Resolve #6019 - allied side not triggering failure condition when sighted
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@ -2,6 +2,8 @@
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### Add-ons client
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### Add-ons server
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### Campaigns
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* Liberty
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* S06: Enforce failure condition for allied team (issue #6019)
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### Editor
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### Multiplayer
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### Lua API
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@ -1204,7 +1204,7 @@ The sun don’t really shine at all in these Grey Woods, but truth be told, I ha
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[event]
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name=sighted
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[filter]
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side=1
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side=1,2
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[/filter]
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[filter_second]
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side=4
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