Confine some campaign-specific unit generators to one file.

This commit is contained in:
Eric S. Raymond 2008-11-20 02:32:09 +00:00
parent 2c507577b3
commit 8a4621a162
2 changed files with 54 additions and 48 deletions

View file

@ -406,6 +406,55 @@
#profile=Abhai.jpg
[/unit]
#define WARDEN X Y
[unit]
type=Drake Warden
id=Nest Guardian
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
#define SLASHER X Y
[unit]
type=Drake Slasher
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
#define ENFORCER X Y
[unit]
type=Drake Enforcer
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
#define GLADIATOR X Y
[unit]
type=Drake Gladiator
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
{WARDEN 6 22}
{WARDEN 6 18}
{SLASHER 13 23}
@ -439,6 +488,11 @@
{GLADIATOR 34 26}
{GLADIATOR 36 26}
#undef WARDEN
#undef SLASHER
#undef ENFORCER
#undef GLADIATOR
{PLACE_IMAGE terrain/village/desert2.png 12 28}
{PLACE_IMAGE terrain/village/desert2.png 14 29}
{PLACE_IMAGE terrain/village/desert2.png 24 13}

View file

@ -36,53 +36,5 @@
{QUANTITY4 income {EASY_AMOUNT} {NORMAL_AMOUNT} {HARD_AMOUNT} {NIGHTMARE_AMOUNT}}
#enddef
## These are campaign-specific.
#define WARDEN X Y
[unit]
type=Drake Warden
id=Nest Guardian
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
#define SLASHER X Y
[unit]
type=Drake Slasher
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
#define ENFORCER X Y
[unit]
type=Drake Enforcer
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef
#define GLADIATOR X Y
[unit]
type=Drake Gladiator
x={X}
y={Y}
side=9
ai_special=guardian
random_traits=yes
generate_name=yes
[/unit]
#enddef