remove unused portrait function from unit
This function was entirely unused, and deleting it allows us to remove the "portrait.hpp" include from the unit.hpp header. (!)
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2 changed files with 0 additions and 27 deletions
14
src/unit.cpp
14
src/unit.cpp
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@ -3086,20 +3086,6 @@ const std::string& unit::effect_image_mods() const{
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return image_mods_;
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}
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const tportrait* unit::portrait(
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const unsigned size, const tportrait::tside side) const
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{
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BOOST_FOREACH(const tportrait& portrait, type().portraits() ) {
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if(portrait.size == size
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&& (side == portrait.side || portrait.side == tportrait::BOTH)) {
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return &portrait;
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}
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}
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return NULL;
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}
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void unit::remove_attacks_ai()
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{
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if (attacks_left_ == max_attacks_) {
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13
src/unit.hpp
13
src/unit.hpp
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@ -21,7 +21,6 @@
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#include <boost/scoped_ptr.hpp>
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#include "formula_callable.hpp"
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#include "portrait.hpp"
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#include "resources.hpp"
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#include "unit_animation.hpp"
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#include "unit_types.hpp"
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@ -399,18 +398,6 @@ public:
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const std::string& effect_image_mods() const;
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std::string image_mods() const;
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/**
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* Gets the portrait for a unit.
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*
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* @param size The size of the portrait.
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* @param side The side the portrait is shown on.
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*
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* @returns The portrait with the wanted size.
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* @retval NULL The wanted portrait doesn't exist.
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*/
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const tportrait* portrait(
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const unsigned size, const tportrait::tside side) const;
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private:
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void advance_to(const config &old_cfg, const unit_type &t,
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bool use_traits);
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