Fix wesnoth.find_vacant_tile

This commit is contained in:
Celtic Minstrel 2016-08-25 19:21:23 -04:00
parent 53bb5bfa06
commit 8bd632f18c

View file

@ -2147,7 +2147,7 @@ int game_lua_kernel::intf_find_vacant_tile(lua_State *L)
unit_ptr u;
if (!lua_isnoneornil(L, 2)) {
if(luaW_isunit(L, 2)) {
u = luaW_checkunit_ptr(L, 2, true);
u = luaW_checkunit_ptr(L, 2, false);
} else {
const vconfig* vcfg = nullptr;
config cfg = luaW_checkconfig(L, 2, vcfg);