Fix wesnoth.find_vacant_tile
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1 changed files with 1 additions and 1 deletions
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@ -2147,7 +2147,7 @@ int game_lua_kernel::intf_find_vacant_tile(lua_State *L)
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unit_ptr u;
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if (!lua_isnoneornil(L, 2)) {
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if(luaW_isunit(L, 2)) {
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u = luaW_checkunit_ptr(L, 2, true);
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u = luaW_checkunit_ptr(L, 2, false);
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} else {
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const vconfig* vcfg = nullptr;
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config cfg = luaW_checkconfig(L, 2, vcfg);
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