version bump to 1.7.13-1.8beta6
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4 changed files with 5 additions and 4 deletions
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@ -1,4 +1,4 @@
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Version 1.7.12+svn:
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Version 1.7.13-1.8beta6:
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* AI:
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* Port [protect_leader], [protect_unit], [protect_location] to new-style ai
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config, which is a goal with name=protect, which accepts a SLF [criteria].
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@ -10,7 +10,7 @@ AC_PREREQ([2.60])
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# Don't forget to change the default value of 'experimental'
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# to match whether this is a stable or unstable release.
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#######################################################################
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define([WESNOTH_VERSION],[1.7.12+svn])
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define([WESNOTH_VERSION],[1.7.13-1.8beta6])
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experimental_default=no
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define([WESNOTH_BUGS],[http://bugs.wesnoth.org])
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@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.7.12+svn:
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Version 1.7.13-1.8beta6:
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* Campaigns:
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* Fixed a bug in several scenarios causing some enemy units to disappear when
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loading a save.
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@ -21,6 +21,7 @@ Version 1.7.12+svn:
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* User interface:
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* Fold serveral player groups by default in the lobby.
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Version 1.7.12-1.8beta5:
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* Campaigns:
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* Fixed a bug in several scenarios causing some enemy units to disappear when
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@ -23,7 +23,7 @@
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#ifdef VERSION
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#undef VERSION
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#endif
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#define VERSION "1.7.12+svn"
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#define VERSION "1.7.13-1.8beta6"
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#ifndef PACKAGE
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#define PACKAGE "wesnoth"
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