[[Two Brothers improvements]]

made the 2nd scenario easier on easy (more starting gold, +10 income,
extra villages)

added a death chat with the elvish leader

changed dialogs with the elvish leader added a move_unit_fake to not
have brenda appear out of nowhere (easy only)

changed dialog for brenda

more "thank you"-text from bjarn for rescuing him in the 3rd scenario
This commit is contained in:
Nils Kneuper 2006-03-21 23:24:44 +00:00
parent 01be6072a8
commit 8b94f9dc36
2 changed files with 74 additions and 5 deletions

View file

@ -40,6 +40,28 @@ victory_when_enemies_defeated=no
{AFTERNOON}
[event]
#ifdef EASY
[terrain]
x=10
y=44
letter=v
[/terrain]
[terrain]
x=13
y=42
letter=v
[/terrain]
[terrain]
x=8
y=26
letter=v
[/terrain]
[terrain]
x=3
y=34
letter=v
[/terrain]
#endif
name=prestart
[objectives]
side=1
@ -65,7 +87,8 @@ victory_when_enemies_defeated=no
[side]
#ifdef EASY
gold=160
gold=180
income=10
#endif
#ifdef HARD
gold=120
@ -210,7 +233,7 @@ victory_when_enemies_defeated=no
[/message]
[message]
description=Nil-Galion
message= _ "No men have come this way, and you will not be the first. Die!"
message= _ "These men had some great arguments persuading me, that you are not allowed to enter this forest. If you try to, you will die."
[/message]
[message]
role=speaker
@ -324,7 +347,7 @@ victory_when_enemies_defeated=no
[/message]
[message]
speaker=unit
message= _ "Three days ride to the east, in the deserted castle. The passwords to the guards are Sithrak and Eleben."
message= _ "Three days ride to the northeast, in a deserted castle. The passwords to the guards are Sithrak and Eleben."
[/message]
[message]
description=Arne
@ -333,6 +356,11 @@ victory_when_enemies_defeated=no
[/message]
#ifdef EASY
[move_unit_fake]
type=Iron Mauler
x=1,1,3,8
y=6,4,3,2
[move_unit_fake]
[unit]
description=Brena
user_description= _ "Brena"
@ -347,7 +375,7 @@ victory_when_enemies_defeated=no
[/unit]
[message]
description=Brena
message= _ "Wait, friend. We would like to join your cause!"
message= _ "Greetings, I am Brena. I saw you fighting the foul undead. I like nothing better than smashing those foul skeletons and their ilk. Though I came too late to help in this fight, I would like to aid you in your forthcoming endevours."
[/message]
[message]
type=Horseman
@ -355,7 +383,7 @@ victory_when_enemies_defeated=no
[/message]
[message]
description=Arne
message= _ "I make the decisions here."
message= _ "I am the one to decide."
image="arne.png"
[option]
id=get_heavy_inf
@ -418,6 +446,37 @@ victory_when_enemies_defeated=no
[/message]
[/event]
[event]
name=die
[filter]
description=Nil-Galion
[/filter]
[message]
description=Nil-Galion
message= _ "You foolish human did kill me but you won't be able to reach the undeads. I fullfilled the pact and will be reanimated soon to be a Lord of their armies."
[/message]
[message]
description=Arne
message= _ "Hurry, we have to trace them down. Maybe we can still get them. They have to be in the north!"
image="arne.png"
[/message]
[objectives]
side=1
[objective]
description= _ "Hurry to the north and stop the kidnappers"
condition=win
[/objective]
[objective]
description= _ "Death of Arne"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=die
[filter]

View file

@ -563,6 +563,16 @@ victory_when_enemies_defeated=no
y=4
letter=R
[/terrain]
[message]
description=Bjarn
message= _ "Thank you for saving me. I had almost given up hope you would free me."
image="bjarn.png"
[/message]
[message]
description=Arne
message= _ "Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs and some undead. Really just a day's work for us mercenaries."
image="arne.png"
[/message]
[message]
description=Bjarn
message= _ "Thank you for coming to my aid. Let us return to the village."