Resolve #6019 - allied side not triggering failure condition when sighted

This commit is contained in:
Wedge009 2021-08-16 09:31:44 +10:00
parent 18a234594a
commit 89a5319006
2 changed files with 3 additions and 1 deletions

View file

@ -2,6 +2,8 @@
### Add-ons client
### Add-ons server
### Campaigns
* Liberty
* S06: Enforce failure condition for allied team (issue #6019)
### Editor
### Multiplayer
### Lua API

View file

@ -1204,7 +1204,7 @@ The sun dont really shine at all in these Grey Woods, but truth be told, I ha
[event]
name=sighted
[filter]
side=1
side=1,2
[/filter]
[filter_second]
side=4