Changed the sleeping Gryphon code in Gryphon Mountain

This commit is contained in:
Bär Halberkamp 2013-10-12 15:16:46 +02:00
parent 00d1b3d3a8
commit 891e5cb34e

View file

@ -480,31 +480,5 @@
{NAMED_LOYAL_UNIT 3 (Gryphon) 10 14 (Rampant Gruak) ( _ "Rampant Gruak")}
[/event]
#
# Neutralize the movement goal for sleeping gryphons every turn
#
[event]
name=side turn
first_time_only=no
[store_unit]
variable=sleepy_gryphon_store
[filter]
type=Sleeping Gryphon
[/filter]
[/store_unit]
{FOREACH sleepy_gryphon_store i}
{VARIABLE x_temp $sleepy_gryphon_store[$i].x}
{VARIABLE y_temp $sleepy_gryphon_store[$i].y}
{VARIABLE sleepy_gryphon_store[$i].goto_x x_temp}
{VARIABLE sleepy_gryphon_store[$i].goto_y y_temp}
[unstore_unit]
variable=sleepy_gryphon_store[$i]
[/unstore_unit]
{NEXT i}
{CLEAR_VARIABLE sleepy_gryphon_store}
{CLEAR_VARIABLE x_temp}
{CLEAR_VARIABLE y_temp}
[/event]
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}
[/scenario]