Add and wire new merman Hunter ranged animation and defence.

Update changelogs, credits.
This commit is contained in:
Phil Barber 2010-08-19 18:08:53 +00:00
parent 9a32476b50
commit 85fc61f16f
23 changed files with 97 additions and 10 deletions

View file

@ -1,6 +1,8 @@
Version 1.9.0+svn:
* Language and i18n:
* Updated translations: French, Indonesian
* Graphics
* New animations: Merman Hunter ranged animation and defence.
Version 1.9.0:
* AI:

View file

@ -608,6 +608,10 @@
name = "Santiago Iborra (Quellion)"
comment = "Portrait artwork"
[/entry]
[entry]
name = "Simeon Dear (Trilby)"
comment = "Sprite animations"
[/entry]
[/about]
[about]

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@ -19,7 +19,8 @@
usage=mixed fighter
description= _ "The skills employed by mermen in spear-fishing are easily translated into warfare, especially against those who are not at home in the water. In times of need, many mermen of that occupation will volunteer to swell the ranks of their military."
die_sound=mermen-die.ogg
{DEFENSE_ANIM "units/merfolk/hunter.png" "units/merfolk/hunter.png" mermen-hit.wav }
{DEFENSE_ANIM_RANGE "units/merfolk/hunter.png" "units/merfolk/hunter.png" mermen-hit.wav melee}
{DEFENSE_ANIM_RANGE "units/merfolk/hunter-javelin-defend-2.png" "units/merfolk/hunter-javelin-defend-1.png" mermen-hit.wav ranged}
[portrait]
size=400
side="left"
@ -48,11 +49,60 @@
damage=5
number=3
[/attack]
[draw_weapon_anim]
[filter_attack]
name=spear
range=ranged
[/filter_attack]
[frame]
duration=100
image="units/merfolk/hunter-javelin-1.png"
[/frame]
[frame]
duration=300
image="units/merfolk/hunter-javelin-2.png"
[/frame]
[frame]
duration=140
image="units/merfolk/hunter-javelin-3.png"
[/frame]
[frame]
duration=100
image="units/merfolk/hunter-javelin-4.png"
[/frame]
[/draw_weapon_anim]
[sheath_weapon_anim]
[filter_attack]
name=spear
range=ranged
[/filter_attack]
[frame]
duration=100
image="units/merfolk/hunter-javelin-4.png"
[/frame]
[frame]
duration=300
image="units/merfolk/hunter-javelin-5.png"
[/frame]
[frame]
duration=140
image="units/merfolk/hunter-javelin-6.png"
[/frame]
[frame]
duration=100
image="units/merfolk/hunter-javelin-7.png"
[/frame]
[frame]
duration=100
image="units/merfolk/hunter-javelin-1.png"
[/frame]
[/sheath_weapon_anim]
[attack_anim]
[filter_attack]
name=spear
range=ranged
[/filter_attack]
start_time=-760
[missile_frame]
begin=-150
end=0
@ -60,28 +110,57 @@
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[frame]
begin=-200
end=-100
image="units/merfolk/hunter.png"
duration=1
image="units/merfolk/hunter-javelin-base.png"
[/frame]
[frame]
duration=100
image="units/merfolk/hunter-throw-1.png"
[/frame]
[frame]
duration=100
image="units/merfolk/hunter-throw-2.png"
[/frame]
[frame]
duration=120
image="units/merfolk/hunter-throw-3.png"
[/frame]
[frame]
duration=220
image="units/merfolk/hunter-throw-4.png"
[/frame]
[frame]
duration=120
image="units/merfolk/hunter-throw-5.png"
sound={SOUND_LIST:THROW}
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/merfolk/hunter.png"
duration=100
image="units/merfolk/hunter-throw-6.png"
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/merfolk/hunter.png"
duration=100
image="units/merfolk/hunter-throw-6.png"
[/frame]
[/else]
[frame]
duration=100
image="units/merfolk/hunter-throw-7.png"
[/frame]
[frame]
duration=100
image="units/merfolk/hunter-throw-8.png"
[/frame]
[frame]
duration=1
image="units/merfolk/hunter-javelin-base.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -5,6 +5,8 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.0+svn:
* Language and i18n:
* Updated translations: French, Indonesian.
* Graphics
* New animations: Merman Hunter ranged animation and defence.
Version 1.9.0: