LoW: Fixed Cleodil's abilities after a hint from shadowmaster.
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1 changed files with 8 additions and 8 deletions
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@ -7,12 +7,12 @@
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id=elates_kalenz
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value=25
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cumulative=no
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name= _"Elated Kalenz"
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female_name= _"female^Elated Kalenz"
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description= _"Elated Kalenz:
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This unit can lead allied units that are next to it, making them fight better.
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Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage."
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name= _ "Elates Kalenz"
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female_name= _ "female^Elates Kalenz"
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#TODO ESR
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description= _ "Elates Kalenz:
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Through the special bond between Kalenz and Cleodil, she elates him to fight better.
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Adjacent to Cleodil, Kalenz will do 25% more damage in battle."
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affect_self=no
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[affect_adjacent]
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adjacent=n,ne,se,s,sw,nw
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@ -30,8 +30,8 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
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[heals]
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value=4
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id=heals_kalenz
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name= _"heals Kalenz +4"
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female_name=_"female^heals Kalenz +4"
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name= _"Heals Kalenz +4"
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female_name=_"female^Heals Kalenz +4"
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description=_"Heals +4:
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If a shyde has developed a special bond to a person her healing abilities increase for him. This allows Cleodil to give Kalenz extra points of healing at the beginning of our turn."
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affect_self=no
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