world conquest: correct era name and include Dunefolk in wocopedia description

Dunefolk were re-added and then later included in 3 new faction pairings for the master branch.
This commit is contained in:
Tahsin Jahin Khalid 2022-01-09 04:59:54 +06:00
parent 4009a344c3
commit 88897e0152

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@ -41,7 +41,7 @@ function wesnoth.wml_actions.wc2_show_wocopedia(cfg)
""
local str_cat_training, str_des_training = help_page_text( _ "Training", _ "Training improves newly recruited units, it has no effect on already recruited units. The following list shows all available training, the training you currently have is marked in green.")
local str_cat_items, str_des_items = help_page_text( _ "Items", _ "Items can be given to units to make them stronger. You can get items in three ways: 1) By choosing an item as your starting bonus; 2) By finding it on a map in a bonus point; 3) By dropping from enemies in later scenarios. Note, however, that not all units can pick up all items.")
local str_cat_era, str_des_era = help_page_text( _ "Factions" , _ "The World Conquest II era consists of factions that are built from pairs of mainline factions. One faction will have a healer available (Drakes, Rebels and Loyalists) and one will not (Orcs, Dwarves and Undead). The recruit list is also organized in pairs so that sometimes you will have to recruit a different unit before you can recruit the units that you want. The available heroes, deserters, and random leaders also depend on your factions; the items you can get do not depend on the faction you choose.")
local str_cat_era, str_des_era = help_page_text( _ "Factions" , _ "The World Conquest era consists of factions that are built from pairs of mainline factions. One faction will have a healer available (Drakes, Dunefolk, Rebels and Loyalists) and one will not (Orcs, Dwarves and Undead). The recruit list is also organized in pairs so that sometimes you will have to recruit a different unit before you can recruit the units that you want. The available heroes, deserters, and random leaders also depend on your factions; the items you can get do not depend on the faction you choose.")
local str_cat_settings = _ "Settings"
local root_node = dialog:find("treeview_topics")