Crater updates and other minor terrain fixes (#6492)

* fix bad Swamp-Icy_Cobble (Ss-Rra) transition

* uncouple crater from desert sands

* different craters (^Dc) for sand, dirt, and ice

* fix some dull snow on Koa and Coa
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doofus-01 2022-03-06 15:25:16 -08:00 committed by GitHub
parent 9c810afaf3
commit 8b059e5b54
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12 changed files with 5 additions and 2 deletions

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@ -521,6 +521,8 @@ C*,K*,X*,Q*,W*,Ai,M*,*^V*,*^B*,_off^_usr#enddef
{NEW:BASE Rd flat/desert-road}
{NEW:BASE (R*^Dc,G*^Dc) flat/crater FLAG=crater}
{NEW:BASE A*^Dc frozen/crater FLAG=crater LAYER=-999}
{NEW:BASE *^Dc sand/crater FLAG=crater}
{NEW:BASE Hd hills/desert}
@ -930,7 +932,7 @@ C*,K*,X*,Q*,W*,Ai,M*,*^V*,*^B*,_off^_usr#enddef
{NEW:TRANSITION Ai,W*,S* Ur -223 cave/floor FLAG=inside}
{NEW:TRANSITION Urb (!,Urb) -224 cave/flagstones-dark}
{NEW:TRANSITION Ss (!,I*,Ss,H*,M*,A*,Chs,K*,Q*) -230 swamp/water}
{NEW:TRANSITION Ss (!,I*,Ss,H*,M*,A*,Chs,K*,Q*,Rra) -230 swamp/water}
#{NEW:TRANSITION Iwr G*,R*,W*,S*,D*,A*,Ur -230 interior/wood-regular}
# need to move this up higher to get over chasm walls

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@ -353,9 +353,10 @@ Most units receive 20 to 40% defense in sand."
symbol_image=sand/crater
id=crater
name= _ "Crater"
string=Dd^Dc
string=^Dc
default_base=Dd
aliasof=Dt
mvt_alias=-,_bas,Dt
editor_group=desert
[/terrain_type]