MP Create: provide defaults to prevent crashes if an empty pref field was passed to string_to_enum
This commit is contained in:
parent
432fac588e
commit
8905b9e84c
1 changed files with 3 additions and 2 deletions
|
@ -258,7 +258,8 @@ void tmp_create_game::pre_show(twindow& window)
|
|||
rfm_options[2]["tooltip"] = _("No Ally Mirror: No two allied players will get the same faction");
|
||||
|
||||
const int initial_index = std::find(rfm_types_.begin(), rfm_types_.end(),
|
||||
mp_game_settings::RANDOM_FACTION_MODE::string_to_enum(prefs::random_faction_mode())) - rfm_types_.begin();
|
||||
mp_game_settings::RANDOM_FACTION_MODE::string_to_enum(prefs::random_faction_mode(), mp_game_settings::RANDOM_FACTION_MODE::DEFAULT))
|
||||
- rfm_types_.begin();
|
||||
|
||||
tmenu_button& rfm_menu_button = find_widget<tmenu_button>(&window, "random_faction_mode", false);
|
||||
|
||||
|
@ -345,7 +346,7 @@ void tmp_create_game::pre_show(twindow& window)
|
|||
}, true);
|
||||
|
||||
plugins_context_->set_callback("select_type", [this](const config& cfg) {
|
||||
create_engine_.set_current_level_type(ng::level::TYPE::string_to_enum(cfg["type"])); }, true);
|
||||
create_engine_.set_current_level_type(ng::level::TYPE::string_to_enum(cfg["type"], ng::level::TYPE::SCENARIO)); }, true);
|
||||
|
||||
plugins_context_->set_callback("select_era", [this](const config& cfg) {
|
||||
create_engine_.set_current_era_index(cfg["index"].to_int()); }, true);
|
||||
|
|
Loading…
Add table
Reference in a new issue