This commit is contained in:
Jon Daniel 2005-12-30 08:58:26 +00:00
parent 7654f90a19
commit 85e4f29e64
2 changed files with 2 additions and 2 deletions

View file

@ -136,7 +136,7 @@ public:
SDL_Rect screen_area() const;
//check if pixel x,y is outside specified area
bool display::outside_area(const SDL_Rect& area, const int x, const int y) const;
bool outside_area(const SDL_Rect& area, const int x, const int y) const;
//function to display a location as selected. If a unit is in the location,
//and there is no unit in the currently highlighted hex, the unit will be

View file

@ -48,7 +48,7 @@ public:
void add_recruit(int unit_index, const gamemap::location& loc);
void add_recall(int unit_index, const gamemap::location& loc);
void add_disband(int unit_index);
void replay::add_countdown_update(int value,int team);
void add_countdown_update(int value,int team);
void add_movement(const gamemap::location& a, const gamemap::location& b);
void add_attack(const gamemap::location& a, const gamemap::location& b,
int weapon);