Another fix for resolutions between 600 and 768 in the create mp game dialog.
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@ -55,7 +55,7 @@ const SDL_Rect null_rect = {0, 0, 0, 0};
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namespace mp {
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create::create(game_display& disp, const config &cfg, chat& c, config& gamelist, bool local_players_only) :
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ui(disp, _("Create Game"), cfg, c, gamelist, preferences::resolution().second <= 600),
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ui(disp, _("Create Game"), cfg, c, gamelist, preferences::resolution().second < 768),
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local_players_only_(local_players_only),
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tooltip_manager_(disp.video()),
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