Add and wire new merman Hunter ranged animation and defence.
Update changelogs, credits.
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@ -1,6 +1,8 @@
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Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: French, Indonesian
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* Graphics
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* New animations: Merman Hunter ranged animation and defence.
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Version 1.9.0:
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* AI:
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@ -608,6 +608,10 @@
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name = "Santiago Iborra (Quellion)"
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comment = "Portrait artwork"
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[/entry]
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[entry]
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name = "Simeon Dear (Trilby)"
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comment = "Sprite animations"
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[/entry]
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[/about]
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[about]
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BIN
data/core/images/units/merfolk/hunter-javelin-1.png
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data/core/images/units/merfolk/hunter-javelin-2.png
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data/core/images/units/merfolk/hunter-javelin-3.png
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data/core/images/units/merfolk/hunter-javelin-4.png
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data/core/images/units/merfolk/hunter-javelin-5.png
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data/core/images/units/merfolk/hunter-javelin-6.png
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data/core/images/units/merfolk/hunter-javelin-7.png
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data/core/images/units/merfolk/hunter-javelin-base.png
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data/core/images/units/merfolk/hunter-javelin-defend-1.png
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data/core/images/units/merfolk/hunter-javelin-defend-2.png
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data/core/images/units/merfolk/hunter-throw-1.png
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data/core/images/units/merfolk/hunter-throw-2.png
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data/core/images/units/merfolk/hunter-throw-3.png
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data/core/images/units/merfolk/hunter-throw-4.png
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data/core/images/units/merfolk/hunter-throw-5.png
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data/core/images/units/merfolk/hunter-throw-6.png
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data/core/images/units/merfolk/hunter-throw-7.png
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data/core/images/units/merfolk/hunter-throw-8.png
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@ -19,7 +19,8 @@
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usage=mixed fighter
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description= _ "The skills employed by mermen in spear-fishing are easily translated into warfare, especially against those who are not at home in the water. In times of need, many mermen of that occupation will volunteer to swell the ranks of their military."
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die_sound=mermen-die.ogg
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{DEFENSE_ANIM "units/merfolk/hunter.png" "units/merfolk/hunter.png" mermen-hit.wav }
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{DEFENSE_ANIM_RANGE "units/merfolk/hunter.png" "units/merfolk/hunter.png" mermen-hit.wav melee}
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{DEFENSE_ANIM_RANGE "units/merfolk/hunter-javelin-defend-2.png" "units/merfolk/hunter-javelin-defend-1.png" mermen-hit.wav ranged}
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[portrait]
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size=400
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side="left"
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@ -48,11 +49,60 @@
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damage=5
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number=3
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[/attack]
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[draw_weapon_anim]
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[filter_attack]
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name=spear
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range=ranged
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[/filter_attack]
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[frame]
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duration=100
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image="units/merfolk/hunter-javelin-1.png"
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[/frame]
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[frame]
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duration=300
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image="units/merfolk/hunter-javelin-2.png"
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[/frame]
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[frame]
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duration=140
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image="units/merfolk/hunter-javelin-3.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/hunter-javelin-4.png"
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[/frame]
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[/draw_weapon_anim]
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[sheath_weapon_anim]
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[filter_attack]
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name=spear
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range=ranged
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[/filter_attack]
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[frame]
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duration=100
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image="units/merfolk/hunter-javelin-4.png"
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[/frame]
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[frame]
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duration=300
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image="units/merfolk/hunter-javelin-5.png"
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[/frame]
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[frame]
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duration=140
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image="units/merfolk/hunter-javelin-6.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/hunter-javelin-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/hunter-javelin-1.png"
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[/frame]
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[/sheath_weapon_anim]
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[attack_anim]
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[filter_attack]
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name=spear
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range=ranged
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[/filter_attack]
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start_time=-760
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[missile_frame]
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begin=-150
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end=0
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@ -60,28 +110,57 @@
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image_diagonal="projectiles/spear-ne.png"
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[/missile_frame]
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[frame]
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begin=-200
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end=-100
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image="units/merfolk/hunter.png"
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duration=1
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image="units/merfolk/hunter-javelin-base.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/hunter-throw-1.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/hunter-throw-2.png"
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[/frame]
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[frame]
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duration=120
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image="units/merfolk/hunter-throw-3.png"
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[/frame]
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[frame]
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duration=220
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image="units/merfolk/hunter-throw-4.png"
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[/frame]
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[frame]
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duration=120
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image="units/merfolk/hunter-throw-5.png"
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sound={SOUND_LIST:THROW}
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=50
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image="units/merfolk/hunter.png"
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duration=100
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image="units/merfolk/hunter-throw-6.png"
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sound=spear.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=50
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image="units/merfolk/hunter.png"
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duration=100
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image="units/merfolk/hunter-throw-6.png"
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[/frame]
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[/else]
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[frame]
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duration=100
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image="units/merfolk/hunter-throw-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/hunter-throw-8.png"
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[/frame]
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[frame]
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duration=1
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image="units/merfolk/hunter-javelin-base.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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@ -5,6 +5,8 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: French, Indonesian.
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* Graphics
|
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* New animations: Merman Hunter ranged animation and defence.
|
||||
|
||||
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Version 1.9.0:
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