[[Two Brothers improvements]]
made the 2nd scenario easier on easy (more starting gold, +10 income, extra villages) added a death chat with the elvish leader changed dialogs with the elvish leader added a move_unit_fake to not have brenda appear out of nowhere (easy only) changed dialog for brenda more "thank you"-text from bjarn for rescuing him in the 3rd scenario
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2 changed files with 74 additions and 5 deletions
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@ -40,6 +40,28 @@ victory_when_enemies_defeated=no
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{AFTERNOON}
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[event]
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#ifdef EASY
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[terrain]
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x=10
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y=44
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letter=v
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[/terrain]
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[terrain]
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x=13
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y=42
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letter=v
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[/terrain]
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[terrain]
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x=8
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y=26
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letter=v
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[/terrain]
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[terrain]
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x=3
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y=34
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letter=v
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[/terrain]
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#endif
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name=prestart
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[objectives]
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side=1
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@ -65,7 +87,8 @@ victory_when_enemies_defeated=no
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[side]
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#ifdef EASY
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gold=160
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gold=180
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income=10
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#endif
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#ifdef HARD
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gold=120
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@ -210,7 +233,7 @@ victory_when_enemies_defeated=no
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[/message]
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[message]
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description=Nil-Galion
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message= _ "No men have come this way, and you will not be the first. Die!"
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message= _ "These men had some great arguments persuading me, that you are not allowed to enter this forest. If you try to, you will die."
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[/message]
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[message]
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role=speaker
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@ -324,7 +347,7 @@ victory_when_enemies_defeated=no
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[/message]
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[message]
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speaker=unit
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message= _ "Three days ride to the east, in the deserted castle. The passwords to the guards are Sithrak and Eleben."
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message= _ "Three days ride to the northeast, in a deserted castle. The passwords to the guards are Sithrak and Eleben."
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[/message]
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[message]
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description=Arne
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@ -333,6 +356,11 @@ victory_when_enemies_defeated=no
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[/message]
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#ifdef EASY
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[move_unit_fake]
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type=Iron Mauler
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x=1,1,3,8
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y=6,4,3,2
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[move_unit_fake]
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[unit]
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description=Brena
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user_description= _ "Brena"
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@ -347,7 +375,7 @@ victory_when_enemies_defeated=no
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[/unit]
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[message]
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description=Brena
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message= _ "Wait, friend. We would like to join your cause!"
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message= _ "Greetings, I am Brena. I saw you fighting the foul undead. I like nothing better than smashing those foul skeletons and their ilk. Though I came too late to help in this fight, I would like to aid you in your forthcoming endevours."
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[/message]
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[message]
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type=Horseman
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@ -355,7 +383,7 @@ victory_when_enemies_defeated=no
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[/message]
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[message]
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description=Arne
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message= _ "I make the decisions here."
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message= _ "I am the one to decide."
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image="arne.png"
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[option]
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id=get_heavy_inf
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@ -418,6 +446,37 @@ victory_when_enemies_defeated=no
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[/message]
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[/event]
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[event]
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name=die
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[filter]
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description=Nil-Galion
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[/filter]
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[message]
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description=Nil-Galion
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message= _ "You foolish human did kill me but you won't be able to reach the undeads. I fullfilled the pact and will be reanimated soon to be a Lord of their armies."
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[/message]
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[message]
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description=Arne
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message= _ "Hurry, we have to trace them down. Maybe we can still get them. They have to be in the north!"
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image="arne.png"
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[/message]
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[objectives]
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side=1
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[objective]
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description= _ "Hurry to the north and stop the kidnappers"
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condition=win
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[/objective]
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[objective]
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description= _ "Death of Arne"
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condition=lose
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[/objective]
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[objective]
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description= _ "Turns run out"
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condition=lose
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[/objective]
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[/objectives]
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[/event]
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[event]
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name=die
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[filter]
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@ -563,6 +563,16 @@ victory_when_enemies_defeated=no
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y=4
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letter=R
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[/terrain]
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[message]
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description=Bjarn
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message= _ "Thank you for saving me. I had almost given up hope you would free me."
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image="bjarn.png"
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[/message]
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[message]
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description=Arne
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message= _ "Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs and some undead. Really just a day's work for us mercenaries."
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image="arne.png"
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[/message]
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[message]
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description=Bjarn
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message= _ "Thank you for coming to my aid. Let us return to the village."
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