Fixed a mememory leak networking code

This commit is contained in:
Pauli Nieminen 2008-05-12 20:49:24 +00:00
parent 29f7651a50
commit 8ae6eeda05
2 changed files with 2 additions and 0 deletions

View file

@ -44,6 +44,7 @@ Version 1.5.0+svn:
* dissallow_observers is on as default if side has controller=null
* Fixed null-pointer reference in network code
* Added possibility to use per fight EV statistics proposed by maboul
* Fixed a mememory leak in networking code
* Removed bug introduced in 1.5.0 that allowed use of :debug commands during
network play
* added some includes to fix compilation problems with Sun Studio 12

View file

@ -715,6 +715,7 @@ TCPsocket get_received_data(std::vector<char>& out)
received_data_queue.pop_front();
out.swap(buf->raw_buffer);
const TCPsocket res = buf->sock;
delete buf;
return res;
}