Sync changelog from 1.16 branch
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changelog.md
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changelog.md
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* Fix the engine exiting immediately due to a corrupt .mo file (issue #6194)
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* Removed support for writing BMP screenshots (PR #6206).
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## Version 1.15.18+dev
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### Add-ons client
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### Add-ons server
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### Campaigns
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* Sceptre of Fire
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* S06: Fix some WML variable handling causing autodefeat in S06 or rune-equip bugs in a later scenario (issue #6146)
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* Under the Burning Suns
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* S05: Avoid village just taken by the player being re-assigned to the enemy (issue #6187)
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### Editor
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### Multiplayer
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### Lua API
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* Fixed `wesnoth.audio.volume = N` always setting volume to 0.
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### Packaging
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### Terrain
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### Translations
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* Updated translations: British English, Czech, Italian, Japanese, Portuguese (Brazil), Spanish.
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### Units
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### User interface
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* Don't display the locale API identifier on the Language button (issue #6205).
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### WML Engine
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### Miscellaneous and Bug Fixes
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* Fix the engine exiting immediately due to a corrupt .mo file (issue #6194)
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## Version 1.15.18
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### Campaigns
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* Northern Rebirth
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* Give Eryssa’s side a consistent team color (issue #5375)
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* The Rise of Wesnoth
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* Remove time-runs-out lose condition for final scenario (issue #6109)
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* Under the Burning Suns
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* Avoid a few possibilities where the Dust Devil could speak (issue #4892)
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* Avoid dehydration status icon persisting into the next scenario (issue #5687)
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### Editor
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* Avoid rare crash situation after editing scenarios (issue #5883)
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### Translations
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* Updated translations: British English, Bulgarian, Czech, French, Italian, Portuguese (Brazil), Russian, Spanish.
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* gettext plural forms now have caret prefixes stripped as well (PR #6094).
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### User interface
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* Steam cloud file is no longer listed in the Load Game dialog.
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* Redefine green text in dialogs and tool-tips so they are no longer ‘too dark’ with recent Pango versions (issue #4348)
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* Gave the main menu's Language button a label again, now displaying the current language.
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* Tweaked margins around the main menu's bottom row.
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* Difficulty no longer displayed in the Load Game dialog when it is not relevant to a save file (issue #5321)
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### Miscellaneous and Bug Fixes
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* Correct unit display adjustments on certain tiles when at zoom level other than 100% (issue #5974)
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## Version 1.15.17
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### Campaigns
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* World Conquest is re-enabled.
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### Translations
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* Updated translations: British English, Polish
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### Miscellaneous and Bug Fixes
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* Messenger MAI: fixed bug of own units sometimes blocking the path to a waypoint for the messenger
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* A bug that would corrupt WML sent to the multiplayer and add-ons server was fixed.
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## Version 1.15.16
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### Campaigns
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* Liberty
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* S06: Enforce failure condition for allied team (issue #6019)
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* The South Guard
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* S8b: Reduced difficulty
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* Tutorial
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* S01: Don't let the first Quintain chase the player to a village (PR #5968)
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* S01: Synchronise the choice of character dialog, so that replays don't get OOS (issue #5926)
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* S01: Fix some glitches on HDPI displays (PR #6005)
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* Secrets of the Ancients
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* Synchronise the walking corpse recruitment dialog, so that replays don't get OOS (issue #5334)
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* Under the Burning Suns
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* S09: Reveal the boss of the scenario at the end of part 1 (issue #5540)
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* World Conquest
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* Add campaign icons, campaign image and credits (PR #5958)
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* Update to new mushroom terrain from the deprecated mushroom terrain (issue #5135, PR #5960)
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### Multiplayer
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* If an add-on needs to be installed on all players' devices but doesn't specify a min version, assume it needs the latest (issue #5004)
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### Terrain
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* Fix transition between snowy mountains and castles (issue #6016)
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### Translations
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* Updated translations: British English, Chinese (Traditional), Czech, Finnish, French, Indonesian, Italian, Polish, Portuguese (Brazil), Russian, Turkish
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### Units
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* Added and improved Naga animations (issue #5980, PR #6012)
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* Added Troll defense animations (PR #5964)
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### User interface
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* The names of the abilities used as specials appear in the attack prediction window with specials weapons
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* In the Load Game dialog, list directories from previous versions in decending order
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* Refined design of the Faction Select screen
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* Made the campaign selection on bigger on HDPI screens (PR #6013)
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### Miscellaneous and Bug Fixes
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* Added a timeout when connecting to the wesnothd server
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* Improved logging of deprecation messages, fixing duplication and missing timestamps (issue #5942)
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* Added `[era]` attributes to the schema
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* Added to wmllint an automatic update of four terrain-graphics macros
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* Removed wmllint's check for spaces in e-mail addresses
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* Standardised the date line of copyright statements, and updated them to 2021
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## Version 1.15.15
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### Translations
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* Updated translations: British English, Bulgarian, Chinese (Traditional), Czech, Italian, Portuguese (Brazil), Russian, Spanish, Turkish
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### User interface
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* Added a prompt to allow migrating settings and redownloading add-ons used in a previous version of Wesnoth when starting a new versions for the first time.
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### Miscellaneous and Bug Fixes
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* Fixed: keyboard input during the loading screen intermittently caused a crash (issue #4447)
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* AI: fixed custom synced commands not changing the game state
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## Version 1.15.14
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### Add-ons client
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* Fixed: using the versions drop-down in small-screen mode returned to the title screen (issue #5810)
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