将不知道自己面对的是什"
|
||||
"么。在这种情况下,远距离侦察单位就值回票价了。尝试选择可以很容易穿越周围地形"
|
||||
"的侦察单位,因为单位只能看到他们在一回合内可以移动到的范围。"
|
||||
"么。在这种情况下,对长距离侦察单位投入的成本就值得了。尝试选择可以很容易穿越"
|
||||
"周围地形的侦察单位,因为单位的视野只有他们在一回合内可以移动到的范围那么大。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:68
|
||||
|
@ -4889,10 +4891,10 @@ msgid ""
|
|||
"Description</b> to see which attacks it is resistant to, and which will "
|
||||
"affect it the most."
|
||||
msgstr ""
|
||||
"有六种攻击类型:<b>穿刺</b>,<b>刃器</b>,<b>冲击</b>,<b>火焰</b>,<b>寒冰</"
|
||||
"b>和<b>奥术</b>。不同的单位面对不同的攻击时会暴露弱点。鼠标右击一个单位,再选"
|
||||
"择<b>单位描述</b>,就可以查看它对哪些攻击有很高的抗性,又是哪些攻击对它的伤害"
|
||||
"最大。"
|
||||
"有六种攻击类型:<b>穿刺</b>,<b>刃器</b>,<b>冲击</b>,<b>火焰</b>,<b>冰寒</"
|
||||
"b>和<b>奥术</b>。不同的单位面对不同的攻击时会暴露弱点。右击一个单位,再选择"
|
||||
"<b>单位描述</b>,就可以查看它对哪些攻击有很高的抗性,又是哪些攻击对它的伤害最"
|
||||
"大。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:72
|
||||
|
@ -4966,7 +4968,7 @@ msgid ""
|
|||
"Units stationed in villages will either heal eight hitpoints at the "
|
||||
"beginning of their turn, or will recover from poisoning."
|
||||
msgstr ""
|
||||
"驻扎在村庄里的单位在自己的回合开始时要么恢复8点生命,要么从中毒状态中恢复过"
|
||||
"驻扎在村庄里的单位在自己的回合开始时要么恢复八点生命,要么从中毒状态中恢复过"
|
||||
"来。"
|
||||
|
||||
#. [tip]
|
||||
|
@ -4977,7 +4979,7 @@ msgid ""
|
|||
"its next turn."
|
||||
msgstr ""
|
||||
"除非必要,否则不要移动负伤的单位——让它休息。如果一个单位既不移动也不攻击,它"
|
||||
"将在下回合开始时恢复2点生命。"
|
||||
"将在下回合开始时恢复两点生命。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:100
|
||||
|
@ -5030,7 +5032,7 @@ msgid ""
|
|||
"level opponent."
|
||||
msgstr ""
|
||||
"对敌人打出致命一击是获取经验的最好方式。单位在击杀敌人后会根据所杀敌人的等级"
|
||||
"获得经验,每一级8点,如果击杀0级对手则获得4点经验。"
|
||||
"获得经验,每一级八点,如果击杀零级对手则获得四点经验。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:116
|
||||
|
@ -5098,7 +5100,7 @@ msgid ""
|
|||
"Skeletons are resistant to piercing, bladed and cold-based attacks but are "
|
||||
"vulnerable to impact, fire, and arcane attacks."
|
||||
msgstr ""
|
||||
"骷髅对穿刺、刃器和寒冰攻击具有较强的抗性,但却易受冲击、火焰和奥术攻击的伤"
|
||||
"骷髅对穿刺、刃器和冰寒攻击具有较强的抗性,但却易受冲击、火焰和奥术攻击的伤"
|
||||
"害。"
|
||||
|
||||
#. [tip]
|
||||
|
@ -5513,8 +5515,8 @@ msgstr[1] "发现$enemies|个敌方单位!"
|
|||
#: src/actions/move.cpp:1162
|
||||
msgid "Friendly unit sighted"
|
||||
msgid_plural "$friends friendly units sighted"
|
||||
msgstr[0] "发现友方单位!"
|
||||
msgstr[1] "发现$friends|个友方单位!"
|
||||
msgstr[0] "发现友方单位"
|
||||
msgstr[1] "发现$friends|个友方单位"
|
||||
|
||||
#: src/actions/move.cpp:1177
|
||||
msgid "(press $hotkey to keep moving)"
|
||||
|
@ -5959,7 +5961,7 @@ msgstr "<密码> <电子邮件(可选)>"
|
|||
|
||||
#: src/chat_command_handler.hpp:131
|
||||
msgid "Register your nickname"
|
||||
msgstr "注册你的昵称。"
|
||||
msgstr "注册你的昵称"
|
||||
|
||||
#: src/chat_command_handler.hpp:133
|
||||
msgid "Drop your nickname."
|
||||
|
@ -6345,7 +6347,7 @@ msgstr[1] "空闲槽位:"
|
|||
|
||||
#: src/game_initialization/lobby_data.cpp:429
|
||||
msgid "mp_game_available_slots^Full"
|
||||
msgstr ""
|
||||
msgstr "已满"
|
||||
|
||||
#: src/game_initialization/lobby_data.cpp:440
|
||||
#: src/game_initialization/lobby_data.cpp:442 src/savegame.cpp:631
|
||||
|
@ -6353,14 +6355,12 @@ msgid "Turn"
|
|||
msgstr "回合"
|
||||
|
||||
#: src/game_initialization/lobby_data.cpp:455
|
||||
#, fuzzy
|
||||
#| msgid "vision: "
|
||||
msgid "vision^none"
|
||||
msgstr "视野:"
|
||||
msgstr "无"
|
||||
|
||||
#: src/game_initialization/lobby_data.cpp:464
|
||||
msgid "time limit^none"
|
||||
msgstr ""
|
||||
msgstr "无"
|
||||
|
||||
#: src/game_initialization/lobby_data.cpp:497
|
||||
msgid ""
|
||||
|
@ -6390,7 +6390,7 @@ msgstr "连接超时"
|
|||
msgid ""
|
||||
"The server accepts versions '$required_version', but you are using version "
|
||||
"'$your_version'"
|
||||
msgstr "本服务器接受版本‘$required_version|’,而你使用的版本是‘$your_version|’"
|
||||
msgstr "此服务器接受版本‘$required_version|’,而你使用的版本是‘$your_version|’"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:134
|
||||
msgid "Server-side redirect loop"
|
||||
|
@ -6425,53 +6425,49 @@ msgstr "你必须先登录。"
|
|||
|
||||
#: src/game_initialization/multiplayer.cpp:306
|
||||
msgid "The nickname ‘$nick’ is already taken."
|
||||
msgstr "昵称‘$nick|’已被使用了。"
|
||||
msgstr "昵称“$nick|”已被使用了。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:308
|
||||
msgid ""
|
||||
"The nickname ‘$nick’ contains invalid characters. Only alpha-numeric "
|
||||
"characters (one at minimum), underscores and hyphens are allowed."
|
||||
msgstr ""
|
||||
"昵称‘$nick|’包含无效字符。只允许使用字母或数字(至少要有一个字母或数字),下"
|
||||
"昵称“$nick|”包含无效字符。只允许使用字母或数字(至少要有一个字母或数字),下"
|
||||
"划线和连字符。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:312
|
||||
msgid "The nickname ‘$nick’ is too long. Nicks must be 20 characters or less."
|
||||
msgstr "昵称‘$nick|’太长了。昵称长度不得超过20个字符。"
|
||||
msgstr "昵称“$nick|”太长了。昵称长度不得超过20个字符。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:315
|
||||
msgid "The nickname ‘$nick’ is reserved and cannot be used by players."
|
||||
msgstr "昵称‘$nick|’是被保留的,无法由玩家使用。"
|
||||
msgstr "昵称“$nick|”是被保留的,无法由玩家使用。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:317
|
||||
msgid "The nickname ‘$nick’ is not registered on this server."
|
||||
msgstr "昵称‘$nick|’未在本服务器上注册。"
|
||||
msgstr "昵称“$nick|”未在此服务器上注册。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:318
|
||||
msgid " This server disallows unregistered nicknames."
|
||||
msgstr " 本服务器不允许使用没有注册的昵称。"
|
||||
msgstr " 此服务器不允许使用没有注册的昵称。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:320
|
||||
#, fuzzy
|
||||
#| msgid "The nickname ‘$nick’ is registered on this server."
|
||||
msgid "The nickname ‘$nick’ is banned on this server’s forums."
|
||||
msgstr "昵称‘$nick|’已在本服务器上注册。"
|
||||
msgstr "昵称“$nick|”在此服务器的论坛上被封禁了。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:322
|
||||
msgid "Your IP address is banned on this server’s forums."
|
||||
msgstr ""
|
||||
msgstr "你的IP地址在此服务器的论坛上被封禁了。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:324
|
||||
#, fuzzy
|
||||
#| msgid "The nickname ‘$nick’ is registered on this server."
|
||||
msgid ""
|
||||
"The email address for the nickname ‘$nick’ is banned on this server’s forums."
|
||||
msgstr "昵称‘$nick|’已在本服务器上注册。"
|
||||
msgstr "昵称“$nick|”对应的电子邮件地址在此服务器的论坛上被封禁了。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:326
|
||||
#: src/game_initialization/multiplayer.cpp:328
|
||||
msgid "The nickname ‘$nick’ is registered on this server."
|
||||
msgstr "昵称‘$nick|’已在本服务器上注册。"
|
||||
msgstr "昵称“$nick|”已在此服务器上注册过了。"
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:329
|
||||
msgid ""
|
||||
|
@ -6642,10 +6638,8 @@ msgid "Error while starting server: "
|
|||
msgstr "启动服务器时发生错误: "
|
||||
|
||||
#: src/game_launcher.cpp:882
|
||||
#, fuzzy
|
||||
#| msgid "Connection timed out"
|
||||
msgid "Connection failed: "
|
||||
msgstr "连接超时"
|
||||
msgstr "连接失败:"
|
||||
|
||||
#: src/generators/default_map_generator_job.cpp:691
|
||||
msgid "Random maps with an odd width aren't supported."
|
||||
|
@ -7372,7 +7366,7 @@ msgstr "从帮助中清除所有已发现的单位。"
|
|||
|
||||
#: src/menu_events.cpp:1237
|
||||
msgid "Create a unit."
|
||||
msgstr "创建一个单位"
|
||||
msgstr "创建一个单位。"
|
||||
|
||||
#: src/menu_events.cpp:1238
|
||||
msgid "Toggle fog for the current player."
|
||||
|
@ -7676,12 +7670,10 @@ msgid "Save and abort game"
|
|||
msgstr "保存并中止游戏"
|
||||
|
||||
#: src/playturn.cpp:296
|
||||
#, fuzzy
|
||||
#| msgid "$player has left the game. What do you want to do?"
|
||||
msgid ""
|
||||
"$player who controlled side $side_drop has left the game. What do you want "
|
||||
"to do?"
|
||||
msgstr "$player|已经离开游戏。你要如何应对?"
|
||||
msgstr "控制阵营$side_drop|的$player|已经离开游戏。你要如何应对?"
|
||||
|
||||
#: src/quit_confirmation.cpp:59
|
||||
msgid "Quit"
|
||||
|
@ -7881,7 +7873,7 @@ msgstr "武器特攻:"
|
|||
|
||||
#: src/reports.cpp:893
|
||||
msgid "weapon^None"
|
||||
msgstr ""
|
||||
msgstr "无"
|
||||
|
||||
#: src/reports.cpp:922
|
||||
msgid "Total damage"
|
||||
|
@ -8249,8 +8241,6 @@ msgid "A unit was created using debug mode during $player’s turn"
|
|||
msgstr "在$player|的回合中,使用调试模式创建了一个单位"
|
||||
|
||||
#: src/synced_user_choice.cpp:327
|
||||
#, fuzzy
|
||||
#| msgid "waiting for $desc from side(s) $sides"
|
||||
msgid "waiting for $desc from side $sides"
|
||||
msgid_plural "waiting for $desc from sides $sides"
|
||||
msgstr[0] "等待$sides|阵营的$desc"
|
||||
|
@ -8340,13 +8330,10 @@ msgstr[1] "$number|移动力"
|
|||
|
||||
#. TRANSLATORS: Current value for WML code increase_movement_used, documented in https://wiki.wesnoth.org/EffectWML
|
||||
#: src/units/attack_type.cpp:429
|
||||
#, fuzzy
|
||||
#| msgid "<span color=\"$color\">$number_or_percent</span> move"
|
||||
#| msgid_plural "<span color=\"$color\">$number_or_percent</span> moves"
|
||||
msgid "<span color=\"$color\">$number_or_percent</span> movement point"
|
||||
msgid_plural "<span color=\"$color\">$number_or_percent</span> movement points"
|
||||
msgstr[0] "<span color=\"$color\">$number_or_percent</span>行动数"
|
||||
msgstr[1] "<span color=\"$color\">$number_or_percent</span>行动数"
|
||||
msgstr[0] "<span color=\"$color\">$number_or_percent</span>移动力"
|
||||
msgstr[1] "<span color=\"$color\">$number_or_percent</span>移动力"
|
||||
|
||||
#: src/units/types.cpp:545 src/units/types.hpp:181
|
||||
msgid "chaotic"
|
||||
|
@ -8443,7 +8430,7 @@ msgstr "崩后$year|年"
|
|||
|
||||
#: src/wesnothd_connection.cpp:402
|
||||
msgid "Disconnected from server."
|
||||
msgstr ""
|
||||
msgstr "已与服务器断开链接。"
|
||||
|
||||
#: src/whiteboard/manager.cpp:1115
|
||||
msgid "SHOW ALL allies’ plans"
|
||||
|
@ -8464,59 +8451,3 @@ msgstr "隐藏$player的计划"
|
|||
#: src/whiteboard/manager.cpp:1135
|
||||
msgid "Whiteboard Options"
|
||||
msgstr "白板选项"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Wesnoth has many different sagas waiting to be played. Fight to regain "
|
||||
#~ "the throne of Wesnoth, of which you are the legitimate heir... step into "
|
||||
#~ "the boots of a young officer sent to guard a not-so-sleepy frontier "
|
||||
#~ "outpost... lead a brutal quest to unite the orcish tribes... vanquish a "
|
||||
#~ "horde of undead warriors unleashed by a foul necromancer, who also "
|
||||
#~ "happens to have taken your brother hostage... guide a band of elvish "
|
||||
#~ "survivors in an epic quest to find a new home... get revenge on the orcs "
|
||||
#~ "by using the foul art of necromancy...\n"
|
||||
#~ "\n"
|
||||
#~ "There are at least two hundred unit types, sixteen races, seven major "
|
||||
#~ "factions, and hundreds of years of history.\n"
|
||||
#~ "\n"
|
||||
#~ msgstr ""
|
||||
#~ "韦诺拥有诸多传奇,等你探索。作为合法的继承人,为了夺回韦诺王座而战……化身年"
|
||||
#~ "轻的军官,派守不那么无聊的边疆哨所……领导一场统一兽人部落的野蛮战争……消灭恰"
|
||||
#~ "巧把你的兄弟掳为人质的丑恶死灵法师,和他释放出来的亡灵大军……引导一群精灵幸"
|
||||
#~ "存者,走上寻找新家园的壮阔旅程……使用丑恶的死灵秘术,向兽人复仇……\n"
|
||||
#~ "\n"
|
||||
#~ "游戏中,有至少两百种单位,十六个种族,七大派系,以及数百年的历史。\n"
|
||||
#~ "\n"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "(17 Single Player Campaigns with 211 Scenarios,\n"
|
||||
#~ "One Multiplayer Campaign with 14 Scenarios,\n"
|
||||
#~ "7 Factions battling on 46 Multiplayer Maps/Scenarios,\n"
|
||||
#~ "500+ Add-ons.)"
|
||||
#~ msgstr ""
|
||||
#~ "(17个单人战役,包括211个场景,\n"
|
||||
#~ "一个多人战役,包括14个场景,\n"
|
||||
#~ "七大派系,在46幅多人地图/场景之上征战,\n"
|
||||
#~ "500个以上的附加组件。)"
|
||||
|
||||
#~ msgid "$era_name (missing)"
|
||||
#~ msgstr "$era_name(丢失)"
|
||||
|
||||
#~ msgid "none"
|
||||
#~ msgstr "无"
|
||||
|
||||
#~ msgid "None"
|
||||
#~ msgstr "无"
|
||||
|
||||
#~ msgid "<span color=\"$color\">$number_or_percent movement</span> point"
|
||||
#~ msgid_plural ""
|
||||
#~ "<span color=\"$color\">$number_or_percent movement</span> points"
|
||||
#~ msgstr[0] "<span color=\"$color\">$number_or_percent</span>移动力"
|
||||
#~ msgstr[1] "<span color=\"$color\">$number_or_percent</span>移动力"
|
||||
|
||||
#~ msgid "Ping timeout"
|
||||
#~ msgstr "Ping超时"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Number of seconds to wait for a ping reply before timing out. Set to 0 to "
|
||||
#~ "disable"
|
||||
#~ msgstr "在收到ping回复之前,等待的秒数,超过则超时。设为0则禁用此功能"
|
||||
|
|
Loading…
Add table
Reference in a new issue