UtBS: Gave the twilight skirmisher ability to the Sand Sneaker.
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@ -17,6 +17,10 @@
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hills=1
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[/movement_costs]
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[abilities]
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{ABILITY_TWILIGHT_SKIRMISHER}
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[/abilities]
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movement=7
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experience=75
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level=2
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@ -8,6 +8,49 @@
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# The ability macros go into wesnoth textdomain since the strings are identical
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# to their core counterparts, but the special notes belong to wesnoth-utbs.
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#define SPECIAL_NOTES_NIGHT_REGENERATION
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#enddef
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#define SPECIAL_NOTES_DAY_REGENERATION
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#enddef
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#define WEAPON_SPECIAL_TWINSTRIKE
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#enddef
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#define ABILITY_NIGHT_REGENERATION
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[regenerate]
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value=8
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id=night_regeneration
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name= _ "nightly regeneration"
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female_name= _ "female^nightly regeneration"
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description= _ "Nightly Regeneration"
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affect_self=yes
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poison=cured
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[filter_self]
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[filter_location]
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time_of_day=chaotic
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[/filter_location]
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[/filter_self]
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[/regenerate]
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#enddef
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#define ABILITY_DAY_REGENERATION
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[regenerate]
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value=4
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id=day_regeneration
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name= _ "dayly regeneration"
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female_name= _ "female^dayly regeneration"
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description= _ "Dayly Regeneration"
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affect_self=yes
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poison=slowed
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[filter_self]
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[filter_location]
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time_of_day=lawful
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[/filter_location]
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[/filter_self]
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[/regenerate]
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#enddef
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#define UTBS_ABILITY_HEALS
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[heals]
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value=4
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@ -66,6 +109,24 @@ A poisoned unit cannot be cured of its poison by a healer, and must seek the car
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[/heals]
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#enddef
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#define ABILITY_TWILIGHT_SKIRMISHER
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# Canned definition of the Skirmisher ability to be included in an [abilities]
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# clause.
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[skirmisher]
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id=skirmisher
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name= _ "twilight skirmisher"
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female_name= _ "female^twilight skirmisher"
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description= _ "Twilight skirmisher:
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This unit is skilled in moving past enemies quickly during the twilight times of day, and ignores all enemy Zones of Control."
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affect_self=yes
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[filter_self]
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[filter_location]
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time_of_day=liminal
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[/filter_location]
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[/filter_self]
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[/skirmisher]
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#enddef
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#define UTBS_ABILITY_CURES
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{ABILITY_UNPOISON}
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{UTBS_ABILITY_EXTRA_HEAL}
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@ -78,3 +139,4 @@ _" This unit is capable of basic healing and slowing dehydration."#enddef
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#define SPECIAL_NOTES_UTBS_CURES
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_" This unit is capable of healing those around it, slowing dehydration, and curing them of poison."#enddef
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