editor: don't redraw entire screen when switching contexts

This commit is contained in:
Charles Dang 2016-02-27 11:56:45 +11:00
parent 2ee1cf3cc0
commit 86746aaaf0

View file

@ -174,7 +174,8 @@ void context_manager::refresh_all()
{
gui_.rebuild_all();
get_map_context().set_needs_terrain_rebuild(false);
gui_.redraw_everything();
gui_.invalidate_all();
gui_.draw(false);
get_map_context().clear_changed_locations();
gui_.recalculate_minimap();
}