Forest Animals MAI: fix AI crash when using custom rabbit hole image
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2 changed files with 2 additions and 1 deletions
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@ -108,6 +108,7 @@
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* New parameter mp_rank for setting the order in which AIs appear in the MP computer player selection menu
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* New option "Keep saved AI" when reloading games from the MP Create Game screen. Choosing this option
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prevents overwriting of the saved AI by the default AI. (issue #3791)
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* Forest Animals Micro AI: fix AI crash when using custom rabbit hole image
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### Campaigns
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* Descent Into Darkness:
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* Allow converting L3 necromancers to liches from S12 onwards (issue #3165).
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@ -47,7 +47,7 @@ function ca_forest_animals_move:execution(cfg)
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wesnoth.wml_actions.clear_variable { name = 'holes_wml' }
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-- If cfg.rabbit_hole_img is set, only items with that image or halo count as holes
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local holes
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local holes = {}
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if cfg.rabbit_hole_img then
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for _,item in ipairs(all_items) do
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if (item.image == cfg.rabbit_hole_img) or (item.halo == cfg.rabbit_hole_img) then
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