Lua API: Add read-write support to wesnoth.sides[n].hidden

This commit is contained in:
Ignacio R. Morelle 2013-12-18 23:52:05 -03:00
parent b73c9092ca
commit 89a881778a
2 changed files with 2 additions and 0 deletions

View file

@ -27,6 +27,7 @@ Version 1.11.7+dev:
* Lua API:
* Added flag, flag_icon, and village_support fields to wesnoth.sides table
elements.
* Made wesnoth.sides[n].hidden a read-write field.
* Multiplayer:
* Unit names and genders are synced in MP games.
* Replays:

View file

@ -1212,6 +1212,7 @@ static int impl_side_set(lua_State *L)
modify_int_attrib("recall_cost", t.set_recall_cost(value));
modify_int_attrib("base_income", t.set_base_income(value));
modify_bool_attrib("objectives_changed", t.set_objectives_changed(value));
modify_bool_attrib("hidden", t.set_hidden(value));
modify_bool_attrib("scroll_to_leader", t.set_scroll_to_leader(value));
modify_tstring_attrib("user_team_name", t.change_team(t.team_name(), value));
modify_string_attrib("team_name", t.change_team(value, t.user_team_name()));