Ran wmlindent

This commit is contained in:
Bär Halberkamp 2013-10-07 20:49:46 +02:00
parent 36a759e56f
commit 895e0c963d
3 changed files with 20 additions and 20 deletions

View file

@ -40,7 +40,7 @@
name=sword
[/filter_attack]
start_time=-175
start_time=-175
[frame]
image="units/konrad-commander{AFFIX}.png:25"
@ -56,8 +56,8 @@
name=bow
[/filter_attack]
missile_start_time=-150
start_time=-475
missile_start_time=-150
start_time=-475
[missile_frame]
duration=150
@ -94,7 +94,7 @@
{HTTT_COMMANDER -scepter}
variation_name=scepter
cost=60
{LEADING_ANIM "units/konrad-commander-scepter-leading.png" "units/konrad-commander-scepter-leading.png" 17,-23}
{LEADING_ANIM "units/konrad-commander-scepter-leading.png" "units/konrad-commander-scepter-leading.png" 17,-23}
description= _ "The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
[attack]
name=scepter of fire

View file

@ -70,8 +70,8 @@
name=bow
[/filter_attack]
missile_start_time=-150
start_time=-475
missile_start_time=-150
start_time=-475
[missile_frame]
duration=150
@ -107,7 +107,7 @@
{HTTT_LORD -scepter}
variation_name=scepter
cost=85
{LEADING_ANIM "units/konrad-lord-scepter-leading.png" "units/konrad-lord-scepter-leading.png" -16,-22}
{LEADING_ANIM "units/konrad-lord-scepter-leading.png" "units/konrad-lord-scepter-leading.png" -16,-22}
description= _ "The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL}
{DEFENSE_ANIM_FILTERED "units/konrad-lord-scepter-defend.png" "units/konrad-lord-scepter.png" {SOUND_LIST:HUMAN_HIT} (
[filter_second_attack]

View file

@ -66,7 +66,7 @@
race=human
image="units/human-princess-scepter.png"
{DEFENSE_ANIM "units/human-princess-scepter-defend.png" "units/human-princess-scepter.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
{LEADING_ANIM "units/human-princess-scepter-leading.png" "units/human-princess-scepter-leading.png" -16,-19}
{LEADING_ANIM "units/human-princess-scepter-leading.png" "units/human-princess-scepter-leading.png" -16,-19}
hitpoints=48
movement_type=smallfoot
[resistance]
@ -119,19 +119,19 @@
sound=fire.wav
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
range=melee
[/filter_attack]
[attack_anim]
[filter_attack]
range=melee
[/filter_attack]
start_time=-175
start_time=-175
[frame]
image="units/human-princess-attack-[1~4].png:[50*2,125,150]"
[/frame]
[frame]
image="units/human-princess.png:25"
[/frame]
[/attack_anim]
[frame]
image="units/human-princess-attack-[1~4].png:[50*2,125,150]"
[/frame]
[frame]
image="units/human-princess.png:25"
[/frame]
[/attack_anim]
[/variation]
[/unit_type]