fixed description bug introduced in previous fix
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1 changed files with 1 additions and 1 deletions
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@ -269,7 +269,7 @@ unit::unit(const game_data* gamedata, unit_map* unitmap, const gamemap* map,
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generate_traits();
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}
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}
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if(!underlying_description_.empty()){
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if(underlying_description_.empty()){
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char buf[80];
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if(!custom_unit_description_.empty()){
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sprintf(buf,"%s-%d-%s",type()->id().c_str(),(SDL_GetTicks()), custom_unit_description_.c_str());
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