Small code simplification

This commit is contained in:
Charles Dang 2017-06-02 22:57:37 +11:00
parent aa2f266e87
commit 894e9b6b3e

View file

@ -541,10 +541,7 @@ void sdl_event_handler::draw()
/**
* Clear the renderer before beginning the draw cycle.
*/
SDL_Renderer* renderer = *video.get_window();
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
video.clear_screen();
/**
* @todo Need to evaluate which windows really to redraw.